gg.alert("官方:3472977190")
gg.toast("正在启动")
---卡密配置
-----------------------------------------配置
function
BY_YQ_32(FUNCTIONADD,TYPE,VALUE)
local SOMOD=gg.getRangesList("il2cpp.so")
if SOMOD[1]==nil then _error() else
gg.setValues({{address=SOMOD[1].start+FUNCTIONADD,flags=TYPE,value=VALUE}})
gg.setValues({{address=SOMOD[1].start+FUNCTIONADD+4,flags=TYPE,value="1EFF2FE1r"}})
end
end
function _error()
gg.alert([[
开启失败
失败原因:进程存储太小!
解决方案:刷新进程后重启开启
]])
end
function S_Pointer(t_So, t_Offset, _bit)
local function getRanges()
local ranges = {}
local t = gg.getRangesList('^/data/*.so*$')
for i, v in pairs(t) do
if v.type:sub(2, 2) == 'w' then
table.insert(ranges, v)
end
end
return ranges
end
local function Get_Address(N_So, Offset, ti_bit)
local ti = gg.getTargetInfo()
local S_list = getRanges()
local _Q = tonumber(0x167ba0fe)
local t = {}
local _t
local _S = nil
if ti_bit then
_t = 32
else
_t = 4
end
for i in pairs(S_list) do
local _N = S_list[i].internalName:gsub('^.*/', '')
if N_So[1] == _N and N_So[2] == S_list[i].state then
_S = S_list[i]
break
end
end
if _S then
t[#t + 1] = {}
t[#t].address = _S.start + Offset[1]
t[#t].flags = _t
if #Offset ~= 1 then
for i = 2, #Offset do
local S = gg.getValues(t)
t = {}
for _ in pairs(S) do
if not ti.x64 then
S[_].value = S[_].value & 0xFFFFFFFF
end
t[#t + 1] = {}
t[#t].address = S[_].value + Offset[i]
t[#t].flags = _t
end
end
end
_S = t[#t].address
end
return _S
end
local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit))
return _A
end
function Searssjc(FUNCTIONADD,VALUE,SETRANGES)
local SOMOD=gg.getRangesList("il2cpp.so")
if SOMOD[1]==nil then gg.toast("开启失败") else
gg.setRanges(SETRANGES)
gg.searchNumber(FUNCTIONADD, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1)
gg.searchNumber(FUNCTIONADD, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1)
local jg=gg.getResults(100)
local sl=gg.getResultCount()
for i=1, sl do
dzy=jg[i].address
gg.clearResults()
gg.addListItems({[1]={address=dzy,flags=gg.TYPE_DWORD,freeze=true,value=VALUE}})
end
gg.toast("开启成功")
end
end
function AKU(FUNCTIONADD,TYPE,VALUE)
local SOMOD=gg.getRangesList("il2cpp.so")
if SOMOD[1]==nil then _error() else
gg.setValues({{address=SOMOD[1].start+FUNCTIONADD,flags=TYPE,value=VALUE}})
gg.setValues({{address=SOMOD[1].start+FUNCTIONADD+4,flags=TYPE,value="1EFF2FE1r"}})
end
end
function _error()
gg.alert([[
开启失败
失败原因:进程存储太小!
解决方案:刷新进程后重启开启
]])
end
---------------------------------完
--------------------------------配置2号
function readValue(address, flags) return gg.getValues({{address = address, flags = flags}})[1]["value"]end
ms = { }
function setvalue ( add , value , falgs , dj )
local WY = { } WY [ 1 ] = { } WY [ 1 ].address = add WY [ 1 ].value = value WY [ 1 ].flags = falgs
if dj == true then
WY [ 1 ].freeze = true gg.addListItems ( WY )
else
end
end
--------------------------------完
--------------------------------秒开配置↓
function YX_MkPointer(SONC,NCFW,PYL,TYPE,VALUE,NAME,DJ)
local Somod=gg.getRangesList(SONC)[1]
if Somod==nil then
gg.alert(NAME..'开启失败\n━━━━━━━━━━━━━━━\n错误原因:未找到相关内存\n解决方法:请重新选择游戏进程\n━━━━━━━━━━━━━━━')
else
function S_Pointer(t_So, t_Offset, _bit)
local function getRanges()
local ranges = {}
local t = gg.getRangesList('^/data/*.so*$')
for i, v in pairs(t) do
if v.type:sub(2, 2) == 'w' then
table.insert(ranges, v)
end
end
return ranges
end
local function Get_Address(N_So, Offset, ti_bit)
local ti = gg.getTargetInfo()
local S_list = getRanges()
local t = {}
local _t
local _S = nil
if ti_bit then
_t = 32
else
_t = 4
end
for i in pairs(S_list) do
local _N = S_list[i].internalName:gsub('^.*/', '')
if N_So[1] == _N and N_So[2] == S_list[i].state then
_S = S_list[i]
break
end
end
if _S then
t[#t + 1] = {}
t[#t].address = _S.start + Offset[1]
t[#t].flags = _t
if #Offset ~= 1 then
for i = 2, #Offset do
local S = gg.getValues(t)
t = {}
for _ in pairs(S) do
if not ti.x64 then
S[_].value = S[_].value & 0xFFFFFFFF
end
t[#t + 1] = {}
t[#t].address = S[_].value + Offset[i]
t[#t].flags = _t
end
end
end
_S = t[#t].address
end
return _S
end
local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit))
return _A
end
time=os.clock()
local DZT = S_Pointer({SONC, NCFW},{0x0})
local PY_offsets = PYL
for _,YX in pairs(PY_offsets) do
gg.addListItems({{address = DZT+YX, flags = TYPE, value = VALUE, freeze = DJ}})
end
local time=string.sub(os.clock()-time,0,5)
gg.alert(NAME..'️开启成功\n当前进程名称:'..gg.getTargetInfo().label..'\n当前进程包名:'..gg.getTargetPackage()..'\n总共耗时:'..time..'秒')
end
end
-----------------------------------------------秒开配置↑完
----------------------------------------------配置4号
function xqmnb(qmnb) gg.clearResults() gg.setRanges(qmnb[1]["memory"]) if gg.searchNumber(qmnb[3]["value"],qmnb[3]["type"],false,gg.SIGN_EQUAL,0,-1)~=true then gg.searchAddress(qmnb[3]["value"],-1,qmnb[3]["type"]) end if gg.getResultCount()==0 then gg.toast(qmnb[2]["name"].."开启失败")return end szxx=gg.getResults(gg.getResultCount()) szpd={} a=0 for i=4,#qmnb do for s=1,#szxx do if szpd[s]~="false" then if gg.getValues({{address=szxx[s].address+qmnb[i]["offset"],flags=qmnb[i]["type"]}})[1].value+0~=qmnb[i]["lv"]then szpd[s]="false" a=a+1 end end end end if a==#szxx then gg.toast(qmnb[2]["name"].."开启失败")return end b=0 t={} for x=1,#qmxg do if qmxg[x]["freeze"]==true then a=1 end for i=1,#szxx do if szpd[i]==nil then b=b+1 table.insert(t,{address=szxx[i].address+qmxg[x]["offset"],flags=qmxg[x]["type"],freeze=qmxg[x]["freeze"],value=qmxg[x]["value"]}) end end end gg.setValues(t) gg.addListItems(t) gg.clearResults() if a~=1 then gg.clearList()else a=nil end gg.toast(qmnb[2]["name"].."开启成功,共修改了"..b.."条数据") end
--------------------------------------------------------------------完
-----------------------------------------------------------------基础指针配置↓
function SearchWrite(Search, Write, Type, Name)
local time=os.clock()
gg.clearResults()
gg.setVisible(false)
gg.searchNumber(Search[1][1], Type)
local count = gg.getResultCount()
local result = gg.getResults(count)
gg.clearResults()
local data = {}
local base = Search[1][2]
if (count > 0) then
for i, v in ipairs(result) do
v.isUseful = true
end
for k=2, #Search do
local tmp = {}
local offset = Search[k][2] - base
local num = Search[k][1]
for i, v in ipairs(result) do
tmp[#tmp+1] = {}
tmp[#tmp].address = v.address + offset
tmp[#tmp].flags = v.flags
end
tmp = gg.getValues(tmp)
for i, v in ipairs(tmp) do
if ( tostring(v.value) ~= tostring(num) ) then
result[i].isUseful = false
end
end
end
for i, v in ipairs(result) do
if (v.isUseful) then
data[#data+1] = v.address
end
end
if (#data > 0) then
gg.toast("搜索到"..#data.."条数据")
local t = {}
local base = Search[1][2]
for i=1, #data do
for k, w in ipairs(Write) do
offset = w[2] - base
t[#t+1] = {}
t[#t].address = data[i] + offset
t[#t].flags = Type
t[#t].value = w[1]
if (w[3] == true) then
local item = {}
item[#item+1] = t[#t]
item[#item].freeze = true
gg.addListItems(item)
end
end
end
gg.setValues(t)
local time=string.sub(os.clock()-time,0,5)
gg.toast("开启成功 已修改:"..#t.."条数据 本次启动耗时:"..time.."秒")
gg.addListItems(t)
else
gg.toast("开启失败未搜索到任何数据", false)
return false
end
else
gg.toast("开启失败未搜索到任何数据")
return false
end
end
----------------------------------------------------------基础指针配置↑完
----------------------------------------------------------指针配置↓
function readPointer(name, offset, i)
local re = gg.getRangesList(name)
local x64 = gg.getTargetInfo().x64
local va = {[true] = 32, [false] = 4}
if re[i or 1] then
local addr = re[i or 1].start + offset[1]
for i = 2, #offset do
addr = gg.getValues({{address = addr, flags = va[x64]}})
if not x64 then
addr[1].value = addr[1].value & 0xFFFFFFFF
end
addr = addr[1].value + offset[i]
end
return addr
end
end
function gg.edits(addr, Table, name)
local Table1 = {{}, {}}
for k, v in ipairs(Table) do
local value = {address = addr + v[3], value = v[1], flags = v[2], freeze = v[4]}
if v[4] then
Table1[2][#Table1[2] + 1] = value
else
Table1[1][#Table1[1] + 1] = value
end
end
gg.addListItems(Table1[2])
gg.setValues(Table1[1])
gg.toast((name or "") .. "开启成功, 共修改" .. #Table .. "个值")
end
--------------------------------------------------------指针配置↑完
----------------------------------------------------------配置7号
function readPointer(name, offset, i)
local re = gg.getRangesList(name)
local x64 = gg.getTargetInfo().x64
local va = {[true] = 32, [false] = 4}
if re[i or 1] then
local addr = re[i or 1].start + offset[1]
for i = 2, #offset do
addr = gg.getValues({{address = addr, flags = va[x64]}})
if not x64 then
addr[1].value = addr[1].value & 0xFFFFFFFF
end
addr = addr[1].value + offset[i]
end
return addr
end
end
function gg.edits(addr, Table, name)
local Table1 = {{}, {}}
for k, v in ipairs(Table) do
local value = {address = addr + v[3], value = v[1], flags = v[2], freeze = v[4]}
if v[4] then
Table1[2][#Table1[2] + 1] = value
else
Table1[1][#Table1[1] + 1] = value
end
end
gg.addListItems(Table1[2])
gg.setValues(Table1[1])
gg.toast((name or "") .. "开启成功, 共修改" .. #Table .. "个值")
end
--------------------------------------------------------------配置7号完↑
----------------------------------------------------------配置8号↓
function Searssjc(FUNCTIONADD,VALUE,SETRANGES)
local SOMOD=gg.getRangesList("il2cpp.so")
if SOMOD[1]==nil then gg.toast("开启失败") else
gg.setRanges(SETRANGES)
gg.searchNumber(FUNCTIONADD, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1)
gg.searchNumber(FUNCTIONADD, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1)
local jg=gg.getResults(100)
local sl=gg.getResultCount()
for i=1, sl do
dzy=jg[i].address
gg.clearResults()
gg.addListItems({[1]={address=dzy,flags=gg.TYPE_DWORD,freeze=true,value=VALUE}})
end
gg.toast("开启成功")
end
end
----------------------------------------------------------配置8号完↑
---------------------------------------------------------配置9号↓
j={}
xgz={}
ZY='Main'
gg.clearResults() sj={} xgz={} function search(ss,lx,nc,dz1,dz2) if ss~=nil then if lx~=nil then if nc==nil then nc=32 end gg.setRanges(nc) if dz1==nil then dz1="-1" end if dz2==nil then dz1="0" end gg.searchNumber(ss,lx,false,gg.SIGN_EQUAL,dz1,dz2) sl=gg.getResultCount() if sl~=0 then sj=gg.getResults(sl) gg.clearResults() else end else end else end end function py1(value,lx,py) if #sj~=nil then z1={} z2={} for i=1,#sj do z1[1]={} z1[1].address=sj[i].address+py z1[1].flags=lx z1=gg.getValues(z1) if z1[1].value==value then z2[#z2+1]={} z2[#z2]=sj[i] end end sj=z2 z1={} z2={} else end end function py2(value,lx,py) if #sj~=nil then z1={} z2={} for i=1,#sj do z1[1]={} z1[1].address=sj[i].address+py z1[1].flags=lx z1=gg.getValues(z1) if z1[1].value~=value then z2[#z2+1]={} z2[#z2]=sj[i] end end sj=z2 z1={} z2={} else end end function xg1(value,lx,py,dj) if #sj~=nil then z={} for i=1,#sj do z[i]={} z[i].address=sj[i].address+py z[i].flags=lx z[i].value=value if dj==true then z[i].freeze=true end end if dj==true then gg.addListItems(z) else gg.clearList() gg.setValues(z) end else end end function xg2(bz,value,lx,py,dj) if #bz~=nil then z={} for i=1,#bz do z[i]={} z[i].address=bz[i].address+py z[i].flags=lx z[i].value=value if dj==true then z[i].freeze=true end end if dj==true then gg.addListItems(z) else gg.clearList() gg.setValues(z) end else end end function bc(bz) if sj~=nil then _ENV[bz]=sj else end
end
------------------------------------------------------------配置9号完↑
------------------------------------------------------------配置10号↓
function SOGSPY_ST(HDZ,DYZ)
if HDZ >= DYZ then
py=string.format("-0x%X",HDZ-DYZ)
return py
else
py=string.format("+0x%X",DYZ-HDZ)
return py
end
end
