do if type(getrlyunyz) ~= 'function' then gg.alert('请使用RLGG执行') os.exit() return end local info = { example_version = '1.0.3', name = '小铭蛙全防', appid = '54251', appkey = '43CP4R74HC1HJprQ', rc4key = 'uP7un77RaC6Cwl7L', version = '1.0', mi_type = '3' } local rlyunyz = getrlyunyz(info) local ret = rlyunyz.start() if not ret or not isTable(ret) or ret.sign ~= '2a425cf26f6bf5a6c60bb0f77207a123' then os.exit() return end end -- 把以上代码复制到你脚本最前面即可 YoYoImpl = luajava.getYoYoImpl() function huiz() string.toMusic('欢迎使用小铭蛙全防')-------开头语音 draw.setStyle('填充') draw3 = require('draw3') text1 = draw3.text('小铭蛙全防',200,100) color = ("#70DB93")-- 设置随机颜色 draw.setSize(40)--文字大小 draw.setStyle('填充') draw3 = require('draw3') text1 = draw3.text('🐧:250898327',200,150) color = ("#70DB93")-- 设置随机颜色 draw.setSize(40)--文字大小 draw.setStyle('填充') draw3 = require('draw3') text1 = draw3.text('代理 我自己',200,200) color = ("#70DB93")-- 设置随机颜色 draw.setSize(40)--文字大小 draw.setColor('#00FFFF')-----屏幕字体 end huiz() function PS() end function setvalue(address,flags,value) PS('修改地址数值(地址,数值类型,要修改的值)') local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end--静态 function setvalue(address,flags,value) local CatWill={} CatWill[1]={} CatWill[1].address=address CatWill[1].flags=flags CatWill[1].value=value gg.setValues(CatWill) end function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end function readPointer(name, offset, i) local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = {[true] = 32, [false] = 4} if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({{address = addr, flags = va[x64]}}) if not x64 then addr[1].value = addr[1].value & 0xFFFFFFFF end addr = addr[1].value + offset[i] end return addr end end function gg.edits(addr, Table, name) local Table1 = {{}, {}} for k, v in ipairs(Table) do local value = {address = addr + v[3], value = v[1], flags = v[2], freeze = v[4]} if v[4] then Table1[2][#Table1[2] + 1] = value else Table1[1][#Table1[1] + 1] = value end end gg.addListItems(Table1[2]) gg.setValues(Table1[1]) end changan={} changan.controlBig = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 0, 0.4, 0.7, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 0, 0.4, 0.7, 1 }):setDuration(time):start() end) end changan.controlFlip = function(control,time) luajava.runUiThread(function() import "android.view.animation.Animation" import "android.animation.ObjectAnimator" xuanzhuandonghua = ObjectAnimator:ofFloat(control, "rotationY", { 0, 360 }) xuanzhuandonghua:setRepeatCount(0) xuanzhuandonghua:setRepeatMode(Animation.REVERSE) xuanzhuandonghua:setDuration(time) xuanzhuandonghua:start() end) end changan.controlWater = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.8, 0.9, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1,0.8,0.9,1 }):setDuration(time):start() end) end changan.controlSmall = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.7, 0.4, 0 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1, 0.7, 0.4, 0 }):setDuration(time):start() end) end ---------------------------------------------------------------------------------------------------------------- jianbian6 = luajava.new(GradientDrawable) jianbian6:setCornerRadius(50) jianbian6:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbian6:setOrientation(GradientDrawable.Orientation.TL_BR) jianbian6:setColors({0xffff0000,0xff0000ff})----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB jianbian6:setStroke(5,"0xB9000000")--边框宽度和颜色 -------------------------------------------------------------------------------------------------- local function switch2(...) local menus = {...} local block = luajava.getBlock() local context = app.context local window = context:getSystemService("window") -- 获取窗口管理器 local function getWindowManagerParams() local params = luajava.new(WindowManager.LayoutParams) params.type = (Build.VERSION.SDK_INT >= 26 and 2038 or 2002) params.format = PixelFormat.RGBA_8888 -- 设置背景 params.flags = params.FLAG_NOT_FOCUSABLE -- 焦点设置Finish params.width = params.WRAP_CONTENT -- 布局宽度 params.height = params.WRAP_CONTENT -- 布局高度 params.gravity = Gravity.LEFT | Gravity.TOP -- 重力设置 luajava.setFloatingWindowHide(false) luajava.setFloatingWindowHide(true) return params end local mainLayout = { LinearLayout, background=jianbian6, orientation = 'vertical', layout_width = 'wrap_content', padding = {'10dp', '10dp', '10dp', '10dp'} } local function exit() window:removeView(mainLayout) tuichu=1 end setExitEvent(exit) local hideLayout = { LinearLayout, orientation = 'horizontal', layout_width = 'fill_parent', gravity = 'center_horizontal', { ImageView, src = 0x7F02000C, padding = {'5dp', '5dp', '5dp', '5dp'}, onClick = function() local gridLayout = luajava.getIdView('功能界面') if not gridLayout then return end----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB local VISIBLE = GridLayout.VISIBLE local GONE = GridLayout.GONE local visibility = gridLayout:getVisibility() > VISIBLE and VISIBLE or