---完美修复RLGG执行 by蕉灼 频道@JZ0928 local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1, L51_1, L52_1, L53_1, L54_1, L55_1, L56_1, L57_1, L58_1, L59_1, L60_1, L61_1, L62_1, L63_1, L64_1 L0_1 = "draw" L0_1 = _ENV[L0_1] L1_1 = "setSize" L0_1 = L0_1[L1_1] L1_1 = 55 L0_1(L1_1) L0_1 = "draw" L0_1 = _ENV[L0_1] L1_1 = "setStyle" L0_1 = L0_1[L1_1] L1_1 = "填充" L0_1(L1_1) L0_1 = "draw3" L1_1 = "require" L1_1 = _ENV[L1_1] L2_1 = "draw3" L1_1 = L1_1(L2_1) _ENV[L0_1] = L1_1 L0_1 = "draw" L0_1 = _ENV[L0_1] L1_1 = "text" L0_1 = L0_1[L1_1] L1_1 = "美国人全防🐴" L2_1 = 250 L3_1 = 500 L0_1(L1_1, L2_1, L3_1) L0_1 = "draw" L0_1 = _ENV[L0_1] L1_1 = "setColor" L0_1 = L0_1[L1_1] L1_1 = "#FF00FFFF" L0_1(L1_1) L0_1 = "draw" L0_1 = _ENV[L0_1] L1_1 = "text" L0_1 = L0_1[L1_1] L1_1 = "" L2_1 = 250 L3_1 = 580 L0_1(L1_1, L2_1, L3_1) L0_1 = "draw" L0_1 = _ENV[L0_1] L1_1 = "setColor" L0_1 = L0_1[L1_1] L1_1 = "#FF00FFFF" L0_1(L1_1) L0_1 = "string" L0_1 = _ENV[L0_1] L1_1 = "toMusic" L0_1 = L0_1[L1_1] L1_1 = "欢迎使用美国人全防,注意演戏,不演戏将会得到战神框" L0_1(L1_1) L0_1 = "gg" L0_1 = _ENV[L0_1] L1_1 = "setConfig" L0_1 = L0_1[L1_1] L1_1 = "隐藏辅助" L2_1 = 23 L0_1(L1_1, L2_1) L0_1 = "gg" L0_1 = _ENV[L0_1] L1_1 = "setConfig" L0_1 = L0_1[L1_1] L1_1 = "运行守护" L2_1 = 3 L0_1(L1_1, L2_1) L0_1 = "gg" L0_1 = _ENV[L0_1] L1_1 = "setConfig" L0_1 = L0_1[L1_1] L1_1 = "冻结间隔" L2_1 = 0 L0_1(L1_1, L2_1) L0_1 = "gg" L0_1 = _ENV[L0_1] L1_1 = "setConfig" L0_1 = L0_1[L1_1] L1_1 = "快速冻结" L2_1 = 2 L0_1(L1_1, L2_1) L0_1 = "json" L0_1 = _ENV[L0_1] L1_1 = {} L2_1 = "file" L3_1 = "gg" L3_1 = _ENV[L3_1] L4_1 = "getFile" L3_1 = L3_1[L4_1] L3_1 = L3_1() L1_1[L2_1] = L3_1 L2_1 = "sel" L3_1 = nil L1_1[L2_1] = L3_1 L2_1 = "gqlb" L3_1 = {} L4_1 = "请先搜索歌曲" L3_1[1] = L4_1 _ENV[L2_1] = L3_1 L2_1 = "idb" L3_1 = {} L4_1 = "1010" L3_1[1] = L4_1 _ENV[L2_1] = L3_1 L2_1 = "SN" L3_1 = "gc" L4_1 = 1 L5_1 = nil _ENV[L3_1] = L5_1 _ENV[L2_1] = L4_1 L2_1 = "config" L3_1 = "gg" L3_1 = _ENV[L3_1] L4_1 = "getFile" L3_1 = L3_1[L4_1] L3_1 = L3_1() L5_1 = "gsub" L4_1 = L3_1 L3_1 = L3_1[L5_1] L5_1 = "%lua$" L6_1 = "" L3_1 = L3_1(L4_1, L5_1, L6_1) L4_1 = "cfg" L3_1 = L3_1 .. L4_1 L1_1[L2_1] = L3_1 L2_1 = "bei" function L3_1() local L0_2, L1_2, L2_2, L3_2 L0_2 = "data" L1_2 = "loadfile" L1_2 = _ENV[L1_2] L2_2 = "-- WSG PRO 1.0.9(109)\n" L3_2 = "config" L3_2 = L1_1[L3_2] L2_2 = L2_2 .. L3_2 L1_2 = L1_2(L2_2) L1_1[L0_2] = L1_2 L0_2 = "data" L0_2 = L1_1[L0_2] L1_2 = nil if L0_2 ~= L1_2 then L0_2 = "sel" L1_2 = "data" L1_2 = L1_1[L1_2] L1_2 = L1_2() L1_1[L0_2] = L1_2 L0_2 = "data" L1_2 = nil L1_1[L0_2] = L1_2 end L0_2 = "sel" L0_2 = L1_1[L0_2] L1_2 = nil if L0_2 == L1_2 then L0_2 = "sel" L1_2 = {} L2_2 = "请输入歌曲名" L3_2 = "10" L1_2[1] = L2_2 L1_2[2] = L3_2 L1_1[L0_2] = L1_2 end end _ENV[L2_1] = L3_1 L2_1 = "bei" L2_1 = _ENV[L2_1] L2_1() L2_1 = "start" function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = "fw" L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "makeRequest" L3_2 = L3_2[L4_2] L4_2 = "http://music.163.com/api/search/get?s=" L5_2 = A0_2 L6_2 = "&type=1&offset=0&total=true&limit=" L7_2 = A1_2 L4_2 = L4_2 .. L5_2 .. L6_2 .. L7_2 L3_2 = L3_2(L4_2) _ENV[L2_2] = L3_2 L2_2 = "fw" L2_2 = _ENV[L2_2] return L2_2 end _ENV[L2_1] = L3_1 L2_1 = "play" function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "toast" L2_2 = L2_2[L3_2] L3_2 = "正在播放音乐:" L4_2 = A1_2 L3_2 = L3_2 .. L4_2 L4_2 = true L2_2(L3_2, L4_2) L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "playMusic" L2_2 = L2_2[L3_2] L3_2 = "http://music.163.com/song/media/outer/url?id=" L4_2 = A0_2 L5_2 = ".mp3" L3_2 = L3_2 .. L4_2 .. L5_2 L2_2(L3_2) end _ENV[L2_1] = L3_1 L2_1 = "stop" function L3_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "正在停止音乐" L0_2(L1_2) L0_2 = 1 L1_2 = 100 L2_2 = 1 for L3_2 = L0_2, L1_2, L2_2 do L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "playMusic" L4_2 = L4_2[L5_2] L5_2 = "stop" L4_2(L5_2) L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "playMusic" L4_2 = L4_2[L5_2] L5_2 = "stop" L4_2(L5_2) L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "playMusic" L4_2 = L4_2[L5_2] L5_2 = "stop" L4_2(L5_2) end end _ENV[L2_1] = L3_1 L2_1 = "Play" function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = "SN" L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "choice" L3_2 = L3_2[L4_2] L4_2 = A0_2 L5_2 = nil L6_2 = "ts" L6_2 = _ENV[L6_2] L3_2 = L3_2(L4_2, L5_2, L6_2) _ENV[L2_2] = L3_2 L2_2 = "SN" L2_2 = _ENV[L2_2] L3_2 = nil if L2_2 == L3_2 then L2_2 = "XGCK" L3_2 = -1 _ENV[L2_2] = L3_2 else L2_2 = "sn" L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "choice" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = "播放歌曲" L6_2 = "播放并下载" L4_2[1] = L5_2 L4_2[2] = L6_2 L5_2 = nil L6_2 = "歌曲:" L7_2 = "SN" L7_2 = _ENV[L7_2] L7_2 = A0_2[L7_2] L6_2 = L6_2 .. L7_2 L3_2 = L3_2(L4_2, L5_2, L6_2) _ENV[L2_2] = L3_2 L2_2 = "sn" L2_2 = _ENV[L2_2] L3_2 = nil if L2_2 == L3_2 then end L2_2 = "sn" L2_2 = _ENV[L2_2] L3_2 = 1 if L2_2 == L3_2 then L2_2 = "play" L2_2 = _ENV[L2_2] L3_2 = "SN" L3_2 = _ENV[L3_2] L3_2 = A1_2[L3_2] L4_2 = "SN" L4_2 = _ENV[L4_2] L4_2 = A0_2[L4_2] L2_2(L3_2, L4_2) end L2_2 = "sn" L2_2 = _ENV[L2_2] L3_2 = 2 if L2_2 == L3_2 then L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "makeRequest" L2_2 = L2_2[L3_2] L3_2 = "http://music.163.com/song/media/outer/url?id=" L4_2 = "SN" L4_2 = _ENV[L4_2] L4_2 = A1_2[L4_2] L5_2 = ".mp3" L3_2 = L3_2 .. L4_2 .. L5_2 L2_2 = L2_2(L3_2) L3_2 = "content" L2_2 = L2_2[L3_2] L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "getFile" L3_2 = L3_2[L4_2] L3_2 = L3_2() L5_2 = "gsub" L4_2 = L3_2 L3_2 = L3_2[L5_2] L5_2 = "[^/]+$" L6_2 = "" L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = "SN" L4_2 = _ENV[L4_2] L4_2 = A0_2[L4_2] L5_2 = ".mp3" L3_2 = L3_2 .. L4_2 .. L5_2 L4_2 = "io" L4_2 = _ENV[L4_2] L5_2 = "open" L4_2 = L4_2[L5_2] L5_2 = L3_2 L6_2 = "w" L4_2 = L4_2(L5_2, L6_2) L6_2 = "write" L5_2 = L4_2 L4_2 = L4_2[L6_2] L6_2 = L2_2 L4_2(L5_2, L6_2) L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "alert" L4_2 = L4_2[L5_2] L5_2 = "提示:\n\n音乐已成功下载位置:\n\n" L6_2 = L3_2 L5_2 = L5_2 .. L6_2 L4_2(L5_2) end L2_2 = "XGCK" L3_2 = -1 _ENV[L2_2] = L3_2 end end _ENV[L2_1] = L3_1 L2_1 = "zjson" function L3_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L1_2 = A0_2 L2_2 = "\"[%w]+\":" L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "gsub" L3_2 = L3_2[L4_2] L4_2 = L1_2 L5_2 = L2_2 function L6_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3 L1_3 = "string" L1_3 = _ENV[L1_3] L2_3 = "find" L1_3 = L1_3[L2_3] L2_3 = L1_2 L3_3 = A0_3 L1_3 = L1_3(L2_3, L3_3) if L1_3 then L1_3 = "string" L1_3 = _ENV[L1_3] L2_3 = "gsub" L1_3 = L1_3[L2_3] L2_3 = L1_2 L3_3 = A0_3 L4_3 = "string" L4_3 = _ENV[L4_3] L5_3 = "gsub" L4_3 = L4_3[L5_3] L5_3 = A0_3 L6_3 = "\"" L7_3 = "" L4_3, L5_3, L6_3, L7_3 = L4_3(L5_3, L6_3, L7_3) L1_3 = L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3) L1_2 = L1_3 end end L3_2(L4_2, L5_2, L6_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "gsub" L3_2 = L3_2[L4_2] L4_2 = L1_2 L5_2 = ":" L6_2 = "=" L3_2 = L3_2(L4_2, L5_2, L6_2) L1_2 = L3_2 L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "gsub" L3_2 = L3_2[L4_2] L4_2 = L1_2 L5_2 = "%[" L6_2 = "{" L3_2 = L3_2(L4_2, L5_2, L6_2) L1_2 = L3_2 L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "gsub" L3_2 = L3_2[L4_2] L4_2 = L1_2 L5_2 = "%]" L6_2 = "}" L3_2 = L3_2(L4_2, L5_2, L6_2) L1_2 = L3_2 L3_2 = [[ -- WSG PRO 1.0.9(109) return ]] L4_2 = L1_2 L3_2 = L3_2 .. L4_2 L4_2 = "load" L4_2 = _ENV[L4_2] L5_2 = L3_2 L4_2 = L4_2(L5_2) L4_2 = L4_2() return L4_2 end _ENV[L2_1] = L3_1 function L2_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L1_2 = "res" L2_2 = "zjson" L2_2 = _ENV[L2_2] L3_2 = A0_2 L2_2 = L2_2(L3_2) _ENV[L1_2] = L2_2 L1_2 = "zd" L2_2 = "res" L2_2 = _ENV[L2_2] L3_2 = "result" L2_2 = L2_2[L3_2] L3_2 = "songCount" L2_2 = L2_2[L3_2] _ENV[L1_2] = L2_2 L1_2 = "pd" L2_2 = "go3" L2_2 = _ENV[L2_2] L3_2 = "zd" L3_2 = _ENV[L3_2] L2_2 = L2_2 - L3_2 _ENV[L1_2] = L2_2 L1_2 = "pd" L1_2 = _ENV[L1_2] L2_2 = 0 if L1_2 <= L2_2 then else L1_2 = "go3" L2_2 = "zd" L2_2 = _ENV[L2_2] _ENV[L1_2] = L2_2 end L1_2 = "ts" L2_2 = "《" L3_2 = "go1" L3_2 = _ENV[L3_2] L4_2 = "》找到" L5_2 = "zd" L5_2 = _ENV[L5_2] L6_2 = "首歌曲,当前显示" L7_2 = "go3" L7_2 = _ENV[L7_2] L8_2 = "首" L2_2 = L2_2 .. L3_2 .. L4_2 .. L5_2 .. L6_2 .. L7_2 .. L8_2 _ENV[L1_2] = L2_2 L1_2 = "gqlb" L2_2 = {} _ENV[L1_2] = L2_2 L1_2 = "idb" L2_2 = {} _ENV[L1_2] = L2_2 L1_2 = 1 L2_2 = "go3" L2_2 = _ENV[L2_2] L3_2 = 1 for L4_2 = L1_2, L2_2, L3_2 do L5_2 = "gqlb" L5_2 = _ENV[L5_2] L6_2 = "res" L6_2 = _ENV[L6_2] L7_2 = "result" L6_2 = L6_2[L7_2] L7_2 = "songs" L6_2 = L6_2[L7_2] L6_2 = L6_2[L4_2] L7_2 = "name" L6_2 = L6_2[L7_2] L5_2[L4_2] = L6_2 L5_2 = "idb" L5_2 = _ENV[L5_2] L6_2 = "res" L6_2 = _ENV[L6_2] L7_2 = "result" L6_2 = L6_2[L7_2] L7_2 = "songs" L6_2 = L6_2[L7_2] L6_2 = L6_2[L4_2] L7_2 = "id" L6_2 = L6_2[L7_2] L5_2[L4_2] = L6_2 end end L0_1 = L2_1 L2_1 = "YY998" function L3_1() local L0_2, L1_2, L2_2, L3_2 L0_2 = "Obtain" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "makeRequest" L1_2 = L1_2[L2_2] L2_2 = "https://api.uomg.com/api/rand.music?sort=热歌榜&format=json" L1_2 = L1_2(L2_2) L2_2 = "content" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "muchen" L1_2 = "Obtain" L1_2 = _ENV[L1_2] L3_2 = "match" L2_2 = L1_2 L1_2 = L1_2[L3_2] L3_2 = "url\":\"(.-)\",\"picurl" L1_2 = L1_2(L2_2, L3_2) _ENV[L0_2] = L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "muchen" L1_2 = _ENV[L1_2] L0_2(L1_2) end _ENV[L2_1] = L3_1 function L2_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getValues" L1_2 = L1_2[L2_2] L2_2 = {} L3_2 = {} L4_2 = "address" L3_2[L4_2] = A0_2 L4_2 = "flags" L5_2 = 4 L3_2[L4_2] = L5_2 L2_2[1] = L3_2 L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "value" L1_2 = L1_2[L2_2] return L1_2 end L3_1 = "vibra" L4_1 = "context" L4_1 = _ENV[L4_1] L6_1 = "getSystemService" L5_1 = L4_1 L4_1 = L4_1[L6_1] L6_1 = "Context" L6_1 = _ENV[L6_1] L7_1 = "VIBRATOR_SERVICE" L6_1 = L6_1[L7_1] L4_1 = L4_1(L5_1, L6_1) _ENV[L3_1] = L4_1 L3_1 = "changan" L4_1 = {} _ENV[L3_1] = L4_1 L3_1 = "changan" L3_1 = _ENV[L3_1] L4_1 = "import" L4_1 = _ENV[L4_1] L5_1 = "android.*" L4_1 = L4_1(L5_1) L5_1 = "write" L6_1 = "file" L6_1 = _ENV[L6_1] L7_1 = "write" L6_1 = L6_1[L7_1] _ENV[L5_1] = L6_1 L5_1 = "panduan" function L6_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = "fille" L2_2 = "err" L3_2 = "io" L3_2 = _ENV[L3_2] L4_2 = "open" L3_2 = L3_2[L4_2] L4_2 = A0_2 L3_2, L4_2 = L3_2(L4_2) _ENV[L2_2] = L4_2 _ENV[L1_2] = L3_2 L1_2 = "fille" L1_2 = _ENV[L1_2] L2_2 = nil if L1_2 == L2_2 then L1_2 = false return L1_2 else L1_2 = true return L1_2 end end _ENV[L5_1] = L6_1 L5_1 = "read" L6_1 = "file" L6_1 = _ENV[L6_1] L7_1 = "read" L6_1 = L6_1[L7_1] _ENV[L5_1] = L6_1 L5_1 = "checkimg" function L6_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = "panduan" L1_2 = _ENV[L1_2] L2_2 = "/sdcard/美国人/图片/" L3_2 = A0_2 L2_2 = L2_2 .. L3_2 L1_2 = L1_2(L2_2) L2_2 = true if L1_2 ~= L2_2 then L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "toast" L1_2 = L1_2[L2_2] L2_2 = "正在加载资源" L3_2 = A0_2 L2_2 = L2_2 .. L3_2 L1_2(L2_2) L1_2 = "download" L1_2 = _ENV[L1_2] L2_2 = "https://cccimg.com/view.php/6071b9aecc236007d3b37151a3ce98ac.png" L3_2 = A0_2 L2_2 = L2_2 .. L3_2 L3_2 = "/sdcard/美国人/图片/" L4_2 = A0_2 L3_2 = L3_2 .. L4_2 L1_2(L2_2, L3_2) end end _ENV[L5_1] = L6_1 L5_1 = "获取图片" function L6_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L1_2 = "ntxt" L2_2 = "string" L2_2 = _ENV[L2_2] L3_2 = "sub" L2_2 = L2_2[L3_2] L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "gsub" L3_2 = L3_2[L4_2] L4_2 = A0_2 L5_2 = "/" L6_2 = "." L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = -10 L5_2 = -1 L2_2 = L2_2(L3_2, L4_2, L5_2) _ENV[L1_2] = L2_2 L1_2 = "string" L1_2 = _ENV[L1_2] L2_2 = "find" L1_2 = L1_2[L2_2] L2_2 = "tostring" L2_2 = _ENV[L2_2] L3_2 = A0_2 L2_2 = L2_2(L3_2) L3_2 = "http" L1_2 = L1_2(L2_2, L3_2) L2_2 = nil if L1_2 ~= L2_2 then L1_2 = "panduan" L1_2 = _ENV[L1_2] L2_2 = "/sdcard/美国人/图片/" L3_2 = "ntxt" L3_2 = _ENV[L3_2] L2_2 = L2_2 .. L3_2 L1_2 = L1_2(L2_2) L2_2 = false if L1_2 == L2_2 then L1_2 = "download" L1_2 = _ENV[L1_2] L2_2 = A0_2 L3_2 = "/sdcard/美国人/图片/" L4_2 = "ntxt" L4_2 = _ENV[L4_2] L3_2 = L3_2 .. L4_2 L1_2(L2_2, L3_2) end L1_2 = "/sdcard/美国人/图片/" L2_2 = "ntxt" L2_2 = _ENV[L2_2] A0_2 = L1_2 .. L2_2 end L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "getBitmapDrawable" L1_2 = L1_2[L2_2] L2_2 = A0_2 return L1_2(L2_2) end _ENV[L5_1] = L6_1 L5_1 = "ckimg" L6_1 = {} L7_1 = "blackx" L6_1[1] = L7_1 _ENV[L5_1] = L6_1 L5_1 = 1 L6_1 = "ckimg" L6_1 = _ENV[L6_1] L6_1 = #L6_1 L7_1 = 1 for L8_1 = L5_1, L6_1, L7_1 do L9_1 = "checkimg" L9_1 = _ENV[L9_1] L10_1 = "ckimg" L10_1 = _ENV[L10_1] L10_1 = L10_1[L8_1] L9_1(L10_1) end L5_1 = "context" L6_1 = "app" L6_1 = _ENV[L6_1] L7_1 = "context" L6_1 = L6_1[L7_1] _ENV[L5_1] = L6_1 L5_1 = "window" L6_1 = "context" L6_1 = _ENV[L6_1] L8_1 = "getSystemService" L7_1 = L6_1 L6_1 = L6_1[L8_1] L8_1 = "window" L6_1 = L6_1(L7_1, L8_1) _ENV[L5_1] = L6_1 L5_1 = "getLayoutParams" function L6_1() local L0_2, L1_2, L2_2, L3_2, L4_2 L0_2 = "LayoutParams" L1_2 = "WindowManager" L1_2 = _ENV[L1_2] L2_2 = "LayoutParams" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "layoutParams" L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "new" L1_2 = L1_2[L2_2] L2_2 = "LayoutParams" L2_2 = _ENV[L2_2] L1_2 = L1_2(L2_2) _ENV[L0_2] = L1_2 L0_2 = "Build" L0_2 = _ENV[L0_2] L1_2 = "VERSION" L0_2 = L0_2[L1_2] L1_2 = "SDK_INT" L0_2 = L0_2[L1_2] L1_2 = 26 if L0_2 >= L1_2 then L0_2 = "layoutParams" L0_2 = _ENV[L0_2] L1_2 = "type" L2_2 = "LayoutParams" L2_2 = _ENV[L2_2] L3_2 = "TYPE_APPLICATION_OVERLAY" L2_2 = L2_2[L3_2] L0_2[L1_2] = L2_2 else L0_2 = "layoutParams" L0_2 = _ENV[L0_2] L1_2 = "type" L2_2 = "LayoutParams" L2_2 = _ENV[L2_2] L3_2 = "TYPE_PHONE" L2_2 = L2_2[L3_2] L0_2[L1_2] = L2_2 end L0_2 = "layoutParams" L0_2 = _ENV[L0_2] L1_2 = "format" L2_2 = "PixelFormat" L2_2 = _ENV[L2_2] L3_2 = "RGBA_8888" L2_2 = L2_2[L3_2] L0_2[L1_2] = L2_2 L0_2 = "layoutParams" L0_2 = _ENV[L0_2] L1_2 = "flags" L2_2 = "LayoutParams" L2_2 = _ENV[L2_2] L3_2 = "FLAG_NOT_FOCUSABLE" L2_2 = L2_2[L3_2] L0_2[L1_2] = L2_2 L0_2 = "layoutParams" L0_2 = _ENV[L0_2] L1_2 = "gravity" L2_2 = "Gravity" L2_2 = _ENV[L2_2] L3_2 = "TOP" L2_2 = L2_2[L3_2] L3_2 = "Gravity" L3_2 = _ENV[L3_2] L4_2 = "LEFT" L3_2 = L3_2[L4_2] L2_2 = L2_2 | L3_2 L0_2[L1_2] = L2_2 L0_2 = "layoutParams" L0_2 = _ENV[L0_2] L1_2 = "width" L2_2 = "LayoutParams" L2_2 = _ENV[L2_2] L3_2 = "WRAP_CONTENT" L2_2 = L2_2[L3_2] L0_2[L1_2] = L2_2 L0_2 = "layoutParams" L0_2 = _ENV[L0_2] L1_2 = "height" L2_2 = "LayoutParams" L2_2 = _ENV[L2_2] L3_2 = "WRAP_CONTENT" L2_2 = L2_2[L3_2] L0_2[L1_2] = L2_2 L0_2 = "layoutParams" L0_2 = _ENV[L0_2] return L0_2 end _ENV[L5_1] = L6_1 L5_1 = "getj6" function L6_1() local L0_2, L1_2, L2_2, L3_2, L4_2 L0_2 = "jianbian6" L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "new" L1_2 = L1_2[L2_2] L2_2 = "GradientDrawable" L2_2 = _ENV[L2_2] L1_2 = L1_2(L2_2) _ENV[L0_2] = L1_2 L0_2 = "jianbian6" L0_2 = _ENV[L0_2] L2_2 = "setCornerRadius" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = 20 L0_2(L1_2, L2_2) L0_2 = "jianbian6" L0_2 = _ENV[L0_2] L2_2 = "setGradientType" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = "GradientDrawable" L2_2 = _ENV[L2_2] L3_2 = "LINEAR_GRADIENT" L2_2 = L2_2[L3_2] L0_2(L1_2, L2_2) L0_2 = "jianbian6" L0_2 = _ENV[L0_2] L2_2 = "setColors" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = {} L3_2 = 4294967295 L4_2 = 4294967295 L2_2[1] = L3_2 L2_2[2] = L4_2 L0_2(L1_2, L2_2) L0_2 = "jianbian6" L0_2 = _ENV[L0_2] L2_2 = "setStroke" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = 0 L3_2 = "0xdd000000" L0_2(L1_2, L2_2, L3_2) L0_2 = "jianbian6" L0_2 = _ENV[L0_2] return L0_2 end _ENV[L5_1] = L6_1 L5_1 = "hanshu" function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L4_2 = "getAction" L3_2 = A1_2 L2_2 = A1_2[L4_2] L2_2 = L2_2(L3_2) L3_2 = "MotionEvent" L3_2 = _ENV[L3_2] L4_2 = "ACTION_DOWN" L3_2 = L3_2[L4_2] if L2_2 == L3_2 then L3_2 = "isMove" L4_2 = false _ENV[L3_2] = L4_2 L3_2 = "RawX" L6_2 = "getRawX" L5_2 = A1_2 L4_2 = A1_2[L6_2] L4_2 = L4_2(L5_2) _ENV[L3_2] = L4_2 L3_2 = "RawY" L6_2 = "getRawY" L5_2 = A1_2 L4_2 = A1_2[L6_2] L4_2 = L4_2(L5_2) _ENV[L3_2] = L4_2 L3_2 = "x" L4_2 = "mainLayoutParams" L4_2 = _ENV[L4_2] L5_2 = "x" L4_2 = L4_2[L5_2] _ENV[L3_2] = L4_2 L3_2 = "y" L4_2 = "mainLayoutParams" L4_2 = _ENV[L4_2] L5_2 = "y" L4_2 = L4_2[L5_2] _ENV[L3_2] = L4_2 else L3_2 = "MotionEvent" L3_2 = _ENV[L3_2] L4_2 = "ACTION_MOVE" L3_2 = L3_2[L4_2] if L2_2 == L3_2 then L3_2 = "isMove" L4_2 = true _ENV[L3_2] = L4_2 L3_2 = "mainLayoutParams" L3_2 = _ENV[L3_2] L4_2 = "x" L5_2 = "tonumber" L5_2 = _ENV[L5_2] L6_2 = "x" L6_2 = _ENV[L6_2] L5_2 = L5_2(L6_2) L8_2 = "getRawX" L7_2 = A1_2 L6_2 = A1_2[L8_2] L6_2 = L6_2(L7_2) L7_2 = "RawX" L7_2 = _ENV[L7_2] L6_2 = L6_2 - L7_2 L5_2 = L5_2 + L6_2 L3_2[L4_2] = L5_2 L3_2 = "mainLayoutParams" L3_2 = _ENV[L3_2] L4_2 = "y" L5_2 = "tonumber" L5_2 = _ENV[L5_2] L6_2 = "y" L6_2 = _ENV[L6_2] L5_2 = L5_2(L6_2) L8_2 = "getRawY" L7_2 = A1_2 L6_2 = A1_2[L8_2] L6_2 = L6_2(L7_2) L7_2 = "RawY" L7_2 = _ENV[L7_2] L6_2 = L6_2 - L7_2 L5_2 = L5_2 + L6_2 L3_2[L4_2] = L5_2 L3_2 = "window" L3_2 = _ENV[L3_2] L5_2 = "updateViewLayout" L4_2 = L3_2 L3_2 = L3_2[L5_2] L5_2 = "floatWindow" L5_2 = _ENV[L5_2] L6_2 = "mainLayoutParams" L6_2 = _ENV[L6_2] L3_2(L4_2, L5_2, L6_2) end end end _ENV[L5_1] = L6_1 L5_1 = "slctb1" L6_1 = "luajava" L6_1 = _ENV[L6_1] L7_1 = "loadlayout" L6_1 = L6_1[L7_1] L7_1 = {} L8_1 = "GradientDrawable" L8_1 = _ENV[L8_1] L9_1 = "color" L10_1 = "#661E1C27" L7_1[L9_1] = L10_1 L9_1 = "cornerRadius" L10_1 = 20 L7_1[L9_1] = L10_1 L7_1[1] = L8_1 L6_1 = L6_1(L7_1) _ENV[L5_1] = L6_1 L5_1 = "slcta1" L6_1 = "luajava" L6_1 = _ENV[L6_1] L7_1 = "loadlayout" L6_1 = L6_1[L7_1] L7_1 = {} L8_1 = "GradientDrawable" L8_1 = _ENV[L8_1] L9_1 = "color" L10_1 = "#331E1C27" L7_1[L9_1] = L10_1 L9_1 = "cornerRadius" L10_1 = 20 L7_1[L9_1] = L10_1 L7_1[1] = L8_1 L6_1 = L6_1(L7_1) _ENV[L5_1] = L6_1 L5_1 = "getSelector3" function L6_1() local L0_2, L1_2, L2_2, L3_2, L4_2 L0_2 = "selector" L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "getStateListDrawable" L1_2 = L1_2[L2_2] L1_2 = L1_2() _ENV[L0_2] = L1_2 L0_2 = "selector" L0_2 = _ENV[L0_2] L2_2 = "addState" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = {} L3_2 = "R" L3_2 = L4_1[L3_2] L4_2 = "attr" L3_2 = L3_2[L4_2] L4_2 = "state_pressed" L3_2 = L3_2[L4_2] L2_2[1] = L3_2 L3_2 = "slcta1" L3_2 = _ENV[L3_2] L0_2(L1_2, L2_2, L3_2) L0_2 = "selector" L0_2 = _ENV[L0_2] L2_2 = "addState" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = {} L3_2 = "R" L3_2 = L4_1[L3_2] L4_2 = "attr" L3_2 = L3_2[L4_2] L4_2 = "state_pressed" L3_2 = L3_2[L4_2] L3_2 = -L3_2 L2_2[1] = L3_2 L3_2 = "slctb1" L3_2 = _ENV[L3_2] L0_2(L1_2, L2_2, L3_2) L0_2 = "selector" L0_2 = _ENV[L0_2] return L0_2 end _ENV[L5_1] = L6_1 L5_1 = "slctb" L6_1 = "luajava" L6_1 = _ENV[L6_1] L7_1 = "loadlayout" L6_1 = L6_1[L7_1] L7_1 = {} L8_1 = "GradientDrawable" L8_1 = _ENV[L8_1] L9_1 = "color" L10_1 = "#001E1C27" L7_1[L9_1] = L10_1 L9_1 = "cornerRadius" L10_1 = 0 L7_1[L9_1] = L10_1 L7_1[1] = L8_1 L6_1 = L6_1(L7_1) _ENV[L5_1] = L6_1 L5_1 = "slcta" L6_1 = "luajava" L6_1 = _ENV[L6_1] L7_1 = "loadlayout" L6_1 = L6_1[L7_1] L7_1 = {} L8_1 = "GradientDrawable" L8_1 = _ENV[L8_1] L9_1 = "color" L10_1 = "0xff0086F1" L7_1[L9_1] = L10_1 L9_1 = "cornerRadius" L10_1 = 4 L7_1[L9_1] = L10_1 L7_1[1] = L8_1 L6_1 = L6_1(L7_1) _ENV[L5_1] = L6_1 L5_1 = "slctc" L6_1 = "luajava" L6_1 = _ENV[L6_1] L7_1 = "loadlayout" L6_1 = L6_1[L7_1] L7_1 = {} L8_1 = "GradientDrawable" L8_1 = _ENV[L8_1] L9_1 = "color" L10_1 = "#ffffffff" L7_1[L9_1] = L10_1 L9_1 = "cornerRadius" L10_1 = 16 L7_1[L9_1] = L10_1 L7_1[1] = L8_1 L6_1 = L6_1(L7_1) _ENV[L5_1] = L6_1 L5_1 = "slctd" L6_1 = "luajava" L6_1 = _ENV[L6_1] L7_1 = "loadlayout" L6_1 = L6_1[L7_1] L7_1 = {} L8_1 = "GradientDrawable" L8_1 = _ENV[L8_1] L9_1 = "color" L10_1 = "#ddE0E0E0" L7_1[L9_1] = L10_1 L9_1 = "cornerRadius" L10_1 = 16 L7_1[L9_1] = L10_1 L7_1[1] = L8_1 L6_1 = L6_1(L7_1) _ENV[L5_1] = L6_1 L5_1 = "slcte" L6_1 = "luajava" L6_1 = _ENV[L6_1] L7_1 = "loadlayout" L6_1 = L6_1[L7_1] L7_1 = {} L8_1 = "GradientDrawable" L8_1 = _ENV[L8_1] L9_1 = "color" L10_1 = "#11ffffff" L7_1[L9_1] = L10_1 L9_1 = "cornerRadius" L10_1 = 12 L7_1[L9_1] = L10_1 L7_1[1] = L8_1 L6_1 = L6_1(L7_1) _ENV[L5_1] = L6_1 L5_1 = "slctf" L6_1 = "luajava" L6_1 = _ENV[L6_1] L7_1 = "loadlayout" L6_1 = L6_1[L7_1] L7_1 = {} L8_1 = "GradientDrawable" L8_1 = _ENV[L8_1] L9_1 = "color" L10_1 = "#aa1E1C27" L7_1[L9_1] = L10_1 L9_1 = "cornerRadius" L10_1 = 12 L7_1[L9_1] = L10_1 L7_1[1] = L8_1 L6_1 = L6_1(L7_1) _ENV[L5_1] = L6_1 L5_1 = "controlFlip" function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = "luajava" L2_2 = _ENV[L2_2] L3_2 = "runUiThread" L2_2 = L2_2[L3_2] function L3_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3 L0_3 = "import" L0_3 = _ENV[L0_3] L1_3 = "android.view.animation.Animation" L0_3(L1_3) L0_3 = "import" L0_3 = _ENV[L0_3] L1_3 = "android.animation.ObjectAnimator" L0_3(L1_3) L0_3 = "xuanzhuandonghua" L1_3 = "ObjectAnimator" L1_3 = _ENV[L1_3] L3_3 = "ofFloat" L2_3 = L1_3 L1_3 = L1_3[L3_3] L3_3 = A0_2 L4_3 = "rotationY" L5_3 = {} L6_3 = 0 L7_3 = 360 L5_3[1] = L6_3 L5_3[2] = L7_3 L1_3 = L1_3(L2_3, L3_3, L4_3, L5_3) _ENV[L0_3] = L1_3 L0_3 = "xuanzhuandonghua" L0_3 = _ENV[L0_3] L2_3 = "setRepeatCount" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = 0 L0_3(L1_3, L2_3) L0_3 = "xuanzhuandonghua" L0_3 = _ENV[L0_3] L2_3 = "setRepeatMode" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "Animation" L2_3 = _ENV[L2_3] L3_3 = "REVERSE" L2_3 = L2_3[L3_3] L0_3(L1_3, L2_3) L0_3 = "xuanzhuandonghua" L0_3 = _ENV[L0_3] L2_3 = "setDuration" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = A1_2 L0_3(L1_3, L2_3) L0_3 = "xuanzhuandonghua" L0_3 = _ENV[L0_3] L2_3 = "start" L1_3 = L0_3 L0_3 = L0_3[L2_3] L0_3(L1_3) end L2_2(L3_2) end L3_1[L5_1] = L6_1 L5_1 = "getSelector" function L6_1() local L0_2, L1_2, L2_2, L3_2, L4_2 L0_2 = "selector" L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "getStateListDrawable" L1_2 = L1_2[L2_2] L1_2 = L1_2() _ENV[L0_2] = L1_2 L0_2 = "selector" L0_2 = _ENV[L0_2] L2_2 = "addState" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = {} L3_2 = "R" L3_2 = L4_1[L3_2] L4_2 = "attr" L3_2 = L3_2[L4_2] L4_2 = "state_pressed" L3_2 = L3_2[L4_2] L2_2[1] = L3_2 L3_2 = "slcta" L3_2 = _ENV[L3_2] L0_2(L1_2, L2_2, L3_2) L0_2 = "selector" L0_2 = _ENV[L0_2] L2_2 = "addState" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = {} L3_2 = "R" L3_2 = L4_1[L3_2] L4_2 = "attr" L3_2 = L3_2[L4_2] L4_2 = "state_pressed" L3_2 = L3_2[L4_2] L3_2 = -L3_2 L2_2[1] = L3_2 L3_2 = "slctb" L3_2 = _ENV[L3_2] L0_2(L1_2, L2_2, L3_2) L0_2 = "selector" L0_2 = _ENV[L0_2] return L0_2 end _ENV[L5_1] = L6_1 L5_1 = "getSelector2" function L6_1() local L0_2, L1_2, L2_2, L3_2, L4_2 L0_2 = "selector" L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "getStateListDrawable" L1_2 = L1_2[L2_2] L1_2 = L1_2() _ENV[L0_2] = L1_2 L0_2 = "selector" L0_2 = _ENV[L0_2] L2_2 = "addState" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = {} L3_2 = "R" L3_2 = L4_1[L3_2] L4_2 = "attr" L3_2 = L3_2[L4_2] L4_2 = "state_pressed" L3_2 = L3_2[L4_2] L2_2[1] = L3_2 L3_2 = "slctd" L3_2 = _ENV[L3_2] L0_2(L1_2, L2_2, L3_2) L0_2 = "selector" L0_2 = _ENV[L0_2] L2_2 = "addState" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = {} L3_2 = "R" L3_2 = L4_1[L3_2] L4_2 = "attr" L3_2 = L3_2[L4_2] L4_2 = "state_pressed" L3_2 = L3_2[L4_2] L3_2 = -L3_2 L2_2[1] = L3_2 L3_2 = "slctc" L3_2 = _ENV[L3_2] L0_2(L1_2, L2_2, L3_2) L0_2 = "selector" L0_2 = _ENV[L0_2] return L0_2 end _ENV[L5_1] = L6_1 L5_1 = "jianbian" L6_1 = "luajava" L6_1 = _ENV[L6_1] L7_1 = "new" L6_1 = L6_1[L7_1] L7_1 = "GradientDrawable" L7_1 = _ENV[L7_1] L6_1 = L6_1(L7_1) _ENV[L5_1] = L6_1 L5_1 = "jianbian" L5_1 = _ENV[L5_1] L7_1 = "setCornerRadius" L6_1 = L5_1 L5_1 = L5_1[L7_1] L7_1 = 30 L5_1(L6_1, L7_1) L5_1 = "jianbian" L5_1 = _ENV[L5_1] L7_1 = "setGradientType" L6_1 = L5_1 L5_1 = L5_1[L7_1] L7_1 = "GradientDrawable" L7_1 = _ENV[L7_1] L8_1 = "LINEAR_GRADIENT" L7_1 = L7_1[L8_1] L5_1(L6_1, L7_1) L5_1 = "jianbian2" L6_1 = "luajava" L6_1 = _ENV[L6_1] L7_1 = "new" L6_1 = L6_1[L7_1] L7_1 = "GradientDrawable" L7_1 = _ENV[L7_1] L6_1 = L6_1(L7_1) _ENV[L5_1] = L6_1 L5_1 = "jianbian2" L5_1 = _ENV[L5_1] L7_1 = "setCornerRadius" L6_1 = L5_1 L5_1 = L5_1[L7_1] L7_1 = 30 L5_1(L6_1, L7_1) L5_1 = "jianbian2" L5_1 = _ENV[L5_1] L7_1 = "setGradientType" L6_1 = L5_1 L5_1 = L5_1[L7_1] L7_1 = "GradientDrawable" L7_1 = _ENV[L7_1] L8_1 = "LINEAR_GRADIENT" L7_1 = L7_1[L8_1] L5_1(L6_1, L7_1) L5_1 = nil L6_1 = "YoYoImpl" L7_1 = "luajava" L7_1 = _ENV[L7_1] L8_1 = "getYoYoImpl" L7_1 = L7_1[L8_1] L7_1 = L7_1() _ENV[L6_1] = L7_1 L6_1 = "menu" function L7_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2 L1_2 = L5_1 if L1_2 then L1_2 = false return L1_2 end L1_2 = 1 L2_2 = "stab" L2_2 = _ENV[L2_2] L2_2 = #L2_2 L3_2 = 1 for L4_2 = L1_2, L2_2, L3_2 do L5_2 = "jmb" L6_2 = L4_2 L5_2 = L5_2 .. L6_2 L6_2 = "getSelector" L6_2 = _ENV[L6_2] L6_2 = L6_2() _ENV[L5_2] = L6_2 end L1_2 = true L5_1 = L1_2 L1_2 = "cebian" L2_2 = {} L3_2 = "LinearLayout" L3_2 = _ENV[L3_2] L4_2 = "id" L5_2 = "侧边" L2_2[L4_2] = L5_2 L4_2 = "gravity" L5_2 = "center" L2_2[L4_2] = L5_2 L4_2 = "visibility" L5_2 = "gone" L2_2[L4_2] = L5_2 L4_2 = "layout_height" L5_2 = "wrap_content" L2_2[L4_2] = L5_2 L4_2 = "layout_width" L5_2 = "match_parent" L2_2[L4_2] = L5_2 L2_2[1] = L3_2 _ENV[L1_2] = L2_2 L1_2 = "gund" L2_2 = {} L3_2 = "LinearLayout" L3_2 = _ENV[L3_2] L4_2 = "background" L5_2 = "getblue" L5_2 = _ENV[L5_2] L5_2 = L5_2() L2_2[L4_2] = L5_2 L4_2 = "gravity" L5_2 = "center" L2_2[L4_2] = L5_2 L4_2 = "orientation" L5_2 = "horizontal" L2_2[L4_2] = L5_2 L4_2 = "layout_height" L5_2 = "wrap_content" L2_2[L4_2] = L5_2 L4_2 = "layout_width" L5_2 = "wrap_content" L2_2[L4_2] = L5_2 L2_2[1] = L3_2 _ENV[L1_2] = L2_2 L1_2 = 1 L2_2 = "stab" L2_2 = _ENV[L2_2] L2_2 = #L2_2 L3_2 = 1 for L4_2 = L1_2, L2_2, L3_2 do L5_2 = "jm" L6_2 = L4_2 L5_2 = L5_2 .. L6_2 L6_2 = "luajava" L6_2 = _ENV[L6_2] L7_2 = "loadlayout" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = "LinearLayout" L8_2 = _ENV[L8_2] L9_2 = "id" L10_2 = "jm" L11_2 = L4_2 L10_2 = L10_2 .. L11_2 L7_2[L9_2] = L10_2 L9_2 = "layout_height" L10_2 = "28dp" L7_2[L9_2] = L10_2 L9_2 = "layout_width" L10_2 = "68dp" L7_2[L9_2] = L10_2 L9_2 = "gravity" L10_2 = "center" L7_2[L9_2] = L10_2 L9_2 = "layout_marginTop" L10_2 = "2dp" L7_2[L9_2] = L10_2 L9_2 = "layout_marginBottom" L10_2 = "2dp" L7_2[L9_2] = L10_2 L9_2 = "background" L10_2 = "jmb" L11_2 = L4_2 L10_2 = L10_2 .. L11_2 L10_2 = _ENV[L10_2] L7_2[L9_2] = L10_2 L9_2 = "onClick" function L10_2() local L0_3, L1_3 L0_3 = "切换" L0_3 = _ENV[L0_3] L1_3 = L4_2 L0_3(L1_3) end L7_2[L9_2] = L10_2 L9_2 = {} L10_2 = "TextView" L10_2 = _ENV[L10_2] L11_2 = "id" L12_2 = "jm" L13_2 = L4_2 L14_2 = "t" L12_2 = L12_2 .. L13_2 .. L14_2 L9_2[L11_2] = L12_2 L11_2 = "gravity" L12_2 = "center" L9_2[L11_2] = L12_2 L11_2 = "textColor" L12_2 = "#0086F1" L9_2[L11_2] = L12_2 L11_2 = "text" L12_2 = "stab" L12_2 = _ENV[L12_2] L12_2 = L12_2[L4_2] L9_2[L11_2] = L12_2 L9_2[1] = L10_2 L7_2[1] = L8_2 L7_2[2] = L9_2 L6_2 = L6_2(L7_2) _ENV[L5_2] = L6_2 L5_2 = "gund" L5_2 = _ENV[L5_2] L6_2 = "gund" L6_2 = _ENV[L6_2] L6_2 = #L6_2 L7_2 = 1 L6_2 = L6_2 + L7_2 L7_2 = "jm" L8_2 = L4_2 L7_2 = L7_2 .. L8_2 L7_2 = _ENV[L7_2] L5_2[L6_2] = L7_2 L5_2 = "stab" L5_2 = _ENV[L5_2] L5_2 = #L5_2 if L4_2 < L5_2 then L5_2 = "gund" L5_2 = _ENV[L5_2] L6_2 = "gund" L6_2 = _ENV[L6_2] L6_2 = #L6_2 L7_2 = 1 L6_2 = L6_2 + L7_2 L7_2 = "luajava" L7_2 = _ENV[L7_2] L8_2 = "loadlayout" L7_2 = L7_2[L8_2] L8_2 = {} L9_2 = "LinearLayout" L9_2 = _ENV[L9_2] L10_2 = "layout_height" L11_2 = "match_parent" L8_2[L10_2] = L11_2 L10_2 = "layout_width" L11_2 = "1.3dp" L8_2[L10_2] = L11_2 L10_2 = "background" L11_2 = "#0086F1" L8_2[L10_2] = L11_2 L8_2[1] = L9_2 L7_2 = L7_2(L8_2) L5_2[L6_2] = L7_2 end end L1_2 = "cebian" L1_2 = _ENV[L1_2] L2_2 = "cebian" L2_2 = _ENV[L2_2] L2_2 = #L2_2 L3_2 = 1 L2_2 = L2_2 + L3_2 L3_2 = {} L4_2 = "HorizontalScrollView" L4_2 = _ENV[L4_2] L5_2 = "gravity" L6_2 = "center" L3_2[L5_2] = L6_2 L5_2 = "fillViewport" L6_2 = "true" L3_2[L5_2] = L6_2 L5_2 = "layout_height" L6_2 = "wrap_content" L3_2[L5_2] = L6_2 L5_2 = "layout_width" L6_2 = "wrap_content" L3_2[L5_2] = L6_2 L5_2 = "gund" L5_2 = _ENV[L5_2] L3_2[1] = L4_2 