function readValue(address, flags) return gg.getValues({{address = address, flags = flags}})[1]["value"]end
ms = { }
function setvalue ( add , value , falgs , dj )
local WY = { } WY [ 1 ] = { } WY [ 1 ].address = add WY [ 1 ].value = value WY [ 1 ].flags = falgs
if dj == true then
WY [ 1 ].freeze = true gg.addListItems ( WY )
else
gg.setValues ( WY )
end
end
function ms.ss ( num , ty , nc )
local GGNUMBER_1 = num
local GGNUMBER_2 = ty
local GGNUMBER_3 = false
local GGNUMBER_4 = gg.SIGN_EQUAL
local GGNUMBER_5 = 0x3000000
local GGNUMBER_6 = 0xFFFFFFFF
local GGNUMBER_7 = 0
gg.clearResults ( )
gg.setRanges ( nc )
gg.searchNumber ( GGNUMBER_1 , GGNUMBER_2 , GGNUMBER_3 , GGNUMBER_4 , GGNUMBER_5 , GGNUMBER_6 , GGNUMBER_7 )
Result = gg.getResults ( gg.getResultCount ( ) )
end
function ms.py ( num , py , ty )
if ( Result and # Result ~= 0 ) then
t = { }
for i , v in ipairs ( Result ) do
t [ i ] = { } t [ i ].address = v.address + py t [ i ].flags = ty
end
t = gg.getValues ( t )
for i , v in ipairs ( t ) do
if v.value ~= num then
Result [ i ] = nil
end
end
local MS = { }
for i , v in pairs ( Result ) do
MS [ # MS + 1 ] = v
end
Result = MS
end
end
function ms.bc ( )
data = { }
if Result == nil or # Result == 0 then
gg.alert ( "开启失败" )
else
for i , v in pairs ( Result ) do
data [ # data + 1 ] = v.address
end
end
Result = nil
end
function ms.edit ( nn , off , ty , dj )
if ( Result ) then
ms.bc ( )
end
if # data > 0 then
for i , v in ipairs ( data ) do
setvalue ( v + off , nn , ty , dj or false )
end
gg.toast ( Name.."成功" )
end
end
Sy_x32 = function ( Address , Value )
local Somod = gg.getRangesList ( 'il2cpp.so' ) [ 1 ]
if Somod == nil then
gg.alert ( '请重新选择乐子跑酷进程' )
else
local So = Somod.start
local Add = So + Address
gg.processPause ( )
gg.setValues ( { { address = Add , flags = 4 , value = Value } } )
gg.setValues ( { { address = Add + 4 , flags = 4 , value = "~A BX LR" } } )
gg.processResume ( )
end
end
function search(ss,lx,nc,dz1,dz2) gg.setVisible(false) if ss~=nil then if lx~=nil then if nc==nil then nc=32 end gg.setRanges(nc) if dz1==nil then dz1="-1" end if dz2==nil then dz1="0" end gg.searchNumber(ss,lx,false,536870912,dz1,dz2) sl=gg.getResultCount() if sl~=0 then sj=gg.getResults(sl) gg.toast("搜索到 "..sl.." 个结果") gg.clearResults() else gg.toast("未搜索到结果") end else gg.toast("无搜索值类型") end else gg.toast("无需搜索值") end end function py1(value,lx,py) if #sj~=nil then z1={} z2={} for i=1,#sj do z1[i]={} z1[i].address=sj[i].address+py z1[i].flags=lx end z1=gg.getValues(z1) for i=1,#sj do if z1[i].value==value then z2[#z2+1]={} z2[#z2]=sj[i] end end sj=z2 z1={} z2={} gg.toast("共偏移 "..#sj.." 个数据") else gg.toast("没有搜索数据") end end function py2(value,lx,py) if #sj~=nil then z1={} z2={} for i=1,#sj do z1[i]={} z1[i].address=sj[i].address+py z1[i].flags=lx end z1=gg.getValues(z1) for i=1,#sj do if z1[i].value~=value then z2[#z2+1]={} z2[#z2]=sj[i] end end sj=z2 z1={} z2={} gg.toast("共偏移 "..#sj.." 个数据") else gg.toast("没有搜索数据") end end function py2(value,lx,py) if #sj~=nil then z1={} z2={} for i=1,#sj do z1[i]={} z1[i].address=sj[i].address+py z1[i].flags=lx end z1=gg.getValues(z1) for i=1,#sj do if z1[i].value~=value then z2[#z2+1]={} z2[#z2]=sj[i] end end sj=z2 z1={} z2={} gg.toast("共偏移 "..#sj.." 个数据") else gg.toast("没有搜索数据") end end function xg1(value,lx,py,dj) if #sj~=nil then z={} for i=1,#sj do z[i]={} z[i].address=sj[i].address+py z[i].flags=lx z[i].value=value if dj==true then z[i].freeze=true end end if dj==true then gg.addListItems(z) else gg.clearList() gg.setValues(z) end gg.toast("共修改 "..#z.." 个数据") else gg.toast("没有搜索数据") end end
function editData(qmnb,qmxg)gg.setVisible(false)gg.clearResults()qmnbv=qmnb[3]["value"]or qmnb[3][1]qmnbt=qmnb[3]["type"]or qmnb[3][2]qmnbn=qmnb[2]["name"]or qmnb[2][1]gg.setRanges(qmnb[1]["memory"]or qmnb[1][1])gg.searchNumber(qmnbv,qmnbt)gg.refineNumber(qmnbv,qmnbt)sz=gg.getResultCount()if sz==0 then gg.toast(qmnbn.."开启失败")else sl=gg.getResults(999999)for i=1,sz do pdsz=true for v=4,#qmnb do if pdsz==true then pysz={{}}pysz[1].address=sl[i].address+(qmnb[v]["offset"]or qmnb[v][2])pysz[1].flags=qmnb[v]["type"]or qmnb[v][3]szpy=gg.getValues(pysz)tzszpd=tostring(qmnb[v]["lv"]or qmnb[v][1]):gsub(",","")pyszpd=tostring(szpy[1].value):gsub(",","")if tzszpd==pyszpd then pdjg=true pdsz=true else pdjg=false pdsz=false end end end if pdjg==true then szpy=sl[i].address for x=1,#qmxg do xgsz=qmxg[x]["value"]or qmxg[x][1]xgpy=szpy+(qmxg[x]["offset"]or qmxg[x][2])xglx=qmxg[x]["type"]or qmxg[x][3]xgdj=qmxg[x]["freeze"]or qmxg[x][4]xg={{address=xgpy,flags=xglx,value=xgsz}}if xgdj==true then xg[1].freeze=xgdj gg.addListItems(xg)else gg.setValues(xg)end end xgjg=true end end if xgjg==true then gg.toast(qmnbn.."开启成功")else gg.toast(qmnbn.."开启失败")end end end
function xqmnb(qmnb) gg.clearResults() gg.setRanges(qmnb[1]["memory"]) if gg.searchNumber(qmnb[3]["value"],qmnb[3]["type"],false,gg.SIGN_EQUAL,0,-1)~=true then gg.searchAddress(qmnb[3]["value"],-1,qmnb[3]["type"]) end if gg.getResultCount()==0 then gg.toast(qmnb[2]["name"].."开启失败")return end szxx=gg.getResults(gg.getResultCount()) szpd={} a=0 for i=4,#qmnb do for s=1,#szxx do if szpd[s]~="false" then if gg.getValues({{address=szxx[s].address+qmnb[i]["offset"],flags=qmnb[i]["type"]}})[1].value+0~=qmnb[i]["lv"]then szpd[s]="false" a=a+1 end end end end if a==#szxx then gg.toast(qmnb[2]["name"].."开启失败")return end b=0 t={} for x=1,#qmxg do if qmxg[x]["freeze"]==true then a=1 end for i=1,#szxx do if szpd[i]==nil then b=b+1 table.insert(t,{address=szxx[i].address+qmxg[x]["offset"],flags=qmxg[x]["type"],freeze=qmxg[x]["freeze"],value=qmxg[x]["value"]}) end end end gg.setValues(t) gg.addListItems(t) gg.clearResults() if a~=1 then gg.clearList()else a=nil end gg.toast(qmnb[2]["name"].."开启成功,共修改了"..b.."条数据") end
qmnb = function(daarr)
local array = {}
for i = 1, #daarr["搜索数组"] do
local data = {["lv"] =daarr["搜索数组"][i][1], ["offset"] = daarr["搜索数组"][i][2], ["type"] = daarr["搜索类型"]}
table.insert(array, i, data)
end
local isok, data = app.memorysearch(daarr["搜索内存"], array)
if isok then
for i = 1, #data do
for x = 1, #daarr["修改数组"] do
app.memorywrite(data[i] + daarr["修改数组"][x][2], daarr["搜索类型"], daarr["修改数组"][x][1])
end
end
gg.toast(daarr["功能名称"] .. "共修改" .. #data * #daarr["修改数组"] .. "条数据")
else
gg.toast(daarr["功能名称"] .. "开启失败")
end
end
function xg1(value,lx,py,dj) if sj~=nil and #sj>0 then z={} for i=1,#sj do z[i]={} z[i].address=sj[i].address+py z[i].flags=lx if value == nil then value = readValue(z[i].address, lx) end z[i].value= value z[i].freeze = dj and true or false end if dj == true or dj == false then gg.addListItems(z) else gg.setValues(z) end gg.toast('') else gg.toast('') end end
function xg2(bz,value,lx,py,dj) if #bz~=nil then z={} for i=1,#bz do z[i]={} z[i].address=bz[i].address+py z[i].flags=lx z[i].value=value if dj==true then z[i].freeze=true end end if dj==true then gg.addListItems(z) else gg.clearList() gg.setValues(z) end gg.toast('') else gg.toast('') end end function bc(bz) if sj~=nil then _ENV[bz]=sj else gg.toast('') end end
Qr_UIP2FazG='Main'
gg.clearResults() sj={} xgz={} function search(ss,lx,nc,dz1,dz2) if ss~=nil then if lx~=nil then if nc==nil then nc=32 end gg.setRanges(nc) if dz1==nil then dz1="-1" end if dz2==nil then dz1="0" end gg.searchNumber(ss,lx,false,gg.SIGN_EQUAL,dz1,dz2) sl=gg.getResultCount() if sl~=0 then sj=gg.getResults(sl) gg.toast("搜索到 "..sl.." 个结果") gg.clearResults() else gg.toast("未搜索到结果") end else gg.toast("无搜索值类型") end else gg.toast("无需搜索值") end end function py1(value,lx,py) if #sj~=nil then z1={} z2={} for i=1,#sj do z1[i]={} z1[i].address=sj[i].address+py z1[i].flags=lx end z1=gg.getValues(z1) for i=1,#sj do if z1[i].value==value then z2[#z2+1]={} z2[#z2]=sj[i] end end sj=z2 z1={} z2={} gg.toast("共偏移 "..#sj.." 个数据") else gg.toast("没有搜索数据") end end function py2(value,lx,py) if #sj~=nil then z1={} z2={} for i=1,#sj do z1[i]={} z1[i].address=sj[i].address+py z1[i].flags=lx end z1=gg.getValues(z1) for i=1,#sj do if z1[i].value~=value then z2[#z2+1]={} z2[#z2]=sj[i] end end sj=z2 z1={} z2={} gg.toast("共偏移 "..#sj.." 个数据") else gg.toast("没有搜索数据") end end function xg1(value,lx,py,dj) if #sj~=nil then z={} for i=1,#sj do z[i]={} z[i].address=sj[i].address+py z[i].flags=lx z[i].value=value if dj==true then z[i].freeze=true end end if dj==true then gg.addListItems(z) else gg.clearList() gg.setValues(z) end gg.toast("共修改 "..#z.." 个数据") else gg.toast("没有搜索数据") end end function xg2(bz,value,lx,py,dj) if #bz~=nil then z={} for i=1,#bz do z[i]={} z[i].address=bz[i].address+py z[i].flags=lx z[i].value=value if dj==true then z[i].freeze=true end end if dj==true then gg.addListItems(z) else gg.clearList() gg.setValues(z) end gg.toast("共修改 "..#z.." 个数据") else gg.toast("没有搜索数据") end end function bc(bz) if sj~=nil then _ENV[bz]=sj else gg.toast("无数据") end end function BaAdd(add) if gg.getTargetInfo().x64==true then t=gg.getValues({[1]={address=add,flags=32}}) return t[1].value else t=gg.getValues({[1]={address=add,flags=4}}) return t[1].value&0xFFFFFFFF end end function set(dz,xg,lx,dj) if dj=="true" then gg.addListItems({{address=dz,flags=lx,value=xg,freeze=true}}) else gg.setValues({{address=dz,flags=lx,value=xg}}) end gg.toast("已修改完成~") end
DWORD=gg.TYPE_DWORD DOUBLE=gg.TYPE_DOUBLE FLOAT=gg.TYPE_FLOAT WORD=gg.TYPE_WORD BYTE=gg.TYPE_BYTE XOR=gg.TYPE_XOR QWORD=gg.TYPE_QWORD
D=gg.TYPE_DWORD E=gg.TYPE_DOUBLE F=gg.TYPE_FLOAT W=gg.TYPE_WORD B=gg.TYPE_BYTE X=gg.TYPE_XOR Q=gg.TYPE_QWORD
----------------------------------------------------------------配置10号完↑
--------------*-------*-*---------------------------------搜索冻结配置↓
function Searssjc(FUNCTIONADD,VALUE,SETRANGES)
local SOMOD=gg.getRangesList("il2cpp.so")
if SOMOD[1]==nil then gg.toast("开启失败") else
gg.setRanges(SETRANGES)
gg.searchNumber(FUNCTIONADD, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1)
gg.searchNumber(FUNCTIONADD, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1)
local jg=gg.getResults(100)
local sl=gg.getResultCount()
for i=1, sl do
dzy=jg[i].address
gg.clearResults()
gg.addListItems({[1]={address=dzy,flags=gg.TYPE_DWORD,freeze=true,value=VALUE}})
end
gg.toast("开启成功")
end
end
---------------------------------------------搜索冻结模块↑完
-----------------------------------------------------------------------so配置↓
function SO_FLPTXG(FUNCTIONADD,TYPE,VALUE)
local SOMOD=gg.getRangesList("il2cpp.so")
if SOMOD[1]==nil then gg.alert("开启失败\n━━━━━━━━━━━━━━━\n错误原因:未找到相关内存\n解决方法:请重新选择游戏进程\n━━━━━━━━━━━━━━━") else
local SOMOD1=gg.getRangesList("libil2cpp.so")[1].start
gg.setValues({{address=SOMOD1+FUNCTIONADD,flags=TYPE,value=VALUE}})
gg.setValues({{address=SOMOD1+FUNCTIONADD+4,flags=TYPE,value="100A00EEr"}})
gg.setValues({{address=SOMOD1+FUNCTIONADD+8,flags=TYPE,value="C00AB8EEr"}})
gg.setValues({{address=SOMOD1+FUNCTIONADD+12,flags=TYPE,value="100A10EEr"}})
gg.setValues({{address=SOMOD1+FUNCTIONADD+16,flags=TYPE,value="1EFF2FE1r"}})
end
end
---------------------------*----------------------------------------以上so配置
---------------------------------------------------------------------基址配置↓
function S_Pointer(t_So, t_Offset, _bit)
local function getRanges()
local ranges = {}
local t = gg.getRangesList('^/data/*.so*$')
for i, v in pairs(t) do
if v.type:sub(2, 2) == 'w' then
table.insert(ranges, v)
end
end
return ranges
end
local function Get_Address(N_So, Offset, ti_bit)
local ti = gg.getTargetInfo()
local S_list = getRanges()
local t = {}
local _t
local _S = nil
if ti_bit then
_t = 32
else
_t = 4
end
for i in pairs(S_list) do