GONE gridLayout:setVisibility(visibility) if visibility==VISIBLE then 显示=1 luajava.runUiThread(function() titlet:setVisibility(View.VISIBLE) changan.controlBig(mainLayout,399) end) else 显示=0 luajava.runUiThread(function() titlet:setVisibility(View.GONE) changan.controlFlip(mainLayout,800) end) end end } } mainLayout[#mainLayout + 1] = {LinearLayout, { TextView, id="titlet", text = stitle, textSize = "13.5dp", textColor="#4D4DFF", gravity = "center", layout_height = "wrap_content", layout_width="250dp", },hideLayout, } local main2Layout = { LinearLayout, id = luajava.newId('功能界面'), orientation = 'vertical', layout_width = 'wrap_content', gravity = 'center_horizontal' } mainLayout[#mainLayout + 1] = main2Layout local function formatList(list) local gridLayout = { GridLayout, orientation = 'horizontal', columnCount = '3', layout_width = 'wrap_content'----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB } list[#list + 1] = { setText = '退出', onCheckedChanged = function(buttonView) return exit() end } for i, value in ipairs(list) do local name do local names = {'name', 'text', 'setText'} for i, key in ipairs(names) do name = value[key] if name then break end end if not name then name = string.format('功能%d', i) end for i, key in ipairs(names) do value[key] = name end end local switchLayout = { Switch, text = name } local onCheckedChanged = value.onCheckedChanged if not isFunction(onCheckedChanged) then onCheckedChanged = function(switch, isChecked) if not isSurvive() then gg.toast('脚本已结束') return exit() end local mode = isChecked and 'open' or 'close' local func = value[mode]----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB if not isFunction(func) then switch:setChecked(not isChecked) func = function(self) gg.alert(string.format('%s缺少%s函数,该属性必须为function类型', value.name, mode)) end end luajava.startThread(function(...) pcall(func, ...) end, name, value, switch) end end if isFunction(onCheckedChanged) then onCheckedChanged = luajava.createProxy('android.widget.CompoundButton$OnCheckedChangeListener', { onCheckedChanged = onCheckedChanged }) end switchLayout.onCheckedChangeListener = onCheckedChanged gridLayout[#gridLayout + 1] = switchLayout end return gridLayout end local navigate2 = { LinearLayout, orientation = 'horizontal', layout_width = 'match_parent', gravity = 'center_horizontal' } local navigate12 = {--------横线 LinearLayout, layout_width = 'fill_parent', layout_height = "1dp", textColor = '#4D4DFF', background = "#000000", } local ids = {} local views = {} for i, menu in ipairs(menus) do local name = menu.name----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB if not name then name = ('菜单%s'):format(i) menu.name = name end ids[i] = string.format('%s-%s', i, name) local menuLayout = { Button, text = name, background = '#0000000', layout_width = 'wrap_content', onClick = function() for i2, id in ipairs(ids) do local view = views[i2] if not view then view = luajava.getIdView(id) if view then views[i2] = view end end if view then local VISIBLE = view.VISIBLE local GONE = view.GONE local state = i == i2 and VISIBLE or GONE view:setVisibility(state) end end end } navigate2[#navigate2 + 1] = menuLayout end main2Layout[#main2Layout + 1] = navigate12 main2Layout[#main2Layout + 1] = navigate2 main2Layout[#main2Layout + 1] = navigate12 local main3Layout = { LinearLayout, layout_width = 'match_parent', gravity = 'center_horizontal' } for i, menu in ipairs(menus) do local gridLayout = formatList(menu) gridLayout.id = luajava.newId(ids[i]) gridLayout.visibility = i == 1 and GridLayout.VISIBLE or GridLayout.GONE main3Layout[#main3Layout + 1] = gridLayout----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB end main2Layout[#main2Layout + 1] = main3Layout local function setOnTouchListener(move, layout, params) local RawX, RawY, x, y local ACTION_DOWN = MotionEvent.ACTION_DOWN local ACTION_MOVE = MotionEvent.ACTION_MOVE local tonumber = tonumber move:setOnTouchListener(luajava.createProxy("android.view.View$OnTouchListener", { onTouch = function(v, event) local Action = event:getAction() if Action == ACTION_DOWN then -- 点击时的XY坐标 RawX = event:getRawX() -- 获取X坐标 RawY = event:getRawY() -- 获取Y坐标 x = params.x -- 申明变量xmX为原X坐标 y = params.y -- 申明变量xmY为原Y坐标 elseif Action == ACTION_MOVE then -- 移动时的XY坐标 params.x = tonumber(x) + (event:getRawX() - RawX) params.y = tonumber(y) + (event:getRawY() - RawY) window:updateViewLayout(layout, params) end end })) end local params = getWindowManagerParams() mainLayout = luajava.loadlayout(mainLayout) setOnTouchListener(mainLayout, mainLayout, params) local function invoke() window:addView(mainLayout, params) end gg.setVisible(false) import("android.media.AudioManager") audi = context:getSystemService("audio")----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB audiotype = { AudioManager.STREAM_ALARM, --手机闹铃的声音 AudioManager.STREAM_MUSIC, --手机音乐的声音 AudioManager.STREAM_NOTIFICATION, --系统提示的通知 