L3_2[2] = L5_2 L1_2[L2_2] = L3_2 L1_2 = "cebian" L2_2 = "luajava" L2_2 = _ENV[L2_2] L3_2 = "loadlayout" L2_2 = L2_2[L3_2] L3_2 = "cebian" L3_2 = _ENV[L3_2] L2_2 = L2_2(L3_2) _ENV[L1_2] = L2_2 L1_2 = 1 L2_2 = "stab" L2_2 = _ENV[L2_2] L2_2 = #L2_2 L3_2 = 1 for L4_2 = L1_2, L2_2, L3_2 do L5_2 = "layout" L6_2 = L4_2 L5_2 = L5_2 .. L6_2 L6_2 = "luajava" L6_2 = _ENV[L6_2] L7_2 = "loadlayout" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = "ScrollView" L8_2 = _ENV[L8_2] L9_2 = "fillViewport" L10_2 = "true" L7_2[L9_2] = L10_2 L9_2 = "padding" L10_2 = "3dp" L7_2[L9_2] = L10_2 L9_2 = "id" L10_2 = "layout" L11_2 = L4_2 L10_2 = L10_2 .. L11_2 L7_2[L9_2] = L10_2 L9_2 = "visibility" L10_2 = "gone" L7_2[L9_2] = L10_2 L9_2 = "padding" L10_2 = "10dp" L7_2[L9_2] = L10_2 L9_2 = "layout_width" L10_2 = "wrap_content" L7_2[L9_2] = L10_2 L9_2 = "layout_height" L10_2 = "280dp" L7_2[L9_2] = L10_2 L9_2 = "orientation" L10_2 = "vertical" L7_2[L9_2] = L10_2 L9_2 = {} L10_2 = "LinearLayout" L10_2 = _ENV[L10_2] L11_2 = "id" L12_2 = "layoutm" L13_2 = L4_2 L12_2 = L12_2 .. L13_2 L9_2[L11_2] = L12_2 L11_2 = "gravity" L12_2 = "top" L9_2[L11_2] = L12_2 L11_2 = "layout_width" L12_2 = "250dp" L9_2[L11_2] = L12_2 L11_2 = "orientation" L12_2 = "vertical" L9_2[L11_2] = L12_2 L11_2 = "gravity" L12_2 = "center_horizontal" L9_2[L11_2] = L12_2 L9_2[1] = L10_2 L7_2[1] = L8_2 L7_2[2] = L9_2 L6_2 = L6_2(L7_2) _ENV[L5_2] = L6_2 end L1_2 = "ckou" L2_2 = {} L3_2 = "LinearLayout" L3_2 = _ENV[L3_2] L4_2 = "id" L5_2 = "chuangk" L2_2[L4_2] = L5_2 L4_2 = "padding" L5_2 = "4dp" L2_2[L4_2] = L5_2 L4_2 = "visibility" L5_2 = "gone" L2_2[L4_2] = L5_2 L4_2 = "layout_width" L5_2 = "wrap_content" L2_2[L4_2] = L5_2 L4_2 = "layout_height" L5_2 = "wrap_content" L2_2[L4_2] = L5_2 L4_2 = "orientation" L5_2 = "vertical" L2_2[L4_2] = L5_2 L4_2 = "cebian" L4_2 = _ENV[L4_2] L2_2[1] = L3_2 L2_2[2] = L4_2 _ENV[L1_2] = L2_2 L1_2 = 1 L2_2 = "stab" L2_2 = _ENV[L2_2] L2_2 = #L2_2 L3_2 = 1 for L4_2 = L1_2, L2_2, L3_2 do L5_2 = "ckou" L5_2 = _ENV[L5_2] L6_2 = "ckou" L6_2 = _ENV[L6_2] L6_2 = #L6_2 L7_2 = 1 L6_2 = L6_2 + L7_2 L7_2 = "layout" L8_2 = L4_2 L7_2 = L7_2 .. L8_2 L7_2 = _ENV[L7_2] L5_2[L6_2] = L7_2 end L1_2 = "ckou" L2_2 = "luajava" L2_2 = _ENV[L2_2] L3_2 = "loadlayout" L2_2 = L2_2[L3_2] L3_2 = "ckou" L3_2 = _ENV[L3_2] L2_2 = L2_2(L3_2) _ENV[L1_2] = L2_2 L1_2 = "title" L2_2 = "luajava" L2_2 = _ENV[L2_2] L3_2 = "loadlayout" L2_2 = L2_2[L3_2] L3_2 = {} L4_2 = "TextView" L4_2 = _ENV[L4_2] L5_2 = "id" L6_2 = "title" L3_2[L5_2] = L6_2 L5_2 = "visibility" L6_2 = "gone" L3_2[L5_2] = L6_2 L5_2 = "text" L6_2 = "stitle" L6_2 = _ENV[L6_2] L3_2[L5_2] = L6_2 L5_2 = "textColor" L6_2 = "#000000" L3_2[L5_2] = L6_2 L5_2 = "gravity" L6_2 = "center" L3_2[L5_2] = L6_2 L5_2 = "textSize" L6_2 = "19sp" L3_2[L5_2] = L6_2 L5_2 = "layout_marginTop" L6_2 = "20dp" L3_2[L5_2] = L6_2 L5_2 = "layout_width" L6_2 = "280dp" L3_2[L5_2] = L6_2 L3_2[1] = L4_2 L2_2 = L2_2(L3_2) _ENV[L1_2] = L2_2 L1_2 = "floatWindow" L2_2 = {} L3_2 = "LinearLayout" L3_2 = _ENV[L3_2] L4_2 = "id" L5_2 = "motion" L2_2[L4_2] = L5_2 L4_2 = "orientation" L5_2 = "vertical" L2_2[L4_2] = L5_2 L4_2 = {} L5_2 = "FrameLayout" L5_2 = _ENV[L5_2] L6_2 = "layout_width" L7_2 = "wrap_content" L4_2[L6_2] = L7_2 L6_2 = {} L7_2 = "LinearLayout" L7_2 = _ENV[L7_2] L8_2 = "gravity" L9_2 = "center" L6_2[L8_2] = L9_2 L8_2 = {} L9_2 = "ImageView" L9_2 = _ENV[L9_2] L10_2 = "id" L11_2 = "control" L8_2[L10_2] = L11_2 L10_2 = "background" L11_2 = "获取图片" L11_2 = _ENV[L11_2] L12_2 = "xfcpic" L12_2 = _ENV[L12_2] L11_2 = L11_2(L12_2) L8_2[L10_2] = L11_2 L10_2 = "layout_width" L11_2 = "40dp" L8_2[L10_2] = L11_2 L10_2 = "layout_height" L11_2 = "40dp" L8_2[L10_2] = L11_2 L8_2[1] = L9_2 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = {} L8_2 = "ImageView" L8_2 = _ENV[L8_2] L9_2 = "id" L10_2 = "exit" L7_2[L9_2] = L10_2 L9_2 = "layout_gravity" L10_2 = "right" L7_2[L9_2] = L10_2 L9_2 = "visibility" L10_2 = "gone" L7_2[L9_2] = L10_2 L9_2 = "src" L10_2 = "/sdcard/美国人/图片/blackx" L7_2[L9_2] = L10_2 L9_2 = "layout_width" L10_2 = "20dp" L7_2[L9_2] = L10_2 L9_2 = "layout_height" L10_2 = "20dp" L7_2[L9_2] = L10_2 L9_2 = "layout_marginTop" L10_2 = "10dp" L7_2[L9_2] = L10_2 L9_2 = "layout_marginRight" L10_2 = "20dp" L7_2[L9_2] = L10_2 L7_2[1] = L8_2 L8_2 = {} L9_2 = "LinearLayout" L9_2 = _ENV[L9_2] L10_2 = "layout_width" L11_2 = "wrap_content" L8_2[L10_2] = L11_2 L10_2 = "orientation" L11_2 = "vertical" L8_2[L10_2] = L11_2 L10_2 = "gravity" L11_2 = "center_vertical" L8_2[L10_2] = L11_2 L10_2 = "layout_height" L11_2 = "wrap_content" L8_2[L10_2] = L11_2 L10_2 = {} L11_2 = "LinearLayout" L11_2 = _ENV[L11_2] L12_2 = "layout_width" L13_2 = "wrap_content" L10_2[L12_2] = L13_2 L12_2 = "layout_height" L13_2 = "wrap_content" L10_2[L12_2] = L13_2 L12_2 = "orientation" L13_2 = "horizontal" L10_2[L12_2] = L13_2 L12_2 = "gravity" L13_2 = "center" L10_2[L12_2] = L13_2 L12_2 = "title" L12_2 = _ENV[L12_2] L10_2[1] = L11_2 L10_2[2] = L12_2 L8_2[1] = L9_2 L8_2[2] = L10_2 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L4_2[4] = L8_2 L5_2 = "ckou" L5_2 = _ENV[L5_2] L2_2[1] = L3_2 L2_2[2] = L4_2 L2_2[3] = L5_2 _ENV[L1_2] = L2_2 function L1_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3 L0_3 = nil L1_3 = nil L2_3 = nil L3_3 = nil L4_3 = nil L5_3 = "mainLayoutParams" L6_3 = "getLayoutParams" L6_3 = _ENV[L6_3] L6_3 = L6_3() _ENV[L5_3] = L6_3 L5_3 = "floatWindow" L6_3 = "luajava" L6_3 = _ENV[L6_3] L7_3 = "loadlayout" L6_3 = L6_3[L7_3] L7_3 = "floatWindow" L7_3 = _ENV[L7_3] L6_3 = L6_3(L7_3) _ENV[L5_3] = L6_3 function L5_3() local L0_4, L1_4, L2_4, L3_4, L4_4, L5_4, L6_4, L7_4, L8_4, L9_4, L10_4 L0_4 = "block" L0_4 = _ENV[L0_4] L1_4 = "start" L0_4(L1_4) L0_4 = 1 L1_4 = A0_2 L1_4 = #L1_4 L2_4 = 1 for L3_4 = L0_4, L1_4, L2_4 do L4_4 = 1 L5_4 = A0_2[L3_4] L5_4 = #L5_4 L6_4 = 1 for L7_4 = L4_4, L5_4, L6_4 do L8_4 = "layoutm" L9_4 = L3_4 L8_4 = L8_4 .. L9_4 L8_4 = _ENV[L8_4] L10_4 = "addView" L9_4 = L8_4 L8_4 = L8_4[L10_4] L10_4 = A0_2[L3_4] L10_4 = L10_4[L7_4] L8_4(L9_4, L10_4) end end L0_4 = "window" L0_4 = _ENV[L0_4] L2_4 = "addView" L1_4 = L0_4 L0_4 = L0_4[L2_4] L2_4 = "floatWindow" L2_4 = _ENV[L2_4] L3_4 = "mainLayoutParams" L3_4 = _ENV[L3_4] L0_4(L1_4, L2_4, L3_4) L0_4 = "block" L0_4 = _ENV[L0_4] L1_4 = "end" L0_4(L1_4) end L6_3 = "luajava" L6_3 = _ENV[L6_3] L7_3 = "getRunnable" L6_3 = L6_3[L7_3] L7_3 = L5_3 L6_3 = L6_3(L7_3) L7_3 = "luajava" L7_3 = _ENV[L7_3] L8_3 = "getHandler" L7_3 = L7_3[L8_3] L7_3 = L7_3() L10_3 = "post" L9_3 = L7_3 L8_3 = L7_3[L10_3] L10_3 = L6_3 L8_3(L9_3, L10_3) L8_3 = "block" L8_3 = _ENV[L8_3] L9_3 = "join" L8_3(L9_3) L8_3 = "control" L8_3 = _ENV[L8_3] L9_3 = "onClick" L10_3 = "隐藏" L10_3 = _ENV[L10_3] L8_3[L9_3] = L10_3 L8_3 = "exit" L8_3 = _ENV[L8_3] L9_3 = "onClick" L10_3 = "隐藏" L10_3 = _ENV[L10_3] L8_3[L9_3] = L10_3 L8_3 = nil L9_3 = "motion" L9_3 = _ENV[L9_3] L10_3 = "onTouch" L11_3 = "hanshu" L11_3 = _ENV[L11_3] L9_3[L10_3] = L11_3 L9_3 = "control" L9_3 = _ENV[L9_3] L10_3 = "onTouch" L11_3 = "hanshu" L11_3 = _ENV[L11_3] L9_3[L10_3] = L11_3 L9_3 = "exit" L9_3 = _ENV[L9_3] L10_3 = "onTouch" L11_3 = "hanshu" L11_3 = _ENV[L11_3] L9_3[L10_3] = L11_3 end L2_2 = L1_2 L3_2 = "swib1" L3_2 = _ENV[L3_2] L4_2 = "swib2" L4_2 = _ENV[L4_2] L2_2(L3_2, L4_2) L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "setVisible" L2_2 = L2_2[L3_2] L3_2 = false L2_2(L3_2) L2_2 = "luajava" L2_2 = _ENV[L2_2] L3_2 = "setFloatingWindowHide" L2_2 = L2_2[L3_2] L3_2 = true L2_2(L3_2) L2_2 = "切换" L2_2 = _ENV[L2_2] L3_2 = 1 L2_2(L3_2) end L3_1[L6_1] = L7_1 L6_1 = "line" function L7_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2 L0_2 = "rest" L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "loadlayout" L1_2 = L1_2[L2_2] L2_2 = {} L3_2 = "LinearLayout" L3_2 = _ENV[L3_2] L4_2 = "layout_width" L5_2 = "fill_parent" L2_2[L4_2] = L5_2 L4_2 = "layout_height" L5_2 = "1dp" L2_2[L4_2] = L5_2 L4_2 = "background" L5_2 = "#C2CAD7" L2_2[L4_2] = L5_2 L2_2[1] = L3_2 L1_2 = L1_2(L2_2) _ENV[L0_2] = L1_2 L0_2 = "rest" L0_2 = _ENV[L0_2] return L0_2 end L3_1[L6_1] = L7_1 L6_1 = "line2" function L7_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2 L0_2 = "rest" L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "loadlayout" L1_2 = L1_2[L2_2] L2_2 = {} L3_2 = "LinearLayout" L3_2 = _ENV[L3_2] L4_2 = "layout_width" L5_2 = "180dp" L2_2[L4_2] = L5_2 L4_2 = "layout_height" L5_2 = "5dp" L2_2[L4_2] = L5_2 L4_2 = "layout_marginLeft" L5_2 = "35dp" L2_2[L4_2] = L5_2 L4_2 = "background" L5_2 = "#0087FF" L2_2[L4_2] = L5_2 L4_2 = "layout_marginTop" L5_2 = "10dp" L2_2[L4_2] = L5_2 L2_2[1] = L3_2 L1_2 = L1_2(L2_2) _ENV[L0_2] = L1_2 L0_2 = "rest" L0_2 = _ENV[L0_2] return L0_2 end L3_1[L6_1] = L7_1 L6_1 = "getblue" function L7_1() local L0_2, L1_2, L2_2, L3_2, L4_2 L0_2 = "jianbians" L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "new" L1_2 = L1_2[L2_2] L2_2 = "GradientDrawable" L2_2 = _ENV[L2_2] L1_2 = L1_2(L2_2) _ENV[L0_2] = L1_2 L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setCornerRadius" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = 6 L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setGradientType" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = "GradientDrawable" L2_2 = _ENV[L2_2] L3_2 = "LINEAR_GRADIENT" L2_2 = L2_2[L3_2] L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setColors" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = {} L3_2 = 4294967295 L4_2 = 4294967295 L2_2[1] = L3_2 L2_2[2] = L4_2 L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setStroke" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = 4 L3_2 = "0xff0086F1" L0_2(L1_2, L2_2, L3_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] return L0_2 end _ENV[L6_1] = L7_1 L6_1 = "getShape3" function L7_1() local L0_2, L1_2, L2_2, L3_2, L4_2 L0_2 = "jianbians" L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "new" L1_2 = L1_2[L2_2] L2_2 = "GradientDrawable" L2_2 = _ENV[L2_2] L1_2 = L1_2(L2_2) _ENV[L0_2] = L1_2 L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setCornerRadius" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = 10 L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setGradientType" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = "GradientDrawable" L2_2 = _ENV[L2_2] L3_2 = "LINEAR_GRADIENT" L2_2 = L2_2[L3_2] L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setColors" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = {} L3_2 = 4294967295 L4_2 = 4294967295 L2_2[1] = L3_2 L2_2[2] = L4_2 L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setStroke" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = 4 L3_2 = "0x77000000" L0_2(L1_2, L2_2, L3_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] return L0_2 end _ENV[L6_1] = L7_1 L6_1 = "getShape5" function L7_1() local L0_2, L1_2, L2_2, L3_2, L4_2 L0_2 = "jianbians" L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "new" L1_2 = L1_2[L2_2] L2_2 = "GradientDrawable" L2_2 = _ENV[L2_2] L1_2 = L1_2(L2_2) _ENV[L0_2] = L1_2 L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setCornerRadius" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = 4 L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setGradientType" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = "GradientDrawable" L2_2 = _ENV[L2_2] L3_2 = "LINEAR_GRADIENT" L2_2 = L2_2[L3_2] L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setColors" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = {} L3_2 = 4294967295 L4_2 = 4294967295 L2_2[1] = L3_2 L2_2[2] = L4_2 L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setOrientation" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = "GradientDrawable" L2_2 = _ENV[L2_2] L3_2 = "Orientation" L2_2 = L2_2[L3_2] L3_2 = "TL_BR" L2_2 = L2_2[L3_2] L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setStroke" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = 2 L3_2 = "0x77000000" L0_2(L1_2, L2_2, L3_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] return L0_2 end _ENV[L6_1] = L7_1 L6_1 = "getShape" function L7_1() local L0_2, L1_2, L2_2, L3_2, L4_2 L0_2 = "jianbians" L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "new" L1_2 = L1_2[L2_2] L2_2 = "GradientDrawable" L2_2 = _ENV[L2_2] L1_2 = L1_2(L2_2) _ENV[L0_2] = L1_2 L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setCornerRadius" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = 90 L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setGradientType" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = "GradientDrawable" L2_2 = _ENV[L2_2] L3_2 = "LINEAR_GRADIENT" L2_2 = L2_2[L3_2] L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setColors" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = {} L3_2 = 4283023971 L4_2 = 4283023971 L2_2[1] = L3_2 L2_2[2] = L4_2 L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setStroke" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = 0 L3_2 = "0xffffffff" L0_2(L1_2, L2_2, L3_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] return L0_2 end _ENV[L6_1] = L7_1 L6_1 = "getShape2" function L7_1() local L0_2, L1_2, L2_2, L3_2, L4_2 L0_2 = "jianbians" L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "new" L1_2 = L1_2[L2_2] L2_2 = "GradientDrawable" L2_2 = _ENV[L2_2] L1_2 = L1_2(L2_2) _ENV[L0_2] = L1_2 L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setCornerRadius" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = 10 L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setShape" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = "GradientDrawable" L2_2 = _ENV[L2_2] L3_2 = "RECTANGLE" L2_2 = L2_2[L3_2] L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setGradientType" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = "GradientDrawable" L2_2 = _ENV[L2_2] L3_2 = "LINEAR_GRADIENT" L2_2 = L2_2[L3_2] L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setColors" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = {} L3_2 = 4277137391 L4_2 = 4294967295 L2_2[1] = L3_2 L2_2[2] = L4_2 L0_2(L1_2, L2_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] L2_2 = "setStroke" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = 8 L3_2 = "0xff000000" L0_2(L1_2, L2_2, L3_2) L0_2 = "jianbians" L0_2 = _ENV[L0_2] return L0_2 end _ENV[L6_1] = L7_1 L6_1 = "corbk" L7_1 = true _ENV[L6_1] = L7_1 L6_1 = "当前ui" L7_1 = 1 _ENV[L6_1] = L7_1 L6_1 = "显示" L7_1 = 0 _ENV[L6_1] = L7_1 L6_1 = "beij" L7_1 = "luajava" L7_1 = _ENV[L7_1] L8_1 = "new" L7_1 = L7_1[L8_1] L8_1 = "GradientDrawable" L8_1 = _ENV[L8_1] L7_1 = L7_1(L8_1) _ENV[L6_1] = L7_1 L6_1 = "beij" L6_1 = _ENV[L6_1] L8_1 = "setCornerRadius" L7_1 = L6_1 L6_1 = L6_1[L8_1] L8_1 = 25 L6_1(L7_1, L8_1) L6_1 = "beij" L6_1 = _ENV[L6_1] L8_1 = "setGradientType" L7_1 = L6_1 L6_1 = L6_1[L8_1] L8_1 = "GradientDrawable" L8_1 = _ENV[L8_1] L9_1 = "LINEAR_GRADIENT" L8_1 = L8_1[L9_1] L6_1(L7_1, L8_1) L6_1 = "beij" L6_1 = _ENV[L6_1] L8_1 = "setColors" L7_1 = L6_1 L6_1 = L6_1[L8_1] L8_1 = {} L9_1 = 4277137391 L10_1 = 4277137391 L8_1[1] = L9_1 L8_1[2] = L10_1 L6_1(L7_1, L8_1) L6_1 = "beij" L6_1 = _ENV[L6_1] L8_1 = "setStroke" L7_1 = L6_1 L6_1 = L6_1[L8_1] L8_1 = 0 L9_1 = "0x44FFffff" L6_1(L7_1, L8_1, L9_1) L6_1 = "beij2" L7_1 = "luajava" L7_1 = _ENV[L7_1] L8_1 = "loadlayout" L7_1 = L7_1[L8_1] L8_1 = {} L9_1 = "GradientDrawable" L9_1 = _ENV[L9_1] L10_1 = "color" L11_1 = "#001E1C27" L8_1[L10_1] = L11_1 L10_1 = "cornerRadius" L11_1 = 10 L8_1[L10_1] = L11_1 L8_1[1] = L9_1 L7_1 = L7_1(L8_1) _ENV[L6_1] = L7_1 L6_1 = "visi" function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = "luajava" L2_2 = _ENV[L2_2] L3_2 = "getIdValue" L2_2 = L2_2[L3_2] L3_2 = A0_2 L2_2 = L2_2(L3_2) L3_2 = "luajava" L3_2 = _ENV[L3_2] L4_2 = "getIdValue" L3_2 = L3_2[L4_2] L4_2 = A1_2 L3_2 = L3_2(L4_2) if not L2_2 then L4_2 = 0 return L4_2 end L4_2 = "tonumber" L4_2 = _ENV[L4_2] L5_2 = "tostring" L5_2 = _ENV[L5_2] L8_2 = "getVisibility" L7_2 = L2_2 L6_2 = L2_2[L8_2] L6_2, L7_2, L8_2 = L6_2(L7_2) L5_2, L6_2, L7_2, L8_2 = L5_2(L6_2, L7_2, L8_2) L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L5_2 = 8 if L4_2 == L5_2 then L6_2 = "setVisibility" L5_2 = L2_2 L4_2 = L2_2[L6_2] L6_2 = "View" L6_2 = _ENV[L6_2] L7_2 = "VISIBLE" L6_2 = L6_2[L7_2] L4_2(L5_2, L6_2) L6_2 = "setBackground" L5_2 = L3_2 L4_2 = L3_2[L6_2] L6_2 = "luajava" L6_2 = _ENV[L6_2] L7_2 = "getBitmapDrawable" L6_2 = L6_2[L7_2] L7_2 = "/sdcard/美国人/图片/hsj" L6_2, L7_2, L8_2 = L6_2(L7_2) L4_2(L5_2, L6_2, L7_2, L8_2) else L6_2 = "setVisibility" L5_2 = L2_2 L4_2 = L2_2[L6_2] L6_2 = "View" L6_2 = _ENV[L6_2] L7_2 = "GONE" L6_2 = L6_2[L7_2] L4_2(L5_2, L6_2) L6_2 = "setBackground" L5_2 = L3_2 L4_2 = L3_2[L6_2] L6_2 = "luajava" L6_2 = _ENV[L6_2] L7_2 = "getBitmapDrawable" L6_2 = L6_2[L7_2] L7_2 = "/sdcard/美国人/图片/sj" L6_2, L7_2, L8_2 = L6_2(L7_2) L4_2(L5_2, L6_2, L7_2, L8_2) end end _ENV[L6_1] = L7_1 L6_1 = "box2" function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = "box" L3_2 = "guid" L3_2 = _ENV[L3_2] L3_2 = L3_2() L2_2 = L2_2 .. L3_2 L3_2 = L2_2 L4_2 = "678" L3_2 = L3_2 .. L4_2 L4_2 = "firadio" L5_2 = {} L6_2 = "LinearLayout" L6_2 = _ENV[L6_2] L7_2 = "layout_width" L8_2 = "250dp" L5_2[L7_2] = L8_2 L7_2 = "layout_height" L8_2 = "wrap_content" L5_2[L7_2] = L8_2 L7_2 = "layout_marginTop" L8_2 = "2dp" L5_2[L7_2] = L8_2 L7_2 = "layout_marginBottom" L8_2 = "2dp" L5_2[L7_2] = L8_2 L7_2 = "orientation" L8_2 = "vertical" L5_2[L7_2] = L8_2 L5_2[1] = L6_2 _ENV[L4_2] = L5_2 L4_2 = "type" L4_2 = _ENV[L4_2] L5_2 = 1 L5_2 = A0_2[L5_2] L4_2 = L4_2(L5_2) L5_2 = "string" if L4_2 ~= L5_2 then L4_2 = "type" L4_2 = _ENV[L4_2] L5_2 = 1 L5_2 = A0_2[L5_2] L4_2 = L4_2(L5_2) L5_2 = "number" if L4_2 ~= L5_2 then goto lbl_132 end end L4_2 = "firadio" L4_2 = _ENV[L4_2] L5_2 = "firadio" L5_2 = _ENV[L5_2] L5_2 = #L5_2 L6_2 = 1 L5_2 = L5_2 + L6_2 L6_2 = {} L7_2 = "LinearLayout" L7_2 = _ENV[L7_2] L8_2 = "layout_width" L9_2 = "fill_parent" L6_2[L8_2] = L9_2 L8_2 = "layout_height" L9_2 = "28dp" L6_2[L8_2] = L9_2 L8_2 = "gravity" L9_2 = "center_vertical" L6_2[L8_2] = L9_2 L8_2 = "layout_marginTop" L9_2 = "2dp" L6_2[L8_2] = L9_2 L8_2 = "layout_marginBottom" L9_2 = "4dp" L6_2[L8_2] = L9_2 L8_2 = "onClick" function L9_2() local L0_3, L1_3, L2_3 L0_3 = "visi" L0_3 = _ENV[L0_3] L1_3 = L2_2 L2_3 = L3_2 L0_3(L1_3, L2_3) end L6_2[L8_2] = L9_2 L8_2 = "background" L9_2 = "getSelector3" L9_2 = _ENV[L9_2] L9_2 = L9_2() L6_2[L8_2] = L9_2 L8_2 = {} L9_2 = "ImageView" L9_2 = _ENV[L9_2] L10_2 = "layout_marginLeft" L11_2 = "10dp" L8_2[L10_2] = L11_2 L10_2 = "id" L11_2 = "luajava" L11_2 = _ENV[L11_2] L12_2 = "newId" L11_2 = L11_2[L12_2] L12_2 = L3_2 L11_2 = L11_2(L12_2) L8_2[L10_2] = L11_2 L10_2 = "background" L11_2 = "/sdcard/美国人/图片/hsj" L8_2[L10_2] = L11_2 L10_2 = "layout_width" L11_2 = "20dp" L8_2[L10_2] = L11_2 L10_2 = "layout_height" L11_2 = "20dp" L8_2[L10_2] = L11_2 L10_2 = "layout_marginTop" L11_2 = "0dp" L8_2[L10_2] = L11_2 L8_2[1] = L9_2 L9_2 = {} L10_2 = "TextView" L10_2 = _ENV[L10_2] L11_2 = "text" L12_2 = 1 L12_2 = A0_2[L12_2] L9_2[L11_2] = L12_2 L11_2 = "textSize" L12_2 = "16sp" L9_2[L11_2] = L12_2 L11_2 = "layout_marginLeft" L12_2 = "15dp" L9_2[L11_2] = L12_2 L11_2 = "layout_width" L12_2 = "100dp" L9_2[L11_2] = L12_2 L11_2 = "textColor" L12_2 = "#ffffff" L9_2[L11_2] = L12_2 L11_2 = "gravity" L12_2 = "left" L9_2[L11_2] = L12_2 L9_2[1] = L10_2 L6_2[1] = L7_2 L6_2[2] = L8_2 L6_2[3] = L9_2 L4_2[L5_2] = L6_2 goto lbl_143 ::lbl_132:: L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "alert" L4_2 = L4_2[L5_2] L5_2 = "changan.box第一个参数必须是string" L4_2(L5_2) L4_2 = "os" L4_2 = _ENV[L4_2] L5_2 = "exit" L4_2 = L4_2[L5_2] L4_2() ::lbl_143:: if A1_2 then A1_2 = "visible" else A1_2 = "gone" end L4_2 = "radios" L5_2 = {} L6_2 = "LinearLayout" L6_2 = _ENV[L6_2] L7_2 = "layout_marginLeft" L8_2 = "0dp" L5_2[L7_2] = L8_2 L7_2 = "layout_marginRight" L8_2 = "0dp" L5_2[L7_2] = L8_2 L7_2 = "orientation" L8_2 = "vertical" L5_2[L7_2] = L8_2 L7_2 = "visibility" L5_2[L7_2] = A1_2 L7_2 = "id" L8_2 = "luajava" L8_2 = _ENV[L8_2] L9_2 = "newId" L8_2 = L8_2[L9_2] L9_2 = L2_2 L8_2 = L8_2(L9_2) L5_2[L7_2] = L8_2 L7_2 = "padding" L8_2 = "0dp" L5_2[L7_2] = L8_2 L7_2 = "layout_width" L8_2 = "fill_parent" L5_2[L7_2] = L8_2 L5_2[1] = L6_2 _ENV[L4_2] = L5_2 L4_2 = 2 L5_2 = #A0_2 L6_2 = 1 for L7_2 = L4_2, L5_2, L6_2 do L8_2 = "radios" L8_2 = _ENV[L8_2] L9_2 = "radios" L9_2 = _ENV[L9_2] L9_2 = #L9_2 L10_2 = 1 L9_2 = L9_2 + L10_2 L10_2 = A0_2[L7_2] L8_2[L9_2] = L10_2 end L4_2 = "firadio" L4_2 = _ENV[L4_2] L5_2 = "firadio" L5_2 = _ENV[L5_2] L5_2 = #L5_2 L6_2 = 1 L5_2 = L5_2 + L6_2 L6_2 = "radios" L6_2 = _ENV[L6_2] L4_2[L5_2] = L6_2 L4_2 = "luajava" L4_2 = _ENV[L4_2] L5_2 = "loadlayout" L4_2 = L4_2[L5_2] L5_2 = "firadio" L5_2 = _ENV[L5_2] return L4_2(L5_2) end L3_1[L6_1] = L7_1 L6_1 = "box" function L7_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L1_2 = "box" L2_2 = "guid" L2_2 = _ENV[L2_2] L2_2 = L2_2() L1_2 = L1_2 .. L2_2 L2_2 = L1_2 L3_2 = "6" L2_2 = L2_2 .. L3_2 L3_2 = "firadio" L4_2 = {} L5_2 = "LinearLayout" L5_2 = _ENV[L5_2] L6_2 = "gravity" L7_2 = "center" L4_2[L6_2] = L7_2 L6_2 = "layout_width" L7_2 = "fill_parent" L4_2[L6_2] = L7_2 L6_2 = "layout_height" L7_2 = "wrap_content" L4_2[L6_2] = L7_2 L6_2 = "orientation" L7_2 = "vertical" L4_2[L6_2] = L7_2 L4_2[1] = L5_2 _ENV[L3_2] = L4_2 L3_2 = "type" L3_2 = _ENV[L3_2] L4_2 = 1 L4_2 = A0_2[L4_2] L3_2 = L3_2(L4_2) L4_2 = "string" if L3_2 ~= L4_2 then L3_2 = "type" L3_2 = _ENV[L3_2] L4_2 = 1 L4_2 = A0_2[L4_2] L3_2 = L3_2(L4_2) L4_2 = "number" if L3_2 ~= L4_2 then goto lbl_95 end end L3_2 = 1 L3_2 = A0_2[L3_2] L4_2 = "" if L3_2 ~= L4_2 then L3_2 = "tsiz" L4_2 = "14sp" _ENV[L3_2] = L4_2 else L3_2 = "tsiz" L4_2 = "0sp" _ENV[L3_2] = L4_2 end L3_2 = "firadio" L3_2 = _ENV[L3_2] L4_2 = "firadio" L4_2 = _ENV[L4_2] L4_2 = #L4_2 L5_2 = 1 L4_2 = L4_2 + L5_2 L5_2 = {} L6_2 = "LinearLayout" L6_2 = _ENV[L6_2] L7_2 = "layout_height" L8_2 = "wrap_content" L5_2[L7_2] = L8_2 L7_2 = "layout_width" L8_2 = "fill_parent" L5_2[L7_2] = L8_2 L7_2 = {} L8_2 = "TextView" L8_2 = _ENV[L8_2] L9_2 = "text" L10_2 = 1 L10_2 = A0_2[L10_2] L7_2[L9_2] = L10_2 L9_2 = "textSize" L10_2 = "tsiz" L10_2 = _ENV[L10_2] L7_2[L9_2] = L10_2 L9_2 = "layout_width" L10_2 = "match_parent" L7_2[L9_2] = L10_2 L9_2 = "textColor" L10_2 = "#000000" L7_2[L9_2] = L10_2 L9_2 = "gravity" L10_2 = "center" L7_2[L9_2] = L10_2 L7_2[1] = L8_2 L5_2[1] = L6_2 L5_2[2] = L7_2 L3_2[L4_2] = L5_2 goto lbl_95 ::lbl_95:: L3_2 = "radios" L4_2 = {} L5_2 = "LinearLayout" L5_2 = _ENV[L5_2] L6_2 = "layout_marginLeft" L7_2 = "0dp" L4_2[L6_2] = L7_2 L6_2 = "layout_marginRight" L7_2 = "0dp" L4_2[L6_2] = L7_2 L6_2 = "orientation" L7_2 = "vertical" L4_2[L6_2] = L7_2 L6_2 = "padding" L7_2 = "0dp" L4_2[L6_2] = L7_2 L6_2 = "background" L7_2 = "getj6" L7_2 = _ENV[L7_2] L7_2 = L7_2() L4_2[L6_2] = L7_2 L6_2 = "layout_width" L7_2 = "fill_parent" L4_2[L6_2] = L7_2 L4_2[1] = L5_2 _ENV[L3_2] = L4_2 L3_2 = 2 L4_2 = #A0_2 L5_2 = 1 for L6_2 = L3_2, L4_2, L5_2 do L7_2 = "radios" L7_2 = _ENV[L7_2] L8_2 = "radios" L8_2 = _ENV[L8_2] L8_2 = #L8_2 L9_2 = 1 L8_2 = L8_2 + L9_2 L9_2 = A0_2[L6_2] L7_2[L8_2] = L9_2 L7_2 = #A0_2 if L6_2 ~= L7_2 then L7_2 = "radios" L7_2 = _ENV[L7_2] L8_2 = "radios" L8_2 = _ENV[L8_2] L8_2 = #L8_2 L9_2 = 1 L8_2 = L8_2 + L9_2 L9_2 = "line" L9_2 = L3_1[L9_2] L9_2 = L9_2() L7_2[L8_2] = L9_2 end end L3_2 = "firadio" L3_2 = _ENV[L3_2] L4_2 = "firadio" L4_2 = _ENV[L4_2] L4_2 = #L4_2 L5_2 = 1 L4_2 = L4_2 + L5_2 L5_2 = "radios" L5_2 = _ENV[L5_2] L3_2[L4_2] = L5_2 L3_2 = "luajava" L3_2 = _ENV[L3_2] L4_2 = "loadlayout" L3_2 = L3_2[L4_2] L4_2 = "firadio" L4_2 = _ENV[L4_2] return L3_2(L4_2) end L3_1[L6_1] = L7_1 L6_1 = "当前ui" L7_1 = 1 _ENV[L6_1] = L7_1 L6_1 = "切换" function L7_1(A0_2) local L1_2, L2_2 L1_2 = "当前ui" _ENV[L1_2] = A0_2 L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "runUiThread" L1_2 = L1_2[L2_2] function L2_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3 L0_3 = 1 L1_3 = "stab" L1_3 = _ENV[L1_3] L1_3 = #L1_3 L2_3 = 1 for L3_3 = L0_3, L1_3, L2_3 do L4_3 = "jm" L5_3 = L3_3 L4_3 = L4_3 .. L5_3 L4_3 = _ENV[L4_3] L6_3 = "setBackground" L5_3 = L4_3 L4_3 = L4_3[L6_3] L6_3 = "jmb" L7_3 = L3_3 L6_3 = L6_3 .. L7_3 L6_3 = _ENV[L6_3] L4_3(L5_3, L6_3) L4_3 = "jm" L5_3 = L3_3 L6_3 = "t" L4_3 = L4_3 .. L5_3 .. L6_3 L4_3 = _ENV[L4_3] L6_3 = "setTextColor" L5_3 = L4_3 L4_3 = L4_3[L6_3] L6_3 = 4278224625 L4_3(L5_3, L6_3) L4_3 = "layout" L5_3 = L3_3 L4_3 = L4_3 .. L5_3 L4_3 = _ENV[L4_3] L6_3 = "setVisibility" L5_3 = L4_3 L4_3 = L4_3[L6_3] L6_3 = "View" L6_3 = _ENV[L6_3] L7_3 = "GONE" L6_3 = L6_3[L7_3] L4_3(L5_3, L6_3) end L0_3 = "layout" L1_3 = "当前ui" L1_3 = _ENV[L1_3] L0_3 = L0_3 .. L1_3 L0_3 = _ENV[L0_3] L2_3 = "setVisibility" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "View" L2_3 = _ENV[L2_3] L3_3 = "VISIBLE" L2_3 = L2_3[L3_3] L0_3(L1_3, L2_3) L0_3 = "jm" L1_3 = "当前ui" L1_3 = _ENV[L1_3] L0_3 = L0_3 .. L1_3 L0_3 = _ENV[L0_3] L2_3 = "setBackground" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "slcta" L2_3 = _ENV[L2_3] L0_3(L1_3, L2_3) L0_3 = "jm" L1_3 = "当前ui" L1_3 = _ENV[L1_3] L2_3 = "t" L0_3 = L0_3 .. L1_3 .. L2_3 L0_3 = _ENV[L0_3] L2_3 = "setTextColor" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = 4294967295 L0_3(L1_3, L2_3) end L1_2(L2_2) end _ENV[L6_1] = L7_1 L6_1 = "隐藏" function L7_1() local L0_2, L1_2 L0_2 = "luajava" L0_2 = _ENV[L0_2] L1_2 = "runUiThread" L0_2 = L0_2[L1_2] function L1_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = "tonumber" L0_3 = _ENV[L0_3] L1_3 = "tostring" L1_3 = _ENV[L1_3] L2_3 = "exit" L2_3 = _ENV[L2_3] L4_3 = "getVisibility" L3_3 = L2_3 L2_3 = L2_3[L4_3] L2_3, L3_3, L4_3 = L2_3(L3_3) L1_3, L2_3, L3_3, L4_3 = L1_3(L2_3, L3_3, L4_3) L0_3 = L0_3(L1_3, L2_3, L3_3, L4_3) L1_3 = 8 if L0_3 == L1_3 then L0_3 = "control" L0_3 = _ENV[L0_3] L2_3 = "setVisibility" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "View" L2_3 = _ENV[L2_3] L3_3 = "GONE" L2_3 = L2_3[L3_3] L0_3(L1_3, L2_3) L0_3 = "chuangk" L0_3 = _ENV[L0_3] L2_3 = "setVisibility" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "View" L2_3 = _ENV[L2_3] L3_3 = "VISIBLE" L2_3 = L2_3[L3_3] L0_3(L1_3, L2_3) L0_3 = "exit" L0_3 = _ENV[L0_3] L2_3 = "setVisibility" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "View" L2_3 = _ENV[L2_3] L3_3 = "VISIBLE" L2_3 = L2_3[L3_3] L0_3(L1_3, L2_3) L0_3 = "title" L0_3 = _ENV[L0_3] L2_3 = "setVisibility" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "View" L2_3 = _ENV[L2_3] L3_3 = "VISIBLE" L2_3 = L2_3[L3_3] L0_3(L1_3, L2_3) L0_3 = "cebian" L0_3 = _ENV[L0_3] L2_3 = "setVisibility" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "View" L2_3 = _ENV[L2_3] L3_3 = "VISIBLE" L2_3 = L2_3[L3_3] L0_3(L1_3, L2_3) L0_3 = "mainLayoutParams" L0_3 = _ENV[L0_3] L1_3 = "flags" L2_3 = "LayoutParams" L2_3 = _ENV[L2_3] L3_3 = "FLAG_NOT_TOUCH_MODAL" L2_3 = L2_3[L3_3] L0_3[L1_3] = L2_3 L0_3 = "window" L0_3 = _ENV[L0_3] L2_3 = "updateViewLayout" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "floatWindow" L2_3 = _ENV[L2_3] L3_3 = "mainLayoutParams" L3_3 = _ENV[L3_3] L0_3(L1_3, L2_3, L3_3) L0_3 = "layout" L1_3 = "当前ui" L1_3 = _ENV[L1_3] L0_3 = L0_3 .. L1_3 L0_3 = _ENV[L0_3] L2_3 = "setVisibility" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "View" L2_3 = _ENV[L2_3] L3_3 = "VISIBLE" L2_3 = L2_3[L3_3] L0_3(L1_3, L2_3) L0_3 = "YoYoImpl" L0_3 = _ENV[L0_3] L2_3 = "with" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "FadeIn" L0_3 = L0_3(L1_3, L2_3) L2_3 = "duration" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = 200 L0_3 = L0_3(L1_3, L2_3) L2_3 = "playOn" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "floatWindow" L2_3 = _ENV[L2_3] L0_3(L1_3, L2_3) L0_3 = "floatWindow" L0_3 = _ENV[L0_3] L2_3 = "setBackground" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "beij" L2_3 = _ENV[L2_3] L0_3(L1_3, L2_3) else L0_3 = "control" L0_3 = _ENV[L0_3] L2_3 = "setVisibility" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "View" L2_3 = _ENV[L2_3] L3_3 = "VISIBLE" L2_3 = L2_3[L3_3] L0_3(L1_3, L2_3) L0_3 = "mainLayoutParams" L0_3 = _ENV[L0_3] L1_3 = "flags" L2_3 = "LayoutParams" L2_3 = _ENV[L2_3] L3_3 = "FLAG_NOT_FOCUSABLE" L2_3 = L2_3[L3_3] L0_3[L1_3] = L2_3 L0_3 = "window" L0_3 = _ENV[L0_3] L2_3 = "updateViewLayout" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "floatWindow" L2_3 = _ENV[L2_3] L3_3 = "mainLayoutParams" L3_3 = _ENV[L3_3] L0_3(L1_3, L2_3, L3_3) L0_3 = "title" L0_3 = _ENV[L0_3] L2_3 = "setVisibility" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "View" L2_3 = _ENV[L2_3] L3_3 = "GONE" L2_3 = L2_3[L3_3] L0_3(L1_3, L2_3) L0_3 = "cebian" L0_3 = _ENV[L0_3] L2_3 = "setVisibility" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "View" L2_3 = _ENV[L2_3] L3_3 = "GONE" L2_3 = L2_3[L3_3] L0_3(L1_3, L2_3) L0_3 = "floatWindow" L0_3 = _ENV[L0_3] L2_3 = "setBackground" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "beij2" L2_3 = _ENV[L2_3] L0_3(L1_3, L2_3) L0_3 = "chuangk" L0_3 = _ENV[L0_3] L2_3 = "setVisibility" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "View" L2_3 = _ENV[L2_3] L3_3 = "GONE" L2_3 = L2_3[L3_3] L0_3(L1_3, L2_3) L0_3 = "exit" L0_3 = _ENV[L0_3] L2_3 = "setVisibility" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "View" L2_3 = _ENV[L2_3] L3_3 = "GONE" L2_3 = L2_3[L3_3] L0_3(L1_3, L2_3) L0_3 = "YoYoImpl" L0_3 = _ENV[L0_3] L2_3 = "with" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "FadeIn" L0_3 = L0_3(L1_3, L2_3) L2_3 = "duration" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = 200 L0_3 = L0_3(L1_3, L2_3) L2_3 = "playOn" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "floatWindow" L2_3 = _ENV[L2_3] L0_3(L1_3, L2_3) L0_3 = "layout" L1_3 = "当前ui" L1_3 = _ENV[L1_3] L0_3 = L0_3 .. L1_3 L0_3 = _ENV[L0_3] L2_3 = "setVisibility" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = "View" L2_3 = _ENV[L2_3] L3_3 = "GONE" L2_3 = L2_3[L3_3] L0_3(L1_3, L2_3) end end L0_2(L1_2) end _ENV[L6_1] = L7_1 L6_1 = "退出" function L7_1() local L0_2, L1_2, L2_2 L0_2 = "window" L0_2 = _ENV[L0_2] L2_2 = "removeView" L1_2 = L0_2 L0_2 = L0_2[L2_2] L2_2 = "floatWindow" L2_2 = _ENV[L2_2] L0_2(L1_2, L2_2) L0_2 = "luajava" L0_2 = _ENV[L0_2] L1_2 = "setFloatingWindowHide" L0_2 = L0_2[L1_2] L1_2 = false L0_2(L1_2) L0_2 = "bloc" L0_2 = _ENV[L0_2] L1_2 = "end" L0_2(L1_2) end _ENV[L6_1] = L7_1 L6_1 = "guid" function L7_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2, L17_2 L0_2 = "seed" L1_2 = {} L2_2 = "e" L3_2 = "1" L4_2 = "2" L5_2 = "3" L6_2 = "4" L7_2 = "5" L8_2 = "6" L9_2 = "7" L10_2 = "8" L11_2 = "9" L12_2 = "a" L13_2 = "b" L14_2 = "c" L15_2 = "d" L16_2 = "e" L17_2 = "f" L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L1_2[7] = L8_2 L1_2[8] = L9_2 L1_2[9] = L10_2 L1_2[10] = L11_2 L1_2[11] = L12_2 L1_2[12] = L13_2 L1_2[13] = L14_2 L1_2[14] = L15_2 L1_2[15] = L16_2 L1_2[16] = L17_2 _ENV[L0_2] = L1_2 L0_2 = "tb" L1_2 = {} _ENV[L0_2] = L1_2 L0_2 = 1 L1_2 = 32 L2_2 = 1 for L3_2 = L0_2, L1_2, L2_2 do L4_2 = "table" L4_2 = _ENV[L4_2] L5_2 = "insert" L4_2 = L4_2[L5_2] L5_2 = "tb" L5_2 = _ENV[L5_2] L6_2 = "seed" L6_2 = _ENV[L6_2] L7_2 = "math" L7_2 = _ENV[L7_2] L8_2 = "random" L7_2 = L7_2[L8_2] L8_2 = 1 L9_2 = 16 L7_2 = L7_2(L8_2, L9_2) L6_2 = L6_2[L7_2] L4_2(L5_2, L6_2) end L0_2 = "sid" L1_2 = "table" L1_2 = _ENV[L1_2] L2_2 = "concat" L1_2 = L1_2[L2_2] L2_2 = "tb" L2_2 = _ENV[L2_2] L1_2 = L1_2(L2_2) _ENV[L0_2] = L1_2 L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "format" L0_2 = L0_2[L1_2] L1_2 = "%s%s%s%s%s" L2_2 = "string" L2_2 = _ENV[L2_2] L3_2 = "sub" L2_2 = L2_2[L3_2] L3_2 = "sid" L3_2 = _ENV[L3_2] L4_2 = 1 L5_2 = 8 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "sub" L3_2 = L3_2[L4_2] L4_2 = "sid" L4_2 = _ENV[L4_2] L5_2 = 10 L6_2 = 12 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = "string" L4_2 = _ENV[L4_2] L5_2 = "sub" L4_2 = L4_2[L5_2] L5_2 = "sid" L5_2 = _ENV[L5_2] L6_2 = 21 L7_2 = 22 L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2, L17_2 = L4_2(L5_2, L6_2, L7_2) L0_2 = L0_2(L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2, L17_2) L1_2 = "string" L1_2 = _ENV[L1_2] L2_2 = "format" L1_2 = L1_2[L2_2] L2_2 = "%s%s%s%s%s" L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "sub" L3_2 = L3_2[L4_2] L4_2 = "sid" L4_2 = _ENV[L4_2] L5_2 = 1 L6_2 = 6 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = "string" L4_2 = _ENV[L4_2] L5_2 = "sub" L4_2 = L4_2[L5_2] L5_2 = "sid" L5_2 = _ENV[L5_2] L6_2 = 21 L7_2 = 25 L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2, L17_2 = L4_2(L5_2, L6_2, L7_2) L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2, L17_2) L0_2 = L0_2 .. L1_2 return L0_2 end _ENV[L6_1] = L7_1 L6_1 = "chazhi" L7_1 = {} _ENV[L6_1] = L7_1 L6_1 = "chajv" L7_1 = {} _ENV[L6_1] = L7_1 L6_1 = "seek" function L7_1(A0_2, A1_2, A2_2, A3_2, A4_2) local L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2, L17_2, L18_2 _ENV[A1_2] = A4_2 L5_2 = "thum" L6_2 = "getShape3" L6_2 = _ENV[L6_2] L6_2 = L6_2() _ENV[L5_2] = L6_2 L5_2 = "thum" L5_2 = _ENV[L5_2] L7_2 = "setSize" L6_2 = L5_2 L5_2 = L5_2[L7_2] L7_2 = 80 L8_2 = 80 L5_2(L6_2, L7_2, L8_2) L5_2 = "tonumber" L5_2 = _ENV[L5_2] L6_2 = A2_2 L5_2 = L5_2(L6_2) A2_2 = L5_2 L5_2 = "tonumber" L5_2 = _ENV[L5_2] L6_2 = A3_2 L5_2 = L5_2(L6_2) A3_2 = L5_2 L5_2 = "chajv" L5_2 = _ENV[L5_2] L6_2 = A3_2 - A2_2 L5_2[A1_2] = L6_2 L5_2 = "chazhi" L5_2 = _ENV[L5_2] L6_2 = 1 L6_2 = L6_2 - A2_2 L5_2[A1_2] = L6_2 L5_2 = nil if A2_2 == L5_2 then A2_2 = 1 A3_2 = 10 end L5_2 = "truesmin" L6_2 = 1 _ENV[L5_2] = L6_2 L5_2 = "truesmax" L6_2 = "truesmin" L6_2 = _ENV[L6_2] L7_2 = "chajv" L7_2 = _ENV[L7_2] L7_2 = L7_2[A1_2] L6_2 = L6_2 + L7_2 _ENV[L5_2] = L6_2 if not A4_2 then A4_2 = A2_2 L5_2 = "tnows" L6_2 = A2_2 - A4_2 _ENV[L5_2] = L6_2 else L5_2 = "tnows" L6_2 = A4_2 - A2_2 L7_2 = 1 L6_2 = L6_2 + L7_2 _ENV[L5_2] = L6_2 end L5_2 = _ENV[A1_2] L6_2 = nil if L5_2 == L6_2 then L5_2 = 1 _ENV[A1_2] = L5_2 end if not A0_2 then A0_2 = "未设置" end L5_2 = A0_2 L6_2 = "guid" L6_2 = _ENV[L6_2] L6_2 = L6_2() L5_2 = L5_2 .. L6_2 L6_2 = "rest" L7_2 = "luajava" L7_2 = _ENV[L7_2] L8_2 = "loadlayout" L7_2 = L7_2[L8_2] L8_2 = {} L9_2 = "LinearLayout" L9_2 = _ENV[L9_2] L10_2 = "layout_width" L11_2 = "fill_parent" L8_2[L10_2] = L11_2 L10_2 = "layout_height" L11_2 = "36dp" L8_2[L10_2] = L11_2 L10_2 = {} L11_2 = "LinearLayout" L11_2 = _ENV[L11_2] L12_2 = "layout_width" L13_2 = "fill_parent" L10_2[L12_2] = L13_2 L12_2 = "layout_hight" L13_2 = "fill_parent" L10_2[L12_2] = L13_2 L12_2 = "layout_marginTop" L13_2 = "5dp" L10_2[L12_2] = L13_2 L12_2 = "layout_marginBottom" L13_2 = "5dp" L10_2[L12_2] = L13_2 L12_2 = "gravity" L13_2 = "center_vertical" L10_2[L12_2] = L13_2 L12_2 = {} L13_2 = "TextView" L13_2 = _ENV[L13_2] L14_2 = "gravity" L15_2 = "top" L12_2[L14_2] = L15_2 L14_2 = "textColor" L15_2 = "#00A4FF" L12_2[L14_2] = L15_2 L14_2 = "textSize" L15_2 = "16sp" L12_2[L14_2] = L15_2 L14_2 = "text" L15_2 = A0_2 L16_2 = ":" L17_2 = A4_2 L15_2 = L15_2 .. L16_2 .. L17_2 L12_2[L14_2] = L15_2 L14_2 = "id" L15_2 = "luajava" L15_2 = _ENV[L15_2] L16_2 = "newId" L15_2 = L15_2[L16_2] L16_2 = L5_2 L15_2 = L15_2(L16_2) L12_2[L14_2] = L15_2 L14_2 = "layout_width" L15_2 = "100dp" L12_2[L14_2] = L15_2 L14_2 = "layout_marginLeft" L15_2 = "10dp" L12_2[L14_2] = L15_2 L14_2 = "layout_marginRight" L15_2 = "0dp" L12_2[L14_2] = L15_2 L12_2[1] = L13_2 L13_2 = {} L14_2 = "SeekBar" L14_2 = _ENV[L14_2] L15_2 = "layout_width" L16_2 = "140dp" L13_2[L15_2] = L16_2 L15_2 = "id" L16_2 = "luajava" L16_2 = _ENV[L16_2] L17_2 = "newId" L16_2 = L16_2[L17_2] L17_2 = A0_2 L18_2 = "seekbar" L17_2 = L17_2 .. L18_2 L16_2 = L16_2(L17_2) L13_2[L15_2] = L16_2 L15_2 = "min" L16_2 = "truesmin" L16_2 = _ENV[L16_2] L13_2[L15_2] = L16_2 L15_2 = "max" L16_2 = "truesmax" L16_2 = _ENV[L16_2] L13_2[L15_2] = L16_2 L15_2 = "progress" L16_2 = "tnows" L16_2 = _ENV[L16_2] L13_2[L15_2] = L16_2 L15_2 = "progressDrawable" L16_2 = {} L17_2 = "getShape5" L17_2 = _ENV[L17_2] L17_2, L18_2 = L17_2() L16_2[1] = L17_2 L16_2[2] = L18_2 L13_2[L15_2] = L16_2 L15_2 = "thumb" L16_2 = "thum" L16_2 = _ENV[L16_2] L13_2[L15_2] = L16_2 L15_2 = "progressHeight" L16_2 = "2dp" L13_2[L15_2] = L16_2 L15_2 = "onSeekBarChange" L16_2 = {} L17_2 = "onProgressChanged" function L18_2(A0_3, A1_3, A2_3) local L3_3, L4_3, L5_3, L6_3, L7_3 if not A2_3 then return end L3_3 = "tonumber" L3_3 = _ENV[L3_3] L4_3 = "string" L4_3 = _ENV[L4_3] L5_3 = "sub" L4_3 = L4_3[L5_3] L5_3 = A1_3 L6_3 = 0 L7_3 = -3 L4_3, L5_3, L6_3, L7_3 = L4_3(L5_3, L6_3, L7_3) L3_3 = L3_3(L4_3, L5_3, L6_3, L7_3) L4_3 = "chazhi" L4_3 = _ENV[L4_3] L5_3 = A1_2 L4_3 = L4_3[L5_3] L3_3 = L3_3 - L4_3 L4_3 = "luajava" L4_3 = _ENV[L4_3] L5_3 = "runUiThread" L4_3 = L4_3[L5_3] function L5_3() local L0_4, L1_4, L2_4, L3_4, L4_4 L0_4 = "luajava" L0_4 = _ENV[L0_4] L1_4 = "getIdValue" L0_4 = L0_4[L1_4] L1_4 = L5_2 L0_4 = L0_4(L1_4) L2_4 = "setText" L1_4 = L0_4 L0_4 = L0_4[L2_4] L2_4 = A0_2 L3_4 = ":" L4_4 = L3_3 L2_4 = L2_4 .. L3_4 .. L4_4 L0_4(L1_4, L2_4) end L4_3(L5_3) L4_3 = A1_2 _ENV[L4_3] = L3_3 end L16_2[L17_2] = L18_2 L13_2[L15_2] = L16_2 L13_2[1] = L14_2 L10_2[1] = L11_2 L10_2[2] = L12_2 L10_2[3] = L13_2 L8_2[1] = L9_2 L8_2[2] = L10_2 L7_2 = L7_2(L8_2) _ENV[L6_2] = L7_2 L6_2 = "rest" L6_2 = _ENV[L6_2] return L6_2 end L3_1[L6_1] = L7_1 L6_1 = "getShape" function L7_1(A0_2, A1_2, A2_2, A3_2) local L4_2, L5_2, L6_2, L7_2 L4_2 = "jianbians" L5_2 = "luajava" L5_2 = _ENV[L5_2] L6_2 = "new" L5_2 = L5_2[L6_2] L6_2 = "GradientDrawable" L6_2 = _ENV[L6_2] L5_2 = L5_2(L6_2) _ENV[L4_2] = L5_2 L4_2 = "jianbians" L4_2 = _ENV[L4_2] L6_2 = "setCornerRadius" L5_2 = L4_2 L4_2 = L4_2[L6_2] L6_2 = A0_2 L4_2(L5_2, L6_2) L4_2 = "jianbians" L4_2 = _ENV[L4_2] L6_2 = "setGradientType" L5_2 = L4_2 L4_2 = L4_2[L6_2] L6_2 = "GradientDrawable" L6_2 = _ENV[L6_2] L7_2 = "LINEAR_GRADIENT" L6_2 = L6_2[L7_2] L4_2(L5_2, L6_2) L4_2 = "jianbians" L4_2 = _ENV[L4_2] L6_2 = "setColors" L5_2 = L4_2 L4_2 = L4_2[L6_2] L6_2 = A1_2 L4_2(L5_2, L6_2) L4_2 = "jianbians" L4_2 = _ENV[L4_2] L6_2 = "setOrientation" L5_2 = L4_2 L4_2 = L4_2[L6_2] L6_2 = "GradientDrawable" L6_2 = _ENV[L6_2] L7_2 = "Orientation" L6_2 = L6_2[L7_2] L7_2 = "LEFT_RIGHT" L6_2 = L6_2[L7_2] L4_2(L5_2, L6_2) L4_2 = "jianbians" L4_2 = _ENV[L4_2] L6_2 = "setStroke" L5_2 = L4_2 L4_2 = L4_2[L6_2] L6_2 = 4 L7_2 = A3_2 L4_2(L5_2, L6_2, L7_2) L4_2 = "jianbians" L4_2 = _ENV[L4_2] return L4_2 end _ENV[L6_1] = L7_1 L6_1 = "getShape2" function L7_1(A0_2, A1_2, A2_2, A3_2) local L4_2, L5_2, L6_2, L7_2 L4_2 = "jianbians" L5_2 = "luajava" L5_2 = _ENV[L5_2] L6_2 = "new" L5_2 = L5_2[L6_2] L6_2 = "GradientDrawable" L6_2 = _ENV[L6_2] L5_2 = L5_2(L6_2) _ENV[L4_2] = L5_2 L4_2 = "jianbians" L4_2 = _ENV[L4_2] L6_2 = "setCornerRadius" L5_2 = L4_2 L4_2 = L4_2[L6_2] L6_2 = A0_2 L4_2(L5_2, L6_2) L4_2 = "jianbians" L4_2 = _ENV[L4_2] L6_2 = "setGradientType" L5_2 = L4_2 L4_2 = L4_2[L6_2] L6_2 = "GradientDrawable" L6_2 = _ENV[L6_2] L7_2 = "LINEAR_GRADIENT" L6_2 = L6_2[L7_2] L4_2(L5_2, L6_2) L4_2 = "jianbians" L4_2 = _ENV[L4_2] L6_2 = "setColors" L5_2 = L4_2 L4_2 = L4_2[L6_2] L6_2 = A1_2 L4_2(L5_2, L6_2) L4_2 = "jianbians" L4_2 = _ENV[L4_2] L6_2 = "setOrientation" L5_2 = L4_2 L4_2 = L4_2[L6_2] L6_2 = "GradientDrawable" L6_2 = _ENV[L6_2] L7_2 = "Orientation" L6_2 = L6_2[L7_2] L7_2 = "LEFT_RIGHT" L6_2 = L6_2[L7_2] L4_2(L5_2, L6_2) L4_2 = "jianbians" L4_2 = _ENV[L4_2] L6_2 = "setStroke" L5_2 = L4_2 L4_2 = L4_2[L6_2] L6_2 = 8 L7_2 = A3_2 L4_2(L5_2, L6_2, L7_2) L4_2 = "jianbians" L4_2 = _ENV[L4_2] return L4_2 end _ENV[L6_1] = L7_1 L6_1 = "checkbg" L7_1 = "getShape" L7_1 = _ENV[L7_1] L8_1 = 45 L9_1 = {} L10_1 = 2583659755 L11_1 = 4290295992 L9_1[1] = L10_1 L9_1[2] = L11_1 L10_1 = 4 L11_1 = 2583659755 L7_1 = L7_1(L8_1, L9_1, L10_1, L11_1) _ENV[L6_1] = L7_1 L6_1 = "checkbga" L7_1 = "getShape" L7_1 = _ENV[L7_1] L8_1 = 45 L9_1 = {} L10_1 = 4278224625 L11_1 = 4278224625 L9_1[1] = L10_1 L9_1[2] = L11_1 L10_1 = 4 L11_1 = 4278224625 L7_1 = L7_1(L8_1, L9_1, L10_1, L11_1) _ENV[L6_1] = L7_1 L6_1 = "checkbg1" L7_1 = "getShape2" L7_1 = _ENV[L7_1] L8_1 = 45 L9_1 = {} L10_1 = 4294967295 L11_1 = 4294967295 L9_1[1] = L10_1 L9_1[2] = L11_1 L10_1 = 4 L11_1 = 4294967295 L7_1 = L7_1(L8_1, L9_1, L10_1, L11_1) _ENV[L6_1] = L7_1 L6_1 = "checkbg2" L7_1 = "getShape2" L7_1 = _ENV[L7_1] L8_1 = 45 L9_1 = {} L10_1 = 4294967295 L11_1 = 4294967295 L9_1[1] = L10_1 L9_1[2] = L11_1 L10_1 = 4 L11_1 = 4294967295 L7_1 = L7_1(L8_1, L9_1, L10_1, L11_1) _ENV[L6_1] = L7_1 L6_1 = "开关3" function L7_1(A0_2, A1_2, A2_2, A3_2) local L4_2, L5_2 L4_2 = A0_2 L5_2 = "guid" L5_2 = _ENV[L5_2] L5_2 = L5_2() A0_2 = L4_2 .. L5_2 L4_2 = "关" _ENV[A0_2] = L4_2 L4_2 = nil if A1_2 == L4_2 then A1_2 = "" end L4_2 = nil if A2_2 == L4_2 then A2_2 = "" end L4_2 = "type" L4_2 = _ENV[L4_2] L5_2 = A1_2 L4_2 = L4_2(L5_2) L5_2 = "function" if L4_2 == L5_2 then function L4_2() local L0_3, L1_3, L2_3 L0_3 = "namers" L1_3 = A0_2 L1_3 = _ENV[L1_3] _ENV[L0_3] = L1_3 L0_3 = "namers" L0_3 = _ENV[L0_3] L1_3 = "开" if L0_3 ~= L1_3 then L0_3 = "luajava" L0_3 = _ENV[L0_3] L1_3 = "runUiThread" L0_3 = L0_3[L1_3] function L1_3() local L0_4, L1_4, L2_4, L3_4 L0_4 = "luajava" L0_4 = _ENV[L0_4] L1_4 = "getIdValue" L0_4 = L0_4[L1_4] L1_4 = A3_2 L2_4 = "k" L1_4 = L1_4 .. L2_4 L0_4 = L0_4(L1_4) L2_4 = "setVisibility" L1_4 = L0_4 L0_4 = L0_4[L2_4] L2_4 = "View" L2_4 = _ENV[L2_4] L3_4 = "GONE" L2_4 = L2_4[L3_4] L0_4(L1_4, L2_4) L0_4 = "luajava" L0_4 = _ENV[L0_4] L1_4 = "getIdValue" L0_4 = L0_4[L1_4] L1_4 = A3_2 L2_4 = "g" L1_4 = L1_4 .. L2_4 L0_4 = L0_4(L1_4) L2_4 = "setVisibility" L1_4 = L0_4 L0_4 = L0_4[L2_4] L2_4 = "View" L2_4 = _ENV[L2_4] L3_4 = "VISIBLE" L2_4 = L2_4[L3_4] L0_4(L1_4, L2_4) L0_4 = "luajava" L0_4 = _ENV[L0_4] L1_4 = "getIdValue" L0_4 = L0_4[L1_4] L1_4 = A3_2 L0_4 = L0_4(L1_4) L2_4 = "setBackground" L1_4 = L0_4 L0_4 = L0_4[L2_4] L2_4 = "checkbga" L2_4 = _ENV[L2_4] L0_4(L1_4, L2_4) end L0_3(L1_3) L0_3 = A0_2 L1_3 = "开" _ENV[L0_3] = L1_3 L0_3 = "vibra" L0_3 = _ENV[L0_3] L2_3 = "vibrate" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = 10 L0_3(L1_3, L2_3) L0_3 = "pcall" L0_3 = _ENV[L0_3] L1_3 = A1_2 L0_3(L1_3) else L0_3 = "luajava" L0_3 = _ENV[L0_3] L1_3 = "runUiThread" L0_3 = L0_3[L1_3] function L1_3() local L0_4, L1_4, L2_4, L3_4 L0_4 = "luajava" L0_4 = _ENV[L0_4] L1_4 = "getIdValue" L0_4 = L0_4[L1_4] L1_4 = A3_2 L2_4 = "g" L1_4 = L1_4 .. L2_4 L0_4 = L0_4(L1_4) L2_4 = "setVisibility" L1_4 = L0_4 L0_4 = L0_4[L2_4] L2_4 = "View" L2_4 = _ENV[L2_4] L3_4 = "GONE" L2_4 = L2_4[L3_4] L0_4(L1_4, L2_4) L0_4 = "luajava" L0_4 = _ENV[L0_4] L1_4 = "getIdValue" L0_4 = L0_4[L1_4] L1_4 = A3_2 L2_4 = "k" L1_4 = L1_4 .. L2_4 L0_4 = L0_4(L1_4) L2_4 = "setVisibility" L1_4 = L0_4 L0_4 = L0_4[L2_4] L2_4 = "View" L2_4 = _ENV[L2_4] L3_4 = "VISIBLE" L2_4 = L2_4[L3_4] L0_4(L1_4, L2_4) L0_4 = "luajava" L0_4 = _ENV[L0_4] L1_4 = "getIdValue" L0_4 = L0_4[L1_4] L1_4 = A3_2 L0_4 = L0_4(L1_4) L2_4 = "setBackground" L1_4 = L0_4 L0_4 = L0_4[L2_4] L2_4 = "checkbg" L2_4 = _ENV[L2_4] L0_4(L1_4, L2_4) end L0_3(L1_3) L0_3 = A0_2 L1_3 = "关" _ENV[L0_3] = L1_3 L0_3 = "vibra" L0_3 = _ENV[L0_3] L2_3 = "vibrate" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = 10 L0_3(L1_3, L2_3) L0_3 = "pcall" L0_3 = _ENV[L0_3] L1_3 = A2_2 L0_3(L1_3) end end return L4_2 end end _ENV[L6_1] = L7_1 L6_1 = "switch" function L7_1(A0_2, A1_2, A2_2, A3_2) local L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2, L17_2, L18_2, L19_2, L20_2 L4_2 = "nid" L5_2 = A0_2 L6_2 = "guid" L6_2 = _ENV[L6_2] L6_2 = L6_2() L5_2 = L5_2 .. L6_2 _ENV[L4_2] = L5_2 if not A3_2 then A3_2 = "#00A4FF" end L4_2 = "开关3" L4_2 = _ENV[L4_2] L5_2 = A0_2 L6_2 = A1_2 L7_2 = A2_2 L8_2 = "nid" L8_2 = _ENV[L8_2] L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if not A0_2 then A0_2 = "未设置" end L5_2 = "rest" L6_2 = "luajava" L6_2 = _ENV[L6_2] L7_2 = "loadlayout" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = "LinearLayout" L8_2 = _ENV[L8_2] L9_2 = "layout_width" L10_2 = "fill_parent" L7_2[L9_2] = L10_2 L9_2 = "layout_height" L10_2 = "36dp" L7_2[L9_2] = L10_2 L9_2 = "gravity" L10_2 = "center_vertical" L7_2[L9_2] = L10_2 L9_2 = {} L10_2 = "LinearLayout" L10_2 = _ENV[L10_2] L11_2 = "layout_width" L12_2 = "fill_parent" L9_2[L11_2] = L12_2 L11_2 = "layout_height" L12_2 = "35dp" L9_2[L11_2] = L12_2 L11_2 = "gravity" L12_2 = "center_vertical" L9_2[L11_2] = L12_2 L11_2 = {} L12_2 = "TextView" L12_2 = _ENV[L12_2] L13_2 = "gravity" L14_2 = "top" L11_2[L13_2] = L14_2 L13_2 = "text" L11_2[L13_2] = A0_2 L13_2 = "textColor" L11_2[L13_2] = A3_2 L13_2 = "textSize" L14_2 = "16sp" L11_2[L13_2] = L14_2 L13_2 = "layout_width" L14_2 = "180dp" L11_2[L13_2] = L14_2 L13_2 = "layout_marginLeft" L14_2 = "10dp" L11_2[L13_2] = L14_2 L13_2 = "layout_marginRight" L14_2 = "10dp" L11_2[L13_2] = L14_2 L11_2[1] = L12_2 L12_2 = {} L13_2 = "FrameLayout" L13_2 = _ENV[L13_2] L14_2 = "id" L15_2 = "luajava" L15_2 = _ENV[L15_2] L16_2 = "newId" L15_2 = L15_2[L16_2] L16_2 = "nid" L16_2 = _ENV[L16_2] L15_2 = L15_2(L16_2) L12_2[L14_2] = L15_2 L14_2 = "background" L15_2 = "checkbg" L15_2 = _ENV[L15_2] L12_2[L14_2] = L15_2 L14_2 = "onClick" function L15_2() local L0_3, L1_3, L2_3 L0_3 = "luajava" L0_3 = _ENV[L0_3] L1_3 = "newThread" L0_3 = L0_3[L1_3] function L1_3() local L0_4, L1_4 L0_4 = L4_2 L0_4() end L0_3 = L0_3(L1_3) L2_3 = "start" L1_3 = L0_3 L0_3 = L0_3[L2_3] L0_3(L1_3) end L12_2[L14_2] = L15_2 L14_2 = "layout_width" L15_2 = "43dp" L12_2[L14_2] = L15_2 L14_2 = "layout_height" L15_2 = "wrap_content" L12_2[L14_2] = L15_2 L14_2 = "padding" L15_2 = "1dp" L12_2[L14_2] = L15_2 L14_2 = {} L15_2 = "LinearLayout" L15_2 = _ENV[L15_2] L16_2 = "layout_gravity" L17_2 = "left" L14_2[L16_2] = L17_2 L16_2 = "id" L17_2 = "luajava" L17_2 = _ENV[L17_2] L18_2 = "newId" L17_2 = L17_2[L18_2] L18_2 = "nid" L18_2 = _ENV[L18_2] L19_2 = "k" L18_2 = L18_2 .. L19_2 L17_2 = L17_2(L18_2) L14_2[L16_2] = L17_2 L16_2 = "background" L17_2 = "checkbg1" L17_2 = _ENV[L17_2] L14_2[L16_2] = L17_2 L16_2 = "onClick" function L17_2() local L0_3, L1_3, L2_3 L0_3 = "luajava" L0_3 = _ENV[L0_3] L1_3 = "newThread" L0_3 = L0_3[L1_3] function L1_3() local L0_4, L1_4 L0_4 = L4_2 L0_4() end L0_3 = L0_3(L1_3) L2_3 = "start" L1_3 = L0_3 L0_3 = L0_3[L2_3] L0_3(L1_3) end L14_2[L16_2] = L17_2 L16_2 = "layout_width" L17_2 = "21dp" L14_2[L16_2] = L17_2 L16_2 = "layout_height" L17_2 = "21dp" L14_2[L16_2] = L17_2 L14_2[1] = L15_2 L15_2 = {} L16_2 = "LinearLayout" L16_2 = _ENV[L16_2] L17_2 = "visibility" L18_2 = "gone" L15_2[L17_2] = L18_2 L17_2 = "layout_gravity" L18_2 = "right" L15_2[L17_2] = L18_2 L17_2 = "id" L18_2 = "luajava" L18_2 = _ENV[L18_2] L19_2 = "newId" L18_2 = L18_2[L19_2] L19_2 = "nid" L19_2 = _ENV[L19_2] L20_2 = "g" L19_2 = L19_2 .. L20_2 L18_2 = L18_2(L19_2) L15_2[L17_2] = L18_2 L17_2 = "background" L18_2 = "checkbg2" L18_2 = _ENV[L18_2] L15_2[L17_2] = L18_2 L17_2 = "onClick" function L18_2() local L0_3, L1_3, L2_3 L0_3 = "luajava" L0_3 = _ENV[L0_3] L1_3 = "newThread" L0_3 = L0_3[L1_3] function L1_3() local L0_4, L1_4 L0_4 = L4_2 L0_4() end L0_3 = L0_3(L1_3) L2_3 = "start" L1_3 = L0_3 L0_3 = L0_3[L2_3] L0_3(L1_3) end L15_2[L17_2] = L18_2 L17_2 = "layout_width" L18_2 = "21dp" L15_2[L17_2] = L18_2 L17_2 = "layout_height" L18_2 = "21dp" L15_2[L17_2] = L18_2 L15_2[1] = L16_2 L12_2[1] = L13_2 L12_2[2] = L14_2 L12_2[3] = L15_2 L9_2[1] = L10_2 L9_2[2] = L11_2 L9_2[3] = L12_2 L7_2[1] = L8_2 L7_2[2] = L9_2 L6_2 = L6_2(L7_2) _ENV[L5_2] = L6_2 L5_2 = "rest" L5_2 = _ENV[L5_2] return L5_2 end L3_1[L6_1] = L7_1 L6_1 = "edit" function L7_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L1_2 = A0_2 L2_2 = "guid" L2_2 = _ENV[L2_2] L2_2 = L2_2() L1_2 = L1_2 .. L2_2 _ENV[A0_2] = L1_2 if not A0_2 then A0_2 = "点击输入文字" end L1_2 = "rest" L2_2 = "luajava" L2_2 = _ENV[L2_2] L3_2 = "loadlayout" L2_2 = L2_2[L3_2] L3_2 = {} L4_2 = "LinearLayout" L4_2 = _ENV[L4_2] L5_2 = "layout_width" L6_2 = "fill_parent" L3_2[L5_2] = L6_2 L5_2 = "layout_height" L6_2 = "40dp" L3_2[L5_2] = L6_2 L5_2 = {} L6_2 = "FrameLayout" L6_2 = _ENV[L6_2] L7_2 = "layout_width" L8_2 = "fill_parent" L5_2[L7_2] = L8_2 L7_2 = "layout_hight" L8_2 = "fill_parent" L5_2[L7_2] = L8_2 L7_2 = "gravity" L8_2 = "center" L5_2[L7_2] = L8_2 L7_2 = {} L8_2 = "EditText" L8_2 = _ENV[L8_2] L9_2 = "gravity" L10_2 = "top" L7_2[L9_2] = L10_2 L9_2 = "background" L10_2 = "getShape" L10_2 = _ENV[L10_2] L10_2 = L10_2() L7_2[L9_2] = L10_2 L9_2 = "hint" L7_2[L9_2] = A0_2 L9_2 = "textColor" L10_2 = "#383C3F" L7_2[L9_2] = L10_2 L9_2 = "gravity" L10_2 = "center" L7_2[L9_2] = L10_2 L9_2 = "textSize" L10_2 = "15sp" L7_2[L9_2] = L10_2 L9_2 = "id" L10_2 = "luajava" L10_2 = _ENV[L10_2] L11_2 = "newId" L10_2 = L10_2[L11_2] L11_2 = _ENV[A0_2] L10_2 = L10_2(L11_2) L7_2[L9_2] = L10_2 L9_2 = "layout_width" L10_2 = "fill_parent" L7_2[L9_2] = L10_2 L7_2[1] = L8_2 L8_2 = {} L9_2 = "LinearLayout" L9_2 = _ENV[L9_2] L10_2 = "layout_width" L11_2 = "220dp" L8_2[L10_2] = L11_2 L10_2 = "layout_height" L11_2 = "2dp" L8_2[L10_2] = L11_2 L10_2 = "layout_gravity" L11_2 = "center" L8_2[L10_2] = L11_2 L10_2 = "background" L11_2 = "#0087FF" L8_2[L10_2] = L11_2 L10_2 = "layout_marginTop" L11_2 = "10dp" L8_2[L10_2] = L11_2 L8_2[1] = L9_2 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L3_2[1] = L4_2 L3_2[2] = L5_2 L2_2 = L2_2(L3_2) _ENV[L1_2] = L2_2 L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "getIdValue" L1_2 = L1_2[L2_2] L2_2 = _ENV[A0_2] L1_2 = L1_2(L2_2) L3_2 = "setHintTextColor" L2_2 = L1_2 L1_2 = L1_2[L3_2] L3_2 = 4286085240 L1_2(L2_2, L3_2) L1_2 = "rest" L1_2 = _ENV[L1_2] return L1_2 end L3_1[L6_1] = L7_1 L6_1 = "radio" function L7_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L1_2 = "firadio" L2_2 = {} L3_2 = "LinearLayout" L3_2 = _ENV[L3_2] L4_2 = "layout_width" L5_2 = "fill_parent" L2_2[L4_2] = L5_2 L4_2 = "layout_hight" L5_2 = "fill_parent" L2_2[L4_2] = L5_2 L4_2 = "padding" L5_2 = "10dp" L2_2[L4_2] = L5_2 L4_2 = "orientation" L5_2 = "vertical" L2_2[L4_2] = L5_2 L2_2[1] = L3_2 _ENV[L1_2] = L2_2 L1_2 = "type" L1_2 = _ENV[L1_2] L2_2 = 1 L2_2 = A0_2[L2_2] L1_2 = L1_2(L2_2) L2_2 = "string" if L1_2 ~= L2_2 then L1_2 = "type" L1_2 = _ENV[L1_2] L2_2 = 1 L2_2 = A0_2[L2_2] L1_2 = L1_2(L2_2) L2_2 = "number" if L1_2 ~= L2_2 then goto lbl_51 end end L1_2 = "firadio" L1_2 = _ENV[L1_2] L2_2 = "firadio" L2_2 = _ENV[L2_2] L2_2 = #L2_2 L3_2 = 1 L2_2 = L2_2 + L3_2 L3_2 = {} L4_2 = "TextView" L4_2 = _ENV[L4_2] L5_2 = "text" L6_2 = 1 L6_2 = A0_2[L6_2] L3_2[L5_2] = L6_2 L3_2[1] = L4_2 L1_2[L2_2] = L3_2 ::lbl_51:: L1_2 = "radios" L2_2 = {} L3_2 = "RadioGroup" L3_2 = _ENV[L3_2] L4_2 = "background" L5_2 = "getShape" L5_2 = _ENV[L5_2] L5_2 = L5_2() L2_2[L4_2] = L5_2 L4_2 = "layout_width" L5_2 = "fill_parent" L2_2[L4_2] = L5_2 L2_2[1] = L3_2 _ENV[L1_2] = L2_2 L1_2 = 2 L2_2 = #A0_2 L3_2 = 1 for L4_2 = L1_2, L2_2, L3_2 do L5_2 = "radios" L5_2 = _ENV[L5_2] L6_2 = "radios" L6_2 = _ENV[L6_2] L6_2 = #L6_2 L7_2 = 1 L6_2 = L6_2 + L7_2 L7_2 = {} L8_2 = "RadioButton" L8_2 = _ENV[L8_2] L9_2 = "layout_width" L10_2 = "fill_parent" L7_2[L9_2] = L10_2 L9_2 = "text" L10_2 = A0_2[L4_2] L11_2 = 1 L10_2 = L10_2[L11_2] L7_2[L9_2] = L10_2 L9_2 = "onClick" function L10_2() local L0_3, L1_3, L2_3 L0_3 = "luajava" L0_3 = _ENV[L0_3] L1_3 = "newThread" L0_3 = L0_3[L1_3] function L1_3() local L0_4, L1_4, L2_4 L0_4 = "pcall" L0_4 = _ENV[L0_4] L1_4 = L4_2 L1_4 = A0_2[L1_4] L2_4 = 2 L1_4 = L1_4[L2_4] L0_4(L1_4) end L0_3 = L0_3(L1_3) L2_3 = "start" L1_3 = L0_3 L0_3 = L0_3[L2_3] L0_3(L1_3) end L7_2[L9_2] = L10_2 L7_2[1] = L8_2 L5_2[L6_2] = L7_2 end L1_2 = "firadio" L1_2 = _ENV[L1_2] L2_2 = "firadio" L2_2 = _ENV[L2_2] L2_2 = #L2_2 L3_2 = 1 L2_2 = L2_2 + L3_2 L3_2 = "radios" L3_2 = _ENV[L3_2] L1_2[L2_2] = L3_2 L1_2 = "luajava" L1_2 = _ENV[L1_2] L2_2 = "loadlayout" L1_2 = L1_2[L2_2] L2_2 = "firadio" L2_2 = _ENV[L2_2] return L1_2(L2_2) end L3_1[L6_1] = L7_1 L6_1 = "button" function L7_1(A0_2, A1_2, A2_2) local L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 if not A2_2 then A2_2 = "#00A4FF" end if not A0_2 then A0_2 = "未设置" end L3_2 = "luajava" L3_2 = _ENV[L3_2] L4_2 = "loadlayout" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = "LinearLayout" L5_2 = _ENV[L5_2] L6_2 = "layout_width" L7_2 = "fill_parent" L4_2[L6_2] = L7_2 L6_2 = "layout_hight" L7_2 = "30dp" L4_2[L6_2] = L7_2 L6_2 = "background" L7_2 = "getSelector2" L7_2 = _ENV[L7_2] L7_2 = L7_2() L4_2[L6_2] = L7_2 L6_2 = "onClick" function L7_2() local L0_3, L1_3, L2_3 L0_3 = "luajava" L0_3 = _ENV[L0_3] L1_3 = "newThread" L0_3 = L0_3[L1_3] L1_3 = A1_2 L0_3 = L0_3(L1_3) L2_3 = "start" L1_3 = L0_3 L0_3 = L0_3[L2_3] L0_3(L1_3) end L4_2[L6_2] = L7_2 L6_2 = {} L7_2 = "LinearLayout" L7_2 = _ENV[L7_2] L8_2 = "layout_width" L9_2 = "fill_parent" L6_2[L8_2] = L9_2 L8_2 = "layout_hight" L9_2 = "wrap_content" L6_2[L8_2] = L9_2 L8_2 = "gravity" L9_2 = "center_horizontal" L6_2[L8_2] = L9_2 L8_2 = "layout_marginTop" L9_2 = "4dp" L6_2[L8_2] = L9_2 L8_2 = "layout_marginBottom" L9_2 = "6dp" L6_2[L8_2] = L9_2 L8_2 = {} L9_2 = "TextView" L9_2 = _ENV[L9_2] L10_2 = "textStyle" L11_2 = "bold" L8_2[L10_2] = L11_2 L10_2 = "textColor" L8_2[L10_2] = A2_2 L10_2 = "text" L8_2[L10_2] = A0_2 L10_2 = "textSize" L11_2 = "15sp" L8_2[L10_2] = L11_2 L10_2 = "layout_width" L11_2 = "wrap_content" L8_2[L10_2] = L11_2 L8_2[1] = L9_2 L6_2[1] = L7_2 L6_2[2] = L8_2 L4_2[1] = L5_2 L4_2[2] = L6_2 return L3_2(L4_2) end L3_1[L6_1] = L7_1 L6_1 = "text" function L7_1(A0_2, A1_2, A2_2) local L3_2, L4_2, L5_2, L6_2, L7_2 if not A0_2 then A0_2 = "未设置文字" end if not A1_2 then A1_2 = "#ffffff" end if not A2_2 then A2_2 = "18sp" end L3_2 = "luajava" L3_2 = _ENV[L3_2] L4_2 = "loadlayout" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = "TextView" L5_2 = _ENV[L5_2] L6_2 = "text" L4_2[L6_2] = A0_2 L6_2 = "textSize" L4_2[L6_2] = A2_2 L6_2 = "textColor" L4_2[L6_2] = A1_2 L6_2 = "layout_width" L7_2 = "wrap_content" L4_2[L6_2] = L7_2 L4_2[1] = L5_2 return L3_2(L4_2) end L3_1[L6_1] = L7_1 L6_1 = "corb" L7_1 = true _ENV[L6_1] = L7_1 L6_1 = "setedit" function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = "tostring" L2_2 = _ENV[L2_2] L3_2 = A1_2 L2_2 = L2_2(L3_2) A1_2 = L2_2 L2_2 = "luajava" L2_2 = _ENV[L2_2] L3_2 = "runUiThread" L2_2 = L2_2[L3_2] function L3_2() local L0_3, L1_3, L2_3 L0_3 = "luajava" L0_3 = _ENV[L0_3] L1_3 = "getIdValue" L0_3 = L0_3[L1_3] L1_3 = A0_2 L1_3 = _ENV[L1_3] L0_3 = L0_3(L1_3) L2_3 = "setText" L1_3 = L0_3 L0_3 = L0_3[L2_3] L2_3 = A1_2 L0_3(L1_3, L2_3) end L2_2(L3_2) end L3_1[L6_1] = L7_1 L6_1 = "getedit" function L7_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = "edit" L2_2 = "tostring" L2_2 = _ENV[L2_2] L3_2 = "luajava" L3_2 = _ENV[L3_2] L4_2 = "getIdValue" L3_2 = L3_2[L4_2] L4_2 = _ENV[A0_2] L3_2 = L3_2(L4_2) L5_2 = "getText" L4_2 = L3_2 L3_2 = L3_2[L5_2] L3_2, L4_2, L5_2 = L3_2(L4_2) L2_2 = L2_2(L3_2, L4_2, L5_2) _ENV[L1_2] = L2_2 L1_2 = "edit" L1_2 = _ENV[L1_2] return L1_2 end L3_1[L6_1] = L7_1 L6_1 = "开关" function L7_1(A0_2, A1_2, A2_2) local L3_2, L4_2 L3_2 = nil if A1_2 == L3_2 then A1_2 = "" end L3_2 = nil if A2_2 == L3_2 then A2_2 = "" end L3_2 = "type" L3_2 = _ENV[L3_2] L4_2 = A1_2 L3_2 = L3_2(L4_2) L4_2 = "function" if L3_2 == L4_2 then function L3_2() local L0_3, L1_3 L0_3 = "namers" L1_3 = A0_2 L1_3 = _ENV[L1_3] _ENV[L0_3] = L1_3 L0_3 = "namers" L0_3 = _ENV[L0_3] L1_3 = "开" if L0_3 ~= L1_3 then L0_3 = A0_2 L1_3 = "开" _ENV[L0_3] = L1_3 L0_3 = "pcall" L0_3 = _ENV[L0_3] L1_3 = A1_2 L0_3(L1_3) else L0_3 = A0_2 L1_3 = "关" _ENV[L0_3] = L1_3 L0_3 = "pcall" L0_3 = _ENV[L0_3] L1_3 = A2_2 L0_3(L1_3) end end return L3_2 end end _ENV[L6_1] = L7_1 L6_1 = "S_Pointer" function L7_1(A0_2, A1_2, A2_2) local L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 function L3_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3 L0_3 = {} L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getRangesList" L1_3 = L1_3[L2_3] L2_3 = "^/data/*.so*$" L1_3 = L1_3(L2_3) L2_3 = "pairs" L2_3 = _ENV[L2_3] L3_3 = L1_3 L2_3, L3_3, L4_3 = L2_3(L3_3) for L5_3, L6_3 in L2_3, L3_3, L4_3 do L7_3 = "type" L7_3 = L6_3[L7_3] L9_3 = "sub" L8_3 = L7_3 L7_3 = L7_3[L9_3] L9_3 = 2 L10_3 = 2 L7_3 = L7_3(L8_3, L9_3, L10_3) L8_3 = "w" if L7_3 == L8_3 then L7_3 = "table" L7_3 = _ENV[L7_3] L8_3 = "insert" L7_3 = L7_3[L8_3] L8_3 = L0_3 L9_3 = L6_3 L7_3(L8_3, L9_3) end end return L0_3 end function L4_2(A0_3, A1_3, A2_3) local L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3, L12_3, L13_3, L14_3, L15_3, L16_3, L17_3, L18_3, L19_3, L20_3, L21_3 L3_3 = "gg" L3_3 = _ENV[L3_3] L4_3 = "getTargetInfo" L3_3 = L3_3[L4_3] L3_3 = L3_3() L4_3 = L3_2 L4_3 = L4_3() L5_3 = "tonumber" L5_3 = _ENV[L5_3] L6_3 = 377200894 L5_3 = L5_3(L6_3) L6_3 = {} L7_3 = nil L8_3 = nil if A2_3 then L7_3 = 32 else L7_3 = 4 end L9_3 = "pairs" L9_3 = _ENV[L9_3] L10_3 = L4_3 L9_3, L10_3, L11_3 = L9_3(L10_3) for L12_3 in L9_3, L10_3, L11_3 do L13_3 = L4_3[L12_3] L14_3 = "internalName" L13_3 = L13_3[L14_3] L15_3 = "gsub" L14_3 = L13_3 L13_3 = L13_3[L15_3] L15_3 = "^.