local _N = S_list[i].internalName:gsub('^.*/', '')
if N_So[1] == _N and N_So[2] == S_list[i].state then
_S = S_list[i]
break
end
end
if _S then
t[#t + 1] = {}
t[#t].address = _S.start + Offset[1]
t[#t].flags = _t
if #Offset ~= 1 then
for i = 2, #Offset do
local S = gg.getValues(t)
t = {}
for _ in pairs(S) do
if not ti.x64 then
S[_].value = S[_].value & 0xFFFFFFFF
end
t[#t + 1] = {}
t[#t].address = S[_].value + Offset[i]
t[#t].flags = _t
end
end
end
_S = t[#t].address
end
return _S
end
local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit))
return _A
end
---------------------------------------------------------------------------以上为配置↑
-------防御配置
YX={}
function YX.SOMODMK(Name,Address,Modify)
if Address==nil then
gg.alert("开启失败\n━━━━━━━━━━━━━━━\n错误原因:未找到相关内存模块\n解决方法:请重新选择游戏进程\n━━━━━━━━━━━━━━━")
else
time=os.clock()
local address=0
for index,offset in ipairs(Address)do
if index==1 then
address=offset
else
address=gg.getValues({{address=address+offset,flags=4}})[1].value
end
end
local Value,Freeze={},{}
for index,value in ipairs(Modify)do
local VALUE={address=address+value[3],flags=value[2],value=value[1],freeze=true}
if value[4]then
Freeze[#Freeze+1]=VALUE
else
Value[#Value+1]=VALUE
end
end
gg.setValues(Value)
gg.addListItems(Freeze)
Comodifiedvalues=#Freeze+#Value
local time=string.sub(os.clock()-time,0,5)
gg.toast(Name..'️开启成功\n当前进程名称:'..gg.getTargetInfo().label..'\n当前进程包名:'..gg.getTargetPackage()..'\n共修改'..Comodifiedvalues..'个值\n总共耗时:'..time..'秒')
end
end
----秒开基址模块
function YX_MkPointer(SONC,NCFW,PYL,TYPE,VALUE,NAME,DJ)
local Somod=gg.getRangesList(SONC)[1]
if Somod==nil then
gg.alert(NAME..'开启失败\n━━━━━━━━━━━━━━━\n错误原因:未找到相关内存\n解决方法:请重新选择游戏进程\n━━━━━━━━━━━━━━━')
else
function S_Pointer(t_So, t_Offset, _bit)
local function getRanges()
local ranges = {}
local t = gg.getRangesList('^/data/*.so*$')
for i, v in pairs(t) do
if v.type:sub(2, 2) == 'w' then
table.insert(ranges, v)
end
end
return ranges
end
local function Get_Address(N_So, Offset, ti_bit)
local ti = gg.getTargetInfo()
local S_list = getRanges()
local t = {}
local _t
local _S = nil
if ti_bit then
_t = 32
else
_t = 4
end
for i in pairs(S_list) do
local _N = S_list[i].internalName:gsub('^.*/', '')
if N_So[1] == _N and N_So[2] == S_list[i].state then
_S = S_list[i]
break
end
end
if _S then
t[#t + 1] = {}
t[#t].address = _S.start + Offset[1]
t[#t].flags = _t
if #Offset ~= 1 then
for i = 2, #Offset do
local S = gg.getValues(t)
t = {}
for _ in pairs(S) do
if not ti.x64 then
S[_].value = S[_].value & 0xFFFFFFFF
end
t[#t + 1] = {}
t[#t].address = S[_].value + Offset[i]
t[#t].flags = _t
end
end
end
_S = t[#t].address
end
return _S
end
local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit))
return _A
end
time=os.clock()
local DZT = S_Pointer({SONC, NCFW},{0x0})
local PY_offsets = PYL
for _,YX in pairs(PY_offsets) do
gg.addListItems({{address = DZT+YX, flags = TYPE, value = VALUE, freeze = DJ}})
end
local time=string.sub(os.clock()-time,0,5)
gg.toast(NAME..'️开启成功\n当前进程名称:'..gg.getTargetInfo().label..'\n当前进程包名:'..gg.getTargetPackage()..'\n总共耗时:'..time..'秒')
end
end
--------------以上防御配置
---------------so
So_32 = function ( Ad , Value , IF )
if gg.getRangesList ( 'libil2cpp.so' ) [ 1 ] == nil then
gg.alert("请重新选择进程")
else
gg.clearResults ( )
local Ret = "~A BX LR"
local So = gg.getRangesList ( 'libil2cpp.so' )
for key , value in pairs ( So ) do
if value.state ~= "Xa" then
return
else
local Soad = value.start
local Add = Soad + Ad
gg.processPause ( )
gg.setValues ( { { address = Add , flags = 4 , value = Value } } )
gg.processResume ( )
if IF == true then
gg.setValues ( { { address = Add + 4 , flags = 4 , value = Ret } } )
gg.processResume ( )
elseif IF == nil then
gg.processPause ( )
gg.setValues ( { { address = Add + 4 , flags = 4 , value =Ret } } )
gg.processResume ( )
elseif IF == false then
break
end
end
end
end
end
-----------------so
--------------64位用户配置
function BY_YQ_32(A0_227, A1_228, A2_229)
if gg.getTargetInfo().x64 == false then
else
return gg.alert("64位用户暂未支持此功能")
end
if A0_227 == nil then
return gg.alert("修补失败")
end
if next((gg.getRangesList("libil2cpp.so"))) == nil then
gg.setProcessX()
return gg.alert("请重新选择进程")
end
for _FORV_7_, _FORV_8_ in ipairs((gg.getRangesList("libil2cpp.so"))) do
if _FORV_8_.state == "Xa" then
gg.setValues({
{
address = _FORV_8_.start + A0_227,
flags = A1_228,
value = A2_229
}
})
end
end
end
function BY_YQ_32(A0_230, A1_231, A2_232)
if gg.getTargetInfo().x64 == false then
else
return gg.alert("64位用户暂未支持此功能")
end
if A0_230 == nil then
return gg.alert("修补失败")
end
if next((gg.getRangesList("libil2cpp.so"))) == nil then
gg.setProcessX()
return gg.alert("请重新选择进程")
end
for _FORV_7_, _FORV_8_ in ipairs((gg.getRangesList("libil2cpp.so"))) do
if _FORV_8_.state == "Xa" then
gg.setValues({
{
address = _FORV_8_.start + A0_230,
flags = A1_231,
value = A2_232
}
})
gg.setValues({
{
address = _FORV_8_.start + A0_230 + 4,
flags = A1_231,
value = "~A BX LR"
}
})
end
end
end
---------------完
-------------so
function SO_PT(FUNCTIONADD,TYPE,VALUE)
local SOMOD=gg.getRangesList("il2cpp.so")
if SOMOD[1]==nil then gg.alert("开启失败\n━━━━━━━━━━━━━━━\n错误原因:未找到相关内存\n解决方法:请重新选择游戏进程\n━━━━━━━━━━━━━━━") else
gg.setValues({{address=SOMOD[1].start+FUNCTIONADD,flags=TYPE,value=VALUE}})
gg.setValues({{address=SOMOD[1].start+FUNCTIONADD+4,flags=TYPE,value="1EFF2FE1r"}})
end
end
---SO模块.可修改
function SO_ST(FUNCTIONADD,VALUE,JZXB)
local SOMOD=gg.getRangesList("il2cpp.so")
if SOMOD[1]==nil then gg.alert("开启失败\n━━━━━━━━━━━━━━━\n错误原因:未找到相关内存\n解决方法:请重新选择游戏进程\n━━━━━━━━━━━━━━━") else
gg.setValues({{address=SOMOD[1].start+FUNCTIONADD,flags=4,value=VALUE}})
gg.setValues({{address=SOMOD[1].start+FUNCTIONADD+4,flags=4,value=JZXB}})
end
end
----------
------------防偷模块
function HX_value(hxvalue)
gg.setRanges(gg.REGION_CODE_APP)--设置xa
gg.searchNumber(0, gg.TYPE_DWORD,false, gg.SIGN_EQUAL, 0, -1, 0)
local t = gg.getResults(hxvalue)
for i,v in pairs(t) do
gg.setValues({{address=v.address,flags=4,value=i*-9000000*i+10000}})
gg.clearResults()
end
end
---------
----------------自定义配置
function SearchWrite(Search, Write, Type, Name)
local time=os.clock()
gg.clearResults()
gg.setVisible(false)
gg.searchNumber(Search[1][1], Type)
local count = gg.getResultCount()
local result = gg.getResults(count)
gg.clearResults()
local data = {}
local base = Search[1][2]
if (count > 0) then
for i, v in ipairs(result) do
v.isUseful = true
end
for k=2, #Search do
local tmp = {}
local offset = Search[k][2] - base
local num = Search[k][1]
for i, v in ipairs(result) do
tmp[#tmp+1] = {}
tmp[#tmp].address = v.address + offset
tmp[#tmp].flags = v.flags
end
tmp = gg.getValues(tmp)
for i, v in ipairs(tmp) do
if ( tostring(v.value) ~= tostring(num) ) then
result[i].isUseful = false
end
end
end
for i, v in ipairs(result) do
if (v.isUseful) then
data[#data+1] = v.address
end
end
if (#data > 0) then
gg.toast("搜索到"..#data.."条数据")
local t = {}
local base = Search[1][2]
for i=1, #data do
for k, w in ipairs(Write) do
offset = w[2] - base
t[#t+1] = {}
t[#t].address = data[i] + offset
t[#t].flags = Type
t[#t].value = w[1]
if (w[3] == true) then
local item = {}
item[#item+1] = t[#t]
item[#item].freeze = true
gg.addListItems(item)
end
end
end
gg.setValues(t)
local time=string.sub(os.clock()-time,0,5)
gg.toast("开启成功 修改"..#data.."条数据 启动耗时:"..time.."秒")
gg.addListItems(t)
else
gg.toast("开启失败未搜索到任何数据", false)
return false
end
else
gg.toast("开启失败未搜索到任何数据")
return false
end
end
------------
----------------字段定位配置
function ObtainNumericalValues(address)
return gg.getValues({ { address = address, flags = 4 } })[1].value
end
function Pointer(address)
return ObtainNumericalValues(address) & 0xFFFFFFFF
end
function Location(deviation)
if deviation then
--libil2cpp.sobss+0x1C6D0->+0x4D8->+0x1010
ModuleHead = gg.getRangesList("libil2cpp.so:bss")[1].start
return Pointer(Pointer(Pointer(ModuleHead + 0x1C6D0) + 0x4D8) + 0x1010) + deviation
end
end
---------------------完
info = {
example_version = '1.0.3',
name = '帅帅2',
appid = '69345',
appkey = 'Se6qBkOK4m06sO64',
rc4key = 'prH9qmnRMF74C6Dp',
version = '1.0',
mi_type = '3'
}
rlyunyz = getrlyunyz(info)
流光=true
if tonumber(device.width)==nil then
dwidth=1340
dheight=2300
else
dwidth=device.width
dheight=device.height
end
colorvs={}
changan = {} huiz = function() end
window = context:getSystemService("window") -- 获取窗口管理器
local function panduan(rec) fille,err = io.open(rec) if fille == nil then return false else return true end end
local function checkimg(tmp,ii)
if panduan("/sdcard/长安/图片/"..tmp) ~= true then
gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待")
luajava.download("https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/"..tmp,"/sdcard/长安/图片/"..tmp)
else
if file.length("/sdcard/长安/图片/"..tmp) <= 1 then
gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待")
luajava.download("https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/"..tmp,"/sdcard/长安/图片/"..tmp)
end
end
if panduan("/sdcard/长安/图片/"..tmp) ~= true then
gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待")
luajava.download("https://rl-1303126286.cos.ap-beijing-fsi.myqcloud.com/"..tmp,"/sdcard/长安/图片/"..tmp)
else
if file.length("/sdcard/长安/图片/"..tmp) <= 1 then
gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待")
luajava.download("https://rl-1303126286.cos.ap-beijing-fsi.myqcloud.com/"..tmp,"/sdcard/长安/图片/"..tmp)
end
end
end
ckimg = {
"bm_music",
"hei_right",
"heir",
"heis",
"heix",
"heisuo",
"lixin",
"jian",
"opoback",
"opou",
"Shimmer2.dex",
"sscoR",
"support.dex",
"rw1",
"pubgT","pubgG","pubgY","pubgR",
}
for i = 1,#ckimg do
jindu = i
checkimg(ckimg[i],i)
gg.toast("正在加载资源")
end
if 流光 then
shimmer=dex.loadfile('/sdcard/长安/图片/Shimmer2.dex')
import "com.romainpiel.shimmer.Shimmer"
import "com.romainpiel.shimmer.ShimmerTextView"
end
local function 获取图片2(txt)
txt = string.url(txt,"de")
ntxt = string.sub(string.gsub(txt,"/","-"),-10,-1)
if string.find(tostring(txt),"http") ~= nil then
if panduan("/sdcard/长安/图片/"..ntxt) == false then
file.download(txt,"/sdcard/长安/图片/"..ntxt)
else
if file.length("/sdcard/长安/图片/"..ntxt) <= 1 then
file.download(txt,"/sdcard/长安/图片/"..ntxt)
end
end
txt = "/sdcard/长安/图片/"..ntxt
end
return luajava.getBitmap(txt)
end
local function getBit(x)
return 获取图片2("/sdcard/长安/图片/"..x)
end
local reso=context:getResources()
local function getP(bitm,radi)
local lixin = RoundedBitmapDrawableFactory:create(reso,获取图片2(bitm))
lixin:setCornerRadius(radi)
lixin:setAntiAlias(true)
return lixin
end
local function newbg(gtvb1,gtvb4,gtvb5,g1,g2,g3,g4)
local jianbians = luajava.loadlayout({
GradientDrawable,
color = 0xff000000,
gradientType = GradientDrawable.LINEAR_GRADIENT,
orientation = GradientDrawable.Orientation.TOP_BOTTOM ,
})
jianbians:setColors(gtvb1)
jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色
jianbians:setCornerRadii({g1,g1,g2,g2,g3,g3,g4,g4})
return jianbians
end
local function 获取图片(txt)
txt = string.url(txt,"de")
ntxt = string.sub(string.gsub(txt,"/","-"),-10,-1)
if string.find(tostring(txt),"http") ~= nil then
if panduan("/sdcard/长安/图片/"..ntxt) == false then
file.download(txt,"/sdcard/长安/图片/"..ntxt)
else
if file.length("/sdcard/长安/图片/"..ntxt) <= 1 then
file.download(txt,"/sdcard/长安/图片/"..ntxt)
end
end
txt = "/sdcard/长安/图片/"..ntxt
end
return luajava.getBitmapDrawable(txt)
end
local function getRes(x)
return 获取图片("/sdcard/长安/图片/"..x)
end
local YoYoImpl = luajava.getYoYoImpl()
local vibra = context:getSystemService(Context.VIBRATOR_SERVICE)
local function getLayoutParams2()
LayoutParams2 = WindowManager.LayoutParams