AudioManager.STREAM_RING, --电话铃声的声音 AudioManager.STREAM_SYSTEM, --手机系统的声音 AudioManager.STREAM_VOICE_CALL, --语音电话的声音 AudioManager.STREAM_DTMF, --DTMF音调的声音 --AudioManager.STREAM_BLUETOOTH_SCO, } yinl = {} for i = 1,#audiotype do yinl[i] = {} yinl[i].type = audiotype[i] yinl[i].min = audi:getStreamMinVolume(audiotype[i]) yinl[i].max = audi:getStreamMaxVolume(audiotype[i]) yinl[i].now = audi:getStreamVolume(audiotype[i]) end yltype = 0 function jianting3(func) yinln = {} for i = 1,#audiotype do yinln[i] = {} yinln[i].type = audiotype[i] yinln[i].now = audi:getStreamVolume(audiotype[i]) if yinln[i].now > yinl[i].now then yinl[i].now = yinln[i].now if yltype == 1 then yltype = 0 func() end elseif yinln[i].now < yinl[i].now then yinl[i].now = yinln[i].now if yltype == 0 then yltype = 1 func() end end end end floatWindow=mainLayout qiehuan = function() if qhkai == 1 then yinll = 1 qhkai = 0 huiz() luajava.runUiThread(function() floatWindow:setVisibility(View.VISIBLE) changan.controlBig(mainLayout,600) end) else qhkai = 1----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB yinll = 0 draw.remove() luajava.runUiThread(function() changan.controlSmall(mainLayout,600) end) gg.sleep(800) luajava.runUiThread(function() floatWindow:setVisibility(View.GONE) end) end end local c1 luajava.post(invoke) luajava.newThread(function() while true do if 显示 == 1 then titlet:scrollBy(20,0) if titlet:getScrollX() >= 900 then titlet:scrollBy(-titlet:getScrollX()-1200,0) end end gg.sleep(125) end end):start() luajava.setFloatingWindowHide(true) while true do if tuichu == 1 then break end jianting3(qiehuan) gg.sleep(120) end gg.setVisible(false) luajava.setFloatingWindowHide(false) end function YY998() Obtain=gg.makeRequest("https://api.uomg.com/api/rand.music?sort=热歌榜&format=json").content muchen=Obtain:match('url":"(.-)","picurl') gg.playMusic(muchen) end----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB -- 定义走马灯控件类 显示=1 _ENV['菜单1'] = { name = '防封', [1] = { name = '选择进程', open = function(self) string.toMusic('请选择游戏进程') gg.setProcessX() draw.setSize(30)--文字大小 end, close = function(self) end }, [2] = { name = ' Logo防①', open = function(self) string.toMusic('开启成功') function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local t = {"libanogs.so:bss", "Cb"} local tt = {0xA69C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA6AC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA6E0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA6F0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA6FC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA70C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA718} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA738} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA758} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA770} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA774} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA7EC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA7F8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA800} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA810} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA824} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA82C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA884} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA888} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA89C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA8F8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA908} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA92C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA940} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA948} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA954} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA95C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA9BC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA9C0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA9D4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA9DC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA9E4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA9EC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA9F0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAA04} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAA20} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAA48} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xBB14} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) end, close = function(self) end }, [4] = { name = 'Logo防闪', open = function(self) local t = {"libanogs.so:bss", "Cb"} local tt = {0x13B0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 4096, freeze = true}}) string.toMusic("开启成功") end, close = function(self) end }, [3] = { name = ' Logo防②', open = function(self) function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local t = {"libanogs.so:bss", "Cb"} local tt = {0xAB64} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAB7C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAB88} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAB9C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xABAC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xABFC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAD78} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xADA4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xADE4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAE04} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xB9D4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xBB14} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xF080} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xF0BC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xF224} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xF228} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xF240} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xFB4C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xFD6C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xFE14} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xFE34} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xFE94} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xFEA0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xFEA4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x12C88} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x12CA4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x12CAC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x12CB4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x12CBC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x12CD8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x12CE0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x12CF8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x12D08} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x12D38} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x12D44} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x12D4C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x12D58} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) string.toMusic('开启成功') end, close = function(self) end }, [5] = { name = '大厅防①', open = function(self) function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local t = {"libanogs.so:bss", "Cb"} local tt = {0x110BC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x110C8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x11144} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x1114C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x11154} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x11158} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x1115C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x11168} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x1116C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x110B4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17025, freeze = true}}) string.toMusic('开启成功') end,----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB ----X内部泛滥 @XNBPB close = function(self) end }, [6] = { name = '大厅防②', open = function(self) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x9B0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x9C8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0xB40} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x26A4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x26B0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x26E0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x26F4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x2758} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x278C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x2804} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x285C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x28C0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x28D0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x294C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x29F4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xC04} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xC10} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xC40} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xC54} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xCB8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xCEC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xD64} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xDBC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xE20} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xE30} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xEAC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xF54} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0x1010} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0x1028} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0x11A0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) string.toMusic('开启成功') end, close = function(self) string.toMusic("无法关闭") end }, [7] = { name = '大厅防③', open = function(self) function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local t = {"libanogs.so:bss", "Cb"} local tt = {0x1102C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x110A8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x12B54} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x12C20} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x133EC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libgcloud.so:bss", "Cb"} local tt = {0x1E10} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libgcloud.so:bss", "Cb"} local tt = {0x1F58} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libgcloud.so:bss", "Cb"} local tt = {0x2430} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libgcloud.so:bss", "Cb"} local tt = {0x2A2C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libgcloud.so:bss", "Cb"} local tt = {0x2EF4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libgcloud.so:bss", "Cb"} local tt = {0x7838} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libgcloud.so:bss", "Cb"} local tt = {0x7848} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libgcloud.so:bss", "Cb"} local tt = {0x7D48} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libgcloud.so:bss", "Cb"} local tt = {0x7DD0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libgcloud.so:bss", "Cb"} local tt = {0x7E00} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libgcloud.so:bss", "Cb"} local tt = {0x1B630} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libgcloudcore.so:bss", "Cb"} local tt = {0x11EA0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x2104} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x230C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x4610} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x5AA0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x5CA0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x8FE8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA51C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA5DC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA634} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAB10} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAB90} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAD90} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xD4A0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xD68C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xEB04} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x10B28} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) string.toMusic('开启成功') end, close = function(self) string.toMusic("无法关闭") end }, [8] = { name = '大厅防④', open = function(self) function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0x34C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0x410} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0x440} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0x458} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0x5BC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0x68C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0x810} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0x840} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0x858} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xB20} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xB30} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xBB8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xC04} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xC10} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xC54} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xCB8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xE10} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xE20} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xE30} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libINTLFoundation.so:bss", "Cb"} local tt = {0xEAC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x1DEC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x1EB0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x1EE0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x1EF8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x205C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x212C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x22B0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x22E0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x22F8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x25C0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x25D0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x2658} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x26A4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x26B0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x26F4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x2758} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x28B0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x28C0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x28D0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) local