*/" L16_3 = "" L13_3 = L13_3(L14_3, L15_3, L16_3) L14_3 = 1 L14_3 = A0_3[L14_3] if L14_3 == L13_3 then L14_3 = 2 L14_3 = A0_3[L14_3] L15_3 = L4_3[L12_3] L16_3 = "state" L15_3 = L15_3[L16_3] if L14_3 == L15_3 then L8_3 = L4_3[L12_3] break end end end if L8_3 then L9_3 = #L6_3 L10_3 = 1 L9_3 = L9_3 + L10_3 L10_3 = {} L6_3[L9_3] = L10_3 L9_3 = #L6_3 L9_3 = L6_3[L9_3] L10_3 = "address" L11_3 = "start" L11_3 = L8_3[L11_3] L12_3 = 1 L12_3 = A1_3[L12_3] L11_3 = L11_3 + L12_3 L9_3[L10_3] = L11_3 L9_3 = #L6_3 L9_3 = L6_3[L9_3] L10_3 = "flags" L9_3[L10_3] = L7_3 L9_3 = #A1_3 L10_3 = 1 if L9_3 ~= L10_3 then L9_3 = 2 L10_3 = #A1_3 L11_3 = 1 for L12_3 = L9_3, L10_3, L11_3 do L13_3 = "gg" L13_3 = _ENV[L13_3] L14_3 = "getValues" L13_3 = L13_3[L14_3] L14_3 = L6_3 L13_3 = L13_3(L14_3) L14_3 = {} L6_3 = L14_3 L14_3 = "pairs" L14_3 = _ENV[L14_3] L15_3 = L13_3 L14_3, L15_3, L16_3 = L14_3(L15_3) for L17_3 in L14_3, L15_3, L16_3 do L18_3 = "x64" L18_3 = L3_3[L18_3] if not L18_3 then L18_3 = L13_3[L17_3] L19_3 = "value" L20_3 = L13_3[L17_3] L21_3 = "value" L20_3 = L20_3[L21_3] L21_3 = 4294967295 L20_3 = L20_3 & L21_3 L18_3[L19_3] = L20_3 end L18_3 = #L6_3 L19_3 = 1 L18_3 = L18_3 + L19_3 L19_3 = {} L6_3[L18_3] = L19_3 L18_3 = #L6_3 L18_3 = L6_3[L18_3] L19_3 = "address" L20_3 = L13_3[L17_3] L21_3 = "value" L20_3 = L20_3[L21_3] L21_3 = A1_3[L12_3] L20_3 = L20_3 + L21_3 L18_3[L19_3] = L20_3 L18_3 = #L6_3 L18_3 = L6_3[L18_3] L19_3 = "flags" L18_3[L19_3] = L7_3 end end end L9_3 = #L6_3 L9_3 = L6_3[L9_3] L10_3 = "address" L8_3 = L9_3[L10_3] L9_3 = "print" L9_3 = _ENV[L9_3] L10_3 = "string" L10_3 = _ENV[L10_3] L11_3 = "char" L10_3 = L10_3[L11_3] L11_3 = 231 L12_3 = 190 L13_3 = 164 L14_3 = 58 L10_3 = L10_3(L11_3, L12_3, L13_3, L14_3) L11_3 = L5_3 L10_3 = L10_3 .. L11_3 L9_3(L10_3) end return L8_3 end L5_2 = "string" L5_2 = _ENV[L5_2] L6_2 = "format" L5_2 = L5_2[L6_2] L6_2 = "0x%X" L7_2 = L4_2 L8_2 = A0_2 L9_2 = A1_2 L10_2 = A2_2 L7_2, L8_2, L9_2, L10_2 = L7_2(L8_2, L9_2, L10_2) L5_2 = L5_2(L6_2, L7_2, L8_2, L9_2, L10_2) return L5_2 end _ENV[L6_1] = L7_1 L6_1 = "PS" function L7_1() local L0_2, L1_2 end _ENV[L6_1] = L7_1 L6_1 = "setvalue" function L7_1(A0_2, A1_2, A2_2) local L3_2, L4_2, L5_2 L3_2 = "PS" L3_2 = _ENV[L3_2] L4_2 = "修改地址数值(地址,数值类型,要修改的值)" L3_2(L4_2) L3_2 = {} L4_2 = 1 L5_2 = {} L3_2[L4_2] = L5_2 L4_2 = 1 L4_2 = L3_2[L4_2] L5_2 = "address" L4_2[L5_2] = A0_2 L4_2 = 1 L4_2 = L3_2[L4_2] L5_2 = "flags" L4_2[L5_2] = A1_2 L4_2 = 1 L4_2 = L3_2[L4_2] L5_2 = "value" L4_2[L5_2] = A2_2 L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "setValues" L4_2 = L4_2[L5_2] L5_2 = L3_2 L4_2(L5_2) end _ENV[L6_1] = L7_1 L6_1 = "stitle" L7_1 = "美国人全防" _ENV[L6_1] = L7_1 L6_1 = "stab" L7_1 = {} L8_1 = "防封" L9_1 = "功能" L10_1 = "美化" L11_1 = "音乐" L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 _ENV[L6_1] = L7_1 L6_1 = "xfcpic" L7_1 = "/storage/emulated/0/美国人/图片/blackx" _ENV[L6_1] = L7_1 L6_1 = "menu" L6_1 = L3_1[L6_1] L7_1 = {} L8_1 = {} L9_1 = "text" L9_1 = L3_1[L9_1] L10_1 = "PUBG防封区域" L11_1 = "#DB202C" L9_1 = L9_1(L10_1, L11_1) L10_1 = "box" L10_1 = L3_1[L10_1] L11_1 = {} L12_1 = "防封区" L13_1 = "button" L13_1 = L3_1[L13_1] L14_1 = "选择进程" function L15_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "setProcessX" L0_2 = L0_2[L1_2] L0_2() L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "请选择进程" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "请选择进程" L0_2(L1_2) end L13_1 = L13_1(L14_1, L15_1) L14_1 = "switch" L14_1 = L3_1[L14_1] L15_1 = "公告[必看]" function L16_1() local L0_2, L1_2 L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "看你妈呀小学生" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "alert" L0_2 = L0_2[L1_2] L1_2 = "看你妈呀小学生" L0_2(L1_2) end L14_1 = L14_1(L15_1, L16_1) L15_1 = "switch" L15_1 = L3_1[L15_1] L16_1 = "ida大厅1" function L17_1() local L0_2, L1_2, L2_2, L3_2 L0_2 = "so" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getRangesList" L1_2 = L1_2[L2_2] L2_2 = "libanogs.so" L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "start" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "py" L1_2 = 1495064 _ENV[L0_2] = L1_2 L0_2 = "setvalue" L0_2 = _ENV[L0_2] L1_2 = "so" L1_2 = _ENV[L1_2] L2_2 = "py" L2_2 = _ENV[L2_2] L1_2 = L1_2 + L2_2 L2_2 = 4 L3_2 = 0 L0_2(L1_2, L2_2, L3_2) L0_2 = "so" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getRangesList" L1_2 = L1_2[L2_2] L2_2 = "libanogs.so" L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "start" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "py" L1_2 = 1495768 _ENV[L0_2] = L1_2 L0_2 = "setvalue" L0_2 = _ENV[L0_2] L1_2 = "so" L1_2 = _ENV[L1_2] L2_2 = "py" L2_2 = _ENV[L2_2] L1_2 = L1_2 + L2_2 L2_2 = 4 L3_2 = 0 L0_2(L1_2, L2_2, L3_2) L0_2 = "so" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getRangesList" L1_2 = L1_2[L2_2] L2_2 = "libanogs.so" L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "start" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "py" L1_2 = 1495772 _ENV[L0_2] = L1_2 L0_2 = "setvalue" L0_2 = _ENV[L0_2] L1_2 = "so" L1_2 = _ENV[L1_2] L2_2 = "py" L2_2 = _ENV[L2_2] L1_2 = L1_2 + L2_2 L2_2 = 4 L3_2 = 0 L0_2(L1_2, L2_2, L3_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "alert" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) end function L18_1() local L0_2, L1_2 L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "无法关闭" L0_2(L1_2) end L15_1 = L15_1(L16_1, L17_1, L18_1) L16_1 = "switch" L16_1 = L3_1[L16_1] L17_1 = "ida大厅2" function L18_1() local L0_2, L1_2, L2_2, L3_2 L0_2 = "so" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getRangesList" L1_2 = L1_2[L2_2] L2_2 = "libanogs.so" L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "start" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "py" L1_2 = 4430784 _ENV[L0_2] = L1_2 L0_2 = "setvalue" L0_2 = _ENV[L0_2] L1_2 = "so" L1_2 = _ENV[L1_2] L2_2 = "py" L2_2 = _ENV[L2_2] L1_2 = L1_2 + L2_2 L2_2 = 4 L3_2 = -1862270208 L0_2(L1_2, L2_2, L3_2) L0_2 = "so" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getRangesList" L1_2 = L1_2[L2_2] L2_2 = "libanogs.so" L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "start" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "py" L1_2 = 4430800 _ENV[L0_2] = L1_2 L0_2 = "setvalue" L0_2 = _ENV[L0_2] L1_2 = "so" L1_2 = _ENV[L1_2] L2_2 = "py" L2_2 = _ENV[L2_2] L1_2 = L1_2 + L2_2 L2_2 = 4 L3_2 = 446633965 L0_2(L1_2, L2_2, L3_2) L0_2 = "so" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getRangesList" L1_2 = L1_2[L2_2] L2_2 = "libanogs.so" L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "start" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "py" L1_2 = 4430804 _ENV[L0_2] = L1_2 L0_2 = "setvalue" L0_2 = _ENV[L0_2] L1_2 = "so" L1_2 = _ENV[L1_2] L2_2 = "py" L2_2 = _ENV[L2_2] L1_2 = L1_2 + L2_2 L2_2 = 4 L3_2 = -1440807962 L0_2(L1_2, L2_2, L3_2) L0_2 = "so" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getRangesList" L1_2 = L1_2[L2_2] L2_2 = "libanogs.so" L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "start" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "py" L1_2 = 4430808 _ENV[L0_2] = L1_2 L0_2 = "setvalue" L0_2 = _ENV[L0_2] L1_2 = "so" L1_2 = _ENV[L1_2] L2_2 = "py" L2_2 = _ENV[L2_2] L1_2 = L1_2 + L2_2 L2_2 = 4 L3_2 = -1440807961 L0_2(L1_2, L2_2, L3_2) L0_2 = "so" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getRangesList" L1_2 = L1_2[L2_2] L2_2 = "libanogs.so" L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "start" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "py" L1_2 = 4430812 _ENV[L0_2] = L1_2 L0_2 = "setvalue" L0_2 = _ENV[L0_2] L1_2 = "so" L1_2 = _ENV[L1_2] L2_2 = "py" L2_2 = _ENV[L2_2] L1_2 = L1_2 + L2_2 L2_2 = 4 L3_2 = -698416192 L0_2(L1_2, L2_2, L3_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "alert" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) end function L19_1() local L0_2, L1_2 L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "无法关闭" L0_2(L1_2) end L16_1 = L16_1(L17_1, L18_1, L19_1) L17_1 = "button" L17_1 = L3_1[L17_1] L18_1 = "退出辅助" function L19_1() local L0_2, L1_2 L0_2 = "退出" L0_2 = _ENV[L0_2] L0_2() end L20_1 = "#DB202C" L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1, L51_1, L52_1, L53_1, L54_1, L55_1, L56_1, L57_1, L58_1, L59_1, L60_1, L61_1, L62_1, L63_1, L64_1 = L17_1(L18_1, L19_1, L20_1) L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L11_1[4] = L15_1 L11_1[5] = L16_1 L11_1[6] = L17_1 L11_1[7] = L18_1 L11_1[8] = L19_1 L11_1[9] = L20_1 L11_1[10] = L21_1 L11_1[11] = L22_1 L11_1[12] = L23_1 L11_1[13] = L24_1 L11_1[14] = L25_1 L11_1[15] = L26_1 L11_1[16] = L27_1 L11_1[17] = L28_1 L11_1[18] = L29_1 L11_1[19] = L30_1 L11_1[20] = L31_1 L11_1[21] = L32_1 L11_1[22] = L33_1 L11_1[23] = L34_1 L11_1[24] = L35_1 L11_1[25] = L36_1 L11_1[26] = L37_1 L11_1[27] = L38_1 L11_1[28] = L39_1 L11_1[29] = L40_1 L11_1[30] = L41_1 L11_1[31] = L42_1 L11_1[32] = L43_1 L11_1[33] = L44_1 L11_1[34] = L45_1 L11_1[35] = L46_1 L11_1[36] = L47_1 L11_1[37] = L48_1 L11_1[38] = L49_1 L11_1[39] = L50_1 L11_1[40] = L51_1 L11_1[41] = L52_1 L11_1[42] = L53_1 L11_1[43] = L54_1 L11_1[44] = L55_1 L11_1[45] = L56_1 L11_1[46] = L57_1 L11_1[47] = L58_1 L11_1[48] = L59_1 L11_1[49] = L60_1 L11_1[50] = L61_1 L11_1[51] = L62_1 L11_1[52] = L63_1 L11_1[53] = L64_1 L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1, L51_1, L52_1, L53_1, L54_1, L55_1, L56_1, L57_1, L58_1, L59_1, L60_1, L61_1, L62_1, L63_1, L64_1 = L10_1(L11_1) L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L8_1[4] = L12_1 L8_1[5] = L13_1 L8_1[6] = L14_1 L8_1[7] = L15_1 L8_1[8] = L16_1 L8_1[9] = L17_1 L8_1[10] = L18_1 L8_1[11] = L19_1 L8_1[12] = L20_1 L8_1[13] = L21_1 L8_1[14] = L22_1 L8_1[15] = L23_1 L8_1[16] = L24_1 L8_1[17] = L25_1 L8_1[18] = L26_1 L8_1[19] = L27_1 L8_1[20] = L28_1 L8_1[21] = L29_1 L8_1[22] = L30_1 L8_1[23] = L31_1 L8_1[24] = L32_1 L8_1[25] = L33_1 L8_1[26] = L34_1 L8_1[27] = L35_1 L8_1[28] = L36_1 L8_1[29] = L37_1 L8_1[30] = L38_1 L8_1[31] = L39_1 L8_1[32] = L40_1 L8_1[33] = L41_1 L8_1[34] = L42_1 L8_1[35] = L43_1 L8_1[36] = L44_1 L8_1[37] = L45_1 L8_1[38] = L46_1 L8_1[39] = L47_1 L8_1[40] = L48_1 L8_1[41] = L49_1 L8_1[42] = L50_1 L8_1[43] = L51_1 L8_1[44] = L52_1 L8_1[45] = L53_1 L8_1[46] = L54_1 L8_1[47] = L55_1 L8_1[48] = L56_1 L8_1[49] = L57_1 L8_1[50] = L58_1 L8_1[51] = L59_1 L8_1[52] = L60_1 L8_1[53] = L61_1 L8_1[54] = L62_1 L8_1[55] = L63_1 L8_1[56] = L64_1 L9_1 = {} L10_1 = "text" L10_1 = L3_1[L10_1] L11_1 = "PUBG功能区域" L12_1 = "#DB202C" L10_1 = L10_1(L11_1, L12_1) L11_1 = "box" L11_1 = L3_1[L11_1] L12_1 = {} L13_1 = "功能区域" L14_1 = "switch" L14_1 = L3_1[L14_1] L15_1 = "自改广角" function L16_1() local L0_2, L1_2, L2_2, L3_2, L4_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "prompt" L0_2 = L0_2[L1_2] L1_2 = {} L2_2 = "自改广角[推荐1.5]" L1_2[1] = L2_2 L2_2 = {} L3_2 = "1.8" L2_2[1] = L3_2 L3_2 = {} L4_2 = "text" L3_2[1] = L4_2 L0_2 = L0_2(L1_2, L2_2, L3_2) L1_2 = "so" L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "getRangesList" L2_2 = L2_2[L3_2] L3_2 = "libUE4.so" L2_2 = L2_2(L3_2) L3_2 = 1 L2_2 = L2_2[L3_2] L3_2 = "start" L2_2 = L2_2[L3_2] _ENV[L1_2] = L2_2 L1_2 = "py" L2_2 = 54324408 _ENV[L1_2] = L2_2 L1_2 = "setvalue" L1_2 = _ENV[L1_2] L2_2 = "so" L2_2 = _ENV[L2_2] L3_2 = "py" L3_2 = _ENV[L3_2] L2_2 = L2_2 + L3_2 L3_2 = 16 L4_2 = 1 L4_2 = L0_2[L4_2] L1_2(L2_2, L3_2, L4_2) L1_2 = "string" L1_2 = _ENV[L1_2] L2_2 = "toMusic" L1_2 = L1_2[L2_2] L2_2 = "开启成功" L1_2(L2_2) L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "toast" L1_2 = L1_2[L2_2] L2_2 = "开启成功" L1_2(L2_2) end function L17_1() local L0_2, L1_2, L2_2, L3_2 L0_2 = "so" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getRangesList" L1_2 = L1_2[L2_2] L2_2 = "libUE4.so" L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "start" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "py" L1_2 = 54324408 _ENV[L0_2] = L1_2 L0_2 = "setvalue" L0_2 = _ENV[L0_2] L1_2 = "so" L1_2 = _ENV[L1_2] L2_2 = "py" L2_2 = _ENV[L2_2] L1_2 = L1_2 + L2_2 L2_2 = 16 L3_2 = 1 L0_2(L1_2, L2_2, L3_2) L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "已关闭" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "关闭成功" L0_2(L1_2) end L14_1 = L14_1(L15_1, L16_1, L17_1) L15_1 = "switch" L15_1 = L3_1[L15_1] L16_1 = "枪械聚点" function L17_1() local L0_2, L1_2, L2_2, L3_2 L0_2 = "so" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getRangesList" L1_2 = L1_2[L2_2] L2_2 = "libUE4.so" L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "start" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "py" L1_2 = 90211072 _ENV[L0_2] = L1_2 L0_2 = "setvalue" L0_2 = _ENV[L0_2] L1_2 = "so" L1_2 = _ENV[L1_2] L2_2 = "py" L2_2 = _ENV[L2_2] L1_2 = L1_2 + L2_2 L2_2 = 16 L3_2 = 8.47963525E-21 L0_2(L1_2, L2_2, L3_2) L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) end L15_1 = L15_1(L16_1, L17_1) L16_1 = "switch" L16_1 = L3_1[L16_1] L17_1 = "强锁帧率" function L18_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L0_2 = "bnm" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "prompt" L1_2 = L1_2[L2_2] L2_2 = {} L3_2 = "注:建议改144\n[1;144]" L4_2 = "是否开启" L2_2[1] = L3_2 L2_2[2] = L4_2 L3_2 = {} L4_2 = 1 L5_2 = "60" L3_2[L4_2] = L5_2 L4_2 = 2 L5_2 = "" L3_2[L4_2] = L5_2 L4_2 = {} L5_2 = 1 L6_2 = "number" L4_2[L5_2] = L6_2 L5_2 = 2 L6_2 = "checkbox" L4_2[L5_2] = L6_2 L1_2 = L1_2(L2_2, L3_2, L4_2) _ENV[L0_2] = L1_2 L0_2 = "bnm" L0_2 = _ENV[L0_2] L1_2 = nil if L0_2 ~= L1_2 then L0_2 = "bnm" L0_2 = _ENV[L0_2] L1_2 = 1 L0_2 = L0_2[L1_2] L1_2 = "" if L0_2 ~= L1_2 then L0_2 = "bnm" L0_2 = _ENV[L0_2] L1_2 = 1 L0_2 = L0_2[L1_2] L1_2 = "0" if L0_2 ~= L1_2 then goto lbl_52 end end end L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "开启失败:原因:你点击了取消" L0_2(L1_2) goto lbl_58 ::lbl_52:: L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) ::lbl_58:: L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 6889696 L3_2 = 52 L1_2[1] = L2_2 L1_2[2] = L3_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 16 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = "bnm" L7_2 = _ENV[L7_2] L8_2 = 1 L7_2 = L7_2[L8_2] L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 6889696 L6_2 = 56 L4_2[1] = L5_2 L4_2[2] = L6_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "setValues" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 16 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = "bnm" L10_2 = _ENV[L10_2] L11_2 = 1 L10_2 = L10_2[L11_2] L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = "string" L6_2 = _ENV[L6_2] L7_2 = "toMusic" L6_2 = L6_2[L7_2] L7_2 = "开启成功" L6_2(L7_2) end L16_1 = L16_1(L17_1, L18_1) L17_1 = "switch" L17_1 = L3_1[L17_1] L18_1 = "枪械防抖" function L19_1() local L0_2, L1_2, L2_2, L3_2 L0_2 = "so" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getRangesList" L1_2 = L1_2[L2_2] L2_2 = "libUE4.so" L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "start" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "py" L1_2 = 146401420 _ENV[L0_2] = L1_2 L0_2 = "setvalue" L0_2 = _ENV[L0_2] L1_2 = "so" L1_2 = _ENV[L1_2] L2_2 = "py" L2_2 = _ENV[L2_2] L1_2 = L1_2 + L2_2 L2_2 = 16 L3_2 = 8.8411673E-21 L0_2(L1_2, L2_2, L3_2) L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) end L17_1 = L17_1(L18_1, L19_1) L18_1 = "switch" L18_1 = L3_1[L18_1] L19_1 = "除雾" function L20_1() local L0_2, L1_2, L2_2, L3_2 L0_2 = "so" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getRangesList" L1_2 = L1_2[L2_2] L2_2 = "libUE4.so" L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "start" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "py" L1_2 = 131194816 _ENV[L0_2] = L1_2 L0_2 = "setvalue" L0_2 = _ENV[L0_2] L1_2 = "so" L1_2 = _ENV[L1_2] L2_2 = "py" L2_2 = _ENV[L2_2] L1_2 = L1_2 + L2_2 L2_2 = 16 L3_2 = 8.95671814E-21 L0_2(L1_2, L2_2, L3_2) L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) end L18_1 = L18_1(L19_1, L20_1) L19_1 = "switch" L19_1 = L3_1[L19_1] L20_1 = "瞬击" function L21_1() local L0_2, L1_2, L2_2, L3_2 L0_2 = "so" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getRangesList" L1_2 = L1_2[L2_2] L2_2 = "libUE4.so" L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "start" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "py" L1_2 = 100601656 _ENV[L0_2] = L1_2 L0_2 = "setvalue" L0_2 = _ENV[L0_2] L1_2 = "so" L1_2 = _ENV[L1_2] L2_2 = "py" L2_2 = _ENV[L2_2] L1_2 = L1_2 + L2_2 L2_2 = 16 L3_2 = 8.95671814E-21 L0_2(L1_2, L2_2, L3_2) L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) end L19_1 = L19_1(L20_1, L21_1) L20_1 = "switch" L20_1 = L3_1[L20_1] L21_1 = "无后" function L22_1() local L0_2, L1_2, L2_2, L3_2 L0_2 = "so" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getRangesList" L1_2 = L1_2[L2_2] L2_2 = "libUE4.so" L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "start" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "py" L1_2 = 90230036 _ENV[L0_2] = L1_2 L0_2 = "setvalue" L0_2 = _ENV[L0_2] L1_2 = "so" L1_2 = _ENV[L1_2] L2_2 = "py" L2_2 = _ENV[L2_2] L1_2 = L1_2 + L2_2 L2_2 = 16 L3_2 = 8.8411673E-21 L0_2(L1_2, L2_2, L3_2) L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) end L20_1 = L20_1(L21_1, L22_1) L21_1 = "switch" L21_1 = L3_1[L21_1] L22_1 = "上色" function L23_1() local L0_2, L1_2, L2_2, L3_2 L0_2 = "so" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "getRangesList" L1_2 = L1_2[L2_2] L2_2 = "libUE4.so" L1_2 = L1_2(L2_2) L2_2 = 1 L1_2 = L1_2[L2_2] L2_2 = "start" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "py" L1_2 = 150980476 _ENV[L0_2] = L1_2 L0_2 = "setvalue" L0_2 = _ENV[L0_2] L1_2 = "so" L1_2 = _ENV[L1_2] L2_2 = "py" L2_2 = _ENV[L2_2] L1_2 = L1_2 + L2_2 L2_2 = 16 L3_2 = 8.47963525E-21 L0_2(L1_2, L2_2, L3_2) L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) end L21_1 = L21_1(L22_1, L23_1) L22_1 = "switch" L22_1 = L3_1[L22_1] L23_1 = "显示帧率" function L24_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L0_2 = "require" L0_2 = _ENV[L0_2] L1_2 = "cglib" L0_2 = L0_2(L1_2) L1_2 = "require" L1_2 = _ENV[L1_2] L2_2 = "windowManager" L1_2 = L1_2(L2_2) function L2_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3 L0_3 = 0 L1_3 = "createInterceptor" L1_3 = L0_2[L1_3] L2_3 = "TextView" L2_3 = _ENV[L2_3] L3_3 = {} L4_3 = "onDraw" L3_3[1] = L4_3 function L4_3(A0_4, A1_4, A2_4) local L3_4, L4_4, L5_4, L6_4 L5_4 = "invokeSuper" L4_4 = A2_4 L3_4 = A2_4[L5_4] L5_4 = A0_4 L6_4 = A1_4 L3_4(L4_4, L5_4, L6_4) L3_4 = L0_3 L4_4 = 1 L3_4 = L3_4 + L4_4 L0_3 = L3_4 L5_4 = "postInvalidateDelayed" L4_4 = A0_4 L3_4 = A0_4[L5_4] L5_4 = 2 L3_4(L4_4, L5_4) end L5_3 = "context" L5_3 = _ENV[L5_3] L1_3 = L1_3(L2_3, L3_3, L4_3, L5_3) L4_3 = "setText" L3_3 = L1_3 L2_3 = L1_3[L4_3] L4_3 = "FPS" L2_3(L3_3, L4_3) L4_3 = "setTextColor" L3_3 = L1_3 L2_3 = L1_3[L4_3] L4_3 = 4278255360 L2_3(L3_3, L4_3) L4_3 = "setTextSize" L3_3 = L1_3 L2_3 = L1_3[L4_3] L4_3 = 18 L2_3(L3_3, L4_3) L2_3 = "createInterceptor" L2_3 = L0_2[L2_3] L3_3 = "Handler" L3_3 = _ENV[L3_3] L4_3 = {} L5_3 = "handleMessage" L4_3[1] = L5_3 function L5_3(A0_4, A1_4, A2_4) local L3_4, L4_4, L5_4, L6_4, L7_4, L8_4 L5_4 = "invokeSuper" L4_4 = A2_4 L3_4 = A2_4[L5_4] L5_4 = A0_4 L6_4 = A1_4 L3_4(L4_4, L5_4, L6_4) L3_4 = 1 L3_4 = A1_4[L3_4] L4_4 = L1_3 L6_4 = "setText" L5_4 = L4_4 L4_4 = L4_4[L6_4] L6_4 = "string" L6_4 = _ENV[L6_4] L7_4 = "format" L6_4 = L6_4[L7_4] L7_4 = "FPS:%d" L8_4 = "what" L8_4 = L3_4[L8_4] L6_4, L7_4, L8_4 = L6_4(L7_4, L8_4) L4_4(L5_4, L6_4, L7_4, L8_4) end L6_3 = "Looper" L6_3 = _ENV[L6_3] L8_3 = "getMainLooper" L7_3 = L6_3 L6_3 = L6_3[L8_3] L6_3, L7_3, L8_3 = L6_3(L7_3) L2_3 = L2_3(L3_3, L4_3, L5_3, L6_3, L7_3, L8_3) L3_3 = "luajava" L3_3 = _ENV[L3_3] L4_3 = "startThread" L3_3 = L3_3[L4_3] function L4_3() local L0_4, L1_4, L2_4, L3_4 while true do L0_4 = "Message" L0_4 = _ENV[L0_4] L2_4 = "obtain" L1_4 = L0_4 L0_4 = L0_4[L2_4] L0_4 = L0_4(L1_4) L1_4 = "what" L2_4 = L0_3 L0_4[L1_4] = L2_4 L1_4 = 0 L0_3 = L1_4 L1_4 = L2_3 L3_4 = "sendMessage" L2_4 = L1_4 L1_4 = L1_4[L3_4] L3_4 = L0_4 L1_4(L2_4, L3_4) L1_4 = "gg" L1_4 = _ENV[L1_4] L2_4 = "sleep" L1_4 = L1_4[L2_4] L2_4 = 1000 L1_4(L2_4) end end L3_3(L4_3) return L1_3 end L5_2 = "bindView" L4_2 = L1_2 L3_2 = L1_2[L5_2] L5_2 = L2_2 L5_2, L6_2 = L5_2() L3_2 = L3_2(L4_2, L5_2, L6_2) L6_2 = "show" L5_2 = L3_2 L4_2 = L3_2[L6_2] L4_2(L5_2) L6_2 = "setMoveable" L5_2 = L3_2 L4_2 = L3_2[L6_2] L6_2 = true L4_2(L5_2, L6_2) L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "setVisible" L4_2 = L4_2[L5_2] L5_2 = false L4_2(L5_2) end L22_1 = L22_1(L23_1, L24_1) L23_1 = "box2" L23_1 = L3_1[L23_1] L24_1 = {} L25_1 = "直播专区" L26_1 = "switch" L26_1 = L3_1[L26_1] L27_1 = "微加速" function L28_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 4188 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 16 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1000 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "开启成功" L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "开启成功" L3_2(L4_2) end L26_1 = L26_1(L27_1, L28_1) L27_1 = "switch" L27_1 = L3_1[L27_1] L28_1 = "一键攀爬穿墙" function L29_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 72 L5_2 = 8 L6_2 = 392 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 16 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 270 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 152680 L6_2 = 0 L7_2 = 752 L8_2 = 496 L9_2 = 716 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L4_2[4] = L8_2 L4_2[5] = L9_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "addListItems" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 16 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = 99999 L8_2[L9_2] = L10_2 L9_2 = "freeze" L10_2 = true L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = "string" L6_2 = _ENV[L6_2] L7_2 = "toMusic" L6_2 = L6_2[L7_2] L7_2 = "开启成功" L6_2(L7_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "toast" L6_2 = L6_2[L7_2] L7_2 = "开启成功" L6_2(L7_2) end L27_1 = L27_1(L28_1, L29_1) L28_1 = "switch" L28_1 = L3_1[L28_1] L29_1 = "老鼠大头" function L30_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 5910144 L3_2 = 1940 L4_2 = 1984 L5_2 = 1944 L6_2 = 24 L7_2 = 752 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 16 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 5 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 5910144 L6_2 = 1940 L7_2 = 1984 L8_2 = 1944 L9_2 = 24 L10_2 = 756 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L4_2[4] = L8_2 L4_2[5] = L9_2 L4_2[6] = L10_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "setValues" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 16 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = 5 L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = {} L7_2 = "libUE4.so:bss" L8_2 = "Cb" L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = {} L8_2 = 5910144 L9_2 = 1940 L10_2 = 1984 L11_2 = 1944 L12_2 = 24 L13_2 = 760 L7_2[1] = L8_2 L7_2[2] = L9_2 L7_2[3] = L10_2 L7_2[4] = L11_2 L7_2[5] = L12_2 L7_2[6] = L13_2 L8_2 = "S_Pointer" L8_2 = _ENV[L8_2] L9_2 = L6_2 L10_2 = L7_2 L11_2 = true L8_2 = L8_2(L9_2, L10_2, L11_2) L9_2 = "gg" L9_2 = _ENV[L9_2] L10_2 = "setValues" L9_2 = L9_2[L10_2] L10_2 = {} L11_2 = {} L12_2 = "address" L11_2[L12_2] = L8_2 L12_2 = "flags" L13_2 = 16 L11_2[L12_2] = L13_2 L12_2 = "value" L13_2 = 5 L11_2[L12_2] = L13_2 L10_2[1] = L11_2 L9_2(L10_2) L9_2 = "string" L9_2 = _ENV[L9_2] L10_2 = "toMusic" L9_2 = L9_2[L10_2] L10_2 = "开启成功" L9_2(L10_2) L9_2 = "gg" L9_2 = _ENV[L9_2] L10_2 = "toast" L9_2 = L9_2[L10_2] L10_2 = "开启成功" L9_2(L10_2) end L28_1 = L28_1(L29_1, L30_1) L29_1 = "switch" L29_1 = L3_1[L29_1] L30_1 = "马可波罗" function L31_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L0_2 = "GetPor" function L1_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3 L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getValues" L1_3 = L1_3[L2_3] L2_3 = {} L3_3 = {} L4_3 = "address" L3_3[L4_3] = A0_3 L4_3 = "flags" L5_3 = 32 L3_3[L4_3] = L5_3 L2_3[1] = L3_3 L1_3 = L1_3(L2_3) L2_3 = 1 L1_3 = L1_3[L2_3] L2_3 = "value" L1_3 = L1_3[L2_3] return L1_3 end _ENV[L0_2] = L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "getRangesList" L0_2 = L0_2[L1_2] L1_2 = "libUE4.so:bss" L0_2 = L0_2(L1_2) L1_2 = 1 L0_2 = L0_2[L1_2] L1_2 = "start" L0_2 = L0_2[L1_2] L1_2 = "GetPor" L1_2 = _ENV[L1_2] L2_2 = "GetPor" L2_2 = _ENV[L2_2] L3_2 = "GetPor" L3_2 = _ENV[L3_2] L4_2 = 152680 L4_2 = L0_2 + L4_2 L3_2 = L3_2(L4_2) L4_2 = 0 L3_2 = L3_2 + L4_2 L2_2 = L2_2(L3_2) L3_2 = 1160 L2_2 = L2_2 + L3_2 L1_2 = L1_2(L2_2) L2_2 = 404 L1_2 = L1_2 + L2_2 L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "setVisible" L2_2 = L2_2[L3_2] L3_2 = false L2_2(L3_2) L2_2 = 0 while true do L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "getValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L1_2 L6_2 = "flags" L7_2 = 16 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2 = L3_2(L4_2) L4_2 = 1 L3_2 = L3_2[L4_2] L4_2 = "value" L3_2 = L3_2[L4_2] L4_2 = 270 if L3_2 ~= L4_2 then L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "setValues" L4_2 = L4_2[L5_2] L5_2 = {} L6_2 = {} L7_2 = "address" L6_2[L7_2] = L1_2 L7_2 = "flags" L8_2 = 16 L6_2[L7_2] = L8_2 L7_2 = "value" L8_2 = 3 L8_2 = L3_2 + L8_2 L6_2[L7_2] = L8_2 L5_2[1] = L6_2 L4_2(L5_2) else L4_2 = 270 if L3_2 == L4_2 then L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "setValues" L4_2 = L4_2[L5_2] L5_2 = {} L6_2 = {} L7_2 = "address" L6_2[L7_2] = L1_2 L7_2 = "flags" L8_2 = 16 L6_2[L7_2] = L8_2 L7_2 = "value" L8_2 = -90 L6_2[L7_2] = L8_2 L5_2[1] = L6_2 L4_2(L5_2) L4_2 = 1 L2_2 = L2_2 + L4_2 end end L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "isVisible" L4_2 = L4_2[L5_2] L5_2 = true L4_2 = L4_2(L5_2) if L4_2 then break end end L3_2 = "print" L3_2 = _ENV[L3_2] L4_2 = L2_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "开启成功" L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "开启成功" L3_2(L4_2) end L29_1 = L29_1(L30_1, L31_1) L30_1 = "switch" L30_1 = L3_1[L30_1] L31_1 = "人物大小" function L32_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2 L0_2 = "OP" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "prompt" L1_2 = L1_2[L2_2] L2_2 = {} L3_2 = "1至4" L2_2[1] = L3_2 L3_2 = {} L4_2 = 1 L5_2 = "3" L3_2[L4_2] = L5_2 L4_2 = {} L5_2 = 1 L6_2 = "number" L4_2[L5_2] = L6_2 L1_2 = L1_2(L2_2, L3_2, L4_2) _ENV[L0_2] = L1_2 L0_2 = "OP" L0_2 = _ENV[L0_2] L1_2 = nil if L0_2 ~= L1_2 then L0_2 = "OP" L0_2 = _ENV[L0_2] L1_2 = 1 L0_2 = L0_2[L1_2] L1_2 = "" if L0_2 ~= L1_2 then L0_2 = "OP" L0_2 = _ENV[L0_2] L1_2 = 1 L0_2 = L0_2[L1_2] L1_2 = "0" if L0_2 ~= L1_2 then goto lbl_45 end end end L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "取消" L0_2(L1_2) goto lbl_153 ::lbl_45:: L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 752 L5_2 = 288 L6_2 = 416 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 16 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = "OP" L7_2 = _ENV[L7_2] L8_2 = 1 L7_2 = L7_2[L8_2] L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 152680 L6_2 = 0 L7_2 = 752 L8_2 = 288 L9_2 = 412 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L4_2[4] = L8_2 L4_2[5] = L9_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "setValues" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 16 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = "OP" L10_2 = _ENV[L10_2] L11_2 = 1 L10_2 = L10_2[L11_2] L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = {} L7_2 = "libUE4.so:bss" L8_2 = "Cb" L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = {} L8_2 = 152680 L9_2 = 0 L10_2 = 752 L11_2 = 288 L12_2 = 420 L7_2[1] = L8_2 L7_2[2] = L9_2 L7_2[3] = L10_2 L7_2[4] = L11_2 L7_2[5] = L12_2 L8_2 = "S_Pointer" L8_2 = _ENV[L8_2] L9_2 = L6_2 L10_2 = L7_2 L11_2 = true L8_2 = L8_2(L9_2, L10_2, L11_2) L9_2 = "gg" L9_2 = _ENV[L9_2] L10_2 = "setValues" L9_2 = L9_2[L10_2] L10_2 = {} L11_2 = {} L12_2 = "address" L11_2[L12_2] = L8_2 L12_2 = "flags" L13_2 = 16 L11_2[L12_2] = L13_2 L12_2 = "value" L13_2 = "OP" L13_2 = _ENV[L13_2] L14_2 = 1 L13_2 = L13_2[L14_2] L11_2[L12_2] = L13_2 L10_2[1] = L11_2 L9_2(L10_2) ::lbl_153:: L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) end L30_1 = L30_1(L31_1, L32_1) L31_1 = "switch" L31_1 = L3_1[L31_1] L32_1 = "枪械大小" function L33_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2 L0_2 = "OP" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "prompt" L1_2 = L1_2[L2_2] L2_2 = {} L3_2 = "1至4" L2_2[1] = L3_2 L3_2 = {} L4_2 = 1 L5_2 = "3" L3_2[L4_2] = L5_2 L4_2 = {} L5_2 = 1 L6_2 = "number" L4_2[L5_2] = L6_2 L1_2 = L1_2(L2_2, L3_2, L4_2) _ENV[L0_2] = L1_2 L0_2 = "OP" L0_2 = _ENV[L0_2] L1_2 = nil if L0_2 ~= L1_2 then L0_2 = "OP" L0_2 = _ENV[L0_2] L1_2 = 1 L0_2 = L0_2[L1_2] L1_2 = "" if L0_2 ~= L1_2 then L0_2 = "OP" L0_2 = _ENV[L0_2] L1_2 = 1 L0_2 = L0_2[L1_2] L1_2 = "0" if L0_2 ~= L1_2 then goto lbl_45 end end end L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "取消" L0_2(L1_2) goto lbl_153 ::lbl_45:: L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 416 L5_2 = 0 L6_2 = 1448 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 16 