layoutParams2 = luajava.new(LayoutParams2)
if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式
layoutParams2.type = LayoutParams2.TYPE_APPLICATION_OVERLAY
else
layoutParams2.type = LayoutParams2.TYPE_PHONE
end
layoutParams2.format = PixelFormat.RGBA_8888 -- 设置背景
layoutParams2.flags = LayoutParams2.FLAG_NOT_TOUCH_MODAL -- 焦点设置Finish
layoutParams2.gravity = Gravity.CENTER -- 重力设置
layoutParams2.width = LayoutParams2.MATCH_PARENT -- 布局宽度
layoutParams2.height = LayoutParams2.MATCH_PARENT -- 布局高度
return layoutParams2
end
local function getLayoutParams()
LayoutParams = WindowManager.LayoutParams
layoutParams = luajava.new(LayoutParams)
if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式
layoutParams.type = LayoutParams.TYPE_APPLICATION_OVERLAY
else
layoutParams.type = LayoutParams.TYPE_PHONE
end
layoutParams.format = PixelFormat.RGBA_8888 -- 设置背景
layoutParams.flags = LayoutParams.FLAG_NOT_TOUCH_MODAL -- 焦点设置Finish
layoutParams.gravity = Gravity.TOP|Gravity.LEFT -- 重力设置
layoutParams.width = LayoutParams.WRAP_CONTENT -- 布局宽度
layoutParams.height = LayoutParams.WRAP_CONTENT -- 布局高度
return layoutParams
end
local function particle()
local webView = luajava.webView(function(webView)
webView:loadData([[
炫彩流光圆环加载动画
]], 'text/html', 'UTF-8')
webView:setBackgroundColor(0x0)
end)
return webView
end
parti=particle()
function particlelz()
local webView = luajava.webView(function(webView)
webView:loadData([[
]], 'text/html', 'UTF-8')
webView:setBackgroundColor(0x0)
webView:setVerticalScrollBarEnabled(false)
webView:setHorizontalScrollBarEnabled(false)
webView:setScrollContainer(false)
end)
return webView
end
stitle2lz=particlelz()
显2=false
function 隐藏2()
显2=true
chuangk:setVisibility(View.GONE)
control2:setVisibility(View.GONE)
smallc:setVisibility(View.VISIBLE)
end
function 显示2()
显2=false
mainLayoutParams.x=20
window:updateViewLayout(floatWindow, mainLayoutParams)
if 显示==1 then
chuangk:setVisibility(View.VISIBLE)
smallc:setVisibility(View.GONE)
else
control2:setVisibility(View.VISIBLE)
smallc:setVisibility(View.GONE)
隐藏()
end
end
hanshu = function(v, event)
local Action = event:getAction()
if Action == MotionEvent.ACTION_DOWN then
isMove = false
RawX = event:getRawX()
RawY = event:getRawY()
x = mainLayoutParams.x
y = mainLayoutParams.y
elseif Action == MotionEvent.ACTION_MOVE then
isMove = true
mainLayoutParams.x = tonumber(x) + (event:getRawX() - RawX)
if mainLayoutParams.x<=0 then
mainLayoutParams.x=0
end
mainLayoutParams.y = tonumber(y) + (event:getRawY() - RawY)
window:updateViewLayout(floatWindow, mainLayoutParams)
elseif Action == MotionEvent.ACTION_UP then
mainLayoutParams.x = tonumber(x) + (event:getRawX() - RawX)
if mainLayoutParams.x<=0 then
mainLayoutParams.x=0
if 显示==0 and 显2==false then 隐藏2() end
end
if mainLayoutParams.x>=20 then
if 显2==true then 显示2() end
end
mainLayoutParams.y = tonumber(y) + (event:getRawY() - RawY)
window:updateViewLayout(floatWindow, mainLayoutParams)
end
end
function getRes(x)
return 获取图片("/sdcard/长安/图片/"..x)
end
function getCorner(gtvb1,gtvb3,gtvb4,gtvb5,g1,g2,g3,g4)
if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end
local jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(gtvb3)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors(gtvb1)
jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色
jianbians:setCornerRadii({g1,g1,g2,g2,g3,g3,g4,g4})
return jianbians
end
function getVerticalBG(gtvb1,gtvb3,gtvb4,gtvb5)
if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end
local jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(gtvb3)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors(gtvb1)
jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色
return jianbians
end
mainLayoutParams = getLayoutParams()
import("android.media.AudioManager")
audi = context:getSystemService("audio")
audiotype = {
AudioManager.STREAM_ALARM, --手机闹铃的声音
AudioManager.STREAM_MUSIC, --手机音乐的声音
AudioManager.STREAM_NOTIFICATION, --系统提示的通知
AudioManager.STREAM_RING, --电话铃声的声音
AudioManager.STREAM_SYSTEM, --手机系统的声音
AudioManager.STREAM_VOICE_CALL, --语音电话的声音
AudioManager.STREAM_DTMF, --DTMF音调的声音
--AudioManager.STREAM_BLUETOOTH_SCO,
}
yinl = {}
for i = 1,#audiotype do
yinl[i] = {}
yinl[i].type = audiotype[i]
yinl[i].min = audi:getStreamMinVolume(audiotype[i])
yinl[i].max = audi:getStreamMaxVolume(audiotype[i])
yinl[i].now = audi:getStreamVolume(audiotype[i])
end
yltype = 0
function jianting3(func)
yinln = {}
for i = 1,#audiotype do
yinln[i] = {}
yinln[i].type = audiotype[i]
yinln[i].now = audi:getStreamVolume(audiotype[i])
if yinln[i].now > yinl[i].now then
yinl[i].now = yinln[i].now
if yltype == 1 then
yltype = 0
func()
end
elseif yinln[i].now < yinl[i].now then
yinl[i].now = yinln[i].now
if yltype == 0 then
yltype = 1
func()
end
end
end
end
changan.controlWater = function(control,time)
luajava.runUiThread(function()
import "android.animation.ObjectAnimator"
ObjectAnimator():ofFloat(control,"scaleX", {
1, 0.8, 0.9, 1
}):setDuration(time):start()
ObjectAnimator():ofFloat(control,"scaleY", {
1,0.8,0.9,1
}):setDuration(time):start()
end) end
changan.controlSmall = function(control,time)
luajava.runUiThread(function()
import "android.animation.ObjectAnimator"
ObjectAnimator():ofFloat(control,"scaleX", {
1, 0.7, 0.4, 0
}):setDuration(time):start()
ObjectAnimator():ofFloat(control,"scaleY", {
1, 0.7, 0.4, 0
}):setDuration(time):start()
end) end
changan.controlBig = function(control,time)
luajava.runUiThread(function()
import "android.animation.ObjectAnimator"
ObjectAnimator():ofFloat(control,"scaleX", {
0, 0.4, 0.7, 1
}):setDuration(time):start()
ObjectAnimator():ofFloat(control,"scaleY", {
0, 0.4, 0.7, 1
}):setDuration(time):start()
end) end
function getHorizontalBG(gtvb1,gtvb3,gtvb4,gtvb5)
if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end
local jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(gtvb3)
jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors(gtvb1)
jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色
return jianbians
end
gg.setVisible(false)
function guid()
seed = {
'e','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f'
}
tb = {}
for i = 1,32 do
table.insert(tb,seed[math.random(1,16)])
end
sid = table.concat(tb)
return string.format('%s%s%s',
string.sub(sid,1,8),
string.sub(sid,10,12),
string.sub(sid,21,22))
end
function getJMselect()
local selector = luajava.getStateListDrawable()
selector:addState({
android.R.attr.state_pressed
}, getRes('jian'))
selector:addState({
-android.R.attr.state_pressed
}, getVerticalBG({0x00ffffff,0x00ffffff},20,2,0xffE8AC3E))
return selector
end
changan.menu = function(views)
if isswitch then
return false
end
isswitch = true
local layout = {
'ui.ViewPager',
layout_height='match_parent',
layout_width='match_parent',
focusable="false",
focusableInTouchMode="false",
}
cebian={
LinearLayout,
onClick=function() end,
onTouch=hanshu,
layout_height="match_parent",
layout_width="60dp",
orientation="vertical",
gravity="center_horizontal",
layout_weight=1,
}
jian=getRes('jian')
jmselect={}
for i=1,#stab do
jmselect[i]=getJMselect()
if 流光 then
_ENV["jm"..i..'t']=luajava.loadlayout{ShimmerTextView,
text=stab[i],
textSize="13sp",
textColor="#ffffff",
reflectionColor='#FFC42C',
gravity='center',
layout_height='20dp',
layout_width='match_parent',
background=jmselect[i],
}
else
_ENV["jm"..i..'t']=luajava.loadlayout{TextView,
text=stab[i],
textSize="13sp",
textColor="#ffffff",
gravity='center',
layout_height='20dp',
layout_width='match_parent',
background=jmselect[i],
}
end
_ENV["jm"..i]=luajava.loadlayout({
LinearLayout,
layout_height="wrap_content",
layout_width="60dp",
gravity="center",
orientation="vertical",
onClick=function() 切换(i) end,
onTouch=hanshu,
padding={'0dp','4dp','0dp','4dp'},
--onTouch=hanshu,
_ENV["jm"..i..'t']
})
cebian[#cebian+1]=_ENV["jm"..i]
tmp={
LinearLayout,
layout_height="wrap_content",
layout_width="match_parent",
orientation="vertical",
}
for k=1,#views[i] do
tmp[#tmp+1]=views[i][k]
end
_ENV["layout"..i]={
ScrollView,
--orientation="vertical",
layout_height="match_parent",
layout_width="match_parent",
tmp,
--onTouch=Gundong,
padding={"8dp","3dp","8dp","3dp"},
}
layout[#layout + 1] =_ENV["layout"..i]
end
当前ui=1
--jm1t:setTextColor(0xffE8AC3E)
jm1t:setBackground(jian)
ViewPager = ui.ViewPager(layout)
luajava.setInterface(ViewPager, 'addOnPageChangeListener',
{onPageSelected=function(view)
view=tonumber(string.sub(view,1,1))
for i=1,#stab do
--_ENV["jm"..i .."t"]:setTextColor(0xffffffff)
_ENV["jm".. i .."t"]:setBackground(jmselect[i])
end
当前ui=view+1
--滚(当前ui)
--_ENV["jm"..view+1 .."t"]:setTextColor(0xffE8AC3E)
_ENV["jm"..view+1 .."t"]:setBackground(jian)
end})
if 流光 then
stit=luajava.loadlayout{ShimmerTextView,
textSize="18sp",
gravity='center_horizontal',
layout_width='match_parent',
shimmerEnable='true',
reflectionColor="#FFDD60";
textColor="#151515",
text=大标题,
}
else
stit=luajava.loadlayout{TextView,
textSize="18sp",
gravity='center_horizontal',
layout_width='match_parent',
textColor="#151515",
text=大标题,
}
end
ckou={
LinearLayout,
layout_height="wrap_content",
layout_width="wrap_content",
elevation='3dp',
layout_marginLeft='3dp',
layout_marginRight='3dp',
layout_marginBottom='3dp',
layout_marginTop='3dp',
background=newbg({0xaa161616,0xaa161616},0,0xaa161616,25,25,25,25),
{LinearLayout,
id=luajava.newId('cbscro'),
onClick=function() end,
onTouch=hanshu,
elevation='3dp',
layout_marginLeft='0dp',
layout_marginRight='3dp',
layout_marginBottom='0dp',
layout_marginTop='0dp',
background=newbg({0xaa161616,0xaa161616},0,0xaa161616,25,25,25,25),
layout_height="match_parent",
orientation='vertical',
layout_width='60dp',
cebian,
{
FrameLayout,
layout_height='105dp',
layout_width='60dp',
padding={'0dp','0dp','0dp','5dp'},
{LinearLayout,
layout_height='wrap_content',
layout_width='60dp',
layout_gravity='center_horizontal',
gravity='center',
id='canv',
onClick=function() end,
onTouch=hanshu,
},
{LinearLayout,
layout_height='68dp',
layout_width='50dp',
layout_gravity='bottom|center_horizontal',
background = getRes("lixin"),
onClick=function() end,
onTouch=hanshu,
},
}
},
{FrameLayout,
id="parentv",
{LinearLayout,
layout_width="wrap_content",
layout_height="match_parent",
gravity="center",
{
LinearLayout,
id='cvv',
layout_width='wrap_content',
layout_height='match_parent',
gravity="center",
}
},ViewPager},
}
extralis={LinearLayout,
layout_height="wrap_content",
layout_width="match_parent",
id=luajava.newId("extralist"),
orientation="vertical",
}
for k,v in pairs(ewsv) do
extralis[#extralis+1]=ewsv[k]
end
function topSelect()
local selector = luajava.getStateListDrawable()
selector:addState({
android.R.attr.state_pressed
}, getVerticalBG({0x22161616,0x22161616},30))
selector:addState({
-android.R.attr.state_pressed
}, empty)
return selector
end
topbar = luajava.loadlayout({
LinearLayout,
layout_width="fill_parent",
layout_height="35dp",
background=getCorner({0xffffffff,0xffffffff},15,0,0xff232323,20,20,0,0),
onClick=function() end,
onTouch=hanshu,
{LinearLayout,
layout_width="35dp",
layout_height="match_parent",
gravity="center",
{
LinearLayout,
gravity="center",
background=获取图片(悬浮窗图标),
layout_width = "20dp",
layout_height = "20dp",
layout_marginLeft = "5dp",
onClick = 隐藏,
onTouch = hanshu,
}
},
{LinearLayout,
layout_width="wrap_content",
layout_height="match_parent",
gravity="center",
{
LinearLayout,
id='cvv',
layout_width='100dp',
layout_height='match_parent',
gravity="center",
}
},
{LinearLayout,
layout_width="fill_parent",
layout_marginLeft='-80dp',
layout_weight=1,