t = {"libpixuiCurl.so:bss", "Cb"} local tt = {0x294C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) string.toMusic('开启成功') end, close = function(self) string.toMusic("无法关闭") end }, [9] = { name = '登录防①', open = function(self) function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x55D4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x5674} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x5684} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x56CC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x62CC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x6390} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x6598} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x65F0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x6638} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x672C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x67D8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x6840} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x68F4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x69AC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x6A18} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x6AA0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x6B50} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x7094} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x70E0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x7148} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x71EC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0x7234} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0xBD8C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0xBE84} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0xBEE4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) local t = {"libcubehawk.so:bss", "Cb"} local tt = {0xBEF4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 13248, freeze = true}}) string.toMusic('开启成功') end, close = function(self) string.toMusic("无法关闭") end }, } _ENV['菜单2'] = { name = '功能', [1] = { name = '枪械据点', open = function(self) so=gg.getRangesList('libUE4.so')[1].start py=0x53F6AC4 setvalue(so+py,16,8.47963525e-21) gg.toast("聚点开启成功") string.toMusic('聚点开启成功')---语音 string.toMusic('开启成功') end, close = function(self) string.toMusic("无法关闭") end }, [2] = { name = '自改广角', open = function(self) local r = gg.prompt({'自改广角中国[推荐20]'}, {'1.7'}, {'2'}) if r then so=gg.getRangesList('libUE4.so')[1].start py=0x32D8CE8 setvalue(so+py,16,r[1]) end gg.toast("开启成功") string.toMusic("开启成功") string.toMusic('开启成功') end, close = function(self) string.toMusic("无法关闭") end }, [3] = { name = '枪械防抖', open = function(self) so=gg.getRangesList('libUE4.so')[1].start--防抖 py=0x5FA2014 setvalue(so+py,4,1409287170) so=gg.getRangesList('libUE4.so')[1].start--防抖 py=0x881A7C4 setvalue(so+py,4,505872707) gg.toast("开启成功") string.toMusic("开启成功") end, close = function(self) string.toMusic("无法关闭") end }, [4] = { name = '全图除雾', open = function(self) so=gg.getRangesList('libUE4.so')[1].start py=0x7A11948 setvalue(so+py,4,506015752) so=gg.getRangesList('libUE4.so')[1].start py=0x7A133B8 setvalue(so+py,4,506015752) so=gg.getRangesList('libUE4.so')[1].start py=0x7A1FE84 setvalue(so+py,4,506015752) gg.toast("开启成功") string.toMusic('开启成功') string.toMusic("开启成功") end, close = function(self) string.toMusic("无法关闭") end }, [5] = { name = '枪械瞬击', open = function(self) so=gg.getRangesList('libUE4.so')[1].start--瞬击 py=0x896AB84 setvalue(so+py,16,8.95671814e-21) string.toMusic("开启成功瞬击") end, close = function(self) string.toMusic("无法关闭") end }, [6] = { name = '自改帧率', open = function(self) OP=gg.prompt({'推荐改144'},{[1]='144'},{[1]='number'}) if OP == nil or OP[1] == '' or OP[1] == '0' then gg.toast("取消") else local t = {"libUE4.so:bss", "Cb"} local tt = {0x4A40F0,0x34} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = OP[1], freeze = true}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x4A40F0,0x38} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = OP[1], freeze = true}}) end gg.toast("画质帧数修改成功") string.toMusic("画质帧数修改成功") end, close = function(self) end }, [7] = { name = '自改子弹', open = function(self) OP=gg.prompt({'1至50'},{[1]='10'},{[1]='number'}) if OP == nil or OP[1] == '' or OP[1] == '0' then gg.toast("取消") else local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488,0x0,0xDC8,0x50,0xF78} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = OP[1]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488,0x0,0xDC8,0x50,0xF7C} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = OP[1]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488,0x0,0xDC8,0x50,0xF80} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = OP[1]}}) end gg.toast("开启成功") string.toMusic('开启成功')---语音 end, close = function(self) end }, [8] = { name = '自改枪械', open = function(self) OP=gg.prompt({'1至10'},{[1]='3'},{[1]='number'}) if OP == nil or OP[1] == '' or OP[1] == '0' then gg.toast("取消") else local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488,0x0,0xDC8,0x50,0x580} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = OP[1]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488,0x0,0xDC8,0x50,0x584} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = OP[1]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488,0x0,0xDC8,0x50,0x588} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = OP[1]}}) end gg.toast("开启成功") string.toMusic('开启成功')---语音 end, close = function(self) string.toMusic('无法关闭')---语音 end }, [19] = { name = '跳伞加速', open = function(self) string.toMusic('开启成功')---语音 string.toMusic('跳伞加速开启成功12秒后关闭')---语音 local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488, 0x0, 0x84} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = 3}}) gg.sleep(12000) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488, 0x0, 0x84} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = 1}}) end, close = function(self) end }, [10] = { name = '枪械特效', open = function(self) so=gg.getRangesList('libUE4.so')[1].start py=0x53F6AC4 setvalue(so+py,16,8.47963525e-21) end, close = function(self) end }, [11] = { name = '攀爬穿墙', open = function(self) local t = {"libUE4.so:bss", "Cb"} local tt = {0x3A1D8,0x0,0x2F0,0x1E0,0x2CC} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = 999999}}) end, close = function(self) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39AA8, 0x0, 0x390, 0x58, 0x2CC} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = 9999}}) end }, [12] = { name = ' 自改人物', open = function(self) OP=gg.prompt({'1至10'},{[1]='3'},{[1]='number'}) if OP == nil or OP[1] == '' or OP[1] == '0' then gg.toast("取消") else local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488,0x0,0x1B0,0x1C0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = OP[1], freeze = true}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488,0x0,0x1B0,0x1C4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = OP[1], freeze = true}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488,0x0,0x1B0,0x1C8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = OP[1], freeze = true}}) end gg.toast("开启成功") string.toMusic('开启成功') end, close = function(self) end }, [13] = { name = ' 六道仙人', open = function(self) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488,0x0,0x2650,0x7B8,0x518} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = 0}}) gg.toast("开启成功") string.toMusic('开启成功') end, close = function(self) end }, [14] = { name = '自动模式', open = function(self) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39AA8,0x0,0xDC8,0x50,0xEB4} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 2306}}) gg.toast("开启成功") string.toMusic('开启成功') end, close = function(self) end }, } _ENV['菜单3'] = { name = '美化', [1] = { name = '衣服自改', open = function(self) local cfg_file = gg.EXT_FILES_DIR.."/"..gg.getFile():match("[^/]+$")..'(人物配置.).lua' local chunk = loadfile(cfg_file) local cfg = nil if chunk ~= nil then cfg = chunk() end if cfg == nil then cfg = {1400779, 40601002, 1400129, 404000, 405000, true} end renwu=gg.prompt({ "祖国人:1406439 零战斗服:1406386 白色木乃伊:1400687 金克丝:1406140 猴子:1406327 明日香:1406387 黄色木乃伊:1405623 蓝色木乃伊:1406891 满级艳后:1406475 满级法老:1406469 满级血鸦:1405870 满级海王:1405983 满级精灵王:1406311 满级冰王:1406152 满级白色诡皇:1406641 满级黑色诡皇:1406638 血渊圣王:1406569 至尊银龙:1400779 女胖达:1405039 普通悟空:1406939 普通贝吉塔:1406947 超级悟空:1406937 超级贝吉塔:1406948 弗利萨:1406938 大奶子:1406971或者1406970 黄金风衣 脸部改1400779 电子光炮107032 榴弹1060071加特林105003火箭筒107002\n请输入脸部代码:", "请输入头发代码:", "请输入衣服代码:", "请输入裤子代码:", "请输入鞋子代码:", },cfg,{"text","text","text","text","text"}) if renwu == nil then else gg.saveVariable(renwu, cfg_file) if renwu[1] == true then lb() end if renwu[2] == true then tf() end if renwu[3] == true then yf() end if renwu[4] == true then kz() end if renwu[5] == true then xz() end local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488, 0x0, 0x340, 0x30, 0x390, 0x38}--脸部 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = renwu[1]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488, 0x0, 0x340, 0x30, 0x390, 0x70}--头发 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = renwu[2]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488, 0x0, 0x340, 0x30, 0x390, 0x118}--衣服 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = renwu[3]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488, 0x0, 0x340, 0x30, 0x390, 0x150}--裤子 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = renwu[4]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488, 0x0, 0x340, 0x30, 0x390, 0x150}--鞋子 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = renwu[5]}}) end gg.toast("开启成功") string.toMusic('开启成功')---语音 string.toMusic('开启成功') end, close = function(self) end }, [2] = { name = '背包自改', open = function(self) local cfg_file = gg.EXT_FILES_DIR.."