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = "OP" L7_2 = _ENV[L7_2] L8_2 = 1 L7_2 = L7_2[L8_2] L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 152680 L6_2 = 0 L7_2 = 416 L8_2 = 0 L9_2 = 1440 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L4_2[4] = L8_2 L4_2[5] = L9_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "setValues" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 16 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = "OP" L10_2 = _ENV[L10_2] L11_2 = 1 L10_2 = L10_2[L11_2] L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = {} L7_2 = "libUE4.so:bss" L8_2 = "Cb" L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = {} L8_2 = 152680 L9_2 = 0 L10_2 = 416 L11_2 = 0 L12_2 = 1444 L7_2[1] = L8_2 L7_2[2] = L9_2 L7_2[3] = L10_2 L7_2[4] = L11_2 L7_2[5] = L12_2 L8_2 = "S_Pointer" L8_2 = _ENV[L8_2] L9_2 = L6_2 L10_2 = L7_2 L11_2 = true L8_2 = L8_2(L9_2, L10_2, L11_2) L9_2 = "gg" L9_2 = _ENV[L9_2] L10_2 = "setValues" L9_2 = L9_2[L10_2] L10_2 = {} L11_2 = {} L12_2 = "address" L11_2[L12_2] = L8_2 L12_2 = "flags" L13_2 = 16 L11_2[L12_2] = L13_2 L12_2 = "value" L13_2 = "OP" L13_2 = _ENV[L13_2] L14_2 = 1 L13_2 = L13_2[L14_2] L11_2[L12_2] = L13_2 L10_2[1] = L11_2 L9_2(L10_2) ::lbl_153:: L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) end L31_1 = L31_1(L32_1, L33_1) L32_1 = "switch" L32_1 = L3_1[L32_1] L33_1 = "子弹大小" function L34_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L0_2 = "OP" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "prompt" L1_2 = L1_2[L2_2] L2_2 = {} L3_2 = "建议改1到50\n改1为还原" L2_2[1] = L3_2 L3_2 = {} L4_2 = 1 L5_2 = "15" L3_2[L4_2] = L5_2 L4_2 = {} L5_2 = 1 L6_2 = "number" L4_2[L5_2] = L6_2 L1_2 = L1_2(L2_2, L3_2, L4_2) _ENV[L0_2] = L1_2 L0_2 = "OP" L0_2 = _ENV[L0_2] L1_2 = nil if L0_2 ~= L1_2 then L0_2 = "OP" L0_2 = _ENV[L0_2] L1_2 = 1 L0_2 = L0_2[L1_2] L1_2 = "" if L0_2 ~= L1_2 then L0_2 = "OP" L0_2 = _ENV[L0_2] L1_2 = 1 L0_2 = L0_2[L1_2] L1_2 = "0" if L0_2 ~= L1_2 then goto lbl_45 end end end L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "取消" L0_2(L1_2) goto lbl_85 ::lbl_45:: L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = "libUE4.so:bss" L3_2 = "Cb" L1_2[1] = L2_2 L1_2[2] = L3_2 L2_2 = {} L3_2 = 152680 L4_2 = 0 L5_2 = 416 L6_2 = 0 L7_2 = 4056 L2_2[1] = L3_2 L2_2[2] = L4_2 L2_2[3] = L5_2 L2_2[4] = L6_2 L2_2[5] = L7_2 L3_2 = "S_Pointer" L3_2 = _ENV[L3_2] L4_2 = L1_2 L5_2 = L2_2 L6_2 = true L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "setValues" L4_2 = L4_2[L5_2] L5_2 = {} L6_2 = {} L7_2 = "address" L6_2[L7_2] = L3_2 L7_2 = "flags" L8_2 = 16 L6_2[L7_2] = L8_2 L7_2 = "value" L8_2 = "OP" L8_2 = _ENV[L8_2] L9_2 = 1 L8_2 = L8_2[L9_2] L6_2[L7_2] = L8_2 L5_2[1] = L6_2 L4_2(L5_2) ::lbl_85:: L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) end L32_1 = L32_1(L33_1, L34_1) L33_1 = "switch" L33_1 = L3_1[L33_1] L34_1 = "骁龙660内透" function L35_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 function L0_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3 L0_3 = {} L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getRangesList" L1_3 = L1_3[L2_3] L2_3 = "^/dev/kgsl-3d0*$" L1_3 = L1_3(L2_3) L2_3 = "pairs" L2_3 = _ENV[L2_3] L3_3 = L1_3 L2_3, L3_3, L4_3 = L2_3(L3_3) for L5_3, L6_3 in L2_3, L3_3, L4_3 do L7_3 = "type" L7_3 = L6_3[L7_3] L9_3 = "sub" L8_3 = L7_3 L7_3 = L7_3[L9_3] L9_3 = 4 L10_3 = 4 L7_3 = L7_3(L8_3, L9_3, L10_3) L8_3 = "s" if L7_3 == L8_3 then L7_3 = "table" L7_3 = _ENV[L7_3] L8_3 = "insert" L7_3 = L7_3[L8_3] L8_3 = L0_3 L9_3 = L6_3 L7_3(L8_3, L9_3) end end return L0_3 end function L1_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3 L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getValues" L1_3 = L1_3[L2_3] L2_3 = {} L3_3 = {} L4_3 = "address" L3_3[L4_3] = A0_3 L4_3 = "flags" L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_DWORD" L5_3 = L5_3[L6_3] L3_3[L4_3] = L5_3 L2_3[1] = L3_3 L1_3 = L1_3(L2_3) L2_3 = 1 L1_3 = L1_3[L2_3] L2_3 = "value" L1_3 = L1_3[L2_3] return L1_3 end function L2_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3 L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getValues" L1_3 = L1_3[L2_3] L2_3 = {} L3_3 = {} L4_3 = "address" L3_3[L4_3] = A0_3 L4_3 = "flags" L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_FLOAT" L5_3 = L5_3[L6_3] L3_3[L4_3] = L5_3 L2_3[1] = L3_3 L1_3 = L1_3(L2_3) L2_3 = 1 L1_3 = L1_3[L2_3] L2_3 = "value" L1_3 = L1_3[L2_3] return L1_3 end L3_2 = "setvalue" function L4_2(A0_3, A1_3, A2_3) local L3_3, L4_3, L5_3 L3_3 = {} L4_3 = 1 L5_3 = {} L3_3[L4_3] = L5_3 L4_3 = 1 L4_3 = L3_3[L4_3] L5_3 = "address" L4_3[L5_3] = A0_3 L4_3 = 1 L4_3 = L3_3[L4_3] L5_3 = "flags" L4_3[L5_3] = A1_3 L4_3 = 1 L4_3 = L3_3[L4_3] L5_3 = "value" L4_3[L5_3] = A2_3 L4_3 = "gg" L4_3 = _ENV[L4_3] L5_3 = "setValues" L4_3 = L4_3[L5_3] L5_3 = L3_3 L4_3(L5_3) L4_3 = "gg" L4_3 = _ENV[L4_3] L5_3 = "addListItems" L4_3 = L4_3[L5_3] L5_3 = L3_3 L4_3(L5_3) end _ENV[L3_2] = L4_2 L3_2 = "_V" function L4_2(A0_3, A1_3, A2_3, A3_3) local L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3, L12_3, L13_3 L4_3 = 0 L5_3 = "ednum" L6_3 = 0 _ENV[L5_3] = L6_3 L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_DWORD" L5_3 = L5_3[L6_3] if A2_3 == L5_3 then L5_3 = "readV" L6_3 = L1_2 _ENV[L5_3] = L6_3 else L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_FLOAT" L5_3 = L5_3[L6_3] if A2_3 == L5_3 then L5_3 = "readV" L6_3 = L2_2 _ENV[L5_3] = L6_3 else L5_3 = "os" L5_3 = _ENV[L5_3] L6_3 = "exit" L5_3 = L5_3[L6_3] L6_3 = "不支持的类型" L5_3(L6_3) end end L5_3 = L0_2 L5_3 = L5_3() L6_3 = "pairs" L6_3 = _ENV[L6_3] L7_3 = L5_3 L6_3, L7_3, L8_3 = L6_3(L7_3) for L9_3 in L6_3, L7_3, L8_3 do L10_3 = 1 L4_3 = L4_3 + L10_3 L10_3 = "addr" L11_3 = L5_3[L9_3] L12_3 = "start" L11_3 = L11_3[L12_3] L11_3 = L11_3 + A0_3 _ENV[L10_3] = L11_3 L10_3 = "readV" L10_3 = _ENV[L10_3] L11_3 = "addr" L11_3 = _ENV[L11_3] L10_3 = L10_3(L11_3) if L10_3 == A1_3 then L10_3 = "setvalue" L10_3 = _ENV[L10_3] L11_3 = "addr" L11_3 = _ENV[L11_3] L12_3 = A2_3 L13_3 = A3_3 L10_3(L11_3, L12_3, L13_3) L10_3 = "ednum" L11_3 = "ednum" L11_3 = _ENV[L11_3] L12_3 = 1 L11_3 = L11_3 + L12_3 _ENV[L10_3] = L11_3 end end L6_3 = "遍历了" L7_3 = L4_3 L8_3 = "个地址\n" L9_3 = "修改了" L10_3 = "ednum" L10_3 = _ENV[L10_3] L11_3 = "个地址" L6_3 = L6_3 .. L7_3 .. L8_3 .. L9_3 .. L10_3 .. L11_3 return L6_3 end _ENV[L3_2] = L4_2 L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 1424 L6_2 = -2147086222 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = -2147426294 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 2176 L6_2 = -2146692976 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = -2147426294 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 224 L6_2 = 8200 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = 6 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "clearList" L3_2 = L3_2[L4_2] L4_2 = "t" L4_2 = _ENV[L4_2] L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "开启成功" L3_2(L4_2) end L33_1 = L33_1(L34_1, L35_1) L34_1 = "switch" L34_1 = L3_1[L34_1] L35_1 = "骁龙845内透" function L36_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 function L0_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3 L0_3 = {} L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getRangesList" L1_3 = L1_3[L2_3] L2_3 = "^/dev/kgsl-3d0*$" L1_3 = L1_3(L2_3) L2_3 = "pairs" L2_3 = _ENV[L2_3] L3_3 = L1_3 L2_3, L3_3, L4_3 = L2_3(L3_3) for L5_3, L6_3 in L2_3, L3_3, L4_3 do L7_3 = "type" L7_3 = L6_3[L7_3] L9_3 = "sub" L8_3 = L7_3 L7_3 = L7_3[L9_3] L9_3 = 4 L10_3 = 4 L7_3 = L7_3(L8_3, L9_3, L10_3) L8_3 = "s" if L7_3 == L8_3 then L7_3 = "table" L7_3 = _ENV[L7_3] L8_3 = "insert" L7_3 = L7_3[L8_3] L8_3 = L0_3 L9_3 = L6_3 L7_3(L8_3, L9_3) end end return L0_3 end function L1_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3 L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getValues" L1_3 = L1_3[L2_3] L2_3 = {} L3_3 = {} L4_3 = "address" L3_3[L4_3] = A0_3 L4_3 = "flags" L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_DWORD" L5_3 = L5_3[L6_3] L3_3[L4_3] = L5_3 L2_3[1] = L3_3 L1_3 = L1_3(L2_3) L2_3 = 1 L1_3 = L1_3[L2_3] L2_3 = "value" L1_3 = L1_3[L2_3] return L1_3 end function L2_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3 L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getValues" L1_3 = L1_3[L2_3] L2_3 = {} L3_3 = {} L4_3 = "address" L3_3[L4_3] = A0_3 L4_3 = "flags" L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_FLOAT" L5_3 = L5_3[L6_3] L3_3[L4_3] = L5_3 L2_3[1] = L3_3 L1_3 = L1_3(L2_3) L2_3 = 1 L1_3 = L1_3[L2_3] L2_3 = "value" L1_3 = L1_3[L2_3] return L1_3 end L3_2 = "setvalue" function L4_2(A0_3, A1_3, A2_3) local L3_3, L4_3, L5_3 L3_3 = {} L4_3 = 1 L5_3 = {} L3_3[L4_3] = L5_3 L4_3 = 1 L4_3 = L3_3[L4_3] L5_3 = "address" L4_3[L5_3] = A0_3 L4_3 = 1 L4_3 = L3_3[L4_3] L5_3 = "flags" L4_3[L5_3] = A1_3 L4_3 = 1 L4_3 = L3_3[L4_3] L5_3 = "value" L4_3[L5_3] = A2_3 L4_3 = "gg" L4_3 = _ENV[L4_3] L5_3 = "setValues" L4_3 = L4_3[L5_3] L5_3 = L3_3 L4_3(L5_3) L4_3 = "gg" L4_3 = _ENV[L4_3] L5_3 = "addListItems" L4_3 = L4_3[L5_3] L5_3 = L3_3 L4_3(L5_3) end _ENV[L3_2] = L4_2 L3_2 = "_V" function L4_2(A0_3, A1_3, A2_3, A3_3) local L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3, L12_3, L13_3 L4_3 = 0 L5_3 = "ednum" L6_3 = 0 _ENV[L5_3] = L6_3 L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_DWORD" L5_3 = L5_3[L6_3] if A2_3 == L5_3 then L5_3 = "readV" L6_3 = L1_2 _ENV[L5_3] = L6_3 else L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_FLOAT" L5_3 = L5_3[L6_3] if A2_3 == L5_3 then L5_3 = "readV" L6_3 = L2_2 _ENV[L5_3] = L6_3 else L5_3 = "os" L5_3 = _ENV[L5_3] L6_3 = "exit" L5_3 = L5_3[L6_3] L6_3 = "不支持的类型" L5_3(L6_3) end end L5_3 = L0_2 L5_3 = L5_3() L6_3 = "pairs" L6_3 = _ENV[L6_3] L7_3 = L5_3 L6_3, L7_3, L8_3 = L6_3(L7_3) for L9_3 in L6_3, L7_3, L8_3 do L10_3 = 1 L4_3 = L4_3 + L10_3 L10_3 = "addr" L11_3 = L5_3[L9_3] L12_3 = "start" L11_3 = L11_3[L12_3] L11_3 = L11_3 + A0_3 _ENV[L10_3] = L11_3 L10_3 = "readV" L10_3 = _ENV[L10_3] L11_3 = "addr" L11_3 = _ENV[L11_3] L10_3 = L10_3(L11_3) if L10_3 == A1_3 then L10_3 = "setvalue" L10_3 = _ENV[L10_3] L11_3 = "addr" L11_3 = _ENV[L11_3] L12_3 = A2_3 L13_3 = A3_3 L10_3(L11_3, L12_3, L13_3) L10_3 = "ednum" L11_3 = "ednum" L11_3 = _ENV[L11_3] L12_3 = 1 L11_3 = L11_3 + L12_3 _ENV[L10_3] = L11_3 end end L6_3 = "遍历了" L7_3 = L4_3 L8_3 = "个地址\n" L9_3 = "修改了" L10_3 = "ednum" L10_3 = _ENV[L10_3] L11_3 = "个地址" L6_3 = L6_3 .. L7_3 .. L8_3 .. L9_3 .. L10_3 .. L11_3 return L6_3 end _ENV[L3_2] = L4_2 L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 2608 L6_2 = 2 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_FLOAT" L7_2 = L7_2[L8_2] L8_2 = 120 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 528 L6_2 = 2 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_FLOAT" L7_2 = L7_2[L8_2] L8_2 = 120 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 384 L6_2 = 2 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_FLOAT" L7_2 = L7_2[L8_2] L8_2 = 0 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 2564 L6_2 = 2 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_FLOAT" L7_2 = L7_2[L8_2] L8_2 = 0 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 248 L6_2 = 8200 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = 6 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "clearList" L3_2 = L3_2[L4_2] L4_2 = "t" L4_2 = _ENV[L4_2] L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "开启成功" L3_2(L4_2) end L34_1 = L34_1(L35_1, L36_1) L35_1 = "switch" L35_1 = L3_1[L35_1] L36_1 = "骁龙865内透" function L37_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 function L0_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3 L0_3 = {} L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getRangesList" L1_3 = L1_3[L2_3] L2_3 = "^/dev/kgsl-3d0*$" L1_3 = L1_3(L2_3) L2_3 = "pairs" L2_3 = _ENV[L2_3] L3_3 = L1_3 L2_3, L3_3, L4_3 = L2_3(L3_3) for L5_3, L6_3 in L2_3, L3_3, L4_3 do L7_3 = "type" L7_3 = L6_3[L7_3] L9_3 = "sub" L8_3 = L7_3 L7_3 = L7_3[L9_3] L9_3 = 4 L10_3 = 4 L7_3 = L7_3(L8_3, L9_3, L10_3) L8_3 = "s" if L7_3 == L8_3 then L7_3 = "table" L7_3 = _ENV[L7_3] L8_3 = "insert" L7_3 = L7_3[L8_3] L8_3 = L0_3 L9_3 = L6_3 L7_3(L8_3, L9_3) end end return L0_3 end function L1_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3 L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getValues" L1_3 = L1_3[L2_3] L2_3 = {} L3_3 = {} L4_3 = "address" L3_3[L4_3] = A0_3 L4_3 = "flags" L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_DWORD" L5_3 = L5_3[L6_3] L3_3[L4_3] = L5_3 L2_3[1] = L3_3 L1_3 = L1_3(L2_3) L2_3 = 1 L1_3 = L1_3[L2_3] L2_3 = "value" L1_3 = L1_3[L2_3] return L1_3 end function L2_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3 L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getValues" L1_3 = L1_3[L2_3] L2_3 = {} L3_3 = {} L4_3 = "address" L3_3[L4_3] = A0_3 L4_3 = "flags" L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_FLOAT" L5_3 = L5_3[L6_3] L3_3[L4_3] = L5_3 L2_3[1] = L3_3 L1_3 = L1_3(L2_3) L2_3 = 1 L1_3 = L1_3[L2_3] L2_3 = "value" L1_3 = L1_3[L2_3] return L1_3 end L3_2 = "setvalue" function L4_2(A0_3, A1_3, A2_3) local L3_3, L4_3, L5_3 L3_3 = {} L4_3 = 1 L5_3 = {} L3_3[L4_3] = L5_3 L4_3 = 1 L4_3 = L3_3[L4_3] L5_3 = "address" L4_3[L5_3] = A0_3 L4_3 = 1 L4_3 = L3_3[L4_3] L5_3 = "flags" L4_3[L5_3] = A1_3 L4_3 = 1 L4_3 = L3_3[L4_3] L5_3 = "value" L4_3[L5_3] = A2_3 L4_3 = "gg" L4_3 = _ENV[L4_3] L5_3 = "setValues" L4_3 = L4_3[L5_3] L5_3 = L3_3 L4_3(L5_3) L4_3 = "gg" L4_3 = _ENV[L4_3] L5_3 = "addListItems" L4_3 = L4_3[L5_3] L5_3 = L3_3 L4_3(L5_3) end _ENV[L3_2] = L4_2 L3_2 = "_V" function L4_2(A0_3, A1_3, A2_3, A3_3) local L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3, L12_3, L13_3 L4_3 = 0 L5_3 = "ednum" L6_3 = 0 _ENV[L5_3] = L6_3 L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_DWORD" L5_3 = L5_3[L6_3] if A2_3 == L5_3 then L5_3 = "readV" L6_3 = L1_2 _ENV[L5_3] = L6_3 else L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_FLOAT" L5_3 = L5_3[L6_3] if A2_3 == L5_3 then L5_3 = "readV" L6_3 = L2_2 _ENV[L5_3] = L6_3 else L5_3 = "os" L5_3 = _ENV[L5_3] L6_3 = "exit" L5_3 = L5_3[L6_3] L6_3 = "不支持的类型" L5_3(L6_3) end end L5_3 = L0_2 L5_3 = L5_3() L6_3 = "pairs" L6_3 = _ENV[L6_3] L7_3 = L5_3 L6_3, L7_3, L8_3 = L6_3(L7_3) for L9_3 in L6_3, L7_3, L8_3 do L10_3 = 1 L4_3 = L4_3 + L10_3 L10_3 = "addr" L11_3 = L5_3[L9_3] L12_3 = "start" L11_3 = L11_3[L12_3] L11_3 = L11_3 + A0_3 _ENV[L10_3] = L11_3 L10_3 = "readV" L10_3 = _ENV[L10_3] L11_3 = "addr" L11_3 = _ENV[L11_3] L10_3 = L10_3(L11_3) if L10_3 == A1_3 then L10_3 = "setvalue" L10_3 = _ENV[L10_3] L11_3 = "addr" L11_3 = _ENV[L11_3] L12_3 = A2_3 L13_3 = A3_3 L10_3(L11_3, L12_3, L13_3) L10_3 = "ednum" L11_3 = "ednum" L11_3 = _ENV[L11_3] L12_3 = 1 L11_3 = L11_3 + L12_3 _ENV[L10_3] = L11_3 end end L6_3 = "遍历了" L7_3 = L4_3 L8_3 = "个地址\n" L9_3 = "修改了" L10_3 = "ednum" L10_3 = _ENV[L10_3] L11_3 = "个地址" L6_3 = L6_3 .. L7_3 .. L8_3 .. L9_3 .. L10_3 .. L11_3 return L6_3 end _ENV[L3_2] = L4_2 L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 1360 L6_2 = -2147483638 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = -2147426294 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 2224 L6_2 = -2146496388 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = -2146443140 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 468 L6_2 = 1661419524 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = 1088421888 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 476 L6_2 = 1074790408 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = 1088421888 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 72 L6_2 = 8200 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = 6 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 360 L6_2 = -2147020736 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = -2147008448 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 1448 L6_2 = -2147282846 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = -2147270558 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "clearList" L3_2 = L3_2[L4_2] L4_2 = "t" L4_2 = _ENV[L4_2] L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "开启成功" L3_2(L4_2) end L35_1 = L35_1(L36_1, L37_1) L36_1 = "switch" L36_1 = L3_1[L36_1] L37_1 = "骁龙870内透" function L38_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 function L0_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3 L0_3 = {} L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getRangesList" L1_3 = L1_3[L2_3] L2_3 = "^/dev/kgsl-3d0*$" L1_3 = L1_3(L2_3) L2_3 = "pairs" L2_3 = _ENV[L2_3] L3_3 = L1_3 L2_3, L3_3, L4_3 = L2_3(L3_3) for L5_3, L6_3 in L2_3, L3_3, L4_3 do L7_3 = "type" L7_3 = L6_3[L7_3] L9_3 = "sub" L8_3 = L7_3 L7_3 = L7_3[L9_3] L9_3 = 4 L10_3 = 4 L7_3 = L7_3(L8_3, L9_3, L10_3) L8_3 = "s" if L7_3 == L8_3 then L7_3 = "table" L7_3 = _ENV[L7_3] L8_3 = "insert" L7_3 = L7_3[L8_3] L8_3 = L0_3 L9_3 = L6_3 L7_3(L8_3, L9_3) end end return L0_3 end function L1_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3 L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getValues" L1_3 = L1_3[L2_3] L2_3 = {} L3_3 = {} L4_3 = "address" L3_3[L4_3] = A0_3 L4_3 = "flags" L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_DWORD" L5_3 = L5_3[L6_3] L3_3[L4_3] = L5_3 L2_3[1] = L3_3 L1_3 = L1_3(L2_3) L2_3 = 1 L1_3 = L1_3[L2_3] L2_3 = "value" L1_3 = L1_3[L2_3] return L1_3 end function L2_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3 L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getValues" L1_3 = L1_3[L2_3] L2_3 = {} L3_3 = {} L4_3 = "address" L3_3[L4_3] = A0_3 L4_3 = "flags" L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_FLOAT" L5_3 = L5_3[L6_3] L3_3[L4_3] = L5_3 L2_3[1] = L3_3 L1_3 = L1_3(L2_3) L2_3 = 1 L1_3 = L1_3[L2_3] L2_3 = "value" L1_3 = L1_3[L2_3] return L1_3 end L3_2 = "setvalue" function L4_2(A0_3, A1_3, A2_3) local L3_3, L4_3, L5_3 L3_3 = {} L4_3 = 1 L5_3 = {} L3_3[L4_3] = L5_3 L4_3 = 1 L4_3 = L3_3[L4_3] L5_3 = "address" L4_3[L5_3] = A0_3 L4_3 = 1 L4_3 = L3_3[L4_3] L5_3 = "flags" L4_3[L5_3] = A1_3 L4_3 = 1 L4_3 = L3_3[L4_3] L5_3 = "value" L4_3[L5_3] = A2_3 L4_3 = "gg" L4_3 = _ENV[L4_3] L5_3 = "setValues" L4_3 = L4_3[L5_3] L5_3 = L3_3 L4_3(L5_3) L4_3 = "gg" L4_3 = _ENV[L4_3] L5_3 = "addListItems" L4_3 = L4_3[L5_3] L5_3 = L3_3 L4_3(L5_3) end _ENV[L3_2] = L4_2 L3_2 = "_V" function L4_2(A0_3, A1_3, A2_3, A3_3) local L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3, L12_3, L13_3 L4_3 = 0 L5_3 = "ednum" L6_3 = 0 _ENV[L5_3] = L6_3 L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_DWORD" L5_3 = L5_3[L6_3] if A2_3 == L5_3 then L5_3 = "readV" L6_3 = L1_2 _ENV[L5_3] = L6_3 else L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_FLOAT" L5_3 = L5_3[L6_3] if A2_3 == L5_3 then L5_3 = "readV" L6_3 = L2_2 _ENV[L5_3] = L6_3 else L5_3 = "os" L5_3 = _ENV[L5_3] L6_3 = "exit" L5_3 = L5_3[L6_3] L6_3 = "不支持的类型" L5_3(L6_3) end end L5_3 = L0_2 L5_3 = L5_3() L6_3 = "pairs" L6_3 = _ENV[L6_3] L7_3 = L5_3 L6_3, L7_3, L8_3 = L6_3(L7_3) for L9_3 in L6_3, L7_3, L8_3 do L10_3 = 1 L4_3 = L4_3 + L10_3 L10_3 = "addr" L11_3 = L5_3[L9_3] L12_3 = "start" L11_3 = L11_3[L12_3] L11_3 = L11_3 + A0_3 _ENV[L10_3] = L11_3 L10_3 = "readV" L10_3 = _ENV[L10_3] L11_3 = "addr" L11_3 = _ENV[L11_3] L10_3 = L10_3(L11_3) if L10_3 == A1_3 then L10_3 = "setvalue" L10_3 = _ENV[L10_3] L11_3 = "addr" L11_3 = _ENV[L11_3] L12_3 = A2_3 L13_3 = A3_3 L10_3(L11_3, L12_3, L13_3) L10_3 = "ednum" L11_3 = "ednum" L11_3 = _ENV[L11_3] L12_3 = 1 L11_3 = L11_3 + L12_3 _ENV[L10_3] = L11_3 end end L6_3 = "遍历了" L7_3 = L4_3 L8_3 = "个地址\n" L9_3 = "修改了" L10_3 = "ednum" L10_3 = _ENV[L10_3] L11_3 = "个地址" L6_3 = L6_3 .. L7_3 .. L8_3 .. L9_3 .. L10_3 .. L11_3 return L6_3 end _ENV[L3_2] = L4_2 L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 1360 L6_2 = -2147483638 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = -2147426294 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 2224 L6_2 = -2146496388 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = -2146443140 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 468 L6_2 = 1661419524 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = 1088421888 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 476 L6_2 = 1074790408 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = 1088421888 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 72 L6_2 = 8200 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = 6 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 360 L6_2 = -2147020736 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = -2147008448 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 1448 L6_2 = -2147282846 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = -2147270558 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "clearList" L3_2 = L3_2[L4_2] L4_2 = "t" L4_2 = _ENV[L4_2] L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "开启成功" L3_2(L4_2) end L36_1 = L36_1(L37_1, L38_1) L37_1 = "switch" L37_1 = L3_1[L37_1] L38_1 = "骁龙8gen1内透" function L39_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 function L0_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3 L0_3 = {} L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getRangesList" L1_3 = L1_3[L2_3] L2_3 = "^/dev/kgsl-3d0*$" L1_3 = L1_3(L2_3) L2_3 = "pairs" L2_3 = _ENV[L2_3] L3_3 = L1_3 L2_3, L3_3, L4_3 = L2_3(L3_3) for L5_3, L6_3 in L2_3, L3_3, L4_3 do L7_3 = "type" L7_3 = L6_3[L7_3] L9_3 = "sub" L8_3 = L7_3 L7_3 = L7_3[L9_3] L9_3 = 4 L10_3 = 4 L7_3 = L7_3(L8_3, L9_3, L10_3) L8_3 = "s" if L7_3 == L8_3 then L7_3 = "table" L7_3 = _ENV[L7_3] L8_3 = "insert" L7_3 = L7_3[L8_3] L8_3 = L0_3 L9_3 = L6_3 L7_3(L8_3, L9_3) end end return L0_3 end function L1_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3 L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getValues" L1_3 = L1_3[L2_3] L2_3 = {} L3_3 = {} L4_3 = "address" L3_3[L4_3] = A0_3 L4_3 = "flags" L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_DWORD" L5_3 = L5_3[L6_3] L3_3[L4_3] = L5_3 L2_3[1] = L3_3 L1_3 = L1_3(L2_3) L2_3 = 1 L1_3 = L1_3[L2_3] L2_3 = "value" L1_3 = L1_3[L2_3] return L1_3 end function L2_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3 L1_3 = "gg" L1_3 = _ENV[L1_3] L2_3 = "getValues" L1_3 = L1_3[L2_3] L2_3 = {} L3_3 = {} L4_3 = "address" L3_3[L4_3] = A0_3 L4_3 = "flags" L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_FLOAT" L5_3 = L5_3[L6_3] L3_3[L4_3] = L5_3 L2_3[1] = L3_3 L1_3 = L1_3(L2_3) L2_3 = 1 L1_3 = L1_3[L2_3] L2_3 = "value" L1_3 = L1_3[L2_3] return L1_3 end L3_2 = "setvalue" function L4_2(A0_3, A1_3, A2_3) local L3_3, L4_3, L5_3 L3_3 = {} L4_3 = 1 L5_3 = {} L3_3[L4_3] = L5_3 L4_3 = 1 L4_3 = L3_3[L4_3] L5_3 = "address" L4_3[L5_3] = A0_3 L4_3 = 1 L4_3 = L3_3[L4_3] L5_3 = "flags" L4_3[L5_3] = A1_3 L4_3 = 1 L4_3 = L3_3[L4_3] L5_3 = "value" L4_3[L5_3] = A2_3 L4_3 = "gg" L4_3 = _ENV[L4_3] L5_3 = "setValues" L4_3 = L4_3[L5_3] L5_3 = L3_3 L4_3(L5_3) L4_3 = "gg" L4_3 = _ENV[L4_3] L5_3 = "addListItems" L4_3 = L4_3[L5_3] L5_3 = L3_3 L4_3(L5_3) end _ENV[L3_2] = L4_2 L3_2 = "_V" function L4_2(A0_3, A1_3, A2_3, A3_3) local L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3, L12_3, L13_3 L4_3 = 0 L5_3 = "ednum" L6_3 = 0 _ENV[L5_3] = L6_3 L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_DWORD" L5_3 = L5_3[L6_3] if A2_3 == L5_3 then L5_3 = "readV" L6_3 = L1_2 _ENV[L5_3] = L6_3 else L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "TYPE_FLOAT" L5_3 = L5_3[L6_3] if A2_3 == L5_3 then L5_3 = "readV" L6_3 = L2_2 _ENV[L5_3] = L6_3 else L5_3 = "os" L5_3 = _ENV[L5_3] L6_3 = "exit" L5_3 = L5_3[L6_3] L6_3 = "不支持的类型" L5_3(L6_3) end end L5_3 = L0_2 L5_3 = L5_3() L6_3 = "pairs" L6_3 = _ENV[L6_3] L7_3 = L5_3 L6_3, L7_3, L8_3 = L6_3(L7_3) for L9_3 in L6_3, L7_3, L8_3 do L10_3 = 1 L4_3 = L4_3 + L10_3 L10_3 = "addr" L11_3 = L5_3[L9_3] L12_3 = "start" L11_3 = L11_3[L12_3] L11_3 = L11_3 + A0_3 _ENV[L10_3] = L11_3 L10_3 = "readV" L10_3 = _ENV[L10_3] L11_3 = "addr" L11_3 = _ENV[L11_3] L10_3 = L10_3(L11_3) if L10_3 == A1_3 then L10_3 = "setvalue" L10_3 = _ENV[L10_3] L11_3 = "addr" L11_3 = _ENV[L11_3] L12_3 = A2_3 L13_3 = A3_3 L10_3(L11_3, L12_3, L13_3) L10_3 = "ednum" L11_3 = "ednum" L11_3 = _ENV[L11_3] L12_3 = 1 L11_3 = L11_3 + L12_3 _ENV[L10_3] = L11_3 end end L6_3 = "遍历了" L7_3 = L4_3 L8_3 = "个地址\n" L9_3 = "修改了" L10_3 = "ednum" L10_3 = _ENV[L10_3] L11_3 = "个地址" L6_3 = L6_3 .. L7_3 .. L8_3 .. L9_3 .. L10_3 .. L11_3 return L6_3 end _ENV[L3_2] = L4_2 L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 1360 L6_2 = -2147483638 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = -2147426294 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 2224 L6_2 = -2146496388 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = -2146443140 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 468 L6_2 = 1661419524 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = 1088421888 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 476 L6_2 = 1074790408 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = 1088421888 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 72 L6_2 = 8200 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = 6 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 360 L6_2 = -2147020736 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = -2147008448 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "_V" L4_2 = _ENV[L4_2] L5_2 = 1448 L6_2 = -2147282846 L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "TYPE_DWORD" L7_2 = L7_2[L8_2] L8_2 = -2147270558 L4_2, L5_2, L6_2, L7_2, L8_2 = L4_2(L5_2, L6_2, L7_2, L8_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "clearList" L3_2 = L3_2[L4_2] L4_2 = "t" L4_2 = _ENV[L4_2] L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "开启成功" L3_2(L4_2) end L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1, L51_1, L52_1, L53_1, L54_1, L55_1, L56_1, L57_1, L58_1, L59_1, L60_1, L61_1, L62_1, L63_1, L64_1 = L37_1(L38_1, L39_1) L24_1[1] = L25_1 L24_1[2] = L26_1 L24_1[3] = L27_1 L24_1[4] = L28_1 L24_1[5] = L29_1 L24_1[6] = L30_1 L24_1[7] = L31_1 L24_1[8] = L32_1 L24_1[9] = L33_1 L24_1[10] = L34_1 L24_1[11] = L35_1 L24_1[12] = L36_1 L24_1[13] = L37_1 L24_1[14] = L38_1 L24_1[15] = L39_1 L24_1[16] = L40_1 L24_1[17] = L41_1 L24_1[18] = L42_1 L24_1[19] = L43_1 L24_1[20] = L44_1 L24_1[21] = L45_1 L24_1[22] = L46_1 L24_1[23] = L47_1 L24_1[24] = L48_1 L24_1[25] = L49_1 L24_1[26] = L50_1 L24_1[27] = L51_1 L24_1[28] = L52_1 L24_1[29] = L53_1 L24_1[30] = L54_1 L24_1[31] = L55_1 L24_1[32] = L56_1 L24_1[33] = L57_1 L24_1[34] = L58_1 L24_1[35] = L59_1 L24_1[36] = L60_1 L24_1[37] = L61_1 L24_1[38] = L62_1 L24_1[39] = L63_1 L24_1[40] = L64_1 L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1, L51_1, L52_1, L53_1, L54_1, L55_1, L56_1, L57_1, L58_1, L59_1, L60_1, L61_1, L62_1, L63_1, L64_1 = L23_1(L24_1) L12_1[1] = L13_1 L12_1[2] = L14_1 L12_1[3] = L15_1 L12_1[4] = L16_1 L12_1[5] = L17_1 L12_1[6] = L18_1 L12_1[7] = L19_1 L12_1[8] = L20_1 L12_1[9] = L21_1 L12_1[10] = L22_1 L12_1[11] = L23_1 L12_1[12] = L24_1 L12_1[13] = L25_1 L12_1[14] = L26_1 L12_1[15] = L27_1 L12_1[16] = L28_1 L12_1[17] = L29_1 L12_1[18] = L30_1 L12_1[19] = L31_1 L12_1[20] = L32_1 L12_1[21] = L33_1 L12_1[22] = L34_1 L12_1[23] = L35_1 L12_1[24] = L36_1 L12_1[25] = L37_1 L12_1[26] = L38_1 L12_1[27] = L39_1 L12_1[28] = L40_1 L12_1[29] = L41_1 L12_1[30] = L42_1 L12_1[31] = L43_1 L12_1[32] = L44_1 L12_1[33] = L45_1 L12_1[34] = L46_1 L12_1[35] = L47_1 L12_1[36] = L48_1 L12_1[37] = L49_1 L12_1[38] = L50_1 L12_1[39] = L51_1 L12_1[40] = L52_1 L12_1[41] = L53_1 L12_1[42] = L54_1 L12_1[43] = L55_1 L12_1[44] = L56_1 L12_1[45] = L57_1 L12_1[46] = L58_1 L12_1[47] = L59_1 L12_1[48] = L60_1 L12_1[49] = L61_1 L12_1[50] = L62_1 L12_1[51] = L63_1 L12_1[52] = L64_1 L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1, L51_1, L52_1, L53_1, L54_1, L55_1, L56_1, L57_1, L58_1, L59_1, L60_1, L61_1, L62_1, L63_1, L64_1 = L11_1(L12_1) L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L9_1[4] = L13_1 L9_1[5] = L14_1 L9_1[6] = L15_1 L9_1[7] = L16_1 L9_1[8] = L17_1 L9_1[9] = L18_1 L9_1[10] = L19_1 L9_1[11] = L20_1 L9_1[12] = L21_1 L9_1[13] = L22_1 L9_1[14] = L23_1 L9_1[15] = L24_1 L9_1[16] = L25_1 L9_1[17] = L26_1 L9_1[18] = L27_1 L9_1[19] = L28_1 L9_1[20] = L29_1 L9_1[21] = L30_1 L9_1[22] = L31_1 L9_1[23] = L32_1 L9_1[24] = L33_1 L9_1[25] = L34_1 L9_1[26] = L35_1 L9_1[27] = L36_1 L9_1[28] = L37_1 L9_1[29] = L38_1 L9_1[30] = L39_1 L9_1[31] = L40_1 L9_1[32] = L41_1 L9_1[33] = L42_1 L9_1[34] = L43_1 L9_1[35] = L44_1 L9_1[36] = L45_1 L9_1[37] = L46_1 L9_1[38] = L47_1 L9_1[39] = L48_1 L9_1[40] = L49_1 L9_1[41] = L50_1 L9_1[42] = L51_1 L9_1[43] = L52_1 L9_1[44] = L53_1 L9_1[45] = L54_1 L9_1[46] = L55_1 L9_1[47] = L56_1 L9_1[48] = L57_1 L9_1[49] = L58_1 L9_1[50] = L59_1 L9_1[51] = L60_1 L9_1[52] = L61_1 L9_1[53] = L62_1 L9_1[54] = L63_1 L9_1[55] = L64_1 L10_1 = {} L11_1 = "text" L11_1 = L3_1[L11_1] L12_1 = "PUBG美化区域" L13_1 = "#DB202C" L11_1 = L11_1(L12_1, L13_1) L12_1 = "box" L12_1 = L3_1[L12_1] L13_1 = {} L14_1 = "美化区域" L15_1 = "button" L15_1 = L3_1[L15_1] L16_1 = "清理冻结(撤离开)" function L17_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "clearList" L0_2 = L0_2[L1_2] L0_2() L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "开启成功" L0_2(L1_2) end L15_1 = L15_1(L16_1, L17_1) L16_1 = "button" L16_1 = L3_1[L16_1] L17_1 = "美化查询" function L18_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "makeRequest" L0_2 = L0_2[L1_2] L1_2 = "http://wp.gglua.cc/down.php/8191a74791d3ff1bf194bb5ceb02daf3.txt" L0_2 = L0_2(L1_2) L1_2 = "content" L0_2 = L0_2[L1_2] L1_2 = "mainn" L2_2 = 5 _ENV[L1_2] = L2_2 L1_2 = "czdm" function L2_2(A0_3, A1_3) local L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3 L2_3 = nil L3_3 = nil L2_3 = 0 L4_3 = {} L3_3 = L4_3 L4_3 = 1 L5_3 = #A0_3 L6_3 = 1 for L7_3 = L4_3, L5_3, L6_3 do L8_3 = "string" L8_3 = _ENV[L8_3] L9_3 = "find" L8_3 = L8_3[L9_3] L9_3 = A0_3[L7_3] L10_3 = A1_3 L8_3 = L8_3(L9_3, L10_3) if L8_3 then L8_3 = A0_3[L7_3] L3_3[L7_3] = L8_3 L8_3 = 1 L2_3 = L2_3 + L8_3 L8_3 = "gg" L8_3 = _ENV[L8_3] L9_3 = "toast" L8_3 = L8_3[L9_3] L9_3 = "已搜索到[" L10_3 = L2_3 L11_3 = "]条" L9_3 = L9_3 .. L10_3 .. L11_3 L8_3(L9_3) end end L4_3 = "gg" L4_3 = _ENV[L4_3] L5_3 = "choice" L4_3 = L4_3[L5_3] L5_3 = L3_3 L6_3 = nil L7_3 = "共找到[" L8_3 = L2_3 L9_3 = "]条" L7_3 = L7_3 .. L8_3 .. L9_3 L4_3 = L4_3(L5_3, L6_3, L7_3) L5_3 = nil if L4_3 == L5_3 then L5_3 = nil if L5_3 then end else L5_3 = "gg" L5_3 = _ENV[L5_3] L6_3 = "copyText" L5_3 = L5_3[L6_3] L6_3 = L3_3[L4_3] L5_3(L6_3) end end _ENV[L1_2] = L2_2 L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "prompt" L1_2 = L1_2[L2_2] L2_2 = {} L3_2 = 1 L4_2 = "输入名称" L2_2[L3_2] = L4_2 L3_2 = nil L4_2 = {} L5_2 = 1 L6_2 = "text" L4_2[L5_2] = L6_2 L1_2 = L1_2(L2_2, L3_2, L4_2) L2_2 = nil if L1_2 == L2_2 then L2_2 = "Main" L2_2 = _ENV[L2_2] L2_2() else L2_2 = {} L5_2 = "gmatch" L4_2 = L0_2 L3_2 = L0_2[L5_2] L5_2 = "【(.