---长安UI ---定制200起 ---Q1903351873 群853605854 vibra = context:getSystemService(Context.VIBRATOR_SERVICE) jianbian7 = luajava.new(GradientDrawable) jianbian7:setCornerRadius(40) jianbian7:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbian7:setColors({ 0x6600FF76,0x9900A5FF }) jianbian7:setStroke(8,"0xffffffff") function tst(text) text = tostring(text) local block = luajava.getBlock() local layout = luajava.loadlayout({ LinearLayout, background = jianbian7, gravity = 'center', layout_height = 'match_parent', layout_width = 'match_parent', layout_wight = '1', { TextView, id = luajava.newId('TextView'), text = text, textSize = '18sp', textColor = "#ffffffff", margins = { '20dp', '10dp', '20dp', '10dp' } } }) local function invoke() if toaa == nil then toaa = Toast:makeText(app.context, '', 1) end toaa:setView(layout) toaa:show() end luajava.handlerPost(invoke) end changan = {} local changan = changan local android = import('android.*') function write(fileName, content) file.write(fileName, content) end function panduan(rec) fille,err = io.open(rec) if fille == nil then return false else return true end end function pdcf(lujing) rec = "/sdcard/长安1/配置文件/"..lujing fille,err = io.open(rec) if fille == nil then return false else return true end end sleep = gg.sleep function read(fileName) f = assert(io.open(fileName, 'r')) content = f:read("*all") f:close() return content end function wtcf(lujing,neirong) write("/sdcard/长安1/配置文件/"..lujing,neirong) end function rdcf(lujing) return read("/sdcard/长安1/配置文件/"..lujing) end 开 = "开" 关 = "关" function checkimg(tmp) if panduan("/sdcard/长安1/图片/"..tmp) ~= true then gg.toast("正在下载资源"..tmp.."\n请耐心等待") download("https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/"..tmp,"/sdcard/长安1/图片/"..tmp) end end file.getdirs("/sdcard/长安1/状态读取/") ckimg = { "sj", "blue0", "pink0", "hsj" } for i = 1,#ckimg do jindu = i checkimg(ckimg[i]) end context = app.context window = context:getSystemService("window") -- 获取窗口管理器 function getLayoutParams() LayoutParams = WindowManager.LayoutParams layoutParams = luajava.new(LayoutParams) if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式 layoutParams.type = LayoutParams.TYPE_APPLICATION_OVERLAY else layoutParams.type = LayoutParams.TYPE_PHONE end layoutParams.format = PixelFormat.RGBA_8888 -- 设置背景 layoutParams.flags = LayoutParams.FLAG_NOT_FOCUSABLE -- 焦点设置Finish layoutParams.gravity = Gravity.TOP|Gravity.LEFT -- 重力设置 layoutParams.width = LayoutParams.WRAP_CONTENT -- 布局宽度 layoutParams.height = LayoutParams.WRAP_CONTENT -- 布局高度 return layoutParams end function getj6() jianbian6 = luajava.new(GradientDrawable) jianbian6:setCornerRadius(20) jianbian6:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbian6:setColors({ 0xff2F3032,0xff2F3032 }) jianbian6:setStroke(0,"0xddffffff")--边框宽度和颜色 return jianbian6 end function getj7() jianbian6 = luajava.new(GradientDrawable) jianbian6:setCornerRadius(20) jianbian6:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbian6:setColors({ 0x002F3032,0x002F3032 }) jianbian6:setStroke(3,"0xff0091FE")--边框宽度和颜色 return jianbian6 end slctb = luajava.getBitmapDrawable("/sdcard/长安1/图片/blue0") slcta = luajava.getBitmapDrawable("/sdcard/长安1/图片/pink0") slctc = luajava.loadlayout { GradientDrawable, color = "#11ffffff", cornerRadius = 8 } slctd = luajava.loadlayout { GradientDrawable, color = "#55ffffff", cornerRadius = 8 } slcte = luajava.loadlayout { GradientDrawable, color = "#11ffffff", cornerRadius = 12 } slctf = luajava.loadlayout { GradientDrawable, color = "#aa1E1C27", cornerRadius = 12 } function getSelector3() jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(10) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({ 0x6600c6ff,0x660072ff }) jianbians:setStroke(2,"0xddFFffff")--边框宽度和颜色 selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, luajava.loadlayout { GradientDrawable, color = "#88000000", cornerRadius = 12 }) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, jianbians) -- 没点击的背景 return selector end function getSelector() selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, slcta) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, slctb) -- 没点击的背景 return selector end function getSelector2() selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, slctd) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, slctc) -- 没点击的背景 return selector end jianbian = luajava.new(GradientDrawable) jianbian:setCornerRadius(30) jianbian:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbian2 = luajava.new(GradientDrawable) jianbian2:setCornerRadius(30) jianbian2:setGradientType(GradientDrawable.LINEAR_GRADIENT) local isswitch YoYoImpl = luajava.getYoYoImpl() changan.menu = function(sview) if isswitch then return false end isswitch = true cebian = { LinearLayout, id = "侧边", visibility = "gone", layout_height = "wrap_content", layout_width = "88dp", orientation = "vertical", background = { GradientDrawable, color = "#00ffffff", cornerRadius = 10 }, } for i = 1,#stab do cebian[#cebian+1] = { LinearLayout, id = "jm"..i, layout_height = "30dp", layout_width = "88dp", layout_marginTop = "3dp", layout_marginBottom = "3dp", background = getSelector(), { TextView, text = stab[i], gravity = "center", layout_height = "25dp", layout_width = "88dp", onClick = function() 切换(i) end }} end cebian = luajava.loadlayout(cebian) for i = 1,#stab do _ENV["layout"..i] = luajava.loadlayout({ ScrollView, fillViewport = "true", --padding = "10dp", id = "layout"..i, visibility = "gone", gravity = "center", layout_width = "250dp", layout_height = "230dp", orientation = "horizontal", { LinearLayout, id = "layoutm"..i, background = getj6(), layout_marginRight = "5dp", layout_marginLeft = "5dp", layout_width = "240dp", orientation = "vertical", gravity = "center_horizontal", } }) end ckou = { LinearLayout, id = "chuangk", visibility = "visible", layout_width = "wrap_content", layout_height = "wrap_content", orientation = "horizontal", { LinearLayout, orientation = "vertical", padding = "2dp", { LinearLayout, layout_width = "88dp", layout_height = "42dp", gravity = "center", background=getj7(), { ImageView, id = "control", background = xfcpic, layout_width = "40dp", layout_height = "40dp", } }, cebian, }, } for i = 1,#stab do ckou[#ckou+1] = _ENV["layout"..i] end ckou = luajava.loadlayout(ckou) floatWindow = { LinearLayout, id = "motion", layout_width = "wrap_content", orientation = "vertical", gravity = "center_vertical", layout_height = "wrap_content", { LinearLayout, id="xt3", visibility="gone", layout_width = "match_parent", layout_height = "8dp", orientation = "horizontal", gravity = "center", padding = "8dp", }, ckou, { LinearLayout, layout_height = "8dp", layout_width = "90dp", } } local function invoke() local ok local RawX, RawY, x, y mainLayoutParams = getLayoutParams() floatWindow = luajava.loadlayout(floatWindow) local function invoke2() block('start') for k = 1,#stab do for i = 1,#sview[k] do _ENV["layoutm"..k]:addView(sview[k][i]) end end window:addView(floatWindow, mainLayoutParams) block('end') end local runnable = luajava.getRunnable(invoke2) local handler = luajava.getHandler() handler:post(runnable) block('join') control.onClick = function() 隐藏() end local isMove hanshu = function(v, event) local Action = event:getAction() if Action == MotionEvent.ACTION_DOWN then isMove = false RawX = event:getRawX() RawY = event:getRawY() x = mainLayoutParams.x y = mainLayoutParams.y elseif Action == MotionEvent.ACTION_MOVE then isMove = true mainLayoutParams.x = tonumber(x) + (event:getRawX() - RawX) mainLayoutParams.y = tonumber(y) + (event:getRawY() - RawY) window:updateViewLayout(floatWindow, mainLayoutParams) end end motion.onTouch = hanshu control.onTouch = hanshu for i = 1,#stab do _ENV["jm"..i].onTouch = hanshu end end invoke(swib1,swib2) jm1:setBackground(slcta) gg.setVisible(false) luajava.setFloatingWindowHide(true) end function getseekgra() jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(10) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({ 0x6600c6ff,0x660072ff }) jianbians:setStroke(2,"0x44ffffff")--边框宽度和颜色 return jianbians end corbk = true 当前ui = 1 function 切换(x) 当前ui = x luajava.runUiThread(function() for i = 1,#stab do _ENV["jm"..i]:setBackground(slctb) _ENV["layout"..i]:setVisibility(View.GONE) end _ENV["layout"..