/"..gg.getFile():match("[^/]+$")..'(背包配置.).lua' local chunk = loadfile(cfg_file) local cfg = nil if chunk ~= nil then cfg = chunk() end if cfg == nil then cfg = {1502002014, 1501003265, true} end renwu=gg.prompt({ "请输入头盔代码:", "请输入背包代码:", },cfg,{"text","text"}) if renwu == nil then else gg.saveVariable(renwu, cfg_file) if renwu[1] == true then lb() end if renwu[2] == true then tf() end local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488,0x0,0x2F0,0x280,0x390,0x1F8}--头盔 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = renwu[1]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488,0x0,0x2F0,0x280,0x390,0x1C0}--背包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = renwu[2]}}) end gg.toast("开启成功") string.toMusic("开启成功") end, close = function(self) end }, [3] = { name = '星云妹控', open = function(self) a=0x0 while(a <=0xAB0) do a=a+0x10 mk=gg.getRangesList('libUE4.so')[1].start add = RUI(RUI(RUI(RUI(RUI(mk + 0xC40E900) + 0x558) + a) + 0x30) + 0x38) adpd = RUI(RUI(RUI(RUI(RUI(RUI(mk + 0xC40E900) + 0x558) + a) + 0x30) + 0x38) +0x8) +0x18 if readD(adpd) == 1000 then addListltems(add,4,0,false) break add=add end end nmsl=0xDD30 while(nmsl <=0x866E218) do nmsl=nmsl+0x18 addr=RUI(add+nmsl) if readD(addr+0x58) == 1030074 then setvalue(addr+0x18,4,1103007020) end if readD(addr+0x58) == 1030075 then setvalue(addr+0x18,4,1103007020) end if readD(addr+0x58) == 1030076 then setvalue(addr+0x18,4,1103007020) end if readD(addr+0x58) == 1030077 then setvalue(addr+0x18,4,1103007020) break end end gg.toast("开启成功") string.toMusic("开启成功") end, close = function(self) end }, [4] = { name = '木乃伊', open = function(self) gg.setValues({{address = ttt, flags = 4, 1400687}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488, 0x0, 0x340, 0x30, 0x390, 0x118}--衣服 local ttt = S_Pointer(t, tt, true) string.toMusic('开启成功') end, close = function(self) end }, [5] = { name = '祖国人', open = function(self) gg.setValues({{address = ttt, flags = 4, 1406439}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488, 0x0, 0x340, 0x30, 0x390, 0x118}--衣服 local ttt = S_Pointer(t, tt, true) string.toMusic('开启成功') end, close = function(self) end }, [6] = { name = '零战斗服', open = function(self) gg.setValues({{address = ttt, flags = 4, 1406386}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488, 0x0, 0x340, 0x30, 0x390, 0x118}--衣服 local ttt = S_Pointer(t, tt, true) string.toMusic('开启成功') end, close = function(self) end }, [7] = { name = '深渊皇后', open = function(self) gg.setValues({{address = ttt, flags = 4, 1406140}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488, 0x0, 0x340, 0x30, 0x390, 0x118}--衣服 local ttt = S_Pointer(t, tt, true) string.toMusic('开启成功') end, close = function(self) end },[8] = { name = ' 精灵王', open = function(self) gg.setValues({{address = ttt, flags = 4, 1406311}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488, 0x0, 0x340, 0x30, 0x390, 0x118}--衣服 local ttt = S_Pointer(t, tt, true) string.toMusic('开启成功') end, close = function(self) end },[9] = { name = '法老套装', open = function(self) gg.setValues({{address = ttt, flags = 4, 1406469}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488, 0x0, 0x340, 0x30, 0x390, 0x118}--衣服 local ttt = S_Pointer(t, tt, true) string.toMusic('开启成功') end, close = function(self) end },[10] = { name = '血渊圣王', open = function(self) gg.setValues({{address = ttt, flags = 4, 1406872}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488, 0x0, 0x340, 0x30, 0x390, 0x118}--衣服 local ttt = S_Pointer(t, tt, true) string.toMusic('开启成功') end, close = function(self) end },[11] = { name = '至尊银龙', open = function(self) gg.setValues({{address = ttt, flags = 4, 1400779}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x39488, 0x0, 0x340, 0x30, 0x390, 0x118}--衣服 local ttt = S_Pointer(t, tt, true) string.toMusic('开启成功') end, close = function(self) end }, } _ENV['菜单4'] = { name = '音乐', [1] = { name = '搜索歌曲',---8391694libil2cpp.so:bss+0x2E268+0xBB0+0x200+0x798+0x1A60 open = function(self) end, close = function(self) end }, [2] = { name = '停止播放', open = function(self) gg.playMusic("stop") gg.playMusic("stop") gg.playMusic("stop") end, close = function(self) end }, [4] = { name = '武家坡', open = function(self) gg.playMusic("http://music.163.com/song/media/outer/url?id=1891431677.mp3") end, close = function(self) end }, [5] = { name = '啦啦啦', open = function(self) gg.playMusic("https://api.99778.cn/wp/view.php/2947a5138567973627db8104d85315ce.mp3") end, close = function(self) end }, [6] = { name = '必杀技', open = function(self) gg.playMusic('http://music.163.com/song/media/outer/url?id=1940086099.mp3') end, close = function(self) end }, [3] = { name = '四服防闪', open = function(self) local t = {"libanogs.so:bss", "Cb"} local tt = {0x13B0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17664, freeze = true}}) string.toMusic('防闪开启成功') end, close = function(self) end }, } stitle="" switch2(_ENV['菜单1'], _ENV['菜单2'], _ENV['菜单3'], _ENV['菜单4'])