-)】" L3_2, L4_2, L5_2 = L3_2(L4_2, L5_2) for L6_2 in L3_2, L4_2, L5_2 do L7_2 = "table" L7_2 = _ENV[L7_2] L8_2 = "insert" L7_2 = L7_2[L8_2] L8_2 = L2_2 L9_2 = L6_2 L7_2(L8_2, L9_2) end L3_2 = "czdm" L3_2 = _ENV[L3_2] L4_2 = L2_2 L5_2 = 1 L5_2 = L1_2[L5_2] L3_2(L4_2, L5_2) end L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "toast" L2_2 = L2_2[L3_2] L3_2 = "开启成功" L2_2(L3_2) end L16_1 = L16_1(L17_1, L18_1) L17_1 = "switch" L17_1 = L3_1[L17_1] L18_1 = "全身自改" function L19_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2, L17_2, L18_2, L19_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "EXT_FILES_DIR" L0_2 = L0_2[L1_2] L1_2 = "/" L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "getFile" L2_2 = L2_2[L3_2] L2_2 = L2_2() L4_2 = "match" L3_2 = L2_2 L2_2 = L2_2[L4_2] L4_2 = "[^/]+$" L2_2 = L2_2(L3_2, L4_2) L3_2 = "(全身).lua" L0_2 = L0_2 .. L1_2 .. L2_2 .. L3_2 L1_2 = "loadfile" L1_2 = _ENV[L1_2] L2_2 = L0_2 L1_2 = L1_2(L2_2) L2_2 = nil L3_2 = nil if L1_2 ~= L3_2 then L3_2 = L1_2 L3_2 = L3_2() L2_2 = L3_2 end L3_2 = nil if L2_2 == L3_2 then L3_2 = {} L4_2 = 40606001 L5_2 = 401993 L6_2 = 1400129 L7_2 = 404000 L8_2 = 405000 L9_2 = 501006 L10_2 = 503003 L11_2 = true L3_2[1] = L4_2 L3_2[2] = L5_2 L3_2[3] = L6_2 L3_2[4] = L7_2 L3_2[5] = L8_2 L3_2[6] = L9_2 L3_2[7] = L10_2 L3_2[8] = L11_2 L2_2 = L3_2 end L3_2 = "mmm" L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "prompt" L4_2 = L4_2[L5_2] L5_2 = {} L6_2 = "头发=当前头发代码:" L7_2 = "脸部=当前脸部代码:" L8_2 = "衣服=当前衣服代码:" L9_2 = "裤子=当前裤子代码:" L10_2 = "鞋子=当前鞋子代码:" L11_2 = "背包=当前背包代码:" L12_2 = "头盔=当前头盔代码:" L13_2 = "是否开启头盔背包" L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L5_2[4] = L9_2 L5_2[5] = L10_2 L5_2[6] = L11_2 L5_2[7] = L12_2 L5_2[8] = L13_2 L6_2 = L2_2 L7_2 = {} L8_2 = "text" L9_2 = "text" L10_2 = "text" L11_2 = "text" L12_2 = "text" L13_2 = "text" L14_2 = "text" L15_2 = "checkbox" L7_2[1] = L8_2 L7_2[2] = L9_2 L7_2[3] = L10_2 L7_2[4] = L11_2 L7_2[5] = L12_2 L7_2[6] = L13_2 L7_2[7] = L14_2 L7_2[8] = L15_2 L4_2 = L4_2(L5_2, L6_2, L7_2) _ENV[L3_2] = L4_2 L3_2 = "mmm" L3_2 = _ENV[L3_2] L4_2 = nil if L3_2 == L4_2 then else L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "saveVariable" L3_2 = L3_2[L4_2] L4_2 = "mmm" L4_2 = _ENV[L4_2] L5_2 = L0_2 L3_2(L4_2, L5_2) L3_2 = "mmm" L3_2 = _ENV[L3_2] L4_2 = 8 L3_2 = L3_2[L4_2] L4_2 = true if L3_2 == L4_2 then L3_2 = "readPointer" L3_2 = _ENV[L3_2] L4_2 = "libUE4.so:bss" L5_2 = {} L6_2 = 152680 L7_2 = 0 L8_2 = 832 L9_2 = 48 L10_2 = 904 L11_2 = 448 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L5_2[4] = L9_2 L5_2[5] = L10_2 L5_2[6] = L11_2 L3_2 = L3_2(L4_2, L5_2) L4_2 = {} L5_2 = "gg" L5_2 = _ENV[L5_2] L6_2 = "addListItems" L5_2 = L5_2[L6_2] L6_2 = {} L7_2 = {} L8_2 = "address" L7_2[L8_2] = L3_2 L8_2 = "flags" L9_2 = 4 L7_2[L8_2] = L9_2 L8_2 = "value" L9_2 = "mmm" L9_2 = _ENV[L9_2] L10_2 = 6 L9_2 = L9_2[L10_2] L7_2[L8_2] = L9_2 L8_2 = "freeze" L9_2 = true L7_2[L8_2] = L9_2 L6_2[1] = L7_2 L5_2(L6_2) L5_2 = "gg" L5_2 = _ENV[L5_2] L6_2 = "addListItems" L5_2 = L5_2[L6_2] L6_2 = L4_2 L5_2(L6_2) L5_2 = "readPointer" L5_2 = _ENV[L5_2] L6_2 = "libUE4.so:bss" L7_2 = {} L8_2 = 152680 L9_2 = 0 L10_2 = 832 L11_2 = 48 L12_2 = 904 L13_2 = 504 L7_2[1] = L8_2 L7_2[2] = L9_2 L7_2[3] = L10_2 L7_2[4] = L11_2 L7_2[5] = L12_2 L7_2[6] = L13_2 L5_2 = L5_2(L6_2, L7_2) L6_2 = {} L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "addListItems" L7_2 = L7_2[L8_2] L8_2 = {} L9_2 = {} L10_2 = "address" L9_2[L10_2] = L5_2 L10_2 = "flags" L11_2 = 4 L9_2[L10_2] = L11_2 L10_2 = "value" L11_2 = "mmm" L11_2 = _ENV[L11_2] L12_2 = 7 L11_2 = L11_2[L12_2] L9_2[L10_2] = L11_2 L10_2 = "freeze" L11_2 = true L9_2[L10_2] = L11_2 L8_2[1] = L9_2 L7_2(L8_2) L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "addListItems" L7_2 = L7_2[L8_2] L8_2 = L6_2 L7_2(L8_2) while true do L7_2 = "YK" L8_2 = "gg" L8_2 = _ENV[L8_2] L9_2 = "alert" L8_2 = L8_2[L9_2] L9_2 = "检测到你开启头盔背包美化,游戏结束前或者人物死亡前请清除保存列表的值" L10_2 = "返回主页" L11_2 = "清除" L8_2 = L8_2(L9_2, L10_2, L11_2) _ENV[L7_2] = L8_2 L7_2 = "YK" L7_2 = _ENV[L7_2] L8_2 = 1 if L7_2 == L8_2 then L7_2 = "Main" L7_2 = _ENV[L7_2] L7_2() break end L7_2 = "YK" L7_2 = _ENV[L7_2] L8_2 = 2 if L7_2 == L8_2 then L7_2 = "Qc" L7_2 = _ENV[L7_2] L7_2() break end end end L3_2 = "readPointer" L3_2 = _ENV[L3_2] L4_2 = "libUE4.so:bss" L5_2 = {} L6_2 = 152680 L7_2 = 0 L8_2 = 832 L9_2 = 48 L10_2 = 904 L11_2 = 112 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L5_2[4] = L9_2 L5_2[5] = L10_2 L5_2[6] = L11_2 L3_2 = L3_2(L4_2, L5_2) L4_2 = {} L5_2 = "table" L5_2 = _ENV[L5_2] L6_2 = "insert" L5_2 = L5_2[L6_2] L6_2 = L4_2 L7_2 = {} L8_2 = "address" L7_2[L8_2] = L3_2 L8_2 = "flags" L9_2 = 4 L7_2[L8_2] = L9_2 L8_2 = "value" L9_2 = "mmm" L9_2 = _ENV[L9_2] L10_2 = 1 L9_2 = L9_2[L10_2] L7_2[L8_2] = L9_2 L8_2 = "freeze" L9_2 = true L7_2[L8_2] = L9_2 L5_2(L6_2, L7_2) L5_2 = "gg" L5_2 = _ENV[L5_2] L6_2 = "setValues" L5_2 = L5_2[L6_2] L6_2 = L4_2 L5_2(L6_2) L5_2 = "readPointer" L5_2 = _ENV[L5_2] L6_2 = "libUE4.so:bss" L7_2 = {} L8_2 = 152680 L9_2 = 0 L10_2 = 832 L11_2 = 48 L12_2 = 904 L13_2 = 56 L7_2[1] = L8_2 L7_2[2] = L9_2 L7_2[3] = L10_2 L7_2[4] = L11_2 L7_2[5] = L12_2 L7_2[6] = L13_2 L5_2 = L5_2(L6_2, L7_2) L6_2 = {} L7_2 = "table" L7_2 = _ENV[L7_2] L8_2 = "insert" L7_2 = L7_2[L8_2] L8_2 = L6_2 L9_2 = {} L10_2 = "address" L9_2[L10_2] = L5_2 L10_2 = "flags" L11_2 = 4 L9_2[L10_2] = L11_2 L10_2 = "value" L11_2 = "mmm" L11_2 = _ENV[L11_2] L12_2 = 2 L11_2 = L11_2[L12_2] L9_2[L10_2] = L11_2 L10_2 = "freeze" L11_2 = true L9_2[L10_2] = L11_2 L7_2(L8_2, L9_2) L7_2 = "gg" L7_2 = _ENV[L7_2] L8_2 = "setValues" L7_2 = L7_2[L8_2] L8_2 = L6_2 L7_2(L8_2) L7_2 = "readPointer" L7_2 = _ENV[L7_2] L8_2 = "libUE4.so:bss" L9_2 = {} L10_2 = 152680 L11_2 = 0 L12_2 = 832 L13_2 = 48 L14_2 = 904 L15_2 = 280 L9_2[1] = L10_2 L9_2[2] = L11_2 L9_2[3] = L12_2 L9_2[4] = L13_2 L9_2[5] = L14_2 L9_2[6] = L15_2 L7_2 = L7_2(L8_2, L9_2) L8_2 = {} L9_2 = "table" L9_2 = _ENV[L9_2] L10_2 = "insert" L9_2 = L9_2[L10_2] L10_2 = L8_2 L11_2 = {} L12_2 = "address" L11_2[L12_2] = L7_2 L12_2 = "flags" L13_2 = 4 L11_2[L12_2] = L13_2 L12_2 = "value" L13_2 = "mmm" L13_2 = _ENV[L13_2] L14_2 = 3 L13_2 = L13_2[L14_2] L11_2[L12_2] = L13_2 L12_2 = "freeze" L13_2 = true L11_2[L12_2] = L13_2 L9_2(L10_2, L11_2) L9_2 = "gg" L9_2 = _ENV[L9_2] L10_2 = "setValues" L9_2 = L9_2[L10_2] L10_2 = L8_2 L9_2(L10_2) L9_2 = "readPointer" L9_2 = _ENV[L9_2] L10_2 = "libUE4.so:bss" L11_2 = {} L12_2 = 152680 L13_2 = 0 L14_2 = 832 L15_2 = 48 L16_2 = 904 L17_2 = 336 L11_2[1] = L12_2 L11_2[2] = L13_2 L11_2[3] = L14_2 L11_2[4] = L15_2 L11_2[5] = L16_2 L11_2[6] = L17_2 L9_2 = L9_2(L10_2, L11_2) L10_2 = {} L11_2 = "table" L11_2 = _ENV[L11_2] L12_2 = "insert" L11_2 = L11_2[L12_2] L12_2 = L10_2 L13_2 = {} L14_2 = "address" L13_2[L14_2] = L9_2 L14_2 = "flags" L15_2 = 4 L13_2[L14_2] = L15_2 L14_2 = "value" L15_2 = "mmm" L15_2 = _ENV[L15_2] L16_2 = 4 L15_2 = L15_2[L16_2] L13_2[L14_2] = L15_2 L14_2 = "freeze" L15_2 = true L13_2[L14_2] = L15_2 L11_2(L12_2, L13_2) L11_2 = "gg" L11_2 = _ENV[L11_2] L12_2 = "setValues" L11_2 = L11_2[L12_2] L12_2 = L10_2 L11_2(L12_2) L11_2 = "readPointer" L11_2 = _ENV[L11_2] L12_2 = "libUE4.so:bss" L13_2 = {} L14_2 = 152680 L15_2 = 0 L16_2 = 832 L17_2 = 48 L18_2 = 904 L19_2 = 392 L13_2[1] = L14_2 L13_2[2] = L15_2 L13_2[3] = L16_2 L13_2[4] = L17_2 L13_2[5] = L18_2 L13_2[6] = L19_2 L11_2 = L11_2(L12_2, L13_2) L12_2 = {} L13_2 = "table" L13_2 = _ENV[L13_2] L14_2 = "insert" L13_2 = L13_2[L14_2] L14_2 = L12_2 L15_2 = {} L16_2 = "address" L15_2[L16_2] = L11_2 L16_2 = "flags" L17_2 = 4 L15_2[L16_2] = L17_2 L16_2 = "value" L17_2 = "mmm" L17_2 = _ENV[L17_2] L18_2 = 5 L17_2 = L17_2[L18_2] L15_2[L16_2] = L17_2 L16_2 = "freeze" L17_2 = true L15_2[L16_2] = L17_2 L13_2(L14_2, L15_2) L13_2 = "gg" L13_2 = _ENV[L13_2] L14_2 = "setValues" L13_2 = L13_2[L14_2] L14_2 = L12_2 L13_2(L14_2) L13_2 = "gg" L13_2 = _ENV[L13_2] L14_2 = "toast" L13_2 = L13_2[L14_2] L14_2 = "美化成功" L13_2(L14_2) end end L17_1 = L17_1(L18_1, L19_1) L18_1 = "switch" L18_1 = L3_1[L18_1] L19_1 = "自改DIY手持" function L20_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2, L17_2, L18_2, L19_2, L20_2, L21_2, L22_2, L23_2, L24_2, L25_2, L26_2, L27_2, L28_2, L29_2, L30_2, L31_2, L32_2, L33_2, L34_2, L35_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "EXT_FILES_DIR" L0_2 = L0_2[L1_2] L1_2 = "/" L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "getFile" L2_2 = L2_2[L3_2] L2_2 = L2_2() L4_2 = "match" L3_2 = L2_2 L2_2 = L2_2[L4_2] L4_2 = "[^/]+$" L2_2 = L2_2(L3_2, L4_2) L3_2 = "(配件.).lua" L0_2 = L0_2 .. L1_2 .. L2_2 .. L3_2 L1_2 = "loadfile" L1_2 = _ENV[L1_2] L2_2 = L0_2 L1_2 = L1_2(L2_2) L2_2 = nil L3_2 = nil if L1_2 ~= L3_2 then L3_2 = L1_2 L3_2 = L3_2() L2_2 = L3_2 end L3_2 = nil if L2_2 == L3_2 then L3_2 = {} L4_2 = 1101004046 L5_2 = 1010040481 L6_2 = 1010040463 L7_2 = 1010040473 L8_2 = 1010040475 L9_2 = 1010040479 L10_2 = 1101004046 L11_2 = 1406971 L12_2 = true L3_2[1] = L4_2 L3_2[2] = L5_2 L3_2[3] = L6_2 L3_2[4] = L7_2 L3_2[5] = L8_2 L3_2[6] = L9_2 L3_2[7] = L10_2 L3_2[8] = L11_2 L3_2[9] = L12_2 L2_2 = L3_2 end L3_2 = "h" L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "prompt" L4_2 = L4_2[L5_2] L5_2 = {} L6_2 = "枪械=修改" L7_2 = "机瞄=修改" L8_2 = "枪托=修改" L9_2 = "弹夹=修改" L10_2 = "枪口=修改" L11_2 = "握把=修改" L12_2 = "特效=修改" L13_2 = "衣服=修改" L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L5_2[4] = L9_2 L5_2[5] = L10_2 L5_2[6] = L11_2 L5_2[7] = L12_2 L5_2[8] = L13_2 L6_2 = L2_2 L7_2 = {} L8_2 = "text" L9_2 = "text" L10_2 = "text" L11_2 = "text" L12_2 = "text" L13_2 = "text" L14_2 = "text" L15_2 = "text" L7_2[1] = L8_2 L7_2[2] = L9_2 L7_2[3] = L10_2 L7_2[4] = L11_2 L7_2[5] = L12_2 L7_2[6] = L13_2 L7_2[7] = L14_2 L7_2[8] = L15_2 L4_2 = L4_2(L5_2, L6_2, L7_2) _ENV[L3_2] = L4_2 L3_2 = "h" L3_2 = _ENV[L3_2] L4_2 = nil if L3_2 == L4_2 then else L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "saveVariable" L3_2 = L3_2[L4_2] L4_2 = "h" L4_2 = _ENV[L4_2] L5_2 = L0_2 L3_2(L4_2, L5_2) L3_2 = "h" L3_2 = _ENV[L3_2] L4_2 = 1 L3_2 = L3_2[L4_2] L4_2 = true if L3_2 == L4_2 then L3_2 = "h1" L3_2 = _ENV[L3_2] L3_2() end L3_2 = "h" L3_2 = _ENV[L3_2] L4_2 = 2 L3_2 = L3_2[L4_2] L4_2 = true if L3_2 == L4_2 then L3_2 = "h2" L3_2 = _ENV[L3_2] L3_2() end L3_2 = "h" L3_2 = _ENV[L3_2] L4_2 = 3 L3_2 = L3_2[L4_2] L4_2 = true if L3_2 == L4_2 then L3_2 = "h3" L3_2 = _ENV[L3_2] L3_2() end L3_2 = "h" L3_2 = _ENV[L3_2] L4_2 = 4 L3_2 = L3_2[L4_2] L4_2 = true if L3_2 == L4_2 then L3_2 = "h4" L3_2 = _ENV[L3_2] L3_2() end L3_2 = "h" L3_2 = _ENV[L3_2] L4_2 = 5 L3_2 = L3_2[L4_2] L4_2 = true if L3_2 == L4_2 then L3_2 = "h5" L3_2 = _ENV[L3_2] L3_2() end L3_2 = "h" L3_2 = _ENV[L3_2] L4_2 = 6 L3_2 = L3_2[L4_2] L4_2 = true if L3_2 == L4_2 then L3_2 = "h6" L3_2 = _ENV[L3_2] L3_2() end L3_2 = "h" L3_2 = _ENV[L3_2] L4_2 = 7 L3_2 = L3_2[L4_2] L4_2 = true if L3_2 == L4_2 then L3_2 = "h7" L3_2 = _ENV[L3_2] L3_2() end L3_2 = "h" L3_2 = _ENV[L3_2] L4_2 = 8 L3_2 = L3_2[L4_2] L4_2 = true if L3_2 == L4_2 then L3_2 = "h8" L3_2 = _ENV[L3_2] L3_2() end L3_2 = "time" L4_2 = "os" L4_2 = _ENV[L4_2] L5_2 = "clock" L4_2 = L4_2[L5_2] L4_2 = L4_2() _ENV[L3_2] = L4_2 L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 152680 L6_2 = 0 L7_2 = 752 L8_2 = 448 L9_2 = 992 L10_2 = 2584 L11_2 = 284 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L4_2[4] = L8_2 L4_2[5] = L9_2 L4_2[6] = L10_2 L4_2[7] = L11_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "addListItems" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 4 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = "h" L10_2 = _ENV[L10_2] L11_2 = 1 L10_2 = L10_2[L11_2] L8_2[L9_2] = L10_2 L9_2 = "freeze" L10_2 = true L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = {} L7_2 = "libUE4.so:bss" L8_2 = "Cb" L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = {} L8_2 = 152680 L9_2 = 0 L10_2 = 752 L11_2 = 448 L12_2 = 992 L13_2 = 2584 L14_2 = 164 L7_2[1] = L8_2 L7_2[2] = L9_2 L7_2[3] = L10_2 L7_2[4] = L11_2 L7_2[5] = L12_2 L7_2[6] = L13_2 L7_2[7] = L14_2 L8_2 = "S_Pointer" L8_2 = _ENV[L8_2] L9_2 = L6_2 L10_2 = L7_2 L11_2 = true L8_2 = L8_2(L9_2, L10_2, L11_2) L9_2 = "gg" L9_2 = _ENV[L9_2] L10_2 = "addListItems" L9_2 = L9_2[L10_2] L10_2 = {} L11_2 = {} L12_2 = "address" L11_2[L12_2] = L8_2 L12_2 = "flags" L13_2 = 4 L11_2[L12_2] = L13_2 L12_2 = "value" L13_2 = "h" L13_2 = _ENV[L13_2] L14_2 = 2 L13_2 = L13_2[L14_2] L11_2[L12_2] = L13_2 L12_2 = "freeze" L13_2 = true L11_2[L12_2] = L13_2 L10_2[1] = L11_2 L9_2(L10_2) L9_2 = {} L10_2 = "libUE4.so:bss" L11_2 = "Cb" L9_2[1] = L10_2 L9_2[2] = L11_2 L10_2 = {} L11_2 = 152680 L12_2 = 0 L13_2 = 752 L14_2 = 448 L15_2 = 992 L16_2 = 2584 L17_2 = 124 L10_2[1] = L11_2 L10_2[2] = L12_2 L10_2[3] = L13_2 L10_2[4] = L14_2 L10_2[5] = L15_2 L10_2[6] = L16_2 L10_2[7] = L17_2 L11_2 = "S_Pointer" L11_2 = _ENV[L11_2] L12_2 = L9_2 L13_2 = L10_2 L14_2 = true L11_2 = L11_2(L12_2, L13_2, L14_2) L12_2 = "gg" L12_2 = _ENV[L12_2] L13_2 = "addListItems" L12_2 = L12_2[L13_2] L13_2 = {} L14_2 = {} L15_2 = "address" L14_2[L15_2] = L11_2 L15_2 = "flags" L16_2 = 4 L14_2[L15_2] = L16_2 L15_2 = "value" L16_2 = "h" L16_2 = _ENV[L16_2] L17_2 = 3 L16_2 = L16_2[L17_2] L14_2[L15_2] = L16_2 L15_2 = "freeze" L16_2 = true L14_2[L15_2] = L16_2 L13_2[1] = L14_2 L12_2(L13_2) L12_2 = {} L13_2 = "libUE4.so:bss" L14_2 = "Cb" L12_2[1] = L13_2 L12_2[2] = L14_2 L13_2 = {} L14_2 = 152680 L15_2 = 0 L16_2 = 752 L17_2 = 448 L18_2 = 992 L19_2 = 2584 L20_2 = 84 L13_2[1] = L14_2 L13_2[2] = L15_2 L13_2[3] = L16_2 L13_2[4] = L17_2 L13_2[5] = L18_2 L13_2[6] = L19_2 L13_2[7] = L20_2 L14_2 = "S_Pointer" L14_2 = _ENV[L14_2] L15_2 = L12_2 L16_2 = L13_2 L17_2 = true L14_2 = L14_2(L15_2, L16_2, L17_2) L15_2 = "gg" L15_2 = _ENV[L15_2] L16_2 = "addListItems" L15_2 = L15_2[L16_2] L16_2 = {} L17_2 = {} L18_2 = "address" L17_2[L18_2] = L14_2 L18_2 = "flags" L19_2 = 4 L17_2[L18_2] = L19_2 L18_2 = "value" L19_2 = "h" L19_2 = _ENV[L19_2] L20_2 = 4 L19_2 = L19_2[L20_2] L17_2[L18_2] = L19_2 L18_2 = "freeze" L19_2 = true L17_2[L18_2] = L19_2 L16_2[1] = L17_2 L15_2(L16_2) L15_2 = {} L16_2 = "libUE4.so:bss" L17_2 = "Cb" L15_2[1] = L16_2 L15_2[2] = L17_2 L16_2 = {} L17_2 = 152680 L18_2 = 0 L19_2 = 752 L20_2 = 448 L21_2 = 992 L22_2 = 2584 L23_2 = 4 L16_2[1] = L17_2 L16_2[2] = L18_2 L16_2[3] = L19_2 L16_2[4] = L20_2 L16_2[5] = L21_2 L16_2[6] = L22_2 L16_2[7] = L23_2 L17_2 = "S_Pointer" L17_2 = _ENV[L17_2] L18_2 = L15_2 L19_2 = L16_2 L20_2 = true L17_2 = L17_2(L18_2, L19_2, L20_2) L18_2 = "gg" L18_2 = _ENV[L18_2] L19_2 = "addListItems" L18_2 = L18_2[L19_2] L19_2 = {} L20_2 = {} L21_2 = "address" L20_2[L21_2] = L17_2 L21_2 = "flags" L22_2 = 4 L20_2[L21_2] = L22_2 L21_2 = "value" L22_2 = "h" L22_2 = _ENV[L22_2] L23_2 = 5 L22_2 = L22_2[L23_2] L20_2[L21_2] = L22_2 L21_2 = "freeze" L22_2 = true L20_2[L21_2] = L22_2 L19_2[1] = L20_2 L18_2(L19_2) L18_2 = {} L19_2 = "libUE4.so:bss" L20_2 = "Cb" L18_2[1] = L19_2 L18_2[2] = L20_2 L19_2 = {} L20_2 = 152680 L21_2 = 0 L22_2 = 752 L23_2 = 448 L24_2 = 992 L25_2 = 2584 L26_2 = 44 L19_2[1] = L20_2 L19_2[2] = L21_2 L19_2[3] = L22_2 L19_2[4] = L23_2 L19_2[5] = L24_2 L19_2[6] = L25_2 L19_2[7] = L26_2 L20_2 = "S_Pointer" L20_2 = _ENV[L20_2] L21_2 = L18_2 L22_2 = L19_2 L23_2 = true L20_2 = L20_2(L21_2, L22_2, L23_2) L21_2 = "gg" L21_2 = _ENV[L21_2] L22_2 = "addListItems" L21_2 = L21_2[L22_2] L22_2 = {} L23_2 = {} L24_2 = "address" L23_2[L24_2] = L20_2 L24_2 = "flags" L25_2 = 4 L23_2[L24_2] = L25_2 L24_2 = "value" L25_2 = "h" L25_2 = _ENV[L25_2] L26_2 = 6 L25_2 = L25_2[L26_2] L23_2[L24_2] = L25_2 L24_2 = "freeze" L25_2 = true L23_2[L24_2] = L25_2 L22_2[1] = L23_2 L21_2(L22_2) L21_2 = {} L22_2 = "libUE4.so:bss" L23_2 = "Cb" L21_2[1] = L22_2 L21_2[2] = L23_2 L22_2 = {} L23_2 = 152680 L24_2 = 0 L25_2 = 144 L26_2 = 5736 L22_2[1] = L23_2 L22_2[2] = L24_2 L22_2[3] = L25_2 L22_2[4] = L26_2 L23_2 = "S_Pointer" L23_2 = _ENV[L23_2] L24_2 = L21_2 L25_2 = L22_2 L26_2 = true L23_2 = L23_2(L24_2, L25_2, L26_2) L24_2 = "gg" L24_2 = _ENV[L24_2] L25_2 = "addListItems" L24_2 = L24_2[L25_2] L25_2 = {} L26_2 = {} L27_2 = "address" L26_2[L27_2] = L23_2 L27_2 = "flags" L28_2 = 4 L26_2[L27_2] = L28_2 L27_2 = "value" L28_2 = "h" L28_2 = _ENV[L28_2] L29_2 = 7 L28_2 = L28_2[L29_2] L26_2[L27_2] = L28_2 L27_2 = "freeze" L28_2 = true L26_2[L27_2] = L28_2 L25_2[1] = L26_2 L24_2(L25_2) L24_2 = {} L25_2 = "libUE4.so:bss" L26_2 = "Cb" L24_2[1] = L25_2 L24_2[2] = L26_2 L25_2 = {} L26_2 = 152680 L27_2 = 0 L28_2 = 752 L29_2 = 656 L30_2 = 904 L31_2 = 280 L25_2[1] = L26_2 L25_2[2] = L27_2 L25_2[3] = L28_2 L25_2[4] = L29_2 L25_2[5] = L30_2 L25_2[6] = L31_2 L26_2 = "S_Pointer" L26_2 = _ENV[L26_2] L27_2 = L24_2 L28_2 = L25_2 L29_2 = true L26_2 = L26_2(L27_2, L28_2, L29_2) L27_2 = "gg" L27_2 = _ENV[L27_2] L28_2 = "addListItems" L27_2 = L27_2[L28_2] L28_2 = {} L29_2 = {} L30_2 = "address" L29_2[L30_2] = L26_2 L30_2 = "flags" L31_2 = 4 L29_2[L30_2] = L31_2 L30_2 = "value" L31_2 = "h" L31_2 = _ENV[L31_2] L32_2 = 8 L31_2 = L31_2[L32_2] L29_2[L30_2] = L31_2 L30_2 = "freeze" L31_2 = true L29_2[L30_2] = L31_2 L28_2[1] = L29_2 L27_2(L28_2) L27_2 = {} L28_2 = "libUE4.so:bss" L29_2 = "Cb" L27_2[1] = L28_2 L27_2[2] = L29_2 L28_2 = {} L29_2 = 152680 L30_2 = 0 L31_2 = 144 L32_2 = 5740 L28_2[1] = L29_2 L28_2[2] = L30_2 L28_2[3] = L31_2 L28_2[4] = L32_2 L29_2 = "S_Pointer" L29_2 = _ENV[L29_2] L30_2 = L27_2 L31_2 = L28_2 L32_2 = true L29_2 = L29_2(L30_2, L31_2, L32_2) L30_2 = "gg" L30_2 = _ENV[L30_2] L31_2 = "addListItems" L30_2 = L30_2[L31_2] L31_2 = {} L32_2 = {} L33_2 = "address" L32_2[L33_2] = L29_2 L33_2 = "flags" L34_2 = 4 L32_2[L33_2] = L34_2 L33_2 = "value" L34_2 = "h" L34_2 = _ENV[L34_2] L35_2 = 8 L34_2 = L34_2[L35_2] L32_2[L33_2] = L34_2 L33_2 = "freeze" L34_2 = true L32_2[L33_2] = L34_2 L31_2[1] = L32_2 L30_2(L31_2) L30_2 = "time" L31_2 = "os" L31_2 = _ENV[L31_2] L32_2 = "clock" L31_2 = L31_2[L32_2] L31_2 = L31_2() L32_2 = "time" L32_2 = _ENV[L32_2] L31_2 = L31_2 - L32_2 _ENV[L30_2] = L31_2 L30_2 = "time" L31_2 = "string" L31_2 = _ENV[L31_2] L32_2 = "format" L31_2 = L31_2[L32_2] L32_2 = "%1.1f" L33_2 = "tonumber" L33_2 = _ENV[L33_2] L34_2 = "time" L34_2 = _ENV[L34_2] L33_2, L34_2, L35_2 = L33_2(L34_2) L31_2 = L31_2(L32_2, L33_2, L34_2, L35_2) _ENV[L30_2] = L31_2 L30_2 = "gg" L30_2 = _ENV[L30_2] L31_2 = "toast" L30_2 = L30_2[L31_2] L31_2 = "修改数据,总共用时:" L32_2 = "time" L32_2 = _ENV[L32_2] L33_2 = "秒" L31_2 = L31_2 .. L32_2 .. L33_2 L30_2(L31_2) end L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功,切换配件即可" L3_2(L4_2) end function L21_1() local L0_2, L1_2 end L18_1 = L18_1(L19_1, L20_1, L21_1) L19_1 = "box2" L19_1 = L3_1[L19_1] L20_1 = {} L21_1 = "自选衣服" L22_1 = "switch" L22_1 = L3_1[L22_1] L23_1 = "初始" function L24_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1400129 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "恢复成功" L3_2(L4_2) end L22_1 = L22_1(L23_1, L24_1) L23_1 = "switch" L23_1 = L3_1[L23_1] L24_1 = "衣服自改" function L25_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "EXT_FILES_DIR" L0_2 = L0_2[L1_2] L1_2 = "/" L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "getFile" L2_2 = L2_2[L3_2] L2_2 = L2_2() L4_2 = "match" L3_2 = L2_2 L2_2 = L2_2[L4_2] L4_2 = "[^/]+$" L2_2 = L2_2(L3_2, L4_2) L3_2 = "(衣服.01).lua" L0_2 = L0_2 .. L1_2 .. L2_2 .. L3_2 L1_2 = "loadfile" L1_2 = _ENV[L1_2] L2_2 = L0_2 L1_2 = L1_2(L2_2) L2_2 = nil L3_2 = nil if L1_2 ~= L3_2 then L3_2 = L1_2 L3_2 = L3_2() L2_2 = L3_2 end L3_2 = nil if L2_2 == L3_2 then L3_2 = {} L4_2 = 1400129 L3_2[1] = L4_2 L2_2 = L3_2 end L3_2 = "zhiqiu" L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "prompt" L4_2 = L4_2[L5_2] L5_2 = {} L6_2 = "上半身初始值1400129\n血鸦1405870 海洋之王1405983 血渊圣王1406872 黄木乃伊1405623 \n白木乃伊1400687 蓝木乃伊1406891 暗星陨落1406878 \n晨星光耀1406879 齐天大圣1406327 明日香1406387 秘渊领主1406970\n请输入你的衣服代码:" L5_2[1] = L6_2 L6_2 = L2_2 L7_2 = {} L8_2 = "text" L9_2 = "text" L7_2[1] = L8_2 L7_2[2] = L9_2 L4_2 = L4_2(L5_2, L6_2, L7_2) _ENV[L3_2] = L4_2 L3_2 = "zhiqiu" L3_2 = _ENV[L3_2] L4_2 = nil if L3_2 == L4_2 then else L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "saveVariable" L3_2 = L3_2[L4_2] L4_2 = "zhiqiu" L4_2 = _ENV[L4_2] L5_2 = L0_2 L3_2(L4_2, L5_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 152680 L6_2 = 0 L7_2 = 832 L8_2 = 48 L9_2 = 904 L10_2 = 280 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L4_2[4] = L8_2 L4_2[5] = L9_2 L4_2[6] = L10_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "setValues" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 4 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = "zhiqiu" L10_2 = _ENV[L10_2] L11_2 = 1 L10_2 = L10_2[L11_2] L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = "string" L6_2 = _ENV[L6_2] L7_2 = "toMusic" L6_2 = L6_2[L7_2] L7_2 = "开启成功." L6_2(L7_2) end end function L26_1() local L0_2, L1_2 end L23_1 = L23_1(L24_1, L25_1, L26_1) L24_1 = "switch" L24_1 = L3_1[L24_1] L25_1 = "白木乃伊" function L26_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1400687 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L24_1 = L24_1(L25_1, L26_1) L25_1 = "switch" L25_1 = L3_1[L25_1] L26_1 = "蓝木乃伊" function L27_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1406891 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L25_1 = L25_1(L26_1, L27_1) L26_1 = "switch" L26_1 = L3_1[L26_1] L27_1 = "黄木乃伊" function L28_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1405623 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L26_1 = L26_1(L27_1, L28_1) L27_1 = "switch" L27_1 = L3_1[L27_1] L28_1 = "明日香" function L29_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1406387 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L27_1 = L27_1(L28_1, L29_1) L28_1 = "switch" L28_1 = L3_1[L28_1] L29_1 = "黑泽明日香" function L30_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1406381 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L28_1 = L28_1(L29_1, L30_1) L29_1 = "switch" L29_1 = L3_1[L29_1] L30_1 = "秘渊领主" function L31_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1406970 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L29_1 = L29_1(L30_1, L31_1) L30_1 = "switch" L30_1 = L3_1[L30_1] L31_1 = "曙光芙洛拉" function L32_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1407103 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L30_1 = L30_1(L31_1, L32_1) L31_1 = "switch" L31_1 = L3_1[L31_1] L32_1 = "约尔荆棘公主" function L33_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1410610 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L31_1 = L31_1(L32_1, L33_1) L32_1 = "switch" L32_1 = L3_1[L32_1] L33_1 = "黄金风衣" function L34_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 233952 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 56 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1400779 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 152680 L6_2 = 0 L7_2 = 832 L8_2 = 48 L9_2 = 904 L10_2 = 504 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L4_2[4] = L8_2 L4_2[5] = L9_2 L4_2[6] = L10_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "setValues" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 4 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = 1501003261 L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = {} L7_2 = "libUE4.so:bss" L8_2 = "Cb" L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = {} L8_2 = 152680 L9_2 = 0 L10_2 = 832 L11_2 = 48 L12_2 = 904 L13_2 = 504 L7_2[1] = L8_2 L7_2[2] = L9_2 L7_2[3] = L10_2 L7_2[4] = L11_2 L7_2[5] = L12_2 L7_2[6] = L13_2 L8_2 = "S_Pointer" L8_2 = _ENV[L8_2] L9_2 = L6_2 L10_2 = L7_2 L11_2 = true L8_2 = L8_2(L9_2, L10_2, L11_2) L9_2 = "gg" L9_2 = _ENV[L9_2] L10_2 = "setValues" L9_2 = L9_2[L10_2] L10_2 = {} L11_2 = {} L12_2 = "address" L11_2[L12_2] = L8_2 L12_2 = "flags" L13_2 = 4 L11_2[L12_2] = L13_2 L12_2 = "value" L13_2 = 1502003027 L11_2[L12_2] = L13_2 L10_2[1] = L11_2 L9_2(L10_2) L9_2 = "string" L9_2 = _ENV[L9_2] L10_2 = "toMusic" L9_2 = L9_2[L10_2] L10_2 = "美化成功" L9_2(L10_2) end L32_1 = L32_1(L33_1, L34_1) L33_1 = "switch" L33_1 = L3_1[L33_1] L34_1 = "至尊银龙" function L35_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1400779 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L33_1 = L33_1(L34_1, L35_1) L34_1 = "switch" L34_1 = L3_1[L34_1] L35_1 = "狂沙舞者" function L36_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2, L17_2, L18_2, L19_2, L20_2, L21_2, L22_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 233952 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 56 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1403119 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 233952 L6_2 = 0 L7_2 = 832 L8_2 = 48 L9_2 = 904 L10_2 = 112 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L4_2[4] = L8_2 L4_2[5] = L9_2 L4_2[6] = L10_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "setValues" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 4 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = 40605012 L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = {} L7_2 = "libUE4.so:bss" L8_2 = "Cb" L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = {} L8_2 = 152680 L9_2 = 0 L10_2 = 832 L11_2 = 48 L12_2 = 904 L13_2 = 280 L7_2[1] = L8_2 L7_2[2] = L9_2 L7_2[3] = L10_2 L7_2[4] = L11_2 L7_2[5] = L12_2 L7_2[6] = L13_2 L8_2 = "S_Pointer" L8_2 = _ENV[L8_2] L9_2 = L6_2 L10_2 = L7_2 L11_2 = true L8_2 = L8_2(L9_2, L10_2, L11_2) L9_2 = "gg" L9_2 = _ENV[L9_2] L10_2 = "setValues" L9_2 = L9_2[L10_2] L10_2 = {} L11_2 = {} L12_2 = "address" L11_2[L12_2] = L8_2 L12_2 = "flags" L13_2 = 4 L11_2[L12_2] = L13_2 L12_2 = "value" L13_2 = 1404207 L11_2[L12_2] = L13_2 L10_2[1] = L11_2 L9_2(L10_2) L9_2 = {} L10_2 = "libUE4.so:bss" L11_2 = "Cb" L9_2[1] = L10_2 L9_2[2] = L11_2 L10_2 = {} L11_2 = 233952 L12_2 = 0 L13_2 = 832 L14_2 = 48 L15_2 = 904 L16_2 = 336 L10_2[1] = L11_2 L10_2[2] = L12_2 L10_2[3] = L13_2 L10_2[4] = L14_2 L10_2[5] = L15_2 L10_2[6] = L16_2 L11_2 = "S_Pointer" L11_2 = _ENV[L11_2] L12_2 = L9_2 L13_2 = L10_2 L14_2 = true L11_2 = L11_2(L12_2, L13_2, L14_2) L12_2 = "gg" L12_2 = _ENV[L12_2] L13_2 = "setValues" L12_2 = L12_2[L13_2] L13_2 = {} L14_2 = {} L15_2 = "address" L14_2[L15_2] = L11_2 L15_2 = "flags" L16_2 = 4 L14_2[L15_2] = L16_2 L15_2 = "value" L16_2 = 1404160 L14_2[L15_2] = L16_2 L13_2[1] = L14_2 L12_2(L13_2) L12_2 = {} L13_2 = "libUE4.so:bss" L14_2 = "Cb" L12_2[1] = L13_2 