layout_height="match_parent",
gravity="center",
{LinearLayout,
layout_height="match_parent",
layout_width="80dp",
background=topSelect(),
onClick=function() end,
gravity="center",
onTouch=hanshu,
{LinearLayout,
layout_height="5dp",
layout_width="60dp",
id='tops',
background=getVerticalBG({控件颜色,控件颜色},20)
}
}
},
{LinearLayout,
layout_width="35dp",
layout_height="match_parent",
gravity="center",
{
ImageView,
padding = "5dp",
id="lockui",
src = getRes("heis"),
background=getVerticalBG({0xffE6E6E6,0xffE6E6E6},90),
layout_width = "20dp",
layout_height = "20dp",
layout_marginRight = "5dp",
onClick = uiLock,
onTouch = hanshu,
}
},
{LinearLayout,
layout_width="35dp",
layout_height="match_parent",
gravity="center",
{
ImageView,
padding = "5dp",
src = getRes("heix"),
background=getVerticalBG({0xffE6E6E6,0xffE6E6E6},90),
layout_width = "20dp",
layout_height = "20dp",
layout_marginRight = "5dp",
onClick = 隐藏,
onTouch = hanshu,
}
}
})
floatWindow = {
FrameLayout,
id = "motion",
elevation = "10dp",
onTouch = hanshu,
onClick = function() end,
layout_width = "wrap_content",
orientation = "vertical",
gravity = "center_vertical",
layout_height = "wrap_content",
{
LinearLayout,
id = "chuangk",
visibility = "gone",
layout_height='match_parent',
layout_width='match_parent',
orientation = "vertical",
elevation='2dp',
layout_marginLeft='2dp',
layout_marginRight='2dp',
layout_marginBottom='2dp',
layout_marginTop='2dp',
background=newbg({0xff2E2E2E,0xff2E2E2E},0,0xffffffff,25,25,25,25),
topbar,
{LinearLayout,
layout_width='match_parent',
layout_height='40dp',
gravity='center',
elevation='2dp',
layout_marginTop='0dp',
layout_marginBottom='3dp',
layout_marginLeft='0dp',
layout_marginRight='0dp',
background=newbg({0xffffffff,0xffffffff},4,0xffffffff,0,0,50,50),
stit
},
{LinearLayout,
layout_width='match_parent',
layout_height='40dp',
background=getVerticalBG({0xaa161616,0xaa161616},180,0,0xffffffff),
{LinearLayout,
layout_weight=1,
layout_height='34dp',
layout_marginTop='3dp',
layout_marginBottom='3dp',
layout_marginLeft='3dp',
layout_marginRight='3dp',
layout_width='match_parent',
padding='3dp',
elevation='2dp',
{ScrollView,
id='ggscro',
layout_height='match_parent',
layout_width='match_parent',
{LinearLayout,
id='gggscro',
orientation='vertical',
layout_width='match_parent',
layout_height='wrap_content',
}
},{EditText,
visibility='gone',
id=luajava.newId("tosearch"),
layout_height='match_parent',
layout_width='match_parent',
padding='-8dp',
hint = "请输入需要搜索的音乐关键词",
gravity = "center",
textColor='#000000',
layout_marginLeft="0dp",
textSize = "12sp",
background = getVerticalBG({
0x00262626,0x00262626
},15,5,0x00ffffff),
}
},{ImageView,
id='musici',
layout_width='34dp',
layout_height='match_parent',
gravity='center',
elevation='2dp',
layout_marginTop='3dp',
layout_marginBottom='4dp',
layout_marginLeft='4dp',
layout_marginRight='4dp',
background=getVerticalBG({0x00ffffff,0x00ffffff},360,4,0xffffffff),
src=getRes('bm_music'),
padding='4dp',
onTouch=hanshu,onClick=searchmenu
},
--topbar
},
ckou,
},
{LinearLayout,
visibility="gone",
id=luajava.newId("extra"),
layout_height='match_parent',
layout_width='match_parent',
orientation="vertical",
background=getVerticalBG({0xffffffff,0xffffffff},25,2,0xaa161616),
{LinearLayout,
layout_width="match_parent",
layout_height="40dp",
background=getCorner({0xff161616,0xff161616},25,nil,nil,25,25,0,0),
onClick=function() end,
onTouch=hanshu,
gravity="center_vertical",
{ImageView,
id=luajava.newId("backv"),
layout_height="34dp",
layout_width="34dp",
src=getRes("opoback"),
background=getVerticalBG({0x00ffffff,0x00ffffff},360,10,0xffffffff),
padding="8dp",
onClick=关闭窗口,
layout_marginLeft="10dp",
},
{TextView,
id=luajava.newId("extrat"),
text="标题",
layout_height="match_parent",
layout_width="match_parent",
layout_weight=1,
gravity="center",
},
{ImageView,
id=luajava.newId("suov"),
layout_height="34dp",
layout_width="34dp",
src=getRes("heix"),
background=getVerticalBG({0x00ffffff,0x00ffffff},360,10,0xffffffff),
padding="10dp",
onClick=隐藏,
layout_marginRight="10dp",
}
},
{ScrollView,
padding="10dp",
layout_height="match_parent",
layout_width="match_parent",
extralis
}
},
{
ImageView,
id = "control2",
background = 获取图片(悬浮窗图标),
layout_width = "40dp",
layout_height = "40dp",
onTouch = hanshu,
onClick = 隐藏,
},{LinearLayout,
id="smallc",
visibility="gone",
onClick=显示2,
onTouch=hanshu,
layout_height="56dp",
layout_width="20dp",
gravity="center",
background=getCorner({0x88161616,0x88161616},12,0,0xff232323,0,35,35,0),
},{FrameLayout,
id='reme',
layout_height='match_parent',
layout_width='match_parent',
elevation='3dp',
{
ImageView,
id="sf",
padding = "2dp",
src = getRes("sscoR"),
layout_width = "30dp",
layout_height = "30dp",
layout_marginRight = "0dp",
layout_marginBottom = "0dp",
layout_gravity = "right|bottom",
onClick = function() end,
onTouch = suofang,
}}
}
local function invoke()
local ok
local RawX, RawY, x, y
mainLayoutParams = getLayoutParams()
mainLayoutParams.x = 10
mainLayoutParams.y = dheight/4
floatWindow = luajava.loadlayout(floatWindow)
local function invoke2()
window:addView(floatWindow, mainLayoutParams)
canv:addView(parti)
cvv:addView(stitle2lz)
end
local runnable = luajava.getRunnable(invoke2)
local handler = luajava.getHandler()
handler:post(runnable)
local isMove
end
invoke(swib1,swib2)
gg.setVisible(false)
musici:setColorFilter(0xffFF0F00)
luajava.getIdView("backv"):setColorFilter(控件颜色)
luajava.getIdView("suov"):setColorFilter(控件颜色)
luajava.getIdView("tosearch"):setHintTextColor(控件颜色)
隐藏()
if 流光 then
shimmer = Shimmer();
luajava.runUiThread(function()
shimmer:setDuration(2000)
shimmer:setStartDelay(50)
shimmer:start(stit)
for i=1,#stab do
shimmer:start(_ENV["jm"..i..'t'])
end
end)
end
setOnExitListener(function()
tuichu=1
luajava.setFloatingWindowHide(false)
luajava.post(function()
window:removeView(floatWindow)
end)
luajava.setFloatingWindowHide(false)
end)
luajava.setFloatingWindowHide(true)
qhkai = 0
qiehuan = function()
if qhkai == 0 then
qhkai = 1
draw.remove()
luajava.runUiThread(function()
changan.controlSmall(floatWindow,400)
end)
gg.sleep(400)
luajava.runUiThread(function()
floatWindow:setVisibility(View.GONE)
end)
else
qhkai = 0
huiz()
luajava.runUiThread(function() floatWindow:setVisibility(View.VISIBLE) end)
luajava.runUiThread(function()
changan.controlBig(floatWindow,400)
end)
end
end
if loadBox~=nil then loadBox['关闭']() end
huiz()
if ylfunc~=nil then ylfunc() end
while true do
if tuichu == 1 then break end
if 音量键 then
jianting3(qiehuan)
end
gg.sleep(300)
end
end
isLocked=false
inlock=getRes("heisuo")
uiunlock=getRes("heis")
function uiLock()
vibra:vibrate(15)
if isLocked==false then
isLocked=true
luajava.newThread(function()
gg.toast("UI缩放已锁定")
end):start()
lockui:setImageDrawable(inlock)
else
isLocked=false
luajava.newThread(function()
gg.toast("UI缩放已解锁")
end):start()
lockui:setImageDrawable(uiunlock)
end
end
function tiaose()
if 颜色表==nil then return 0 end
local tt={
LinearLayout,
gravity="center_vertical",
layout_height="wrap_content",
layout_width='40dp'
}
for i=1,#颜色表 do
tt[#tt+1]={
LinearLayout,
layout_height="33dp",
layout_width="33dp",
gravity="center",
id=luajava.newId("yans"..i),
onClick=function() xuanse(i) end,
{LinearLayout,
layout_width="25dp",
layout_height="25dp",
background=getVerticalBG({颜色表[i],颜色表[i]},15)
}
}
end
local t=luajava.loadlayout{
HorizontalScrollView,
layout_height="40dp",
layout_width="wrap_content",
tt
}
return t
end
xze2=getVerticalBG({0x00ffffff,0x00ffffff},15,3,0xff232323)
xze=getVerticalBG({0x00ffffff,0x00ffffff},15,3,0xff232323)
function xuanse(x)
for i=1,#颜色表 do
luajava.getIdValue("yans"..i):setBackground(empty)
end
luajava.getIdValue("yans"..x):setBackground(xze)
changeColor(颜色表[x])
end
function 滚(x)
luajava.runUiThread(function()
local cbsc=luajava.getIdView("cbscro")
local targetLeft = _ENV["jm"..x]:getTop()/2
cbsc:smoothScrollTo(0,targetLeft);
end)
end
function 切换(x)
if type(ret)~="table" then log_init() return 0 end
窗口=false
luajava.runUiThread(function()
local searchUI = luajava.getIdView("tosearch")
if x==5 then
searchUI:setVisibility(View.VISIBLE)
ggscro:setVisibility(View.GONE)
else
searchUI:setVisibility(View.GONE)
ggscro:setVisibility(View.VISIBLE)
end
当前ui=x
ViewPager:setCurrentItem(x-1)
end)
end
显示=0
function 隐藏()
if 显2==true then return 0 end
luajava.runUiThread(function()
if 显示 == 0 then
control2:setVisibility(View.GONE)
sf:setVisibility(View.VISIBLE)
显示 = 1
if 窗口 then
luajava.getIdView("extra"):setVisibility(View.VISIBLE)
else
chuangk:setVisibility(View.VISIBLE)
end
YoYoImpl:with("ZoomInLeft"):duration(300):playOn(floatWindow)
floatWindow:setBackground(beij)
mainLayoutParams.height = mubx
mainLayoutParams.width = muby
mainLayoutParams.flags = LayoutParams.FLAG_NOT_TOUCH_MODAL
window : updateViewLayout (floatWindow , mainLayoutParams)
else
sf:setVisibility(View.GONE)
if tuichuing then return 0 end
tuichuing=true
luajava.newThread(function()
luajava.runUiThread(function()
YoYoImpl:with("FadeOut"):duration(300):playOn(floatWindow)
end)
gg.sleep(300)
luajava.runUiThread(function()
chuangk:setVisibility(View.GONE)
floatWindow:setBackground(beij2)
YoYoImpl:with("FadeIn"):duration(200):playOn(floatWindow)
luajava.getIdView("extra"):setVisibility(View.GONE)
mainLayoutParams.width = LayoutParams.WRAP_CONTENT -- 布局宽度
mainLayoutParams.height = LayoutParams.WRAP_CONTENT -- 布局高度
control2:setVisibility(View.VISIBLE) 显示 = 0
mainLayoutParams.flags = LayoutParams.FLAG_NOT_FOCUSABLE
window : updateViewLayout (floatWindow , mainLayoutParams)
end)
tuichuing=false
end):start()
end
end)
end
function 打开窗口(x)
if ewsv[x]==nil then
gg.alert("没有窗口“"..x.."”\n请检查是否写错了名字或者没创建")
return 0
end
luajava.runUiThread(function()
窗口=true
chuangk:setVisibility(View.GONE)
luajava.getIdView("extra"):setVisibility(View.VISIBLE)
for k,v in pairs(ewsv) do
if k~=x then v:setVisibility(View.GONE) end
end
luajava.getIdView("extrat"):setText(x)
ewsv[x]:setVisibility(View.VISIBLE)
end)
end
function 关闭窗口()
luajava.getIdView("extra"):setVisibility(View.GONE)
chuangk:setVisibility(View.VISIBLE)
窗口=false
vibra:vibrate(10)
end
ewsv={}
function 创建窗口(name,v)
if type(v)~="table" then gg.alert("窗口"..name.."格式错误") end
local t={
LinearLayout,
orientation="vertical",
visibility="gone",
layout_width="match_parent",
}
for i=1,#v do
t[#t+1]=v[i]
end
ewsv[name]=luajava.loadlayout(t)
end
switches = {}
function 开关3(name,func1,func2,nid)
local sname = nid
local localname=name
name = name..guid()
_ENV[name] = "关"
if func1 == nil then func1 = "" end
if func2 == nil then func2 = "" end
if type(func1) == "function" then
local outfunc=function()
namers = _ENV[name]
if namers ~= "开" then
vibra:vibrate(9)
luajava.runUiThread(function()
luajava.getIdValue(nid.."k"):setVisibility(View.GONE)
YoYoImpl:with("ZoomInLeft"):duration(600):playOn(switches["2s"..sname])
luajava.getIdValue(nid.."g"):setVisibility(View.VISIBLE)
luajava.getIdValue(nid):setBackground(checkbg)
end)
_ENV[name] = "开"
colorvs[nid]={true,"switch"}
pcall(func1)
uiadtext(localname.." 已开启.","#ffffff")
else
vibra:vibrate(9)
luajava.runUiThread(function()
luajava.getIdValue(nid.."g"):setVisibility(View.GONE)
YoYoImpl:with("ZoomInRight"):duration(600):playOn(switches["1s"..sname])
luajava.getIdValue(nid.."k"):setVisibility(View.VISIBLE)
luajava.getIdValue(nid):setBackground(checkbga)
end)
colorvs[nid]={false,"switch"}
_ENV[name] = "关"
pcall(func2)
uiadtext(localname.." 已关闭.","#545454")
end
end
if localname=="摇一摇隐藏UI" then yyfunc=outfunc end
if localname=="音量键隐藏UI" then ylfunc=outfunc end