当前ui]:setVisibility(View.VISIBLE) _ENV["jm"..当前ui]:setBackground(slcta) YoYoImpl:with("FadeIn"):duration(200):playOn(_ENV["layout"..当前ui]) end) end 显示 = 0 beij = luajava.loadlayout({ GradientDrawable, color = "#ff222222", cornerRadius = 13 }) beij2 = luajava.loadlayout({ GradientDrawable, color = "#001E1C27", cornerRadius = 10 }) function getcolor(cl) cl[1] = tonumber(math.ceil(cl[1]*2.6,0,5)) if cl[1] > 255 then cl[1] = "0xff" else cl[1] = "0x"..string.format("%x",cl[1]) end for i = 1,3 do cl[i+1] = string.format("%x",cl[i+1]) if string.len(cl[i+1]) == 1 then cl[i+1] = "0"..cl[i+1] end end cl = cl[1]..cl[2]..cl[3]..cl[4] return cl end function getrgb(cl) if string.sub(cl,1,1) == "#" then cl = "0x"..string.sub(cl,2,-1) end cl = { tonumber(string.sub(cl,0,4)),tonumber("0x"..string.sub(cl,5,6)),tonumber("0x"..string.sub(cl,7,8))} return cl end function 隐藏() luajava.runUiThread(function() if tonumber(tostring(cebian:getVisibility())) == 8.0 then --chuangk:setVisibility(View.VISIBLE) xt3:setVisibility(View.VISIBLE) cebian:setVisibility(View.VISIBLE) mainLayoutParams.flags = LayoutParams.FLAG_NOT_TOUCH_MODAL window:updateViewLayout(floatWindow, mainLayoutParams) YoYoImpl:with("SlideInDown"):duration(200):playOn(cebian) _ENV["layout"..当前ui]:setVisibility(View.VISIBLE) YoYoImpl:with("FadeIn"):duration(800):playOn(_ENV["layout"..当前ui]) floatWindow:setBackground(beij) else mainLayoutParams.flags = LayoutParams.FLAG_NOT_FOCUSABLE window:updateViewLayout(floatWindow, mainLayoutParams) xt3:setVisibility(View.GONE) floatWindow:setBackground(beij2) --chuangk:setVisibility(View.GONE) cebian:setVisibility(View.GONE) _ENV["layout"..当前ui]:setVisibility(View.GONE) end end) end function guid() seed = { 'e','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f' } tb = {} for i = 1,32 do table.insert(tb,seed[math.random(1,16)]) end sid = table.concat(tb) return string.format('%s%s%s%s%s', string.sub(sid,1,8), string.sub(sid,10,12), string.sub(sid,21,22)) ..string.format('%s%s%s%s%s', string.sub(sid,1,6), string.sub(sid,21,25) ) end chazhi = {} chajv = {} function changan.seek(name,bian,smin,smax,nows) _ENV[bian] = nows smin = tonumber(smin) smax = tonumber(smax) chajv[bian] = smax-smin chazhi[bian] = 1-smin if smin == nil then smin = 1 smax = 10 end truesmin = 1 truesmax = truesmin+chajv[bian] if not nows then nows = smin tnows = (smin-nows) else tnows = (nows-smin)+1 end if _ENV[bian] == nil then _ENV[bian] = 1.0 end if not name then name = "未设置" end local names = name..guid() rest = luajava.loadlayout({ LinearLayout, layout_width = 'fill_parent', layout_hight = "fill_parent", { LinearLayout, layout_width = 'fill_parent', layout_hight = "fill_parent", layout_marginTop = "5dp", layout_marginBottom = "5dp", layout_marginLeft = "10dp", layout_marginRight = "10dp", gravity = "center_vertical", background = getseekgra(), { TextView, gravity = "top", text = name..":"..nows, id = luajava.newId(names), layout_width = '70dp', layout_marginLeft = "5dp", layout_marginRight = "0dp", }, { SeekBar, layout_width = '120dp', min = truesmin, max = truesmax, progress = tnows, onSeekBarChange = { onProgressChanged = function(SeekBar, var2, var3) if not var3 then return end local resultvar = tonumber(string.sub(var2,0,-3))-chazhi[bian] luajava.runUiThread(function() luajava.getIdValue(names):setText(name..":".. resultvar) end) _ENV[bian] = resultvar end }} }}) return rest end function 开关3(name,func1,func2,nid) name = name..guid() _ENV[name] = "关" if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then luajava.runUiThread(function() luajava.getIdValue(nid.."k"):setVisibility(View.GONE) luajava.getIdValue(nid.."g"):setVisibility(View.VISIBLE) end) _ENV[name] = "开" vibra:vibrate(10) pcall(func1) else luajava.runUiThread(function() luajava.getIdValue(nid.."g"):setVisibility(View.GONE) luajava.getIdValue(nid.."k"):setVisibility(View.VISIBLE) end) _ENV[name] = "关" vibra:vibrate(10) pcall(func2) end end end end function getShape3() jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(12) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({0x00000000,0x00000000}) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setStroke(2,0xaaffffff)--边框宽度和颜色 return jianbians end function getShape(tmp0,tmp1,tmp2,tmp3) jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(tmp0) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(tmp1) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setStroke(8,tmp3)--边框宽度和颜色 return jianbians end function getShape2(tmp0,tmp1,tmp2,tmp3) jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(tmp0) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(tmp1) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setStroke(8,tmp3)--边框宽度和颜色 return jianbians end checkbg = getShape( 45, { 0x00A4A8B7,0x00A4A8B7 }, 4,0xffA4A8B7) checkbg1 = getShape2( 45, { 0xffffffff,0xffffffff }, 4,0xffffffff) checkbg2 = getShape2( 45, { 0xff008BFF,0xffA32CFF }, 4,0xffffffff) function changan.intcheck(name,func1,func2) nid = name..guid() local func = 开关3(name,func1,func2,nid) if not name then name = "未设置" end local rest = luajava.loadlayout({ LinearLayout, layout_width = '105dp', layout_height = "42dp", layout_marginTop = "1dp", layout_marginBottom = "1dp", padding = "1dp", { LinearLayout, onClick = function() luajava.newThread(function() func() end):start() end, layout_width = 'fill_parent', layout_height = "40dp", gravity = "center_vertical", background = luajava.loadlayout({ GradientDrawable, color = "#38393D", cornerRadius = 13 }), { TextView, gravity = "left", text = name, textColor="#00A4FF", textSize = "11sp", --layout_marginLeft="8dp", layout_width = '55dp', }, { FrameLayout, id = luajava.newId(nid), background = checkbg, layout_width = '40dp', layout_height = '20dp', padding = "0dp", { LinearLayout, layout_gravity = "left|center", id = luajava.newId(nid.."k"), background = checkbg1, layout_width = '20dp', layout_height = '20dp', }, { LinearLayout, visibility = "gone", layout_gravity = "right|center", id = luajava.newId(nid.."g"), background = checkbg2, layout_width = '20dp', layout_height = '20dp', } }} }) return rest end function changan.switch(name,func1,func2) local func = 开关(name..guid(),func1,func2) if not name then name = "未设置" end local rest = luajava.loadlayout({ LinearLayout, layout_width = '220dp', layout_height = "30dp", layout_marginTop="5dp", layout_marginBottom="5dp", { LinearLayout, layout_width = '220dp', layout_height = "30dp", gravity = "center_vertical", background = getShape3(), { TextView, gravity = "top", text = name, layout_width = '150dp', layout_marginLeft = "10dp", }, { Switch, gravity = "top", layout_width = 'match_parent', layout_hight = "10dp", --id=luajava.newId(tid), switchMinWidth = "20dp", onCheckedChange = function(Switch,var2,var3) if var2 == true then var2 = "开" else var2 = "关" end luajava.newThread(function() func() end):start() end, }} }) return rest end function changan.edit(name) _ENV[name] = name..guid() if not name then name = "点击输入文字" end local rest = luajava.loadlayout({ LinearLayout, layout_width = 'fill_parent', layout_hight = "fill_parent", { LinearLayout, layout_width = 'fill_parent', layout_hight = "fill_parent", layout_marginTop = "5dp", layout_marginBottom = "5dp", layout_marginLeft = "10dp", layout_marginRight = "10dp", gravity = "center_vertical", background = getseekgra(), { EditText, gravity = "top", hint = name, gravity = "center", id = luajava.newId(_ENV[name]), layout_width = 'fill', layout_marginLeft = "10dp", layout_marginRight = "10dp", }} }) return rest end function changan.radio(radio) firadio = { LinearLayout, layout_width = 'fill_parent', layout_hight = "fill_parent", padding = "10dp", orientation = "vertical" } if type(radio[1]) == "string" or type(radio[1]) == "number" then firadio[#firadio+1] = { TextView,text = radio[1]} end radios = { RadioGroup,background = getseekgra(), layout_width = 'fill_parent', } for i = 2,#radio do radios[#radios+1] = { RadioButton, layout_width = 'fill_parent', text = radio[i][1], onClick = function() luajava.newThread(function() pcall(radio[i][2]) end):start() end, } end firadio[#firadio+1] = radios return luajava.loadlayout(firadio) end function changan.check(cklist) local rest = { GridLayout, columnCount = '2', layout_width = 'match_parent', layout_height = "wrap_content", layout_marginLeft = "10dp", layout_marginRight = "10dp", gravity = "center" } for i = 1,#cklist do local name = cklist[i][1] local func1 = cklist[i][2] local func2 = cklist[i][3] if not name then name = "未设置" end rstt = changan.intcheck(name,func1,func2) rest[#rest+1] = rstt end return luajava.loadlayout({ LinearLayout,rest }) end function changan.button(txt,func) if not txt then txt = "未设置" end return luajava.loadlayout( { LinearLayout, layout_width = '220dp', layout_hight = "30dp", { LinearLayout, layout_width = "fill_parent", gravity = "center_horizontal", layout_marginTop = "5dp", layout_marginBottom = "5dp", background = getShape3(), onClick = function() luajava.newThread(function() pcall(func) end):start() end, { TextView, --id = luajava.newId(tid), text = txt, textSize = "16sp", layout_width = "wrap_content", }, }}) end function changan.text(txt,color,size) if not txt then txt = "未设置文字" end if not color then color = "#ffffff" end if not size then size = "18sp" end return luajava.loadlayout( { TextView, text = txt, textSize = size, textColor = color, layout_width = "wrap_content", }) end corb = true function changan.setedit(name,txt) txt = tostring(txt) luajava.runUiThread(function() luajava.getIdValue(_ENV[name]):setText(txt) end) end function changan.getedit(name) --gg.alert(edit) edit = tostring(luajava.getIdValue(_ENV[name]):getText()) return edit end function 开关(name,func1,func2) if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then _ENV[name] = "开" pcall(func1) else _ENV[name] = "关" pcall(func2) end end end end paramt = {} titletable = {} corb = true function getLayoutParams2() local prm = luajava.new(WindowManager.LayoutParams) layoutParams1 = prm if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式 layoutParams1.type = prm.TYPE_APPLICATION_OVERLAY else layoutParams1.type = prm.TYPE_PHONE end layoutParams1.format = PixelFormat.RGBA_8888 -- 设置背景 layoutParams1.flags = prm.FLAG_NOT_FOCUSABLE -- 焦点设置Finish layoutParams1.gravity = Gravity.CENTER -- 重力设置 layoutParams1.width = prm.WRAP_CONTENT -- 布局宽度 layoutParams1.height = prm.WRAP_CONTENT -- 布局高度 return layoutParams1 end namelist = {} param1 = {} floattable = {} function changan.newfloat(name,func1,func2) floattable[name] = 1 local func = 开关(name.."k",func1,func2) window = context:getSystemService("window") -- 获取窗口管理器 local function invoke(name,func1,func2) if not name then name = "未设置" end nameid = name..guid() local ok local RawX, RawY, x, y nameid1 = name..guid() if not namelist[name] then namelist[name] = false end if namelist[name] ~= false then clclcl = "#75ff0000" else clclcl = "#880CFF76" end param1[name] = getLayoutParams2() _ENV[name] = luajava.loadlayout( { LinearLayout, layout_width = "40dp", id = luajava.newId(nameid1), layout_height = "40dp", background = luajava.loadlayout { GradientDrawable, color = clclcl, cornerRadius = 30 }, onClick = function() if namelist[name] == false then _ENV[name]:setBackground(luajava.loadlayout { GradientDrawable, color = "#75ff0000", cornerRadius = 30 }) namelist[name] = true elseif namelist[name] == true then _ENV[name]:setBackground(luajava.loadlayout { GradientDrawable, color = "#880CFF76", cornerRadius = 30 }) namelist[name] = false end luajava.newThread(function() pcall(func) end):start() end, onTouch = function(v, event) local Action = event:getAction() if Action == MotionEvent.ACTION_DOWN then isMove = false RawX = event:getRawX() RawY = event:getRawY() x = param1[name].x y = param1[name].y elseif Action == MotionEvent.ACTION_MOVE then isMove = true param1[name].x = tonumber(x) + (event:getRawX() - RawX) param1[name].y = tonumber(y) + (event:getRawY() - RawY) window:updateViewLayout(_ENV[name], param1[name]) end end, { TextView, text = name, gravity = "center", layout_width = "50dp", layout_height = "50dp", } }) local function invoke2() window:addView(_ENV[name], param1[name]) end local runnable = luajava.getRunnable(invoke2) local handler = luajava.getHandler() handler:post(runnable) end invoke(name,func1,func2) end function changan.rmvfloat(name) floattable[name] = 0 local function invoke2() window:removeView(_ENV[name], param1[name]) end local runnable = luajava.getRunnable(invoke2) local handler = luajava.getHandler() handler:post(runnable) end function 开关2(name,func1,func2,nid) if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then luajava.runUiThread(function() luajava.getIdValue(nid):setBackground(luajava.getBitmapDrawable("/sdcard/长安1/图片/check2")) end) _ENV[name] = "开" func1() else luajava.runUiThread(function() luajava.getIdValue(nid):setBackground(luajava.getBitmapDrawable("/sdcard/长安1/图片/check1")) end) _ENV[name] = "关" func2() end end end end function visi(tid,ttid) local tview = luajava.getIdValue(tid) local ttview = luajava.getIdValue(ttid) if not tview then return 0 end if tonumber(tostring(tview:getVisibility())) == 8.0 then tview:setVisibility(View.VISIBLE) ttview:setBackground(luajava.getBitmapDrawable("/sdcard/长安1/图片/hsj")) else tview:setVisibility(View.GONE) ttview:setBackground(luajava.getBitmapDrawable("/sdcard/长安1/图片/sj")) end end function changan.box(views) local tid = "box"..guid() local ttid = tid.."6" local firadio = { LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", layout_marginTop = "2dp", gravity="center", layout_marginBottom = "2dp", orientation = "vertical", background = luajava.loadlayout { GradientDrawable, color = "#0018191C", cornerRadius = 8 }, } if type(views[1]) == "string" or type(views[1]) == "number" then firadio[#firadio+1] = { FrameLayout, layout_width = '220dp', layout_height = "30dp", gravity = "center_vertical", layout_marginTop = "2dp", layout_marginBottom = "4dp", onClick = function() visi(tid,ttid) end, background = getShape3(), { ImageView, layout_gravity="left|center", layout_marginLeft = "10dp", id = luajava.newId(ttid), background = "/sdcard/长安1/图片/sj", layout_width = "13dp", layout_height = "13dp", layout_marginTop = "0dp", }, { TextView,text = views[1], textSize = "13sp", layout_width = "220dp", --textColor = "#0091FE", layout_gravity = "center", gravity="center" }} else gg.alert("changan.box第一个参数必须是string") os.exit() end radios = { LinearLayout, layout_marginLeft = "0dp", layout_marginRight = "0dp", orientation = "vertical", visibility = "gone", id = luajava.newId(tid), padding = "0dp", gravity="center_horizontal", layout_width = 'fill_parent', } for i = 2,#views do radios[#radios+1] = views[i] end firadio[#firadio+1] = radios return luajava.loadlayout(firadio) end --配置-- local loadingBox = getLoadingBox("熊二MiNi辅助\n内置模块自检") loadingBox['显示']() gg.sleep(1000) loadingBox['关闭']() gg.alert("减少闪退方法:\n修改器运行守护设置3级") gg.copyText("885753837") string.toMusic('欢迎使用熊二迷你辅助作者是主播熊二-') draw.text('快手熊二 PRO VOOL', 0,100)draw.setColor('#00ffff') local json =json--调用 local g = {} g.file = gg.getFile() g.sel = nil gqlb={"请先搜索歌曲",} idb={"1010"} SN,gc=1,nil g.config = gg.getFile():gsub("%lua$", "").."cfg" function bei() g.data = loadfile("音乐配置"..g.config) if g.data ~= nil then g.sel = g.data() g.data = nil end if g.sel == nil then g.sel = {"","10"} end end bei() function start(name,sl) fw=gg.makeRequest("http://music.163.com/api/search/get?s="..name.."&type=1&offset=0&total=true&limit="..sl) return fw end function play(id,name) gg.toast("正在播放音乐:"..name,true) gg.playMusic("http://music.163.com/song/media/outer/url?id="..id..".mp3") end function Play(gqlb,idb) SN = gg.choice(gqlb,nil,ts) if SN == nil then XGCK =-1 else sn=gg.choice({"播放歌曲","播放并下载"},nil,"歌曲:"..gqlb[SN]) if sn == nil then end if sn == 1 then play(idb[SN],gqlb[SN]) end if sn == 2 then local XEY=gg.makeRequest("http://music.163.com/song/media/outer/url?id="..idb[SN]..".mp3").content local XEY1=gg.getFile():gsub("[^/]+$","")..gqlb[SN]..".mp3" io.open(XEY1,"w"):write(XEY) gg.alert("提示:\n\n音乐已成功下载位置:\n\n"..XEY1) end XGCK=-1 end end function zjson(jsonr) local str = jsonr local pattern = "\"[%w]+\":" string.gsub(str, pattern, function(v) if string.find(str, v) then str = string.gsub(str, v, string.gsub(v, "\"", "")) end end) str = string.gsub(str, ":", "=") str = string.gsub(str, "%[", "{") str = string.gsub(str, "%]", "}") local data = "-- WSG PRO 1.0.9(109)\nreturn " .. str local res = load(data)() return res end function json(con) res=zjson(con) zd=res.result.songCount pd=go3-zd if pd <= 0 then else go3=zd end ts="《"..go1.."》找到"..zd.."首歌曲,当前显示"..go3.."首" gqlb={} idb={} for i=1,go3 do gqlb[i]=res.result.songs[i].name idb[i]=res.result.songs[i].id end end ---+音乐配置 function XGBase(Address,AFV) local address=0 for index,offset in ipairs(Address)do if index==1 then address=offset else address=gg.getValues({{address=address+offset,flags=4}})[1].value end end local Value,Freeze={},{} for index,value in ipairs(AFV)do local VALUE={address=address+value[3],flags=value[2],value=value[1],freeze=true} if value[4]then Freeze[#Freeze+1]=VALUE else Value[#Value+1]=VALUE end end gg.setValues(Value) gg.addListItems(Freeze) end lde={} lde.gre,lde.sbr,lde.srg,lde.crs=gg.getResults,gg.searchNumber,gg.setRanges,gg.clearResults function bv(a,b) if not b then b=","end if not tostring(a):find(b)then return{a}end local tab={}local i=0 while true do j=string.find(a,b,i+1) if not j then table.insert(tab,a:sub(i+1,#a)) break end table.insert(tab,a:sub(i+1,j-1)) i=j end return tab end function so(a,b,c) gg.setVisible(false) local csn=gg.getRanges() lde.srg(a[3]) lde.crs() lde.sbr(a[2],a[4]) local js=gg.getResultCount() local count=lde.gre(js) lde.crs() if #count~=0 then local lode,lope,lobe={},{},{} for p=1,#b do lode[p]={} for i=1,#count do lode[p][i]={} lode[p][i].address=count[i].address+b[p][2] if not b[p][3] then b[p][3]=a[4] end lode[p][i].flags=b[p][3] end lode[p]=gg.getValues(lode[p]) db=bv(b[p][1],"~") if not db[2] then db[2]=db[1] end for i=1,#lode[p] do if tonumber(lode[p][i].value)>=tonumber(db[1]) and tonumber(lode[p][i].value)<=tonumber(db[2]) then lope[#lope+1]={} lope[#lope]=count[i] end end if #lope==0 then lde.srg(csn) if p>11 then p=11 end return a[1].."开启失败" end count=lope lope={} end for i=1,#c do for n=1,#count do lope[#lope+1]={} lope[#lope].address=count[n].address+c[i][2] if not c[i][3] then c[i][3]=a[4] end lope[#lope].flags=c[i][3] if c[i][1] then lope[#lope].value=c[i][1] else lope[#lope].value=gg.getValues(lope)[#lope].value end if c[i][4] then lobe[#lobe+1]={} lobe[#lobe]=lope[#lope] table.remove(lope,#lope) end if c[i][4]==1 then lobe[#lobe].freeze=true else if c[i][4]==2 then lobe[#lobe].freeze=false end end if c[i][5] then lobe[#lobe].name=c[i][5] end end end gg.setValues(lope) gg.addListItems(lobe) lde.srg(csn) return a[1].."开启成功" else lde.srg(csn) return a[1].."开启失败" end end function gg.FMatrix(value) local GT=gg.getListItems() local t={} for i,v in pairs(GT) do if v.value==value then table.insert(t,v) end end gg.removeListItems(t) end function hqmz(a) local b='' for i=1,50 do local c=gg.getValues({{address=a+(i-1)*1,flags=1}})[1].value if c==0 then break end b=b..string.char(c<0 and 256+c or c) end if b=="" then b="昵称获取失败" end return b end function xe(name,offset,i) local re=gg.getRangesList(name) if re[i or 1] then local addr=re[i or 1].start+offset[1] for i=2,#offset do addr=gg.getValues({{address=addr,flags=32}}) addr=addr[1].value+offset[i] end return addr end end function utf(add) local v={} for i=0,100 do v[#v+1]={address=add+i,flags=1} end v=gg.getValues(v) local t={} for i,v in pairs(v) do if v.value==0 then break end t[#t+1]=v.value & 0xff end return string.char(table.unpack(t)) end function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() -- local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address -- print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end function split(szFullString, szSeparator) local nFindStartIndex = 1 local nSplitIndex = 1 local nSplitArray = {} while true do local nFindLastIndex = string.find(szFullString, szSeparator, nFindStartIndex) if not nFindLastIndex then nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, string.len(szFullString)) break end nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, nFindLastIndex - 1) nFindStartIndex = nFindLastIndex + string.len(szSeparator) nSplitIndex = nSplitIndex + 1 end return nSplitArray end function xgxc(szpy, qmxg) for x = 1, #(qmxg) do xgpy = szpy + qmxg[x]["offset"] xglx = qmxg[x]["type"] xgsz = qmxg[x]["value"] gg.setValues({[1] = {address = xgpy, flags = xglx, value = xgsz}}) xgsl = xgsl + 1 end end function xqmnb(qmnb) gg.clearResults() gg.setRanges(qmnb[1]["memory"]) gg.searchNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "\n开启失败") else gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "\n开启失败") else sl = gg.getResults(999999) sz = gg.getResultCount() xgsl = 0 if sz > 999999 then sz = 999999 end for i = 1, sz do pdsz = true for v = 4, #(qmnb) do if pdsz == true then pysz = {} pysz[1] = {} pysz[1].address = sl[i].address + qmnb[v]["offset"] pysz[1].flags = qmnb[v]["type"] szpy = gg.getValues(pysz) pdpd = qmnb[v]["lv"] .. ";" .. szpy[1].value szpd = split(pdpd, ";") tzszpd = szpd[1] pyszpd = szpd[2] if tzszpd == pyszpd then pdjg = true pdsz = true else pdjg = false pdsz = false end end end if pdjg == true then szpy = sl[i].address xgxc(szpy, qmxg) xgjg = true end end if xgjg == true then gg.toast(qmnb[2]["name"] .. "\n开启成功\n注入" .. xgsl .. "\n条数据") else gg.toast(qmnb[2]["name"] .. "\n开启失败") end end end end stab = { --菜单名字,添加即可加页数,需要与结尾配置表对应 "通用", "功能", "战斗", "设置", } xfcpic = "https://cccimg.com/down.php/296d30eb4db135aa101a8856c435a386." --悬浮窗链接或路径 changan.menu( { {--1 