L12_2[2] = L14_2 L13_2 = {} L14_2 = 152680 L15_2 = 0 L16_2 = 832 L17_2 = 48 L18_2 = 904 L19_2 = 504 L13_2[1] = L14_2 L13_2[2] = L15_2 L13_2[3] = L16_2 L13_2[4] = L17_2 L13_2[5] = L18_2 L13_2[6] = L19_2 L14_2 = "S_Pointer" L14_2 = _ENV[L14_2] L15_2 = L12_2 L16_2 = L13_2 L17_2 = true L14_2 = L14_2(L15_2, L16_2, L17_2) L15_2 = "gg" L15_2 = _ENV[L15_2] L16_2 = "setValues" L15_2 = L15_2[L16_2] L16_2 = {} L17_2 = {} L18_2 = "address" L17_2[L18_2] = L14_2 L18_2 = "flags" L19_2 = 4 L17_2[L18_2] = L19_2 L18_2 = "value" L19_2 = 1501003009 L17_2[L18_2] = L19_2 L16_2[1] = L17_2 L15_2(L16_2) L15_2 = {} L16_2 = "libUE4.so:bss" L17_2 = "Cb" L15_2[1] = L16_2 L15_2[2] = L17_2 L16_2 = {} L17_2 = 152680 L18_2 = 0 L19_2 = 832 L20_2 = 48 L21_2 = 904 L22_2 = 504 L16_2[1] = L17_2 L16_2[2] = L18_2 L16_2[3] = L19_2 L16_2[4] = L20_2 L16_2[5] = L21_2 L16_2[6] = L22_2 L17_2 = "S_Pointer" L17_2 = _ENV[L17_2] L18_2 = L15_2 L19_2 = L16_2 L20_2 = true L17_2 = L17_2(L18_2, L19_2, L20_2) L18_2 = "gg" L18_2 = _ENV[L18_2] L19_2 = "setValues" L18_2 = L18_2[L19_2] L19_2 = {} L20_2 = {} L21_2 = "address" L20_2[L21_2] = L17_2 L21_2 = "flags" L22_2 = 4 L20_2[L21_2] = L22_2 L21_2 = "value" L22_2 = 1502002027 L20_2[L21_2] = L22_2 L19_2[1] = L20_2 L18_2(L19_2) L18_2 = "string" L18_2 = _ENV[L18_2] L19_2 = "toMusic" L18_2 = L18_2[L19_2] L19_2 = "美化成功" L18_2(L19_2) end L34_1 = L34_1(L35_1, L36_1) L35_1 = "switch" L35_1 = L3_1[L35_1] L36_1 = "真嗣战斗服" function L37_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1406385 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L35_1 = L35_1(L36_1, L37_1) L36_1 = "switch" L36_1 = L3_1[L36_1] L37_1 = "真理战斗服" function L38_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1406388 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L36_1 = L36_1(L37_1, L38_1) L37_1 = "switch" L37_1 = L3_1[L37_1] L38_1 = "熏战斗服" function L39_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1406389 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L37_1 = L37_1(L38_1, L39_1) L38_1 = "switch" L38_1 = L3_1[L38_1] L39_1 = "祖国人" function L40_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1406439 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L38_1 = L38_1(L39_1, L40_1) L39_1 = "switch" L39_1 = L3_1[L39_1] L40_1 = "日韩小熊衣服" function L41_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1401415 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "开启成功" L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L39_1 = L39_1(L40_1, L41_1) L40_1 = "switch" L40_1 = L3_1[L40_1] L41_1 = "金羽特工" function L42_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 233952 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 112 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1404168 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 233952 L6_2 = 0 L7_2 = 832 L8_2 = 48 L9_2 = 904 L10_2 = 280 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L4_2[4] = L8_2 L4_2[5] = L9_2 L4_2[6] = L10_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "setValues" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 4 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = 1404133 L8_2[L9_2] = L10_2 L9_2 = "freeze" L10_2 = true L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = {} L7_2 = "libUE4.so:bss" L8_2 = "Cb" L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = {} L8_2 = 233952 L9_2 = 0 L10_2 = 832 L11_2 = 48 L12_2 = 904 L13_2 = 336 L7_2[1] = L8_2 L7_2[2] = L9_2 L7_2[3] = L10_2 L7_2[4] = L11_2 L7_2[5] = L12_2 L7_2[6] = L13_2 L8_2 = "S_Pointer" L8_2 = _ENV[L8_2] L9_2 = L6_2 L10_2 = L7_2 L11_2 = true L8_2 = L8_2(L9_2, L10_2, L11_2) L9_2 = "gg" L9_2 = _ENV[L9_2] L10_2 = "setValues" L9_2 = L9_2[L10_2] L10_2 = {} L11_2 = {} L12_2 = "address" L11_2[L12_2] = L8_2 L12_2 = "flags" L13_2 = 4 L11_2[L12_2] = L13_2 L12_2 = "value" L13_2 = 1404134 L11_2[L12_2] = L13_2 L12_2 = "freeze" L13_2 = true L11_2[L12_2] = L13_2 L10_2[1] = L11_2 L9_2(L10_2) L9_2 = "gg" L9_2 = _ENV[L9_2] L10_2 = "toast" L9_2 = L9_2[L10_2] L10_2 = "开启成功" L9_2(L10_2) L9_2 = "string" L9_2 = _ENV[L9_2] L10_2 = "toMusic" L9_2 = L9_2[L10_2] L10_2 = "美化成功" L9_2(L10_2) end L40_1 = L40_1(L41_1, L42_1) L41_1 = "switch" L41_1 = L3_1[L41_1] L42_1 = "寒冰圣装" function L43_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 233952 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1406152 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "开启成功" L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L41_1 = L41_1(L42_1, L43_1) L42_1 = "switch" L42_1 = L3_1[L42_1] L43_1 = "神域金煌" function L44_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1407224 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L42_1 = L42_1(L43_1, L44_1) L43_1 = "switch" L43_1 = L3_1[L43_1] L44_1 = "丁香公主" function L45_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1407227 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L43_1 = L43_1(L44_1, L45_1) L44_1 = "switch" L44_1 = L3_1[L44_1] L45_1 = "秘法使徒" function L46_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1406914 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L44_1 = L44_1(L45_1, L46_1) L45_1 = "switch" L45_1 = L3_1[L45_1] L46_1 = "胖达套装①" function L47_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1405040 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 152680 L6_2 = 0 L7_2 = 832 L8_2 = 48 L9_2 = 904 L10_2 = 504 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L4_2[4] = L8_2 L4_2[5] = L9_2 L4_2[6] = L10_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "setValues" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 4 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = 1501002009 L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = {} L7_2 = "libUE4.so:bss" L8_2 = "Cb" L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = {} L8_2 = 152680 L9_2 = 0 L10_2 = 832 L11_2 = 48 L12_2 = 904 L13_2 = 504 L7_2[1] = L8_2 L7_2[2] = L9_2 L7_2[3] = L10_2 L7_2[4] = L11_2 L7_2[5] = L12_2 L7_2[6] = L13_2 L8_2 = "S_Pointer" L8_2 = _ENV[L8_2] L9_2 = L6_2 L10_2 = L7_2 L11_2 = true L8_2 = L8_2(L9_2, L10_2, L11_2) L9_2 = "gg" L9_2 = _ENV[L9_2] L10_2 = "setValues" L9_2 = L9_2[L10_2] L10_2 = {} L11_2 = {} L12_2 = "address" L11_2[L12_2] = L8_2 L12_2 = "flags" L13_2 = 4 L11_2[L12_2] = L13_2 L12_2 = "value" L13_2 = 1502003027 L11_2[L12_2] = L13_2 L10_2[1] = L11_2 L9_2(L10_2) L9_2 = "string" L9_2 = _ENV[L9_2] L10_2 = "toMusic" L9_2 = L9_2[L10_2] L10_2 = "开启成功" L9_2(L10_2) end L45_1 = L45_1(L46_1, L47_1) L46_1 = "switch" L46_1 = L3_1[L46_1] L47_1 = "酷萌胖哒" function L48_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1405039 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 152680 L6_2 = 0 L7_2 = 832 L8_2 = 48 L9_2 = 904 L10_2 = 504 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L4_2[4] = L8_2 L4_2[5] = L9_2 L4_2[6] = L10_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "setValues" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 4 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = 1501003261 L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = {} L7_2 = "libUE4.so:bss" L8_2 = "Cb" L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = {} L8_2 = 152680 L9_2 = 0 L10_2 = 832 L11_2 = 48 L12_2 = 904 L13_2 = 504 L7_2[1] = L8_2 L7_2[2] = L9_2 L7_2[3] = L10_2 L7_2[4] = L11_2 L7_2[5] = L12_2 L7_2[6] = L13_2 L8_2 = "S_Pointer" L8_2 = _ENV[L8_2] L9_2 = L6_2 L10_2 = L7_2 L11_2 = true L8_2 = L8_2(L9_2, L10_2, L11_2) L9_2 = "gg" L9_2 = _ENV[L9_2] L10_2 = "setValues" L9_2 = L9_2[L10_2] L10_2 = {} L11_2 = {} L12_2 = "address" L11_2[L12_2] = L8_2 L12_2 = "flags" L13_2 = 4 L11_2[L12_2] = L13_2 L12_2 = "value" L13_2 = 1502003027 L11_2[L12_2] = L13_2 L10_2[1] = L11_2 L9_2(L10_2) L9_2 = "string" L9_2 = _ENV[L9_2] L10_2 = "toMusic" L9_2 = L9_2[L10_2] L10_2 = "开启成功" L9_2(L10_2) end L46_1 = L46_1(L47_1, L48_1) L47_1 = "switch" L47_1 = L3_1[L47_1] L48_1 = "冰衣晶核" function L49_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1400782 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L47_1 = L47_1(L48_1, L49_1) L48_1 = "switch" L48_1 = L3_1[L48_1] L49_1 = "齐天大圣(猴子)" function L50_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1406327 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L48_1 = L48_1(L49_1, L50_1) L49_1 = "switch" L49_1 = L3_1[L49_1] L50_1 = "俏皮兔宝" function L51_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1406989 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L49_1 = L49_1(L50_1, L51_1) L50_1 = "switch" L50_1 = L3_1[L50_1] L51_1 = "贪吃兔兔" function L52_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1406592 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L50_1 = L50_1(L51_1, L52_1) L51_1 = "switch" L51_1 = L3_1[L51_1] L52_1 = "搞笑达人" function L53_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1406590 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L51_1 = L51_1(L52_1, L53_1) L52_1 = "switch" L52_1 = L3_1[L52_1] L53_1 = "天镜公主" function L54_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1407208 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L52_1 = L52_1(L53_1, L54_1) L53_1 = "switch" L53_1 = L3_1[L53_1] L54_1 = "血鸦" function L55_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1405870 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L53_1 = L53_1(L54_1, L55_1) L54_1 = "switch" L54_1 = L3_1[L54_1] L55_1 = "晨曦女神" function L56_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1405472 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L54_1 = L54_1(L55_1, L56_1) L55_1 = "switch" L55_1 = L3_1[L55_1] L56_1 = "幻夜女神" function L57_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1405473 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L55_1 = L55_1(L56_1, L57_1) L56_1 = "switch" L56_1 = L3_1[L56_1] L57_1 = "瑰宝皇后" function L58_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1405798 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L56_1 = L56_1(L57_1, L58_1) L57_1 = "switch" L57_1 = L3_1[L57_1] L58_1 = "金尊皇帝" function L59_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1405799 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L57_1 = L57_1(L58_1, L59_1) L58_1 = "switch" L58_1 = L3_1[L58_1] L59_1 = "暗金皇帝" function L60_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1405800 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L58_1 = L58_1(L59_1, L60_1) L59_1 = "switch" L59_1 = L3_1[L59_1] L60_1 = "诱惑麋鹿" function L61_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1405012 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L59_1 = L59_1(L60_1, L61_1) L60_1 = "switch" L60_1 = L3_1[L60_1] L61_1 = "胭脂套装" function L62_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1405622 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L60_1 = L60_1(L61_1, L62_1) L61_1 = "switch" L61_1 = L3_1[L61_1] L62_1 = "永恒祭司" function L63_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1405585 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L61_1 = L61_1(L62_1, L63_1) L62_1 = "switch" L62_1 = L3_1[L62_1] L63_1 = "高阶祭司" function L64_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1405785 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L62_1, L63_1, L64_1 = L62_1(L63_1, L64_1) L20_1[1] = L21_1 L20_1[2] = L22_1 L20_1[3] = L23_1 L20_1[4] = L24_1 L20_1[5] = L25_1 L20_1[6] = L26_1 L20_1[7] = L27_1 L20_1[8] = L28_1 L20_1[9] = L29_1 L20_1[10] = L30_1 L20_1[11] = L31_1 L20_1[12] = L32_1 L20_1[13] = L33_1 L20_1[14] = L34_1 L20_1[15] = L35_1 L20_1[16] = L36_1 L20_1[17] = L37_1 L20_1[18] = L38_1 L20_1[19] = L39_1 L20_1[20] = L40_1 L20_1[21] = L41_1 L20_1[22] = L42_1 L20_1[23] = L43_1 L20_1[24] = L44_1 L20_1[25] = L45_1 L20_1[26] = L46_1 L20_1[27] = L47_1 L20_1[28] = L48_1 L20_1[29] = L49_1 L20_1[30] = L50_1 L20_1[31] = L51_1 L20_1[32] = L52_1 L20_1[33] = L53_1 L20_1[34] = L54_1 L20_1[35] = L55_1 L20_1[36] = L56_1 L20_1[37] = L57_1 L20_1[38] = L58_1 L20_1[39] = L59_1 L20_1[40] = L60_1 L20_1[41] = L61_1 L20_1[42] = L62_1 L20_1[43] = L63_1 L20_1[44] = L64_1 L19_1 = L19_1(L20_1) L20_1 = "box2" L20_1 = L3_1[L20_1] L21_1 = {} L22_1 = "丧尸区域" L23_1 = "switch" L23_1 = L3_1[L23_1] L24_1 = "大丧尸" function L25_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1407195 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L23_1 = L23_1(L24_1, L25_1) L24_1 = "switch" L24_1 = L3_1[L24_1] L25_1 = "小丧尸" function L26_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1407196 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L24_1 = L24_1(L25_1, L26_1) L25_1 = "switch" L25_1 = L3_1[L25_1] L26_1 = "女丧尸" function L27_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 280 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1407194 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1, L51_1, L52_1, L53_1, L54_1, L55_1, L56_1, L57_1, L58_1, L59_1, L60_1, L61_1, L62_1, L63_1, L64_1 = L25_1(L26_1, L27_1) L21_1[1] = L22_1 L21_1[2] = L23_1 L21_1[3] = L24_1 L21_1[4] = L25_1 L21_1[5] = L26_1 L21_1[6] = L27_1 L21_1[7] = L28_1 L21_1[8] = L29_1 L21_1[9] = L30_1 L21_1[10] = L31_1 L21_1[11] = L32_1 L21_1[12] = L33_1 L21_1[13] = L34_1 L21_1[14] = L35_1 L21_1[15] = L36_1 L21_1[16] = L37_1 L21_1[17] = L38_1 L21_1[18] = L39_1 L21_1[19] = L40_1 L21_1[20] = L41_1 L21_1[21] = L42_1 L21_1[22] = L43_1 L21_1[23] = L44_1 L21_1[24] = L45_1 L21_1[25] = L46_1 L21_1[26] = L47_1 L21_1[27] = L48_1 L21_1[28] = L49_1 L21_1[29] = L50_1 L21_1[30] = L51_1 L21_1[31] = L52_1 L21_1[32] = L53_1 L21_1[33] = L54_1 L21_1[34] = L55_1 L21_1[35] = L56_1 L21_1[36] = L57_1 L21_1[37] = L58_1 L21_1[38] = L59_1 L21_1[39] = L60_1 L21_1[40] = L61_1 L21_1[41] = L62_1 L21_1[42] = L63_1 L21_1[43] = L64_1 L20_1 = L20_1(L21_1) L21_1 = "box2" L21_1 = L3_1[L21_1] L22_1 = {} L23_1 = "飞行器" L24_1 = "switch" L24_1 = L3_1[L24_1] L25_1 = "自改飞行器" function L26_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "prompt" L0_2 = L0_2[L1_2] L1_2 = {} L2_2 = [[ 4151065 4151066 4151054 4151023 4151028 4151031 4151030 4151048 4151052 4151039 4151025 4151026]] L1_2[1] = L2_2 L2_2 = {} L3_2 = "415039" L2_2[1] = L3_2 L3_2 = {} L4_2 = "text" L3_2[1] = L4_2 L0_2 = L0_2(L1_2, L2_2, L3_2) L1_2 = {} L2_2 = "libUE4.so:bss" L3_2 = "Cb" L1_2[1] = L2_2 L1_2[2] = L3_2 L2_2 = {} L3_2 = 152680 L4_2 = 0 L5_2 = 832 L6_2 = 48 L7_2 = 904 L8_2 = 448 L2_2[1] = L3_2 L2_2[2] = L4_2 L2_2[3] = L5_2 L2_2[4] = L6_2 L2_2[5] = L7_2 L2_2[6] = L8_2 L3_2 = "S_Pointer" L3_2 = _ENV[L3_2] L4_2 = L1_2 L5_2 = L2_2 L6_2 = true L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "setValues" L4_2 = L4_2[L5_2] L5_2 = {} L6_2 = {} L7_2 = "address" L6_2[L7_2] = L3_2 L7_2 = "flags" L8_2 = 4 L6_2[L7_2] = L8_2 L7_2 = "value" L8_2 = 1 L8_2 = L0_2[L8_2] L6_2[L7_2] = L8_2 L5_2[1] = L6_2 L4_2(L5_2) L4_2 = "string" L4_2 = _ENV[L4_2] L5_2 = "toMusic" L4_2 = L4_2[L5_2] L5_2 = "美化成功" L4_2(L5_2) L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "toast" L4_2 = L4_2[L5_2] L5_2 = "开启成功" L4_2(L5_2) end L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1, L51_1, L52_1, L53_1, L54_1, L55_1, L56_1, L57_1, L58_1, L59_1, L60_1, L61_1, L62_1, L63_1, L64_1 = L24_1(L25_1, L26_1) L22_1[1] = L23_1 L22_1[2] = L24_1 L22_1[3] = L25_1 L22_1[4] = L26_1 L22_1[5] = L27_1 L22_1[6] = L28_1 L22_1[7] = L29_1 L22_1[8] = L30_1 L22_1[9] = L31_1 L22_1[10] = L32_1 L22_1[11] = L33_1 L22_1[12] = L34_1 L22_1[13] = L35_1 L22_1[14] = L36_1 L22_1[15] = L37_1 L22_1[16] = L38_1 L22_1[17] = L39_1 L22_1[18] = L40_1 L22_1[19] = L41_1 L22_1[20] = L42_1 L22_1[21] = L43_1 L22_1[22] = L44_1 L22_1[23] = L45_1 L22_1[24] = L46_1 L22_1[25] = L47_1 L22_1[26] = L48_1 L22_1[27] = L49_1 L22_1[28] = L50_1 L22_1[29] = L51_1 L22_1[30] = L52_1 L22_1[31] = L53_1 L22_1[32] = L54_1 L22_1[33] = L55_1 L22_1[34] = L56_1 L22_1[35] = L57_1 L22_1[36] = L58_1 L22_1[37] = L59_1 L22_1[38] = L60_1 L22_1[39] = L61_1 L22_1[40] = L62_1 L22_1[41] = L63_1 L22_1[42] = L64_1 L21_1 = L21_1(L22_1) L22_1 = "box2" L22_1 = L3_1[L22_1] L23_1 = {} L24_1 = "自选播报" L25_1 = "switch" L25_1 = L3_1[L25_1] L26_1 = "自改播报" function L27_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "setConfig" L0_2 = L0_2[L1_2] L1_2 = "冻结间隔" L2_2 = 0 L0_2(L1_2, L2_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "setConfig" L0_2 = L0_2[L1_2] L1_2 = "快速冻结" L2_2 = 1 L0_2(L1_2, L2_2) L0_2 = "OP" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "prompt" L1_2 = L1_2[L2_2] L2_2 = {} L3_2 = "AKM华丽浮雕 1101001042 AKM怒海争锋 1101001063 AKM白虎咆哮 1101001068 AKM冰霜核心 1101001089 AKM积木龙骨 1101001103 AKM奇异之夜 1101001116 AKM金牌海盗 1101001143 AKM吉利龙王 1101001128 AKM奇幻工坊 1101001154 AKM部落之王 1101001174 AKM星海提督 1101001213 AKM俏皮兔宝 1101001231 \nM16A4血骸风暴 1101002029 M16A4极光脉冲 1101002056 M16A4缤纷利刃 1101002068 M16A4猩红血月 1101002081 M16A4古堡龙卫 1101002103 \n死噶梦幻水枪 1101003057 死噶魔法南瓜 1101003070 死噶翌日行动 1101003080 死噶诡秘之夜 1101003099 死噶魔力结晶 1101003119 死噶邪能植物 1101003146 死噶血魂魔皇 1101003167 \nM416冰霜核心 1101004046 M416愚人小丑 1101004062 M416异域游荡者 1101004078 M416萌龙咆哮 1101004086 M416野性呼唤 1101004098 M416科技核心 1101004138 M416潮鸣宫廷 1101004163 M416庇护之潮 1101004209 \nGroza幻夜音乐 1101005025 Groza绚烂之战 1101005043 Groza冥河烈焰 1101005052 \nAUG流浪马戏团 1101006033 AUG第四使徒 1101006044 QBZ极致绝杀 1101007036 QBZ瑰绮灵姬 1101007046 M762比特宝莉 1101008026 \n妹控星云力量" L2_2[1] = L3_2 L3_2 = {} L4_2 = 1 L5_2 = "1101004046" L3_2[L4_2] = L5_2 L4_2 = {} L5_2 = 1 L6_2 = "number" L4_2[L5_2] = L6_2 L1_2 = L1_2(L2_2, L3_2, L4_2) _ENV[L0_2] = L1_2 L0_2 = "OP" L0_2 = _ENV[L0_2] L1_2 = nil if L0_2 ~= L1_2 then L0_2 = "OP" L0_2 = _ENV[L0_2] L1_2 = 1 L0_2 = L0_2[L1_2] L1_2 = "" if L0_2 ~= L1_2 then L0_2 = "OP" L0_2 = _ENV[L0_2] L1_2 = 1 L0_2 = L0_2[L1_2] L1_2 = "0" if L0_2 ~= L1_2 then goto lbl_59 end end end L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "toast" L0_2 = L0_2[L1_2] L1_2 = "取消" L0_2(L1_2) goto lbl_97 ::lbl_59:: L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 144 L5_2 = 5736 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = "OP" L7_2 = _ENV[L7_2] L8_2 = 1 L7_2 = L7_2[L8_2] L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) ::lbl_97:: end function L28_1() local L0_2, L1_2 end L25_1 = L25_1(L26_1, L27_1, L28_1) L26_1 = "switch" L26_1 = L3_1[L26_1] L27_1 = "冰霜核心🐟" function L28_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 144 L5_2 = 5736 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1101004046 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L26_1 = L26_1(L27_1, L28_1) L27_1 = "switch" L27_1 = L3_1[L27_1] L28_1 = "庇护之潮🐳" function L29_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 144 L5_2 = 5736 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1101004209 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end function L30_1() local L0_2, L1_2 end L27_1 = L27_1(L28_1, L29_1, L30_1) L28_1 = "switch" L28_1 = L3_1[L28_1] L29_1 = "武魂宗师🦁" function L30_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 144 L5_2 = 5736 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1101004199 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "开启成功" L3_2(L4_2) end function L31_1() local L0_2, L1_2 end L28_1 = L28_1(L29_1, L30_1, L31_1) L29_1 = "switch" L29_1 = L3_1[L29_1] L30_1 = "决胜之日👹" function L31_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 144 L5_2 = 5736 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1101001242 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L29_1 = L29_1(L30_1, L31_1) L30_1 = "switch" L30_1 = L3_1[L30_1] L31_1 = "愚人小丑🤡" function L32_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 144 L5_2 = 5736 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1101004062 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L30_1 = L30_1(L31_1, L32_1) L31_1 = "switch" L31_1 = L3_1[L31_1] L32_1 = "死干🕸️" function L33_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 144 L5_2 = 5736 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1101003167 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L31_1 = L31_1(L32_1, L33_1) L32_1 = "switch" L32_1 = L3_1[L32_1] L33_1 = "嗜血龙魇🌊" function L34_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 144 L5_2 = 5736 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1103012010 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 233952 L6_2 = 48 L7_2 = 5660 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "addListItems" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 4 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = 1405870 L8_2[L9_2] = L10_2 L9_2 = "freeze" L10_2 = true L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "toast" L6_2 = L6_2[L7_2] L7_2 = "开启成功" L6_2(L7_2) L6_2 = "string" L6_2 = _ENV[L6_2] L7_2 = "toMusic" L6_2 = L6_2[L7_2] L7_2 = "美化成功" L6_2(L7_2) end L32_1 = L32_1(L33_1, L34_1) L33_1 = "switch" L33_1 = L3_1[L33_1] L34_1 = "青云力量💥" function L35_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 144 L5_2 = 5736 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1101008081 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 233952 L6_2 = 48 L7_2 = 5660 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "addListItems" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 4 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = 1406970 L8_2[L9_2] = L10_2 L9_2 = "freeze" L10_2 = true L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = "string" L6_2 = _ENV[L6_2] L7_2 = "toMusic" L6_2 = L6_2[L7_2] L7_2 = "美化成功" L6_2(L7_2) end L33_1 = L33_1(L34_1, L35_1) L34_1 = "switch" L34_1 = L3_1[L34_1] L35_1 = "乖张怪客👾" function L36_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 144 L5_2 = 5736 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1101008081 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 233952 L6_2 = 48 L7_2 = 5660 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "addListItems" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 4 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = 1406970 L8_2[L9_2] = L10_2 L9_2 = "freeze" L10_2 = true L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "toast" L6_2 = L6_2[L7_2] L7_2 = "开启成功" L6_2(L7_2) L6_2 = "string" L6_2 = _ENV[L6_2] L7_2 = "toMusic" L6_2 = L6_2[L7_2] L7_2 = "美化成功" L6_2(L7_2) end L34_1 = L34_1(L35_1, L36_1) L35_1 = "switch" L35_1 = L3_1[L35_1] L36_1 = "俏皮兔宝🐰" function L37_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 144 L5_2 = 5736 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1101001231 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 233952 L6_2 = 48 L7_2 = 5660 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "addListItems" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 4 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = 1406152 L8_2[L9_2] = L10_2 L9_2 = "freeze" L10_2 = true L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "toast" L6_2 = L6_2[L7_2] L7_2 = "开启成功" L6_2(L7_2) end L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1, L51_1, L52_1, L53_1, L54_1, L55_1, L56_1, L57_1, L58_1, L59_1, L60_1, L61_1, L62_1, L63_1, L64_1 = L35_1(L36_1, L37_1) L23_1[1] = L24_1 L23_1[2] = L25_1 L23_1[3] = L26_1 L23_1[4] = L27_1 L23_1[5] = L28_1 L23_1[6] = L29_1 L23_1[7] = L30_1 L23_1[8] = L31_1 L23_1[9] = L32_1 L23_1[10] = L33_1 L23_1[11] = L34_1 L23_1[12] = L35_1 L23_1[13] = L36_1 L23_1[14] = L37_1 L23_1[15] = L38_1 L23_1[16] = L39_1 L23_1[17] = L40_1 L23_1[18] = L41_1 L23_1[19] = L42_1 L23_1[20] = L43_1 L23_1[21] = L44_1 L23_1[22] = L45_1 L23_1[23] = L46_1 L23_1[24] = L47_1 L23_1[25] = L48_1 L23_1[26] = L49_1 L23_1[27] = L50_1 L23_1[28] = L51_1 L23_1[29] = L52_1 L23_1[30] = L53_1 L23_1[31] = L54_1 L23_1[32] = L55_1 L23_1[33] = L56_1 L23_1[34] = L57_1 L23_1[35] = L58_1 L23_1[36] = L59_1 L23_1[37] = L60_1 L23_1[38] = L61_1 L23_1[39] = L62_1 L23_1[40] = L63_1 L23_1[41] = L64_1 L22_1 = L22_1(L23_1) L23_1 = "box2" L23_1 = L3_1[L23_1] L24_1 = {} L25_1 = "自选头盔" L26_1 = "switch" L26_1 = L3_1[L26_1] L27_1 = "隐藏头盔" function L28_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 0 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "隐藏成功" L3_2(L4_2) end L26_1 = L26_1(L27_1, L28_1) L27_1 = "switch" L27_1 = L3_1[L27_1] L28_1 = "胖达头盔" function L29_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1502003027 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L27_1 = L27_1(L28_1, L29_1) L28_1 = "switch" L28_1 = L3_1[L28_1] L29_1 = "刺头头盔" function L30_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1502003014 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L28_1 = L28_1(L29_1, L30_1) L29_1 = "switch" L29_1 = L3_1[L29_1] L30_1 = "冰头头盔" function L31_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1502003023 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L29_1 = L29_1(L30_1, L31_1) L30_1 = "switch" L30_1 = L3_1[L30_1] L31_1 = "星云屏障头盔" function L32_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1502003299 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L30_1 = L30_1(L31_1, L32_1) L31_1 = "switch" L31_1 = L3_1[L31_1] L32_1 = "星云捕猎头盔" function L33_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1502003295 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L31_1 = L31_1(L32_1, L33_1) L32_1 = "switch" L32_1 = L3_1[L32_1] L33_1 = "熔岩魔君头盔" function L34_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1502003327 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L32_1 = L32_1(L33_1, L34_1) L33_1 = "switch" L33_1 = L3_1[L33_1] L34_1 = "精灵龙卫头盔" function L35_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1502003336 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L33_1 = L33_1(L34_1, L35_1) L34_1 = "switch" L34_1 = L3_1[L34_1] L35_1 = "御灵师头盔" function L36_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1502003069 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L34_1 = L34_1(L35_1, L36_1) L35_1 = "switch" L35_1 = L3_1[L35_1] L36_1 = "愤怒胖红头盔" function L37_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1502003072 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L35_1 = L35_1(L36_1, L37_1) L36_1 = "switch" L36_1 = L3_1[L36_1] L37_1 = "欢乐雪豹头盔" function L38_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1502003075 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L36_1 = L36_1(L37_1, L38_1) L37_1 = "switch" L37_1 = L3_1[L37_1] L38_1 = "瞌睡虫先生头盔" function L39_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1502003080 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L37_1 = L37_1(L38_1, L39_1) L38_1 = "switch" L38_1 = L3_1[L38_1] L39_1 = "坏蛋猫咪头盔" function L40_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 233952 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1502003091 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) end L38_1 = L38_1(L39_1, L40_1) L39_1 = "switch" L39_1 = L3_1[L39_1] L40_1 = "金尊皇帝头盔" function L41_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1502003151 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L39_1 = L39_1(L40_1, L41_1) L40_1 = "switch" L40_1 = L3_1[L40_1] L41_1 = "吉利狮王头盔" function L42_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1502003173 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1, L51_1, L52_1, L53_1, L54_1, L55_1, L56_1, L57_1, L58_1, L59_1, L60_1, L61_1, L62_1, L63_1, L64_1 = L40_1(L41_1, L42_1) L24_1[1] = L25_1 L24_1[2] = L26_1 L24_1[3] = L27_1 L24_1[4] = L28_1 L24_1[5] = L29_1 L24_1[6] = L30_1 L24_1[7] = L31_1 L24_1[8] = L32_1 L24_1[9] = L33_1 L24_1[10] = L34_1 L24_1[11] = L35_1 L24_1[12] = L36_1 L24_1[13] = L37_1 L24_1[14] = L38_1 L24_1[15] = L39_1 L24_1[16] = L40_1 L24_1[17] = L41_1 L24_1[18] = L42_1 L24_1[19] = L43_1 L24_1[20] = L44_1 L24_1[21] = L45_1 L24_1[22] = L46_1 L24_1[23] = L47_1 L24_1[24] = L48_1 L24_1[25] = L49_1 L24_1[26] = L50_1 L24_1[27] = L51_1 L24_1[28] = L52_1 L24_1[29] = L53_1 L24_1[30] = L54_1 L24_1[31] = L55_1 L24_1[32] = L56_1 L24_1[33] = L57_1 L24_1[34] = L58_1 L24_1[35] = L59_1 L24_1[36] = L60_1 L24_1[37] = L61_1 L24_1[38] = L62_1 L24_1[39] = L63_1 L24_1[40] = L64_1 L23_1 = L23_1(L24_1) L24_1 = "box2" L24_1 = L3_1[L24_1] L25_1 = {} L26_1 = "自选背包" L27_1 = "switch" L27_1 = L3_1[L27_1] L28_1 = "隐藏背包" function L29_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 0 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "开启成功" L3_2(L4_2) end L27_1 = L27_1(L28_1, L29_1) L28_1 = "switch" L28_1 = L3_1[L28_1] L29_1 = "自改背包" function L30_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "EXT_FILES_DIR" L0_2 = L0_2[L1_2] L1_2 = "/" L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "getFile" L2_2 = L2_2[L3_2] L2_2 = L2_2() L4_2 = "match" L3_2 = L2_2 L2_2 = L2_2[L4_2] L4_2 = "[^/]+$" L2_2 = L2_2(L3_2, L4_2) L3_2 = "(背包.01).lua" L0_2 = L0_2 .. L1_2 .. L2_2 .. L3_2 L1_2 = "loadfile" L1_2 = _ENV[L1_2] L2_2 = L0_2 L1_2 = L1_2(L2_2) L2_2 = nil L3_2 = nil if L1_2 ~= L3_2 then L3_2 = L1_2 L3_2 = L3_2() L2_2 = L3_2 end L3_2 = nil if L2_2 == L3_2 then L3_2 = {} L4_2 = 1501003299 