return outfunc
end
end
function uiadtext(txt,color,size)
if not txt then txt = "" end
if not color then color = "#000000" end
if not size then size = "10sp" end
local tmp=luajava.loadlayout(
{
TextView,
text = string.fromHtml(" "..getTimeStamp(os.time()).." "..txt..""),
textSize = size,
--textColor = color,
gravity="left",
layout_width = "wrap_content",
})
luajava.runUiThread (function ()
local searchUI = luajava.getIdView("tosearch")
searchUI:setVisibility(View.GONE)
ggscro:setVisibility(View.VISIBLE)
end)
luajava.post(function()
gggscro:addView(tmp)
end)
luajava.newThread(function()
gg.sleep(100)
luajava.post(function()
ggscro:fullScroll(View.FOCUS_DOWN)
end)
end):start()
end
function searchmenu()
luajava.runUiThread (function ()
local searchUI = luajava.getIdView("tosearch")
if tonumber(tostring(searchUI: getVisibility ())) == 8.0 then
searchUI:setVisibility(View.VISIBLE)
ggscro:setVisibility(View.GONE)
else
luajava.newThread(searchmusic):start()
end
end)
end
function getTimeStamp(t)
local str = os.date("%m-%d %H:%M:%S",t)
return str
end
function getShape(tmp0,tmp1,tmp2,tmp3)
jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(tmp0)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors(tmp1)
jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT)
jianbians:setStroke(14,tmp3)--边框宽度和颜色
return jianbians
end
function getShape2(tmp0,tmp1,tmp2,tmp3)
jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(tmp0)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors(tmp1)
jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT)
jianbians:setStroke(24,tmp3)--边框宽度和颜色
return jianbians
end
local ui = require('ui')
function changan.switch(name,func1,func2,miaoshu)
if not checkbg then
checkbg = getShape2(
45,
{
控件颜色,控件颜色
},
4,控件颜色)
checkbga = getShape2(
45,
{
0xffaaaaaa,0xffaaaaaa
},
4,0xffaaaaaa)
switchbg1 = getShape(
45,
{
0xffffffff,0xffffffff
},
4,0xffffffff)
switchbg2 = luajava.loadlayout {
GradientDrawable ,
color = "#ffffff" ,
cornerRadius = 360
}
end
local nid = name..guid()
local func = 开关3(name,func1,func2,nid)
if not name then name = "未设置" end
switches["1s"..nid] = luajava.loadlayout {
FrameLayout,
layout_width = '40dp',
layout_height = '20dp',
gravity = "center_vertical",
padding = {
"1dp","0dp","1dp","0dp"
},
{
LinearLayout,
layout_gravity = "left|center_vertical",
id = luajava.newId(nid.."k"),
background = switchbg1,
onClick = function() luajava.newThread(function() func() end):start() end,
layout_width = '17dp',
layout_height = '17dp',
},
}
switches["2s"..nid] = luajava.loadlayout {
FrameLayout,
onClick = function() if type(ret)~="table" then log_init() return 0 end luajava.newThread(function() func() end):start() end,
layout_width = '40dp',
layout_height = '20dp',
gravity = "center_vertical",
padding = {
"1dp","0dp","1dp","0dp"
}
, {
LinearLayout,
visibility = "gone",
layout_gravity = "right|center_vertical",
id = luajava.newId(nid.."g"),
background = switchbg2,
onClick = function() if type(ret)~="table" then log_init() return 0 end luajava.newThread(function() func() end):start() end,
layout_width = '17dp',
layout_height = '17dp',
}
}
local rest = luajava.loadlayout({
LinearLayout,
elevation = "5dp",
layout_width = 'fill_parent',
layout_height = "48dp",
gravity = "center_vertical",
{
LinearLayout,
layout_width = 'fill_parent',
layout_height = "40dp",
gravity = "center_vertical",
background = luajava.loadlayout {
GradientDrawable ,
color = 0xaa161616 ,
cornerRadius = 35
} ,padding = {
"0dp","0dp","6dp","0dp"
},
{
TextView,
gravity = "top",
text = name,
textColor = "#d7d7d7",
textSize = "13sp",
layout_weight = 1,
layout_width = '80dp',
layout_marginLeft = "10dp",
layout_marginRight = "20dp",
},
{
TextView,
gravity = "center",
layout_height = "match_parent",
text = miaoshu,
textSize = "11sp",
layout_width = "wrap_content",
layout_marginLeft = "-50dp",
layout_weight = 1,
textColor = "#A5A5A5",
},
{
FrameLayout,
id=luajava.newId(nid),
background = checkbga,
elevation = "1dp",
onClick = function() if type(ret)~="table" then log_init() return 0 end luajava.newThread(function() func() end):start() end,
layout_width = 'wrap_content',
layout_height = 'wrap_content',
gravity = "left",
padding="1dp",
switches["1s"..nid],switches["2s"..nid]
}}
})
return rest
end
switchs={}
suofang = function(v, event)
if isLocked then hanshu(v,event) return 0 end
local Action = event:getAction()
if Action == MotionEvent.ACTION_DOWN then
isMove = false
RawX = event:getRawX()
RawY = event:getRawY()
hx = mainLayoutParams.height
hy = mainLayoutParams.width
if hx == 0 or hx==-2 then hx = 810 hy = 1150 end
elseif Action == MotionEvent.ACTION_MOVE then
isMove = true
mubx = tonumber(hx) + (event:getRawY() - RawY)
if mubx >= 250 and mubx <= 11100 then
mainLayoutParams.height = mubx
end
muby = tonumber(hy) + (event:getRawX() - RawX)
if muby >= 250 and muby <= 24500 then
mainLayoutParams.width = muby
end
if muby<=250 and mubx<=250 then muby=250 mubx=250
--隐藏()
return 0 end
window:updateViewLayout(floatWindow, mainLayoutParams)
end
end
function 开关5(name,func1,func2,nid)
local sname = nid
local localname=name
name = name..guid()
_ENV[name] = "关"
if func1 == nil then func1 = "" end
if func2 == nil then func2 = "" end
if type(func1) == "function" then
return function()
namers = _ENV[name]
if namers ~= "开" then
vibra:vibrate(9)
luajava.runUiThread(function()
if type(ret)~="table" then log_init() return 0 end
luajava.getIdValue(nid.."t"):setTextColor(控件颜色)
luajava.getIdValue(nid.."p"):setColorFilter(控件颜色)
colorvs[nid.."p"]={true,"img"}
colorvs[nid.."t"]={true,"txt"}
--changan.controlWater(switchs[nid],300)
end)
_ENV[name] = "开"
pcall(func1)
uiadtext(localname.." 已开启.","#ffffff")
else
vibra:vibrate(9)
luajava.runUiThread(function()
if type(ret)~="table" then log_init() return 0 end
luajava.getIdValue(nid.."t"):setTextColor(0xffd7d7d7)
luajava.getIdValue(nid.."p"):setColorFilter(0xffd7d7d7)
colorvs[nid.."p"]={false,"img"}
colorvs[nid.."t"]={false,"txt"}
--changan.controlWater(switchs[nid],300)
end)
_ENV[name] = "关"
pcall(func2)
uiadtext(localname.." 已关闭.","#545454")
end
end
end
end
ckbg=getVerticalBG({0xff3A3A3C,0xff3A3A3C},360)
changan.controlRotation9 = function(control, time,t)
luajava.runUiThread(function()
import "android.view.animation.Animation"
import "android.animation.ObjectAnimator"
xuanzhuandonghua = ObjectAnimator:ofFloat(control, "rotation", {
time,t
})
xuanzhuandonghua:setRepeatCount(0)
xuanzhuandonghua:setRepeatMode(Animation.RESTART)
xuanzhuandonghua:setDuration(400)
xuanzhuandonghua:start()
end)
end
function visi (tid , ttid)
vibra:vibrate(4)
local tview = luajava.getIdValue (tid)
local ttview = luajava.getIdValue (ttid)
if not tview then
return 0
end
if tonumber (tostring (tview : getVisibility ())) == 8.0 then
tview : setVisibility (View.VISIBLE)
YoYoImpl:with("FadeIn"):duration(200):playOn(boxes[tid])
changan.controlRotation9(boxpic[tid],0,90)
boxpic[tid]:setColorFilter(控件颜色)
colorvs[tid]={true,"box"}
else
tview : setVisibility (View.GONE)
changan.controlWater (_ENV [tid.."6"] , 200)
changan.controlRotation9(boxpic[tid],90,0)
boxpic[tid]:setColorFilter(nil)
colorvs[tid]={false,"box"}
end
end
boxes = {} boxpic = {}
function changan.box (views)
local tid = "box"..guid ()
boxpic[tid] = luajava.loadlayout {
ImageView ,
src = getRes("hei_right"),
layout_width = "24dp" ,
layout_height = "24dp" ,
}
local ttid = tid.."6"
local t1id = guid ()
firadio = {
LinearLayout ,
layout_width = 'fill_parent' ,
layout_height = "wrap_content" ,
layout_marginTop = "2dp" ,
layout_marginBottom = "2dp" ,
orientation = "vertical" ,
}
if type (views [1]) == "string" or type (views [1]) == "number" then
firadio [# firadio + 1] = {
LinearLayout ,
layout_width = 'fill_parent' ,
layout_height = "40dp" ,
gravity = "center_vertical" ,
layout_marginTop = "2dp" ,
layout_marginBottom = "4dp" ,
onClick = function ()
if type(ret)~="table" then log_init() return 0 end
visi (tid , ttid)
end
,
background = getButtonBG(),
{
TextView , text = views [1] ,
textSize = "13sp" ,
layout_marginLeft = "15dp" ,
layout_width = "match_parent" ,
layout_weight=1,
textColor = "#ffffff" ,
gravity = "left" ,
},{
LinearLayout ,
padding={"0dp","0dp","10dp","0dp"},
layout_width = "30dp" ,
layout_height = "30dp" ,
gravity = "center",
boxpic[tid],
}
} else
gg.alert ("changan.box的table内第一个元素必须是string") os.exit ()
end
radios = {
LinearLayout ,
layout_marginLeft = "0dp" ,
layout_marginRight = "0dp" ,
orientation = "vertical" ,
visibility = "gone" ,
id = luajava.newId (tid) ,
padding = "0dp" ,
layout_width = 'fill_parent' ,
}
for i = 2 , # views do
radios [# radios + 1] = views [i]
end
boxes[tid] = luajava.loadlayout(radios)
firadio [# firadio + 1] = boxes[tid]
_ENV [t1id] = luajava.loadlayout (firadio)
return _ENV [t1id]
end
buts={}
heir=getRes("heir")
function changan.button(txt,func,txtc)
if not txt then txt = "未设置" end
if not txtc then txtc="#ffffff" end
local tid="Cbutton"..guid()
buts[tid]=luajava.loadlayout(
{
LinearLayout,
layout_width = 'match_parent',
layout_height = "wrap_content", {
LinearLayout,
layout_width = "fill_parent",
gravity = "center_vertical",
layout_marginTop = "5dp",
layout_marginBottom = "5dp",
background = getButtonBG(),
padding="10dp",
onClick = function()
if type(ret)~="table" then log_init() return 0 end
changan.controlWater(buts[tid],300)
uiadtext('执行 '..txt,"#ffffff")
vibra:vibrate(10)
luajava.newThread(func):start() end,
{
TextView,
--id = luajava.newId(tid),
textColor = txtc,
text = txt,
textSize = "13sp",
layout_height = "wrap_content",
layout_width = "fill_parent",
layout_weight=1,
},{ImageView,
src=heir,
layout_height="14dp",
layout_width="14dp",
}
}})
return buts[tid]
end
function getButtonBG()
local selector = luajava.getStateListDrawable()
selector:addState({
android.R.attr.state_pressed
}, getVerticalBG({0x55000000,0x55000000},35))
selector:addState({
-android.R.attr.state_pressed
}, getVerticalBG({0xaa161616,0xaa161616},35))
return selector
end
radiog={}
function changan.radio (cklist)
if not radoff then
radon=getVerticalBG({0xffffffff,0xffffffff},360,20,控件颜色)
radoff=getVerticalBG({0x00ffffff,0x00ffffff},360,8,0xffaaaaaa)
end
local rid=guid()
radiog[rid]={}
rest = {
LinearLayout ,
layout_width = 'match_parent' ,
layout_height = "wrap_content" ,
layout_marginTop = "10dp" ,
gravity = "top" ,
orientation = "vertical" ,
}
if type (cklist [1]) == "string" then
rds=2
rest [# rest + 1] = {
TextView ,
gravity = "left" ,
padding="5dp",
text = cklist [1] ,
textSize = "13sp" ,
textColor = "#d7d7d7" ,
layout_width = 'fill_parent' ,
layout_height = 'wrap_content' ,
layout_marginLeft = "10dp" ,
layout_marginRight = "5dp" ,
layout_marginTop = "0dp" ,
layout_marginBottom = "0dp" ,
}
else
rds=1
end
local restt={
LinearLayout ,
layout_width = 'match_parent' ,
layout_height = "wrap_content" ,
layout_marginTop = "10dp" ,
gravity = "top" ,
orientation = "vertical" ,
background=getVerticalBG({0xaa161616,0xaa161616},45),
padding={"0dp","14dp","0dp","10dp"},
}
for i = rds , # cklist do
local name = cklist [i] [1]
local func = cklist [i] [2]
if not name then
name = "未设置"
end
nid = name..guid ()
radiog[rid][nid]=false
local func = radin(rid,nid,func)
local tid = nid..guid ()
_ENV [tid] = luajava.loadlayout ( {
LinearLayout ,
layout_width = '250dp' ,
layout_height = "30dp" ,
layout_marginTop = "5dp" ,
layout_marginBottom = "15dp" ,
layout_marginLeft = "4dp" ,
layout_marginRight = "10dp" ,
gravity = "center_vertical" ,
onClick = function ()
if type(ret)~="table" then log_init() return 0 end
uiadtext('执行 '..name,"#ffffff")