changan.text("熊二迷你辅助","#ffffff","20sp"), changan.check({ { "游戏进程", function() string.toMusic('请选择迷你世界进程')--语音 gg.setProcessX() end, function() end }, { "迷你防闪", function() tst("功能已授权") gg.clearResults() gg.setRanges(8) gg.searchNumber("6580591;2019914849", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.searchNumber("6580591", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) a=gg.getResults(1) gg.setValues({{address=a[1].address-104,flags=64,value=0}}) gg.toast("最佳防闪开启成功")--结束 end, function() end }, { "框架防闪", function() tst("功能已授权") gg.setRanges(8) gg.searchNumber("6580591;2019914849", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.searchNumber("6580591", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) a=gg.getResults(1) gg.setValues({{address=a[1].address-104,flags=64,value=0}}) gg.toast("最佳防闪开启成功")--结束 end, function() end },{ "防检测", function() tst("功能已授权") function XGBase(Address,AFV) local address=0 for index,offset in ipairs(Address)do if index==1 then address=offset else address=gg.getValues({{address=address+offset,flags=4}})[1].value end end local Value,Freeze={},{} for index,value in ipairs(AFV)do local VALUE={address=address+value[3],flags=value[2],value=value[1],freeze=true} if value[4]then Freeze[#Freeze+1]=VALUE else Value[#Value+1]=VALUE end end gg.setValues(Value) gg.addListItems(Freeze) end XGBase( {gg.getRangesList("libtersafe2.so")[1].start}, { {1,4,0x51795C}, }) gg.toast("迷你检测开启成功")--结束 end, function() end } }), changan.box({"杂物功能", changan.check({ { "喷漆乐器", function() gg.searchNumber("12239", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--搜索量" gg.processResume() gg.refineNumber("12239", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--移动量" gg.processResume() gg.refineNumber("12239", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--移动量" gg.processResume() gg.refineNumber("12239", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--移动量" gg.processResume() revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("11907", gg.TYPE_DWORD) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改量" gg.editAll("11907", gg.TYPE_DWORD) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改量" gg.editAll("11907", gg.TYPE_DWORD) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改量" gg.editAll("11907", gg.TYPE_DWORD)--退出值" gg.clearResults()--退出值 gg.toast("开启成功")--结束 end, function() end }, { "刷取方块", function() gg.searchNumber("667", gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0) gg.processResume()--搜索值 gg.refineNumber("667", gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0) gg.processResume()--移动值 gg.refineNumber("667", gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0) gg.processResume()--移动值 gg.refineNumber("667", gg.TYPE_DOUBLE, false, gg.SIGN_EQUAL, 0, -1, 0) gg.processResume()--移动值 revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("1124", gg.TYPE_DOUBLE) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改值 gg.editAll("1124", gg.TYPE_DOUBLE)--修改值 gg.clearResults()--退出值 gg.processResume()--退出值 gg.toast("开启成功")--退出值 end, function() end }, { "喷漆火球", function() gg.searchNumber("12239", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--搜索量" gg.processResume() gg.refineNumber("12239", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--移动量" gg.processResume() gg.refineNumber("12239", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--移动量" gg.processResume() gg.refineNumber("12239", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--移动量" gg.processResume() revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("15056", gg.TYPE_DWORD) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改量" gg.editAll("15056", gg.TYPE_DWORD) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改量" gg.editAll("15056", gg.TYPE_DWORD) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改量" gg.editAll("15056", gg.TYPE_DWORD)--退出值" gg.clearResults()--退出值 gg.toast("开启成功")--结束 end, function() end }, { "喷漆金搞", function() gg.searchNumber("12239", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--搜索量" gg.processResume() gg.refineNumber("12239", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--移动量" gg.processResume() gg.refineNumber("12239", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--移动量" gg.processResume() gg.refineNumber("12239", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--移动量" gg.processResume() revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("11551", gg.TYPE_DWORD) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改量" gg.editAll("11551", gg.TYPE_DWORD) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改量" gg.editAll("11551", gg.TYPE_DWORD) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改量" gg.editAll("11551", gg.TYPE_DWORD)--退出值" gg.clearResults()--退出值 gg.toast("开启成功")--结束 end, function() end }, }) }), changan.box({"特殊功能", changan.check({ { "改彩名", function() gg.sleep(900) gg.toast("使用教程:\n请先输入哈哈哈哈哈哈哈,点一下确定再来开启此功能") gg.searchNumber(":哈哈哈哈哈哈哈", gg.TYPE_BYTE, false, gg.SIGN_EQUAL, 0, -1, 0) revert = gg.getResults(100, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll(":哈哈哈哈哈哈哈", gg.TYPE_BYTE) revert = gg.getResults(100, nil, nil, nil, nil, nil, nil, nil, nil) gcm=gg.prompt({i="请输入你要改的彩名前面再加:"},{i = ":你要改的名字"},{i = "text"}) gg.editAll(gcm['i'], gg.TYPE_BYTE) gg.toast("改彩名开启成功") end, function() end }, { "身份证", function() gg.copyText("李博义+420106198511093236") QD = gg.alert("身份证已复制") end, function() end }, { "房间信息", function() function RE(...) local Tab=type(...)~='table' and {...} or ... return ((Tab[2]==nil or Tab[2]==1) and gg.getValues({{address=Tab[1],flags=Tab[3] or 4}})[1].value) or (Tab[2]==2 and Tab[1]) or (Tab[2]==3 and gg.getValues({{address=gg.getValues({{address=Tab[1],flags=32}})[1].value,flags=Tab[3]}})[1].value) or (Tab[2]==4 and gg.getValues({{address=Tab[1],flags=32}})[1].value) end function utf(add) local v={} for i=0,100 do v[#v+1]={address=add+i,flags=1} end v=gg.getValues(v) local t={} for i,v in pairs(v) do if v.value==0 then break end t[#t+1]=v.value & 0xff end return string.char(table.unpack(t)) end local Group={{},{}} local s={{}} gg.clearList() gg.clearResults() gg.toast(so({"[孤星]房间信息",4290672328704,4,32},{{1065353216,-168,4},{60,16,4},{120,24,4},{220,20,4}},{{nil,-344,4,1}})) d=1 while true do--循环执行修改 if d==1 then gg.sleep(500) z=gg.getListItems()for i=1,#z do zz1=z[i].value function readPointer(name,offset,i)local re=gg.getRangesList(name)local x64=gg.getTargetInfo().x64 local va={[true]=32,[false]=4}if re[i or 1] then local addr=re[i or 1].start+offset[1]for i=2,#offset do addr=gg.getValues({{address=addr,flags=va[x64]}})if not x64 then addr[1].value=addr[1].value&0xFFFFFFFF end addr=addr[1].value+offset[i]end return addr end end function GETValue(a)b=gg.getValues({{address=a,flags=4}})[1].value return b end local mnh=readPointer('liblibGameApp.so:bss',{0x24EB8, 0x888})--获取迷你号 local mnh=GETValue(mnh)--赋值迷你号 for i, v in pairs(gg.getListItems()) do if v.value==zz1 then Group={[1]=v.address,[2]=utf(v.address-0-0xC7),[3]=RE(v.address-0),} end end if zz1 ==mnh then zz1=zz1-mnh end if zz1 ==0 then gg.getListItems() end local t = {"liblibGameApp.so:bss", "Cb"} local tt = {0x6D8D50, 0x370, 0x70} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 32, value = zz1}}) local t = {"liblibGameApp.so:bss", "Cb"} local tt = {0x6D8D50, 0x370, 0x70} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 32, value = 0}}) gg.toast("目标玩家\n名字-"..Group[2].."