L3_2[1] = L4_2 L2_2 = L3_2 end L3_2 = "fx" L4_2 = "gg" L4_2 = _ENV[L4_2] L5_2 = "prompt" L4_2 = L4_2[L5_2] L5_2 = {} L6_2 = "1501003009\n1501003051\n1501003261\n1501003387\n1501003220\n1501003100\n1501003062\n1501003069\n请输入你的背包代码:" L5_2[1] = L6_2 L6_2 = L2_2 L7_2 = {} L8_2 = "text" L9_2 = "text" L7_2[1] = L8_2 L7_2[2] = L9_2 L4_2 = L4_2(L5_2, L6_2, L7_2) _ENV[L3_2] = L4_2 L3_2 = "fx" L3_2 = _ENV[L3_2] L4_2 = nil if L3_2 == L4_2 then else L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "saveVariable" L3_2 = L3_2[L4_2] L4_2 = "fx" L4_2 = _ENV[L4_2] L5_2 = L0_2 L3_2(L4_2, L5_2) L3_2 = {} L4_2 = "libUE4.so:bss" L5_2 = "Cb" L3_2[1] = L4_2 L3_2[2] = L5_2 L4_2 = {} L5_2 = 152680 L6_2 = 0 L7_2 = 832 L8_2 = 48 L9_2 = 904 L10_2 = 504 L4_2[1] = L5_2 L4_2[2] = L6_2 L4_2[3] = L7_2 L4_2[4] = L8_2 L4_2[5] = L9_2 L4_2[6] = L10_2 L5_2 = "S_Pointer" L5_2 = _ENV[L5_2] L6_2 = L3_2 L7_2 = L4_2 L8_2 = true L5_2 = L5_2(L6_2, L7_2, L8_2) L6_2 = "gg" L6_2 = _ENV[L6_2] L7_2 = "setValues" L6_2 = L6_2[L7_2] L7_2 = {} L8_2 = {} L9_2 = "address" L8_2[L9_2] = L5_2 L9_2 = "flags" L10_2 = 4 L8_2[L9_2] = L10_2 L9_2 = "value" L10_2 = "fx" L10_2 = _ENV[L10_2] L11_2 = 1 L10_2 = L10_2[L11_2] L8_2[L9_2] = L10_2 L7_2[1] = L8_2 L6_2(L7_2) end L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "toast" L3_2 = L3_2[L4_2] L4_2 = "开启成功" L3_2(L4_2) end L28_1 = L28_1(L29_1, L30_1) L29_1 = "switch" L29_1 = L3_1[L29_1] L30_1 = "极乐宝库背包" function L31_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1501003546 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L29_1 = L29_1(L30_1, L31_1) L30_1 = "switch" L30_1 = L3_1[L30_1] L31_1 = "小黄鸭背包" function L32_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1501003243 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L30_1 = L30_1(L31_1, L32_1) L31_1 = "switch" L31_1 = L3_1[L31_1] L32_1 = "亲吻背包" function L33_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "addListItems" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1501003299 L5_2[L6_2] = L7_2 L6_2 = "freeze" L7_2 = true L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L31_1 = L31_1(L32_1, L33_1) L32_1 = "switch" L32_1 = L3_1[L32_1] L33_1 = "蔚蓝风暴3级" function L34_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 233952 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 448 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1501003009 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L32_1 = L32_1(L33_1, L34_1) L33_1 = "switch" L33_1 = L3_1[L33_1] L34_1 = "蔚蓝风暴2级" function L35_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 233952 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 448 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1501002009 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L33_1 = L33_1(L34_1, L35_1) L34_1 = "switch" L34_1 = L3_1[L34_1] L35_1 = "愚人小丑" function L36_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 233952 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 448 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1501003051 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L34_1 = L34_1(L35_1, L36_1) L35_1 = "switch" L35_1 = L3_1[L35_1] L36_1 = "布朗熊" function L37_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L0_2 = {} L1_2 = 233952 L2_2 = 0 L3_2 = 832 L4_2 = 48 L5_2 = 904 L6_2 = 448 L0_2[1] = L1_2 L0_2[2] = L2_2 L0_2[3] = L3_2 L0_2[4] = L4_2 L0_2[5] = L5_2 L0_2[6] = L6_2 L1_2 = "S_Pointer" L1_2 = _ENV[L1_2] L2_2 = "t" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = true L1_2 = L1_2(L2_2, L3_2, L4_2) L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "setValues" L2_2 = L2_2[L3_2] L3_2 = {} L4_2 = {} L5_2 = "address" L4_2[L5_2] = L1_2 L5_2 = "flags" L6_2 = 4 L4_2[L5_2] = L6_2 L5_2 = "value" L6_2 = 1501003261 L4_2[L5_2] = L6_2 L3_2[1] = L4_2 L2_2(L3_2) L2_2 = "string" L2_2 = _ENV[L2_2] L3_2 = "toMusic" L2_2 = L2_2[L3_2] L3_2 = "美化成功" L2_2(L3_2) end L35_1 = L35_1(L36_1, L37_1) L36_1 = "switch" L36_1 = L3_1[L36_1] L37_1 = "血鸦背包" function L38_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L0_2 = {} L1_2 = 233952 L2_2 = 0 L3_2 = 832 L4_2 = 48 L5_2 = 904 L6_2 = 448 L0_2[1] = L1_2 L0_2[2] = L2_2 L0_2[3] = L3_2 L0_2[4] = L4_2 L0_2[5] = L5_2 L0_2[6] = L6_2 L1_2 = "S_Pointer" L1_2 = _ENV[L1_2] L2_2 = "t" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = true L1_2 = L1_2(L2_2, L3_2, L4_2) L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "setValues" L2_2 = L2_2[L3_2] L3_2 = {} L4_2 = {} L5_2 = "address" L4_2[L5_2] = L1_2 L5_2 = "flags" L6_2 = 4 L4_2[L5_2] = L6_2 L5_2 = "value" L6_2 = 1501003220 L4_2[L5_2] = L6_2 L3_2[1] = L4_2 L2_2(L3_2) L2_2 = "string" L2_2 = _ENV[L2_2] L3_2 = "toMusic" L2_2 = L2_2[L3_2] L3_2 = "美化成功" L2_2(L3_2) end L36_1 = L36_1(L37_1, L38_1) L37_1 = "switch" L37_1 = L3_1[L37_1] L38_1 = "火焰领主" function L39_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L0_2 = {} L1_2 = 233952 L2_2 = 0 L3_2 = 832 L4_2 = 48 L5_2 = 904 L6_2 = 448 L0_2[1] = L1_2 L0_2[2] = L2_2 L0_2[3] = L3_2 L0_2[4] = L4_2 L0_2[5] = L5_2 L0_2[6] = L6_2 L1_2 = "S_Pointer" L1_2 = _ENV[L1_2] L2_2 = "t" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = true L1_2 = L1_2(L2_2, L3_2, L4_2) L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "setValues" L2_2 = L2_2[L3_2] L3_2 = {} L4_2 = {} L5_2 = "address" L4_2[L5_2] = L1_2 L5_2 = "flags" L6_2 = 4 L4_2[L5_2] = L6_2 L5_2 = "value" L6_2 = 1501003195 L4_2[L5_2] = L6_2 L3_2[1] = L4_2 L2_2(L3_2) L2_2 = "string" L2_2 = _ENV[L2_2] L3_2 = "toMusic" L2_2 = L2_2[L3_2] L3_2 = "美化成功" L2_2(L3_2) end L37_1 = L37_1(L38_1, L39_1) L38_1 = "switch" L38_1 = L3_1[L38_1] L39_1 = "航海企鹅" function L40_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L0_2 = {} L1_2 = 233952 L2_2 = 0 L3_2 = 832 L4_2 = 48 L5_2 = 904 L6_2 = 448 L0_2[1] = L1_2 L0_2[2] = L2_2 L0_2[3] = L3_2 L0_2[4] = L4_2 L0_2[5] = L5_2 L0_2[6] = L6_2 L1_2 = "S_Pointer" L1_2 = _ENV[L1_2] L2_2 = "t" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = true L1_2 = L1_2(L2_2, L3_2, L4_2) L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "setValues" L2_2 = L2_2[L3_2] L3_2 = {} L4_2 = {} L5_2 = "address" L4_2[L5_2] = L1_2 L5_2 = "flags" L6_2 = 4 L4_2[L5_2] = L6_2 L5_2 = "value" L6_2 = 1501003145 L4_2[L5_2] = L6_2 L3_2[1] = L4_2 L2_2(L3_2) L2_2 = "string" L2_2 = _ENV[L2_2] L3_2 = "toMusic" L2_2 = L2_2[L3_2] L3_2 = "美化成功" L2_2(L3_2) end L38_1 = L38_1(L39_1, L40_1) L39_1 = "switch" L39_1 = L3_1[L39_1] L40_1 = "地狱红莲" function L41_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L0_2 = {} L1_2 = 233952 L2_2 = 0 L3_2 = 832 L4_2 = 48 L5_2 = 904 L6_2 = 448 L0_2[1] = L1_2 L0_2[2] = L2_2 L0_2[3] = L3_2 L0_2[4] = L4_2 L0_2[5] = L5_2 L0_2[6] = L6_2 L1_2 = "S_Pointer" L1_2 = _ENV[L1_2] L2_2 = "t" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = true L1_2 = L1_2(L2_2, L3_2, L4_2) L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "setValues" L2_2 = L2_2[L3_2] L3_2 = {} L4_2 = {} L5_2 = "address" L4_2[L5_2] = L1_2 L5_2 = "flags" L6_2 = 4 L4_2[L5_2] = L6_2 L5_2 = "value" L6_2 = 1501003100 L4_2[L5_2] = L6_2 L3_2[1] = L4_2 L2_2(L3_2) L2_2 = "string" L2_2 = _ENV[L2_2] L3_2 = "toMusic" L2_2 = L2_2[L3_2] L3_2 = "美化成功" L2_2(L3_2) end L39_1 = L39_1(L40_1, L41_1) L40_1 = "switch" L40_1 = L3_1[L40_1] L41_1 = "浣熊崽崽" function L42_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L0_2 = {} L1_2 = 233952 L2_2 = 0 L3_2 = 832 L4_2 = 48 L5_2 = 904 L6_2 = 448 L0_2[1] = L1_2 L0_2[2] = L2_2 L0_2[3] = L3_2 L0_2[4] = L4_2 L0_2[5] = L5_2 L0_2[6] = L6_2 L1_2 = "S_Pointer" L1_2 = _ENV[L1_2] L2_2 = "t" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = true L1_2 = L1_2(L2_2, L3_2, L4_2) L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "setValues" L2_2 = L2_2[L3_2] L3_2 = {} L4_2 = {} L5_2 = "address" L4_2[L5_2] = L1_2 L5_2 = "flags" L6_2 = 4 L4_2[L5_2] = L6_2 L5_2 = "value" L6_2 = 1501003098 L4_2[L5_2] = L6_2 L3_2[1] = L4_2 L2_2(L3_2) end L40_1 = L40_1(L41_1, L42_1) L41_1 = "switch" L41_1 = L3_1[L41_1] L42_1 = "痞子鲨" function L43_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L0_2 = {} L1_2 = 233952 L2_2 = 0 L3_2 = 832 L4_2 = 48 L5_2 = 904 L6_2 = 448 L0_2[1] = L1_2 L0_2[2] = L2_2 L0_2[3] = L3_2 L0_2[4] = L4_2 L0_2[5] = L5_2 L0_2[6] = L6_2 L1_2 = "S_Pointer" L1_2 = _ENV[L1_2] L2_2 = "t" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = true L1_2 = L1_2(L2_2, L3_2, L4_2) L2_2 = "gg" L2_2 = _ENV[L2_2] L3_2 = "setValues" L2_2 = L2_2[L3_2] L3_2 = {} L4_2 = {} L5_2 = "address" L4_2[L5_2] = L1_2 L5_2 = "flags" L6_2 = 4 L4_2[L5_2] = L6_2 L5_2 = "value" L6_2 = 1501003069 L4_2[L5_2] = L6_2 L3_2[1] = L4_2 L2_2(L3_2) L2_2 = "string" L2_2 = _ENV[L2_2] L3_2 = "toMusic" L2_2 = L2_2[L3_2] L3_2 = "美化成功" L2_2(L3_2) end L41_1 = L41_1(L42_1, L43_1) L42_1 = "switch" L42_1 = L3_1[L42_1] L43_1 = "基多拉" function L44_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 233952 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 448 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1501003062 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L42_1 = L42_1(L43_1, L44_1) L43_1 = "switch" L43_1 = L3_1[L43_1] L44_1 = "哥斯拉" function L45_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 233952 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 448 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1501003061 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L43_1 = L43_1(L44_1, L45_1) L44_1 = "switch" L44_1 = L3_1[L44_1] L45_1 = "愤怒猪王背包" function L46_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L0_2 = {} L1_2 = "libUE4.so:bss" L2_2 = "Cb" L0_2[1] = L1_2 L0_2[2] = L2_2 L1_2 = {} L2_2 = 152680 L3_2 = 0 L4_2 = 832 L5_2 = 48 L6_2 = 904 L7_2 = 504 L1_2[1] = L2_2 L1_2[2] = L3_2 L1_2[3] = L4_2 L1_2[4] = L5_2 L1_2[5] = L6_2 L1_2[6] = L7_2 L2_2 = "S_Pointer" L2_2 = _ENV[L2_2] L3_2 = L0_2 L4_2 = L1_2 L5_2 = true L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = "gg" L3_2 = _ENV[L3_2] L4_2 = "setValues" L3_2 = L3_2[L4_2] L4_2 = {} L5_2 = {} L6_2 = "address" L5_2[L6_2] = L2_2 L6_2 = "flags" L7_2 = 4 L5_2[L6_2] = L7_2 L6_2 = "value" L7_2 = 1501003112 L5_2[L6_2] = L7_2 L4_2[1] = L5_2 L3_2(L4_2) L3_2 = "string" L3_2 = _ENV[L3_2] L4_2 = "toMusic" L3_2 = L3_2[L4_2] L4_2 = "美化成功" L3_2(L4_2) end L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1, L51_1, L52_1, L53_1, L54_1, L55_1, L56_1, L57_1, L58_1, L59_1, L60_1, L61_1, L62_1, L63_1, L64_1 = L44_1(L45_1, L46_1) L25_1[1] = L26_1 L25_1[2] = L27_1 L25_1[3] = L28_1 L25_1[4] = L29_1 L25_1[5] = L30_1 L25_1[6] = L31_1 L25_1[7] = L32_1 L25_1[8] = L33_1 L25_1[9] = L34_1 L25_1[10] = L35_1 L25_1[11] = L36_1 L25_1[12] = L37_1 L25_1[13] = L38_1 L25_1[14] = L39_1 L25_1[15] = L40_1 L25_1[16] = L41_1 L25_1[17] = L42_1 L25_1[18] = L43_1 L25_1[19] = L44_1 L25_1[20] = L45_1 L25_1[21] = L46_1 L25_1[22] = L47_1 L25_1[23] = L48_1 L25_1[24] = L49_1 L25_1[25] = L50_1 L25_1[26] = L51_1 L25_1[27] = L52_1 L25_1[28] = L53_1 L25_1[29] = L54_1 L25_1[30] = L55_1 L25_1[31] = L56_1 L25_1[32] = L57_1 L25_1[33] = L58_1 L25_1[34] = L59_1 L25_1[35] = L60_1 L25_1[36] = L61_1 L25_1[37] = L62_1 L25_1[38] = L63_1 L25_1[39] = L64_1 L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1, L51_1, L52_1, L53_1, L54_1, L55_1, L56_1, L57_1, L58_1, L59_1, L60_1, L61_1, L62_1, L63_1, L64_1 = L24_1(L25_1) L13_1[1] = L14_1 L13_1[2] = L15_1 L13_1[3] = L16_1 L13_1[4] = L17_1 L13_1[5] = L18_1 L13_1[6] = L19_1 L13_1[7] = L20_1 L13_1[8] = L21_1 L13_1[9] = L22_1 L13_1[10] = L23_1 L13_1[11] = L24_1 L13_1[12] = L25_1 L13_1[13] = L26_1 L13_1[14] = L27_1 L13_1[15] = L28_1 L13_1[16] = L29_1 L13_1[17] = L30_1 L13_1[18] = L31_1 L13_1[19] = L32_1 L13_1[20] = L33_1 L13_1[21] = L34_1 L13_1[22] = L35_1 L13_1[23] = L36_1 L13_1[24] = L37_1 L13_1[25] = L38_1 L13_1[26] = L39_1 L13_1[27] = L40_1 L13_1[28] = L41_1 L13_1[29] = L42_1 L13_1[30] = L43_1 L13_1[31] = L44_1 L13_1[32] = L45_1 L13_1[33] = L46_1 L13_1[34] = L47_1 L13_1[35] = L48_1 L13_1[36] = L49_1 L13_1[37] = L50_1 L13_1[38] = L51_1 L13_1[39] = L52_1 L13_1[40] = L53_1 L13_1[41] = L54_1 L13_1[42] = L55_1 L13_1[43] = L56_1 L13_1[44] = L57_1 L13_1[45] = L58_1 L13_1[46] = L59_1 L13_1[47] = L60_1 L13_1[48] = L61_1 L13_1[49] = L62_1 L13_1[50] = L63_1 L13_1[51] = L64_1 L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1, L51_1, L52_1, L53_1, L54_1, L55_1, L56_1, L57_1, L58_1, L59_1, L60_1, L61_1, L62_1, L63_1, L64_1 = L12_1(L13_1) L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L10_1[4] = L14_1 L10_1[5] = L15_1 L10_1[6] = L16_1 L10_1[7] = L17_1 L10_1[8] = L18_1 L10_1[9] = L19_1 L10_1[10] = L20_1 L10_1[11] = L21_1 L10_1[12] = L22_1 L10_1[13] = L23_1 L10_1[14] = L24_1 L10_1[15] = L25_1 L10_1[16] = L26_1 L10_1[17] = L27_1 L10_1[18] = L28_1 L10_1[19] = L29_1 L10_1[20] = L30_1 L10_1[21] = L31_1 L10_1[22] = L32_1 L10_1[23] = L33_1 L10_1[24] = L34_1 L10_1[25] = L35_1 L10_1[26] = L36_1 L10_1[27] = L37_1 L10_1[28] = L38_1 L10_1[29] = L39_1 L10_1[30] = L40_1 L10_1[31] = L41_1 L10_1[32] = L42_1 L10_1[33] = L43_1 L10_1[34] = L44_1 L10_1[35] = L45_1 L10_1[36] = L46_1 L10_1[37] = L47_1 L10_1[38] = L48_1 L10_1[39] = L49_1 L10_1[40] = L50_1 L10_1[41] = L51_1 L10_1[42] = L52_1 L10_1[43] = L53_1 L10_1[44] = L54_1 L10_1[45] = L55_1 L10_1[46] = L56_1 L10_1[47] = L57_1 L10_1[48] = L58_1 L10_1[49] = L59_1 L10_1[50] = L60_1 L10_1[51] = L61_1 L10_1[52] = L62_1 L10_1[53] = L63_1 L10_1[54] = L64_1 L11_1 = {} L12_1 = "text" L12_1 = L3_1[L12_1] L13_1 = "音乐区域" L14_1 = "#DB202C" L12_1 = L12_1(L13_1, L14_1) L13_1 = "box" L13_1 = L3_1[L13_1] L14_1 = {} L15_1 = "音乐区域" L16_1 = "switch" L16_1 = L3_1[L16_1] L17_1 = "搜索音乐" function L18_1() local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2 L0_2 = "search" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "prompt" L1_2 = L1_2[L2_2] L2_2 = {} L3_2 = "输入要搜索的歌曲\n可加上歌手名字" L4_2 = "设置显示数量(数字)" L2_2[1] = L3_2 L2_2[2] = L4_2 L3_2 = "sel" L3_2 = L1_1[L3_2] L4_2 = {} L5_2 = "text" L4_2[1] = L5_2 L1_2 = L1_2(L2_2, L3_2, L4_2) _ENV[L0_2] = L1_2 L0_2 = "search" L0_2 = _ENV[L0_2] if not L0_2 then return end L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "saveVariable" L0_2 = L0_2[L1_2] L1_2 = "search" L1_2 = _ENV[L1_2] L2_2 = "config" L2_2 = L1_1[L2_2] L0_2(L1_2, L2_2) L0_2 = "bei" L0_2 = _ENV[L0_2] L0_2() L0_2 = "go1" L1_2 = "search" L1_2 = _ENV[L1_2] L2_2 = 1 L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "go3" L1_2 = "search" L1_2 = _ENV[L1_2] L2_2 = 2 L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "jg" L1_2 = "start" L1_2 = _ENV[L1_2] L2_2 = "go1" L2_2 = _ENV[L2_2] L3_2 = "go3" L3_2 = _ENV[L3_2] L1_2 = L1_2(L2_2, L3_2) _ENV[L0_2] = L1_2 L0_2 = "jg" L0_2 = _ENV[L0_2] L1_2 = "code" L0_2 = L0_2[L1_2] L1_2 = 200 if L0_2 == L1_2 then L0_2 = "fh" L1_2 = "jg" L1_2 = _ENV[L1_2] L2_2 = "content" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "fh" L1_2 = L0_1 L2_2 = "fh" L2_2 = _ENV[L2_2] L1_2 = L1_2(L2_2) _ENV[L0_2] = L1_2 L0_2 = "Play" L0_2 = _ENV[L0_2] L1_2 = "gqlb" L1_2 = _ENV[L1_2] L2_2 = "idb" L2_2 = _ENV[L2_2] L0_2(L1_2, L2_2) else L0_2 = "inspect" function L1_2() local L0_3, L1_3, L2_3, L3_3 L0_3 = "gg" L0_3 = _ENV[L0_3] L1_3 = "alert" L0_3 = L0_3[L1_3] L1_3 = "访问网络异常,错误代码:\n\n" L2_3 = "jg" L2_3 = _ENV[L2_3] L3_3 = "code" L2_3 = L2_3[L3_3] L1_3 = L1_3 .. L2_3 L0_3(L1_3) end _ENV[L0_2] = L1_2 L0_2 = "pcall" L0_2 = _ENV[L0_2] L1_2 = "inspect" L1_2 = _ENV[L1_2] L0_2 = L0_2(L1_2) if not L0_2 then L0_2 = "print" L0_2 = _ENV[L0_2] L1_2 = "网络异常,请先连接上网络" L0_2(L1_2) L0_2 = "os" L0_2 = _ENV[L0_2] L1_2 = "exit" L0_2 = L0_2[L1_2] L0_2() end end L0_2 = "XGCK" L1_2 = -1 _ENV[L0_2] = L1_2 end L16_1 = L16_1(L17_1, L18_1) L17_1 = "switch" L17_1 = L3_1[L17_1] L18_1 = "播放热歌" function L19_1() local L0_2, L1_2, L2_2, L3_2 L0_2 = "Obtain" L1_2 = "gg" L1_2 = _ENV[L1_2] L2_2 = "makeRequest" L1_2 = L1_2[L2_2] L2_2 = "https://api.uomg.com/api/rand.music?sort=热歌榜&format=json" L1_2 = L1_2(L2_2) L2_2 = "content" L1_2 = L1_2[L2_2] _ENV[L0_2] = L1_2 L0_2 = "muchen" L1_2 = "Obtain" L1_2 = _ENV[L1_2] L3_2 = "match" L2_2 = L1_2 L1_2 = L1_2[L3_2] L3_2 = "url\":\"(.-)\",\"picurl" L1_2 = L1_2(L2_2, L3_2) _ENV[L0_2] = L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "muchen" L1_2 = _ENV[L1_2] L0_2(L1_2) end function L20_1() local L0_2, L1_2 L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "关闭成功" L0_2(L1_2) end L17_1 = L17_1(L18_1, L19_1, L20_1) L18_1 = "switch" L18_1 = L3_1[L18_1] L19_1 = "停止播放" function L20_1() local L0_2, L1_2 L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "关闭成功" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "stop" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "stop" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "stop" L0_2(L1_2) end function L21_1() local L0_2, L1_2 L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "关闭成功" L0_2(L1_2) end L18_1 = L18_1(L19_1, L20_1, L21_1) L19_1 = "box2" L19_1 = L3_1[L19_1] L20_1 = {} L21_1 = "自选音乐" L22_1 = "button" L22_1 = L3_1[L22_1] L23_1 = "原乡情浓DJ" function L24_1() local L0_2, L1_2 L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "成功请等待" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://yabo2.dfhk5.site/view.php/eb36fa36a733396b6525fd170cdee0de.ogg" L0_2(L1_2) end L22_1 = L22_1(L23_1, L24_1) L23_1 = "button" L23_1 = L3_1[L23_1] L24_1 = "致你" function L25_1() local L0_2, L1_2 L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "成功,请等待" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://yabo2.dfhk5.site/view.php/b54b55aa0e0b89ccfc235a1eb2d0d3f6.mp3" L0_2(L1_2) end L23_1 = L23_1(L24_1, L25_1) L24_1 = "button" L24_1 = L3_1[L24_1] L25_1 = "我太笨" function L26_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://yabo2.dfhk5.site/view.php/ec1cf3620be695daa274aa265187440e.mp3" L0_2(L1_2) end L24_1 = L24_1(L25_1, L26_1) L25_1 = "button" L25_1 = L3_1[L25_1] L26_1 = "每当我伴奏版" function L27_1() local L0_2, L1_2 L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "成功请等待" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://yabo2.dfhk5.site/view.php/ec50f00851d50879077ce09d71c24b3a.ogg" L0_2(L1_2) end L25_1 = L25_1(L26_1, L27_1) L26_1 = "button" L26_1 = L3_1[L26_1] L27_1 = "meant to be" function L28_1() local L0_2, L1_2 L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "成功请等待" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://yabo2.dfhk5.site/view.php/672c0baa7a8a3385daeda9ee8d51b589.ogg" L0_2(L1_2) end L26_1 = L26_1(L27_1, L28_1) L27_1 = "button" L27_1 = L3_1[L27_1] L28_1 = "冰糖葫芦" function L29_1() local L0_2, L1_2 L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "成功请等待" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://yabo2.dfhk5.site/view.php/d4aebd5a3b767a15df79662a7308c033.mp3" L0_2(L1_2) end L27_1 = L27_1(L28_1, L29_1) L28_1 = "button" L28_1 = L3_1[L28_1] L29_1 = "别怕我伤心旋律" function L30_1() local L0_2, L1_2 L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "成功,请等待" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://yabo2.dfhk5.site/view.php/b7fe9cd641fe34eba32cc2c5e5795146.mp3" L0_2(L1_2) end L28_1 = L28_1(L29_1, L30_1) L29_1 = "button" L29_1 = L3_1[L29_1] L30_1 = "武家坡" function L31_1() local L0_2, L1_2 L0_2 = "string" L0_2 = _ENV[L0_2] L1_2 = "toMusic" L0_2 = L0_2[L1_2] L1_2 = "成功,请等待" L0_2(L1_2) L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://yabo2.dfhk5.site/view.php/65ad6e002b31e934daac0cbf180f64ed.mp3" L0_2(L1_2) end L29_1 = L29_1(L30_1, L31_1) L30_1 = "button" L30_1 = L3_1[L30_1] L31_1 = "广东爱情故事" function L32_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=1989479877.mp3" L0_2(L1_2) end L30_1 = L30_1(L31_1, L32_1) L31_1 = "button" L31_1 = L3_1[L31_1] L32_1 = "职高进行曲" function L33_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=17075871&uct2.mp3" L0_2(L1_2) end L31_1 = L31_1(L32_1, L33_1) L32_1 = "button" L32_1 = L3_1[L32_1] L33_1 = "紫荆花盛开" function L34_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=1959528822&uct2.mp3" L0_2(L1_2) end L32_1 = L32_1(L33_1, L34_1) L33_1 = "button" L33_1 = L3_1[L33_1] L34_1 = "离别开出花" function L35_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=2061978961&uct2.mp3" L0_2(L1_2) end L33_1 = L33_1(L34_1, L35_1) L34_1 = "button" L34_1 = L3_1[L34_1] L35_1 = "我走以后" function L36_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=1370047789&uct2.mp3" L0_2(L1_2) end L34_1 = L34_1(L35_1, L36_1) L35_1 = "button" L35_1 = L3_1[L35_1] L36_1 = "可不可以" function L37_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=1955029675&uct2.mp3" L0_2(L1_2) end L35_1 = L35_1(L36_1, L37_1) L36_1 = "button" L36_1 = L3_1[L36_1] L37_1 = "科技专属" function L38_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=1377530437&uct2.mp3" L0_2(L1_2) end L36_1 = L36_1(L37_1, L38_1) L37_1 = "button" L37_1 = L3_1[L37_1] L38_1 = "天若有情" function L39_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=1931994283&uct2.mp3" L0_2(L1_2) end L37_1 = L37_1(L38_1, L39_1) L38_1 = "button" L38_1 = L3_1[L38_1] L39_1 = "一笑江湖" function L40_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "https://link.hhtjim.com/163/2050215361.mp3" L0_2(L1_2) end L38_1 = L38_1(L39_1, L40_1) L39_1 = "button" L39_1 = L3_1[L39_1] L40_1 = "海阔天空" function L41_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=1357374736.mp3" L0_2(L1_2) end L39_1 = L39_1(L40_1, L41_1) L40_1 = "button" L40_1 = L3_1[L40_1] L41_1 = "光辉岁月" function L42_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=28875158.mp3" L0_2(L1_2) end L40_1 = L40_1(L41_1, L42_1) L41_1 = "button" L41_1 = L3_1[L41_1] L42_1 = "原神启动" function L43_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=2056964874.mp3" L0_2(L1_2) end L41_1 = L41_1(L42_1, L43_1) L42_1 = "button" L42_1 = L3_1[L42_1] L43_1 = "月亮之失" function L44_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=419375250.mp3" L0_2(L1_2) end L42_1 = L42_1(L43_1, L44_1) L43_1 = "button" L43_1 = L3_1[L43_1] L44_1 = "最后一页" function L45_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=247936.mp3" L0_2(L1_2) end L43_1 = L43_1(L44_1, L45_1) L44_1 = "button" L44_1 = L3_1[L44_1] L45_1 = "我想念" function L46_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=2071935674&uct2.mp3" L0_2(L1_2) end L44_1 = L44_1(L45_1, L46_1) L45_1 = "button" L45_1 = L3_1[L45_1] L46_1 = "安和桥" function L47_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=27646205&uct2.mp3" L0_2(L1_2) end L45_1 = L45_1(L46_1, L47_1) L46_1 = "button" L46_1 = L3_1[L46_1] L47_1 = "旧金山" function L48_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=2024109979.mp3" L0_2(L1_2) end L46_1 = L46_1(L47_1, L48_1) L47_1 = "button" L47_1 = L3_1[L47_1] L48_1 = "篝火旁" function L49_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=518725853.mp3" L0_2(L1_2) end L47_1 = L47_1(L48_1, L49_1) L48_1 = "button" L48_1 = L3_1[L48_1] L49_1 = "凄美地" function L50_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "https://link.hhtjim.com/163/436346833.mp3" L0_2(L1_2) end L48_1 = L48_1(L49_1, L50_1) L49_1 = "button" L49_1 = L3_1[L49_1] L50_1 = "起风了" function L51_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=1330348068.mp3" L0_2(L1_2) end L49_1 = L49_1(L50_1, L51_1) L50_1 = "button" L50_1 = L3_1[L50_1] L51_1 = "若把你" function L52_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=865632948.mp3" L0_2(L1_2) end L50_1 = L50_1(L51_1, L52_1) L51_1 = "button" L51_1 = L3_1[L51_1] L52_1 = "向云端" function L53_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=2049512697.mp3" L0_2(L1_2) end L51_1 = L51_1(L52_1, L53_1) L52_1 = "button" L52_1 = L3_1[L52_1] L53_1 = "必杀技" function L54_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=1940086099.mp3" L0_2(L1_2) end L52_1 = L52_1(L53_1, L54_1) L53_1 = "button" L53_1 = L3_1[L53_1] L54_1 = "戒烟" function L55_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=519250023&uct2.mp3" L0_2(L1_2) end L53_1 = L53_1(L54_1, L55_1) L54_1 = "button" L54_1 = L3_1[L54_1] L55_1 = "虚拟" function L56_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=421423808&uct2.mp3" L0_2(L1_2) end L54_1 = L54_1(L55_1, L56_1) L55_1 = "button" L55_1 = L3_1[L55_1] L56_1 = "予你" function L57_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=1895330088&uct2.mp3" L0_2(L1_2) end L55_1 = L55_1(L56_1, L57_1) L56_1 = "button" L56_1 = L3_1[L56_1] L57_1 = "妙啊" function L58_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=2068401251&uct2.mp3" L0_2(L1_2) end L56_1 = L56_1(L57_1, L58_1) L57_1 = "button" L57_1 = L3_1[L57_1] L58_1 = "偏爱" function L59_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "https://link.hhtjim.com/163/1955039633.mp3" L0_2(L1_2) end L57_1 = L57_1(L58_1, L59_1) L58_1 = "button" L58_1 = L3_1[L58_1] L59_1 = "失控" function L60_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=1999948504&uct2.mp3" L0_2(L1_2) end L58_1 = L58_1(L59_1, L60_1) L59_1 = "button" L59_1 = L3_1[L59_1] L60_1 = "慢慢" function L61_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=1991894808&uct2.mp3" L0_2(L1_2) end L59_1 = L59_1(L60_1, L61_1) L60_1 = "button" L60_1 = L3_1[L60_1] L61_1 = "芒" function L62_1() local L0_2, L1_2 L0_2 = "gg" L0_2 = _ENV[L0_2] L1_2 = "playMusic" L0_2 = L0_2[L1_2] L1_2 = "http://music.163.com/song/media/outer/url?id=2097819063&uct2.mp3" L0_2(L1_2) end L60_1, L61_1, L62_1, L63_1, L64_1 = L60_1(L61_1, L62_1) L20_1[1] = L21_1 L20_1[2] = L22_1 L20_1[3] = L23_1 L20_1[4] = L24_1 L20_1[5] = L25_1 L20_1[6] = L26_1 L20_1[7] = L27_1 L20_1[8] = L28_1 L20_1[9] = L29_1 L20_1[10] = L30_1 L20_1[11] = L31_1 L20_1[12] = L32_1 L20_1[13] = L33_1 L20_1[14] = L34_1 L20_1[15] = L35_1 L20_1[16] = L36_1 L20_1[17] = L37_1 L20_1[18] = L38_1 L20_1[19] = L39_1 L20_1[20] = L40_1 L20_1[21] = L41_1 L20_1[22] = L42_1 L20_1[23] = L43_1 L20_1[24] = L44_1 L20_1[25] = L45_1 L20_1[26] = L46_1 L20_1[27] = L47_1 L20_1[28] = L48_1 L20_1[29] = L49_1 L20_1[30] = L50_1 L20_1[31] = L51_1 L20_1[32] = L52_1 L20_1[33] = L53_1 L20_1[34] = L54_1 L20_1[35] = L55_1 L20_1[36] = L56_1 L20_1[37] = L57_1 L20_1[38] = L58_1 L20_1[39] = L59_1 L20_1[40] = L60_1 L20_1[41] = L61_1 L20_1[42] = L62_1 L20_1[43] = L63_1 L20_1[44] = L64_1 L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1, L51_1, L52_1, L53_1, L54_1, L55_1, L56_1, L57_1, L58_1, L59_1, L60_1, L61_1, L62_1, L63_1, L64_1 = L19_1(L20_1) L14_1[1] = L15_1 L14_1[2] = L16_1 L14_1[3] = L17_1 L14_1[4] = L18_1 L14_1[5] = L19_1 L14_1[6] = L20_1 L14_1[7] = L21_1 L14_1[8] = L22_1 L14_1[9] = L23_1 L14_1[10] = L24_1 L14_1[11] = L25_1 L14_1[12] = L26_1 L14_1[13] = L27_1 L14_1[14] = L28_1 L14_1[15] = L29_1 L14_1[16] = L30_1 L14_1[17] = L31_1 L14_1[18] = L32_1 L14_1[19] = L33_1 L14_1[20] = L34_1 L14_1[21] = L35_1 L14_1[22] = L36_1 L14_1[23] = L37_1 L14_1[24] = L38_1 L14_1[25] = L39_1 L14_1[26] = L40_1 L14_1[27] = L41_1 L14_1[28] = L42_1 L14_1[29] = L43_1 L14_1[30] = L44_1 L14_1[31] = L45_1 L14_1[32] = L46_1 L14_1[33] = L47_1 L14_1[34] = L48_1 L14_1[35] = L49_1 L14_1[36] = L50_1 L14_1[37] = L51_1 L14_1[38] = L52_1 L14_1[39] = L53_1 L14_1[40] = L54_1 L14_1[41] = L55_1 L14_1[42] = L56_1 L14_1[43] = L57_1 L14_1[44] = L58_1 L14_1[45] = L59_1 L14_1[46] = L60_1 L14_1[47] = L61_1 L14_1[48] = L62_1 L14_1[49] = L63_1 L14_1[50] = L64_1 L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1, L51_1, L52_1, L53_1, L54_1, L55_1, L56_1, L57_1, L58_1, L59_1, L60_1, L61_1, L62_1, L63_1, L64_1 = L13_1(L14_1) L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L11_1[4] = L15_1 L11_1[5] = L16_1 L11_1[6] = L17_1 L11_1[7] = L18_1 L11_1[8] = L19_1 L11_1[9] = L20_1 L11_1[10] = L21_1 L11_1[11] = L22_1 L11_1[12] = L23_1 L11_1[13] = L24_1 L11_1[14] = L25_1 L11_1[15] = L26_1 L11_1[16] = L27_1 L11_1[17] = L28_1 L11_1[18] = L29_1 L11_1[19] = L30_1 L11_1[20] = L31_1 L11_1[21] = L32_1 L11_1[22] = L33_1 L11_1[23] = L34_1 L11_1[24] = L35_1 L11_1[25] = L36_1 L11_1[26] = L37_1 L11_1[27] = L38_1 L11_1[28] = L39_1 L11_1[29] = L40_1 L11_1[30] = L41_1 L11_1[31] = L42_1 L11_1[32] = L43_1 L11_1[33] = L44_1 L11_1[34] = L45_1 L11_1[35] = L46_1 L11_1[36] = L47_1 L11_1[37] = L48_1 L11_1[38] = L49_1 L11_1[39] = L50_1 L11_1[40] = L51_1 L11_1[41] = L52_1 L11_1[42] = L53_1 L11_1[43] = L54_1 L11_1[44] = L55_1 L11_1[45] = L56_1 L11_1[46] = L57_1 L11_1[47] = L58_1 L11_1[48] = L59_1 L11_1[49] = L60_1 L11_1[50] = L61_1 L11_1[51] = L62_1 L11_1[52] = L63_1 L11_1[53] = L64_1 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L6_1(L7_1) L6_1 = "jm1" L6_1 = _ENV[L6_1] L8_1 = "setBackground" L7_1 = L6_1 L6_1 = L6_1[L8_1] L8_1 = "slcta" L8_1 = _ENV[L8_1] L6_1(L7_1, L8_1) L6_1 = "gg" L6_1 = _ENV[L6_1] L7_1 = "setVisible" L6_1 = L6_1[L7_1] L7_1 = false L6_1(L7_1) L6_1 = "luajava" L6_1 = _ENV[L6_1] L7_1 = "setFloatingWindowHide" L6_1 = L6_1[L7_1] L7_1 = true L6_1(L7_1) L6_1 = "bloc" L7_1 = "luajava" L7_1 = _ENV[L7_1] L8_1 = "getBlock" L7_1 = L7_1[L8_1] L7_1 = L7_1() _ENV[L6_1] = L7_1 L6_1 = "bloc" L6_1 = _ENV[L6_1] L7_1 = "join" L6_1(L7_1)