changan.controlWater (_ENV [tid] , 200)
func()
end
,
{
ImageView ,
id = luajava.newId (nid) ,
layout_width = '20dp' ,
layout_height = "20dp" ,
layout_marginLeft = "5dp" ,
layout_marginRight = "0dp" ,
background =radoff ,
} , {
TextView ,
gravity = "top" ,
text = name ,
textSize="13sp",
textColor = "#d7d7d7" ,
layout_width = 'wrap_content' ,
layout_height = 'wrap_content' ,
layout_marginLeft = "10dp" ,
layout_marginRight = "5dp" ,
}
})
restt [# restt + 1] = _ENV [tid]
end
rest [# rest + 1] = restt
return luajava.loadlayout (rest)
end
function radin(rid,nid,func)
return function()
for k,v in pairs(radiog[rid]) do
colorvs[k]={false,"rad"}
luajava.getIdValue(k):setBackground(radoff)
if k==nid and v~=true then
luajava.getIdValue(k):setBackground(radon)
colorvs[k]={true,"rad"}
v=true
luajava.newThread(func):start()
end
end
end
end
当前ui=1
function changeColor(co)
控件颜色=co
luajava.runUiThread(function()
if type(ret)~="table" then log_init() return 0 end
--_ENV["jm"..当前ui.."t"]:setTextColor(控件颜色)
luajava.getIdView("backv"):setColorFilter(控件颜色)
luajava.getIdView("suov"):setColorFilter(控件颜色)
tops:setBackground(getVerticalBG({控件颜色,控件颜色},30))
checkbg = getShape2(45,{控件颜色,控件颜色},4,控件颜色)
radon=getVerticalBG({0xffffffff,0xffffffff},360,20,控件颜色)
luajava.getIdView("tosearch"):setHintTextColor(控件颜色)
--uiadtext('已刷新控件颜色',控件颜色)
musici:setColorFilter(控件颜色)
for k,v in pairs(colorvs) do
if v[1]==true then
if v[2]=="switch" then
luajava.getIdValue(k):setBackground(checkbg)
elseif v[2]=="box" then
boxpic[k]:setColorFilter(控件颜色)
elseif v[2]=="txt" then
luajava.getIdValue(k):setTextColor(控件颜色)
elseif v[2]=="img" then
luajava.getIdValue(k):setColorFilter(控件颜色)
elseif v[2]=="rad" then
luajava.getIdValue(k):setBackground(radon)
elseif v[2]=="seek" then
luajava.getIdView(k):setProgressDrawable( getVerticalBG({控件颜色,控件颜色},45))
end
end
end
end)
end
currentIndex = 1
-- 定义一个函数来打印当前遍历到的table项,并更新索引位置
function 预置颜色()
-- 获取当前遍历到的项
local currentItem = 颜色表[currentIndex]
-- 打印当前项
changeColor(currentItem)
-- 更新索引位置
currentIndex = currentIndex + 1
-- 如果索引已经达到最大值,则重置为1,回到第一项
if currentIndex > #颜色表 then
currentIndex = 1
end
end
function changan.image(img,height,width,pad,func)
if not func then func=function() end end
if not pad then pad="0dp" end
if not height then height="80dp" end
if not width then width="80dp" end
return luajava.loadlayout({
LinearLayout,
layout_height="wrap_content",
layout_width="fill_parent",
gravity="center",
{
ImageView,
layout_height=height,
layout_width=width,
padding=pad,
src=获取图片(img),
onClick=function() if type(ret)~="table" then log_init() return 0 end luajava.newThread(func):start() end,
}})
end
function changan.edit (name , hint)
_ENV [name] = name..guid ()
if not hint then
hint = name
end
rest = luajava.loadlayout ( {
LinearLayout ,
layout_width = 'fill_parent' ,
{
LinearLayout ,
layout_width = 'fill_parent' ,
layout_height = "40dp" ,
layout_marginTop = "5dp" ,
layout_marginBottom = "5dp" ,
layout_marginLeft = "0dp" ,
layout_marginRight = "0dp" ,
gravity = "center_vertical" ,
{
EditText ,
background = getButtonBG(),
gravity = "center" ,
hint = hint ,
textColor=ffffff,
textSize = "13sp",
layout_height = "40dp" ,
layout_marginBottom = "-2dp",
id=luajava.newId(_ENV [name]),
layout_width = 'fill' ,
}
}
})
luajava.getIdValue(_ENV [name]):setHintTextColor(0xffd7d7d7)
return rest
end
function changan.getedit (name)
edit = tostring (luajava.getIdValue (_ENV [name]) : getText ())
return edit
end
function changan.setedit (name , txt)
txt = tostring (txt)
luajava.runUiThread (function ()
luajava.getIdValue (_ENV [name]) : setText (txt)
end
)
end
chazhi={} chajv={}
function changan.seek(name,bian,smin,smax,nows)
_ENV[bian] =nows
local thum= getVerticalBG({0xffffffff,0xffffffff},4,10,switch颜色)
thum:setSize(30, 40)
smin=tonumber(smin) smax=tonumber(smax)
chajv[bian]=smax-smin
chazhi[bian]=1-smin
if smin==nil then smin=1 smax=10 end
truesmin=1
truesmax=truesmin+chajv[bian]
if not nows then nows = smin tnows=(smin-nows)
else
tnows=(nows-smin)+1
end
if _ENV[bian] == nil then _ENV[bian] = 1.0 end
if not name then name = "未设置" end
local names = name..guid()
rest = luajava.loadlayout({
LinearLayout,
layout_width = 'fill_parent',
layout_hight = "fill_parent",
{
LinearLayout,
layout_width = 'fill_parent',
layout_hight = "fill_parent",
layout_marginTop = "5dp",
layout_marginBottom = "5dp",
gravity = "center_vertical",
background = getVerticalBG({0xaa161616,0xaa161616},45),
{
TextView,
padding={"5dp","10dp","0dp","10dp",},
gravity = "top",
textColor="#ffffff",
text = name..":"..nows,
id = luajava.newId(names),
layout_width = '100dp',
--layout_marginLeft = "5dp",
textSize='13sp',
layout_marginRight = "0dp",
},
{
SeekBar,
layout_width = 'fill_parent',
layout_weight=1,
id=luajava.newId(name.."seekbar"),
min = truesmin,
max = truesmax,
progress=tnows,
--paddingStart="0dp",
--paddingEnd="0dp",
progressDrawable={ getVerticalBG({控件颜色,控件颜色},45)},
thumb=thum,
progressHeight="10dp",
onSeekBarChange = {
onProgressChanged = function(SeekBar, var2, var3)
if not var3 then
return
end
local resultvar=tonumber(string.sub(var2,0,-3))-chazhi[bian]
luajava.runUiThread(function() if type(ret)~="table" then log_init() return 0 end
luajava.getIdValue(names):setText(name..":".. resultvar)
end)
_ENV[bian] = resultvar
end
}}
}})
colorvs[name.."seekbar"]={true,"seek"}
return rest
end
function changan.text(text,color,size,isjz)
if not color then color="#ffffff" end
if isjz then
return luajava.loadlayout(
{
TextView,
text=text,
textColor=color,
textSize=size,
gravity="center",
layout_height="wrap_content",
layout_width="match_parent",
autoSizeTextType="uniform",
})
else
return luajava.loadlayout({
TextView,
text=text,
textColor=color,
textSize=size,
layout_height="wrap_content",
layout_width="match_parent",
autoSizeTextType="uniform",
})
end
end
wyyget="http://120.24.160.246:3000/"
function huoqu(txt)
return table.json(gg.makeRequest(wyyget.."song/url/v1?id="..txt.."&level=standard").content)
end
function souyy(txt)
return table.json(gg.makeRequest("http://music.163.com/api/search/get?s="..txt.."&type=1&offset=0&total=true&limit=10").content)
end
function develo(tabb)
gg.alert(tostring(tabb))
end
function develo2(tabb)
gg.copyText(tostring(tabb))
end
function tablekIn(tbl, key)
if tbl == nil then
return false
end
for k, v in pairs(tbl) do
if k == key then
return true
end
end
return false
end
function getbg()
jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(15)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors({0x11000000,0x11000000})
jianbians:setStroke(4,"0x33000000")--边框宽度和颜色
selector = luajava.getStateListDrawable()
selector:addState({
android.R.attr.state_pressed
}, luajava.loadlayout {
GradientDrawable,
color = "#88000000",
cornerRadius = 12
}) -- 点击时候的背景
selector:addState({
-android.R.attr.state_pressed
}, jianbians) -- 没点击的背景
return selector
end
function searchmusic()
if not lasttm then
lasttm = os.time()
else
if os.time() - lasttm <= 5 then
gg.alert("请在" .. (5 - (os.time() - lasttm)) .. "秒冷却后搜索")
return 0
end
end
if not wryt then
else
runnable = luajava.getRunnable(function()
luajava.getIdView("搜索列表"):removeView(wyr)
end)
handler = luajava.getHandler()
handler:post(runnable)
end
切换(5)
luajava.runUiThread(function()
mustxt = luajava.getIdView("tosearch"):getText()
luajava.getIdView("tosearch"):setText('')
--searchmenu()
end) gg.sleep(100)
if string.len(tostring(mustxt)) <= 2 or tostring(mustxt) == nil then
gg.alert("至少输入2个字符")
return 0
end
mustxt = tostring(mustxt)
lasttm = os.time()
mustable = souyy(mustxt)
mustable = mustable.result.songs
-- print(mustable)
musnames = {}
musids = {}
musarts = {}
musictable = {}
for k, v in pairs(mustable) do
musictable[#musictable + 1] = v
end
-- gg.alert(tostring(mustable))
-- gg.alert(tostring(musictable))
-- gg.copyText(tostring(mustable))
-- gg.alert(#musictable)
wrfun = {}
wryt = {
LinearLayout,
id = luajava.newId("搜索结果"),
layout_marginTop = "5dp",
layout_marginBottom = "5dp",
orientation = "vertical"
}
for i = 1, #musictable do
musid = musictable[i].id
-- print('musid',musid)
-- musid = musictable[i].album.id
-- print('musid',musid)
musids[#musids + 1] = musid
musname = musictable[i].name
if tablekIn(musictable[i], "transNames") ~= false then
musname = musname .. "\n(" .. musictable[i].transNames[0] .. ")"
end
musnames[#musnames + 1] = musname
musart = musictable[i].artists[0].name
musarts[#musarts + 1] = musart
wryt[#wryt + 1] = {
LinearLayout,
orientation = "vertical",
layout_marginTop = "2dp",
layout_width = "match_parent",
layout_marginBottom = "2dp",
background = getbg(),
id = luajava.newId("音" .. musid),
onClick = function()
thread = luajava.getThread(function()
bofang(musname, musid)
end)
thread:start()
end,
{
TextView,
layout_marginTop = "5dp",
textSize = "15sp",
textColor = "#EF8A5C",
layout_marginBottom = "0dp",
text = musname,
layout_hight = "10dp",
layout_width = "match_parent",
gravity = "center"
},
{
TextView,
layout_marginTop = "0dp",
textColor = "#535353",
textSize = "12sp",
layout_marginBottom = "5dp",
text = musart,
layout_hight = "10dp",
layout_width = "match_parent",
gravity = "center"
}
}
-- gg.sleep(50)
wryt[#wryt].onClick = function()
-- (function()
-- bofang(musnames[i] .. musarts[i], musids[i])
-- end):start()
luajava.startThread(function()
bofang(musnames[i] .. musarts[i], musids[i])
end)
end
end
wyr = luajava.loadlayout(wryt)
runnable = luajava.getRunnable(function()
luajava.getIdView("搜索列表"):addView(wyr)
end)
handler = luajava.getHandler()
handler:post(runnable)
-- gg.alert(tostring(wrfun))
end
function bofang(gqmz, gdmn)
luajava.runUiThread(function()
if type(ret)~="table" then log_init() return 0 end
luajava.getIdView("搜索结果"):setVisibility(View.GONE)
luajava.getIdView("加载"):setVisibility(View.VISIBLE)
end)
gg.playMusic("http://music.163.com/song/media/outer/url?id="..gdmn..".mp3" or huoqu(gdmn).data[0].url)
uiadtext("正在播放 "..gqmz,"#ffffff")
gg.sleep(2000)
luajava.runUiThread(function()
luajava.getIdView("加载"):setVisibility(View.GONE)
luajava.getIdView("搜索结果"):setVisibility(View.VISIBLE)
end)
end
jiaz = {
TextView,
text = "正在加载歌曲资源",
visibility = "gone",
id = luajava.newId("加载"),
textSize = "20sp",
gravity = "center",
textColor="#000000",
}
wyylog = luajava.loadlayout({
LinearLayout,
orientation="vertical",
layout_width = "match_parent",
{
ScrollView,
layout_hight = "220dp",
gravity="center_horizontal",
layout_width = "match_parent",
{
LinearLayout,
layout_width = "match_parent",
{LinearLayout,
padding="4dp",
gravity="center",
orientation="vertical",
changan.text('请在上方搜索音乐关键词',0xff245AFF)
},
id = luajava.newId("搜索列表"),
layout_hight = "200dp",
orientation = "vertical",
layout_width = "match_parent",
gravity="center_horizontal",
jiaz
}
}
})
if loadBox~=nil then loadBox['关闭']() end
function getShape22(tmp0,tmp1,tmp2,tmp3)
jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(tmp0)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors({
tmp1,tmp2
})
jianbians:setStroke(3,tmp3)--边框宽度和颜色
return jianbians
end
function getShape00(tmp0,tmp1,tmp2,tmp3)
jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(tmp0)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors({
tmp1,tmp2
})
return jianbians
end
function launch(appstart)
local loadBox = getLoadingBox('正在启动游戏\n'..appstart)
loadBox['显示']()
if appstart ~= nil then
gg.setProcess(appstart)
gg.sleep(500)
if tostring(gg.getTargetPackage()) == appstart then
gg.toast("正在启动游戏")
gg.processKill()
tuichu=true
luajava.setFloatingWindowHide(false)
os.exit()
end
gg.toast("正在启动游戏...")