\n迷你号:"..Group[3].."")end end end end, function() end }, { "绘制圆圈", function() c=draw.circle(1050, 525, 550)draw.setColor('#FF0000') draw.text('十', 1020,558) end, function() end }, }) }), }, {--2 changan.text("功能区域","#ffffff","20sp"), changan.check({ { "飞行按钮", function() gg.toast(so({"飞行按钮",1634488352,4,4},{{1767984505,0xB4,4},{-1046478848,0xC8,4}},{{257,0x104,4,1}})) gg.toast("飞行按钮开启成功") end, function() end }, { "无限连跳", function() gg.toast("无限连跳开启成功") function readWrite(Search,Get,Type,Range,Name) gg.clearResults() gg.setRanges(Range) gg.setVisible(false) if Search[1][1]~=false then gg.searchAddress(Search[1][1],0xFFFFFFFF,Search[1][4] or Type,gg.SIGN_EQUAL,Search[1][5] or 1,Search[1][6] or -1) end gg.searchNumber(Search[1][2],Search[1][4] or Type,false,gg.SIGN_EQUAL,Search[1][5] or 1,Search[1][6] or -1) local count=gg.getResultCount() local result=gg.getResults(count) gg.clearResults() local data={} local base=Search[1][3] if (count > 0) then for i,v in ipairs(result) do v.isUseful=true end for k=2,#Search do local tmp={} local offset=Search[k][2] - base local num=Search[k][1] for i,v in ipairs(result) do tmp[#tmp+1]={} tmp[#tmp].address=v.address+offset tmp[#tmp].flags=Search[k][3] or Type end tmp=gg.getValues(tmp) for i,v in ipairs(tmp) do if v.flags==16 or v.flags==64 then values=tostring(v.value):sub(1,6) num=tostring(num):sub(1,6) else values=v.value end if tostring(values)~=tostring(num) then result[i].isUseful=false end end end for i,v in ipairs(result) do if (v.isUseful) then data[#data+1]=v.address end end if (#data > 0) then local t,t_={},{} local base=Search[1][3] for i=1,#data do for k,w in ipairs(Get) do offset=w[2] - base if w[1]==false then t_[#t_+1]={} t_[#t_].address=data[i]+offset t_[#t_].flags=Type th_=(th_) and th_+1 or 1 else t[#t+1]={} t[#t].address=data[i]+offset t[#t].flags=w[3] or Type t[#t].value=w[1] tg_=(tg_) and tg_+1 or 1 if (w[4]==true) then local item={} item[#item+1]=t[#t] item[#item].freeze=w[4] gg.addListItems(item) end end end end tg=(tg_) and "\n已修改"..tg_.."条数据" or "" th=(th_) and "\n已获取"..th_.."条数据" or "" gg.setValues(t) t_=gg.getValues(t_) gg.loadResults(t_) gg.toast("\n"..Name.."搜索成功!\n偏移到"..#data.."条数据"..tg..th) tg_,th_=nil,nil else gg.toast("\n"..Name.."开启失败",false) return false end else gg.toast(Name.."开启失败") return false end end local A = gg.prompt({"当前高度\n输入7"},{[1]=''},{[1]="number"}) BXNB = A[1]..'00' readWrite({{false,220,48,4,nil,nil},{BXNB,60,4}},{{1,0,4,true}},4,4,"无限跳跃") print(BXNB) gg.alert(45) end, function() end }, { "修改模式", function() tst("功能已授权") a = gg.prompt({"请输入房主迷你号:"}, { [1] = 1249733234 }, { [1] = "number" })[1] qmnb = { {memory = 4}, {name = "玩法生存改创造"}, { value = a, type = 4 }, { lv = 5, offset = -4, type = 4 } } qmxg = { { value = 4, offset = -4, type = 4 } } xqmnb(qmnb) gg.toast("修改成功") end, function() end },{ "人物平飞", function() tst("功能已授权") function xqmnb(Search,Modification) gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount()==0 then gg.toast(Search[2].name..'开启失败') return end local Result=gg.getResults(gg.getResultCount()) local sum for index=4,#Search do sum=0 for i=1,#Result do if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then Result[i].Usable=true sum=sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes={},{},0 sum=0 for index,value in ipairs(Modification)do for index=1,#Result do if not Result[index].Usable then local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true} if value.freeze then Freeze[#Freeze+1]=Value Freezes=Freezes+1 else Data[#Data+1]=Value end sum=sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes==0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end local qmnb= { {['memory']=16384}, {['name']='人物平飞'}, {['value']=4.0, ['type']=16}, {['lv']=8.0,['offset']=-4, ['type']=16}, } local qmxg= { {['value']=0,['offset']=-4,['type']=16}, {['value']=0,['offset']=-4,['type']=16,['freeze']=true}, } xqmnb(qmnb,qmxg) end, function() end },{ "无限物品", function() tst("功能已授权") function xqmnb(Search,Modification) gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount()==0 then gg.toast(Search[2].name..'开启失败') return end local Result=gg.getResults(gg.getResultCount()) local sum for index=4,#Search do sum=0 for i=1,#Result do if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then Result[i].Usable=true sum=sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes={},{},0 sum=0 for index,value in ipairs(Modification)do for index=1,#Result do if not Result[index].Usable then local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true} if value.freeze then Freeze[#Freeze+1]=Value Freezes=Freezes+1 else Data[#Data+1]=Value end sum=sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes==0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end local qmnb= { {['memory']=4}, {['name']='全格无限物品'}, {['value']=945804461, ['type']=4}, {['lv']=945804461,['offset']=0, ['type']=4}, } local qmxg= { {['value']=945804200,['offset']=0,['type']=4,['freeze']=true}, } xqmnb(qmnb,qmxg) end, function() end },{ "禁用编辑器", function() gg.searchNumber("10500", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--搜索量" gg.processResume() gg.refineNumber("10500", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--移动量" gg.processResume() gg.refineNumber("10500", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--移动量" gg.processResume() gg.refineNumber("10500", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--移动量" gg.processResume() revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("114514", gg.TYPE_DWORD) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改量" gg.editAll("114514", gg.TYPE_DWORD) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改量" gg.editAll("114514", gg.TYPE_DWORD) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改量" gg.editAll("114514", gg.TYPE_DWORD)--退出值" gg.clearResults()--退出值 gg.toast("开启成功")--结束 end, function() end },{ "解除危险品", function() function xqmnb(Search,Modification) gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount()==0 then gg.toast(Search[2].name..'开启失败') return end local Result=gg.getResults(gg.getResultCount()) local sum for index=4,#Search do sum=0 for i=1,#Result do if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then Result[i].Usable=true sum=sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes={},{},0 sum=0 for index,value in ipairs(Modification)do for index=1,#Result do if not Result[index].Usable then local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true} if value.freeze then Freeze[#Freeze+1]=Value Freezes=Freezes+1 else Data[#Data+1]=Value end sum=sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes==0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end local qmnb= { {['memory']=4}, {['name']='解除禁用危险品'}, {['value']=10500, ['type']=4}, {['lv']=10501,['offset']=32, ['type']=4}, } local qmxg= { {['value']=114514,['offset']=0,['type']=4}, {['value']=114514,['offset']=32,['type']=4,['freeze']=true}, } xqmnb(qmnb,qmxg) end, function() end },{ "房间吸人", function() so({"房间吸人",220,4,4},{{60,-16,4},{180,-12,4},{120,-4,4},{120,4,4}},{{0,8,4,1},{0,16,4,1}}) gg.toast("房间吸人开启成功") end, function() end },{ "隐身易崩", function() gg.clearResults() gg.setRanges(262207) gg.searchNumber("773,094,113,340", gg.TYPE_QWORD, false, gg.SIGN_EQUAL, 0, -1) gg.searchNumber("773,094,113,340", gg.TYPE_QWORD, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(100) gg.editAll("-4,186,217,621,233,364,896", gg.TYPE_QWORD) gg.toast("人物隐身开启成功[卡死正常]") end, function() end },{ "喷漆改琵琶", function() function xqmnb(Search,Modification) gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount()==0 then gg.toast(Search[2].name..'开启失败') return end local Result=gg.getResults(gg.getResultCount()) local sum for index=4,#Search do sum=0 for i=1,#Result do if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then Result[i].Usable=true sum=sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes={},{},0 sum=0 for index,value in ipairs(Modification)do for index=1,#Result do if not Result[index].Usable then local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true} if value.freeze then Freeze[#Freeze+1]=Value Freezes=Freezes+1 else Data[#Data+1]=Value end sum=sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes==0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end local qmnb= { {['memory']=4}, {['name']='喷漆改琵琶'}, {['value']=12239, ['type']=4}, {['lv']=12239,['offset']=0, ['type']=4}, } local qmxg= { {['value']=11907,['offset']=0,['type']=4}, } xqmnb(qmnb,qmxg) end, function() end },{ "无限距离", function() function xqmnb(Search,Modification) gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount()==0 then gg.toast(Search[2].name..'开启失败') return end local Result=gg.getResults(gg.getResultCount()) local sum for index=4,#Search do sum=0 for i=1,#Result do if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then Result[i].Usable=true sum=sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes={},{},0 sum=0 for index,value in ipairs(Modification)do for index=1,#Result do if not Result[index].Usable then local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true} if value.freeze then Freeze[#Freeze+1]=Value Freezes=Freezes+1 else Data[#Data+1]=Value end sum=sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes==0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end z=gg.alert("似乎只有编辑器可以使用,想要编辑器无限距离打开编辑器,把距离改成64再开启即可使用,每次开启编辑器都要重新开启","好的👌") local qmnb= { {['memory']=4}, {['name']='无限距离'}, {['value']=64.0, ['type']=64}, {['lv']=64.0,['offset']=0, ['type']=64}, } local qmxg= { {['value']=1000,['offset']=0,['type']=64}, } xqmnb(qmnb,qmxg) end, function() end },{ "虚空三件套", function() function xqmnb(Search,Modification) gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount()==0 then gg.toast(Search[2].name..'开启失败') return end local Result=gg.getResults(gg.getResultCount()) local sum for index=4,#Search do sum=0 for i=1,#Result do if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then Result[i].Usable=true sum=sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes={},{},0 sum=0 for index,value in ipairs(Modification)do for index=1,#Result do if not Result[index].Usable then local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true} if value.freeze then Freeze[#Freeze+1]=Value Freezes=Freezes+1 else Data[#Data+1]=Value end sum=sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes==0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end local qmnb= { {['memory']=4}, {['name']='幻影第1步'}, {['value']=11215, ['type']=4}, {['lv']=11215,['offset']=0, ['type']=4}, } local qmxg= { {['value']=140,['offset']=0,['type']=4}, } xqmnb(qmnb,qmxg) local qmnb= { {['memory']=4}, {['name']='幻影第2步'}, {['value']=11216, ['type']=4}, {['lv']=11216,['offset']=0, ['type']=4}, } local qmxg= { {['value']=141,['offset']=0,['type']=4}, } xqmnb(qmnb,qmxg) local qmnb= { {['memory']=4}, {['name']='幻影第3步'}, {['value']=11233, ['type']=4}, {['lv']=11233,['offset']=0, ['type']=4}, } local qmxg= { {['value']=142,['offset']=0,['type']=4}, } xqmnb(qmnb,qmxg) end, function() end },{ "编辑器填充炸弹", function() function xqmnb(Search,Modification) gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount()==0 then gg.toast(Search[2].name..'开启失败') return end local Result=gg.getResults(gg.getResultCount()) local sum for index=4,#Search do sum=0 for i=1,#Result do if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then Result[i].Usable=true sum=sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes={},{},0 sum=0 for index,value in ipairs(Modification)do for index=1,#Result do if not Result[index].Usable then local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true} if value.freeze then Freeze[#Freeze+1]=Value Freezes=Freezes+1 else Data[#Data+1]=Value end sum=sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes==0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end local qmnb= { {['memory']=4}, {['name']='地形编辑器填充改炸弹'}, {['value']=104.0, ['type']=64}, {['lv']=104.0,['offset']=0, ['type']=64}, } local qmxg= { {['value']=835,['offset']=0,['type']=64}, } xqmnb(qmnb,qmxg) end, function() end },{ "创造背包", function() function xqmnb(Search,Modification) gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount()==0 then gg.toast(Search[2].name..'开启失败') return end local Result=gg.getResults(gg.getResultCount()) local sum for index=4,#Search do sum=0 for i=1,#Result do if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then Result[i].Usable=true sum=sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes={},{},0 sum=0 for index,value in ipairs(Modification)do for index=1,#Result do if not Result[index].Usable then local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true} if value.freeze then Freeze[#Freeze+1]=Value Freezes=Freezes+1 else Data[#Data+1]=Value end sum=sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes==0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end z=gg.alert("首先背包里要有喷漆[没有开启后重拿就行了]点开背包那里会有一个转创造的按钮,开启后就可以拿物品了,仅限房主","好的👌") local qmnb= { {['memory']=4}, {['name']='创造背包'}, {['value']=12239, ['type']=4}, {['lv']=12239,['offset']=0, ['type']=4}, } local qmxg= { {['value']=114514,['offset']=0,['type']=4}, } xqmnb(qmnb,qmxg) end, function() end },{ "彩弹枪子弹改火球", function() function xqmnb(Search,Modification) gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount()==0 then gg.toast(Search[2].name..'开启失败') return end local Result=gg.getResults(gg.getResultCount()) local sum for index=4,#Search do sum=0 for i=1,#Result do if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then Result[i].Usable=true sum=sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes={},{},0 sum=0 for index,value in ipairs(Modification)do for index=1,#Result do if not Result[index].Usable then local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true} if value.freeze then Freeze[#Freeze+1]=Value Freezes=Freezes+1 else Data[#Data+1]=Value end sum=sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes==0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end local qmnb= { {['memory']=4}, {['name']='彩弹枪改黑龙'}, {['value']=12249, ['type']=4}, {['lv']=12249,['offset']=0, ['type']=4}, } local qmxg= { {['value']=15056,['offset']=0,['type']=4,['freeze']=true}, } xqmnb(qmnb,qmxg) end, function() end },{ "防卡房++", function() function xqmnb(Search,Modification) gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount()==0 then gg.toast(Search[2].name..'开启失败') return end local Result=gg.getResults(gg.getResultCount()) local sum for index=4,#Search do sum=0 for i=1,#Result do if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then Result[i].Usable=true sum=sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes={},{},0 sum=0 for index,value in ipairs(Modification)do for index=1,#Result do if not Result[index].Usable then local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true} if value.freeze then Freeze[#Freeze+1]=Value Freezes=Freezes+1 else Data[#Data+1]=Value end sum=sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes==0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end local qmnb= { {['memory']=4}, {['name']='防卡房[琵琶]'}, {['value']=11907, ['type']=4}, {['lv']=11907,['offset']=0, ['type']=4}, } local qmxg= { {['value']=12239,['offset']=0,['type']=4,['freeze']=true}, } xqmnb(qmnb,qmxg) end, function() end },{ "乐谱取火球", function() function xqmnb(Search,Modification) gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount()==0 then gg.toast(Search[2].name..'开启失败') return end local Result=gg.getResults(gg.getResultCount()) local sum for index=4,#Search do sum=0 for i=1,#Result do if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then Result[i].Usable=true sum=sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes={},{},0 sum=0 for index,value in ipairs(Modification)do for index=1,#Result do if not Result[index].Usable then local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true} if value.freeze then Freeze[#Freeze+1]=Value Freezes=Freezes+1 else Data[#Data+1]=Value end sum=sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes==0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end local qmnb= { {['memory']=4}, {['name']='乐谱取物'}, {['value']=11910, ['type']=4}, {['lv']=11910,['offset']=0, ['type']=4}, } local qmxg= { {['value']=15056,['offset']=0,['type']=4}, } xqmnb(qmnb,qmxg) end, function() end },{ "伪装房主", function() gg.searchNumber("房主迷你号;2", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--搜索量" gg.processResume() gg.refineNumber("房主迷你号;2", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--移动量" gg.processResume() gg.refineNumber("房主迷你号;2", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--移动量" gg.processResume() gg.refineNumber("房主迷你号;2", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--移动量" gg.processResume() revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("2", gg.TYPE_DWORD) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改量" gg.editAll("2", gg.TYPE_DWORD) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改量" gg.editAll("3", gg.TYPE_DWORD) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil)--修改量" gg.editAll("3", gg.TYPE_DWORD)--退出值" gg.clearResults()--退出值 gg.toast("开启成功")--结束 end, function() end },{ "修改模式", function() a = gg.prompt({"请输入房主迷你号:"}, { [1] = 1249733234 }, { [1] = "number" })[1] qmnb = { {memory = 4}, {name = "玩法生存改创造"}, { value = a, type = 4 }, { lv = 5, offset = -4, type = 4 } } qmxg = { { value = 4, offset = -4, type = 4 } } xqmnb(qmnb) end, function() end },{ "喷漆改物", function() string.toMusic('输入要修改的物品代码') XY = gg.prompt({"输入要改的物品代码\n输入12239恢复"},{[1]=10500},{[1]="number"})[1] gg.toast(so({"喷漆改物",12240,4,4},{{200,-0x1B0,4},{2,0x8,4}},{{XY,-0x280,4,1}})) gg.alert("💛开启成功💛")gg.toast("开启成功") end, function() end },{ "隐藏手臂", function() function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local t = {"liblibGameApp.so:bss", "Cb"} local tt = {0x3AD210, 0x38, 0xB0, 0x18} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = 120, freeze = true}}) end, function() end },{ "人物附身", function() function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end aA=gg.prompt({"输入要骑的人迷你号-输入0关闭"},{""},{"number"})[1] local t = {"liblibGameApp.so:bss", "Cb"} local tt = {0x719480, 0x400, 0x78} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = aA, freeze = true}}) end, function() end },{ "范围攻击", function() function xqmnb(Search,Modification) gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount()==0 then gg.toast(Search[2].name..'开启失败') return end local Result=gg.getResults(gg.getResultCount()) local sum for index=4,#Search do sum=0 for i=1,#Result do if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then Result[i].Usable=true sum=sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes={},{},0 sum=0 for index,value in ipairs(Modification)do for index=1,#Result do if not Result[index].Usable then local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true} if value.freeze then Freeze[#Freeze+1]=Value Freezes=Freezes+1 else Data[#Data+1]=Value end sum=sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes==0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end local qmnb= { {['memory']=4}, {['name']='测试'}, {['value']=1869182063, ['type']=4}, {['lv']=-1082130432,['offset']=104, ['type']=4}, {['lv']=1065353216,['offset']=360, ['type']=4}, } local qmxg= { {['value']=9999,['offset']=124,['type']=4}, } xqmnb(qmnb,qmxg) end, function() end },{ "人物远跳", function() function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x0) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} print(string.char(66,121,20,229,169,137,230,162,166).._Q) for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local t = {"liblibGameApp.so:bss", "Cb"} local tt = {0x719480, 0x3D0, 0x170} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = 15, freeze = true}}) end, function() end } }), },{--3 changan.text("战斗区域","#ffffff","20sp"), changan.check({ { "一秒换弹", function() fastsearch({{15003,4,4},{15004,-136,4}},{{0,-24,16,false}},"一秒换弹") end, function() end },{ "枪械准星", function() gg.toast(so({"狙击准星",15003,4,4},{{40,-32,4}},{{1,-28,4}})) end, function() end },{ "无后坐力", function() gg.alert(so({("子弹防抖"),15003,4,2,2},{{("15000~15009"),-136}},{{1,-4},{0,-66},{0,-56,16},{0,-40},{1,-28},{0,-52,16},{32000,-0x3e}})) end, function() end },{ "枪械连发", function() function xqmnb(Search,Modification) gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount()==0 then gg.toast(Search[2].name..'开启失败') return end local Result=gg.getResults(gg.getResultCount()) local sum for index=4,#Search do sum=0 for i=1,#Result do if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then Result[i].Usable=true sum=sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes={},{},0 sum=0 for index,value in ipairs(Modification)do for index=1,#Result do if not Result[index].Usable then local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true} if value.freeze then Freeze[#Freeze+1]=Value Freezes=Freezes+1 else Data[#Data+1]=Value end sum=sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes==0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end local qmnb= { {['memory']=4}, {['name']='测试'}, {['value']=6648425, ['type']=4}, {['lv']=808792366,['offset']=56, ['type']=4}, {['lv']=100,['offset']=68, ['type']=4}, } local qmxg= { {['value']=0,['offset']=-190,['type']=2}, {['value']=0,['offset']=-164,['type']=64}, {['value']=0,['offset']=-160,['type']=16}, {['value']=1,['offset']=-152,['type']=4}, {['value']=0,['offset']=-148,['type']=16}, {['value']=0,['offset']=-144,['type']=16}, {['value']=0,['offset']=-140,['type']=16}, {['value']=0,['offset']=-136,['type']=16}, {['value']=1,['offset']=-128,['type']=4}, } xqmnb(qmnb,qmxg) --恢复↓ --local qmnb= --{ --{['memory']=4}, --{['name']='测试'}, --{['value']=6648425, ['type']=4}, --{['lv']=808792366,['offset']=56, ['type']=4}, --{['lv']=100,['offset']=68, ['type']=4}, --} --local qmxg= --{ --{['value']=2000,['offset']=-190,['type']=2}, --{['value']=32.00000239862,['offset']=-164,['type']=64}, --{['value']=3.0,['offset']=-160,['type']=16}, --{['value']=0,['offset']=-152,['type']=4}, --{['value']=1750.0,['offset']=-148,['type']=16}, --{['value']=1400.0,['offset']=-144,['type']=16}, --{['value']=420.0,['offset']=-140,['type']=16}, --{['value']=7000.0,['offset']=-136,['type']=16}, --{['value']=2,['offset']=-128,['type']=4}, --} --xqmnb(qmnb,qmxg) end, function() end } }), },{--第四页 changan.switch("点击退出"), changan.text("\n\n\n"), changan.button("退出",function() window:removeView(floatWindow) luajava.setFloatingWindowHide(false) luajava.newThread(function() os.exit() end):start() bloc("end") end), },{--第五页,没有写菜单标题所以不显示 }, }) --配置表添加表即可加页数,需要与上边菜单标题数对应 bloc = luajava.getBlock() bloc('join') luajava.setFloatingWindowHide(false)