app.startActivity(appstart)
jci=0
--gg.sleep(5000)
while true do
gg.setProcess(appstart)
gg.sleep(400)
if tostring(gg.getTargetPackage()) == appstart then
loadBox['关闭']()
uiadtext(name.." 启动成功.","#ffffff")
gg.alert("启动成功")
else
jci=jci+1
if jci==14 then
loadBox['关闭']()
uiadtext(name.." 启动失败.","#ffffff")
gg.alert("自动获取进程失败\n请手动选择游戏进程")
gg.setProcessX()
break
end
end
gg.sleep(100)
end
end
end
function card(cdv)
logo=cdv[1]
name=cdv[2]
tags=cdv[3]
func=cdv[4]
if not x then x = 2 end
tag = {
LinearLayout,
}
for i = 1,#tags do
tag[#tag+1] = {
TextView,
background = getShape22(45,0x00FF9700,0x00FF9700,0xffFF9700),
layout_height = "20dp",
padding = "2dp",
textColor = 0xffFF9700,
layout_marginLeft = "10dp",
gravity = "center_vertical",
text = " "..tags[i].." ",
textSize = "9sp",
}
end
tags = tag
tmp = luajava.loadlayout(
{
FrameLayout,
layout_height = "wrap_content",
layout_width = "fill_parent",
{
LinearLayout,
orientation = "vertical",
layout_height = "100dp",
layout_marginLeft = "14dp",
layout_marginRight = "14dp",
layout_marginTop = "10dp",
layout_marginBottom = "10dp",
layout_width = "match_parent",
background=getVerticalBG({0x22ffffff,0x22ffffff},8,5,0xff000000),
{
LinearLayout,
layout_marginLeft = "10dp",
layout_marginRight = "10dp",
layout_marginTop = "10dp",
layout_marginBottom = "10dp",
layout_width = "match_parent",
layout_height = "40dp",
{
ImageView,
layout_width = "40dp",
layout_height = "40dp",
background = 获取图片(logo),
},
{
TextView,
layout_height = "40dp",
layout_marginLeft = "10dp",
gravity = "center_vertical",
text = name,
textColor="#ffffff",
textSize = "13sp",
}
},
tags
},
{
LinearLayout,
onClick = function()
luajava.newThread(function() if type(ret)~="table" then log_init() return 0 end uiadtext(name.." 正在启动.","#ffffff") func() end):start() end,
background = getShape00(80,0xff28FEB9,0xff28FEB9,0xff28FEB9),
layout_height = "25dp",
layout_width = "55dp",
layout_gravity = "right",
layout_marginRight = "30dp",
layout_marginTop = "70dp",
gravity = "center",
{
ImageView,
layout_height = "20dp",
layout_width = "15dp",
background = getRes("rw1"),
},
{
TextView,
textColor = "#000000",
text = "启动",
textSize = "12sp",
layout_height = "20dp",
gravity = "center",
layout_width = "30dp",
}
}
})
return tmp
end
launchui = luajava.loadlayout({
ScrollView,
layout_height = "match_parent",
fillViewport=true,
layout_width = "fill_parent",
padding={"0dp","0dp","0dp","10dp"},
{
LinearLayout,
layout_height = "wrap_content",
layout_width = "fill_parent",
gravity = "center_horizontal",
orientation="vertical",
card({"/sdcard/长安/图片/pubgT",
"PUBG(台湾服)",
{
"PUBG🐔启动",
"🐔台湾服"
},
function()
launch("com.rekoo.pubgm")
end
}),
card({"/sdcard/长安/图片/pubgG",
"PUBG(全球服)",
{
"PUBG🐔启动",
"🐔全球服"
},
function()
launch("com.tencent.ig")
end
}),
card({"/sdcard/长安/图片/pubgY",
"PUBG(越南服)",
{
"PUBG🐔启动",
"🐔越南服"
},
function()
launch("com.vng.pubgmobile")
end
}),
card({"/sdcard/长安/图片/pubgR",
"PUBG(日韩服)",
{
"PUBG🐔启动",
"🐔日韩服"
},
function()
launch("com.pubg.krmobile")
end
})
}})
changan.controlFlip = function(control,time)---翻转
luajava.runUiThread(function()
if type(ret)~="table" then log_init() return 0 end
import "android.view.animation.Animation"
import "android.animation.ObjectAnimator"
xuanzhuandonghua = ObjectAnimator:ofFloat(control, "rotationY", {
-360, 360
})
xuanzhuandonghua:setRepeatCount(0)
xuanzhuandonghua:setRepeatMode(Animation.REVERSE)
xuanzhuandonghua:setDuration(time)
xuanzhuandonghua:start()
end) end
function shenglongyp()
luajava.newThread(function()
local t=math.random(1,4)
end):start()
YoYoImpl:with("FadeIn"):duration(600):playOn(floatWindow)
changan.controlFlip(shenglong,1900)
end
shenglong=luajava.loadlayout({
ImageView,
src = 获取图片("https://qingcheng.c-n.icu/wangpan/view.php/5d1f4be2d61a75901940ccbfe9e3c337.png"),
padding="2dp",
layout_width = "130dp",
layout_height = "130dp",
gravity = "center",
})
function changan.setedit(name,txt)
txt = tostring(txt)
luajava.runUiThread(function()
luajava.getIdValue(name):setText(txt)
end)
end
function changan.getedit(name)
--gg.alert(edit)
edit = tostring(luajava.getIdValue(name):getText())
return edit
end
function log_init()
if type(ret) ~= "table" then
if vv ~= nil then return 0 end
luajava.newThread(function()
draw.remove()
end):start()
tmp = {
LinearLayout,orientation = "vertical",gravity = "center_horizontal",
}
if panduan("/sdcard/长安/配置文件/km.lua") ~= false then
dofile("/sdcard/长安/配置文件/km.lua")
logkapian = luajava.loadlayout({
LinearLayout,
orientation = "vertical",
gravity = "center",
layout_height = "50dp",
layout_width = "160dp",
background = getHorizontalBG({0xffffffff,0xffffffff},25,2,0xff737473),
elevation = "10dp",
onClick = function()
--changan.controlFlip(logkapian,2000)
luajava.newThread(function() logkap = true login(kam) end):start() end,
{
TextView,
gravity = "center",
textSize = "18sp",
textColor = "#000000",
text = "******"..string.sub(kam,-4,-1)
},{
TextView,
gravity = "center",
textSize = "11sp",
textColor = "#4E98FF",
text = "快捷登录"
}
})
tmp[#tmp+1] = logkapian
tmp[#tmp+1] = {
LinearLayout,
layout_height = "10dp",
}
end
jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(30)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors({
0xffffffff,0xffffffFF,0xffffffFF,0xffffffff
})
jianbians:setOrientation(GradientDrawable.Orientation.TL_BR)
--jianbians:setStroke(0,0x55000000)--边框宽度和颜色
luajava.newThread(function()
luajava.runUiThread(function()
vv = luajava.loadlayout({
LinearLayout,
orientation = "vertical",
visibility = "gone",
background = getVerticalBG({
0xffffffff,0xffffffff
},30),
layout_width = "match_parent",
layout_height = "match_parent",
gravity = "center",
onTouch=hanshu,
onClick = function() if vv ~= nil then YoYoImpl:with("FadeOut"):duration(300):playOn(vv) luajava.newThread(function() gg.sleep(300) rmdadView(vv) vv = nil end):start() end end,
tmp,
{
LinearLayout,
orientation = "vertical",
{
LinearLayout,
layout_height = "60dp",
{
EditText,
id = luajava.newId("卡密"),
textColor = "#000000",
hint = "请输入卡密",
elevation = "10dp",
gravity = "center",
background = getHorizontalBG({0xffffffff,0xffffffff},25,2,0xff737473),
layout_height = "50dp",
layout_width = "160dp",
layout_marginBottom = "20dp",
}}, {
TextView,
background = getVerticalBG({0xff0077FF,0xff0077FF},15),
text = "登录",
textColor = "#ffffff",
textSize = "16sp",
gravity = "center",
elevation = "10dp",
layout_height = "30dp",
layout_width = "160dp",
onClick = function() luajava.newThread(function() login(changan.getedit("卡密")) end):start() end,
},{
TextView,
background = luajava.loadlayout {
GradientDrawable,
color = "#37383D",
cornerRadius = 20
},
text = "购卡",
textColor = "#ffffff",
textSize = "16sp",
layout_marginTop="5dp",
gravity = "center",
elevation = "10dp",
layout_height = "30dp",
layout_width = "160dp",
onClick = function() luajava.newThread(function()
gg.intent(卡网) 隐藏() rmdadView(vv) vv=nil
end):start() end,
},{
TextView,
background = luajava.loadlayout {
GradientDrawable,
color = "#37383D",
cornerRadius = 20
},
text = "解绑",
textColor = "#ffffff",
textSize = "16sp",
layout_marginTop="5dp",
gravity = "center",
elevation = "10dp",
layout_height = "30dp",
layout_width = "160dp",
onClick = function() luajava.newThread(function()
local t=changan.getedit("卡密")
if t~="" and t~=" " then
rlyunyz.unbind(t)
end
end):start() end,
},{
TextView,
background = luajava.loadlayout {
GradientDrawable,
color = "#37383D",
cornerRadius = 20
},
text = "退出",
textColor = "#ffffff",
textSize = "16sp",
layout_marginTop="5dp",
gravity = "center",
elevation = "10dp",
layout_height = "30dp",
layout_width = "160dp",
onClick = function() tuichu=1 end,
}}
})
addadView(vv)
切换(1)
luajava.getIdValue("卡密"):setHintTextColor(0xffA2A2A2)
vv:setVisibility(View.VISIBLE)
YoYoImpl:with("FadeIn"):duration(300):playOn(vv)
end)
huiz()
end):start()
else
--luajava.newThread(function() xiugtx() end):start()
end
end
function login(kam)
local loadBox = getLoadingBox('正在校验卡密')
if tostring(kam)=="" or tostring(kam)==" " then return 0 end
local info = kamiinfo
if vv ~= nil then
luajava.runUiThread(function()
YoYoImpl:with("FadeOut"):duration(400):playOn(vv)
end)
luajava.newThread(function()
gg.sleep(400)
rmdadView(vv)
vv = nil
end):start()
end
loadBox['显示']()
ret = rlyunyz.login(kam)
loadBox['关闭']()
ini = rlyunyz.checkUpdate()
if type(ret) ~= "table" then
--gg.alert(tostring(ret))
else
ktmp = "kam='"..ret.kami.."'"
luajava.newThread(function()
write("/sdcard/长安/配置文件/km.lua",ktmp)
end):start()
切换(1)
end
--if logkap then gg.sleep(100) end
end
function getTimeStamp(t)
local str = os.date("%Y/%m/%d %H:%M:%S",t)
return str
end
function addadView(tmp)
local function invoke()
parentv:addView(tmp)
end
luajava.post(invoke)
end
function rmdadView(tmp)
local function invoke()
parentv:removeView(tmp)
end
luajava.post(invoke)
end
function huiz()
--如果有绘制请写到这里面否则会消失
end
huiz()
muby=400
--初始宽度 竖屏建议599 横屏建议400
mubx=500
--初始高度 竖屏建议599 横屏建议400
大标题='帅帅全防'
--初始颜色,填写十六进制RGB
--可在功能按钮里调用changeColor()随时自定义切换
--例如:changeColor(0xffFF0023)
--可以在开启某个功能的同时变色,比如开了防封变绿色,开了高危功能变红色
控件颜色=0xffFFB94D
颜色表={--切换颜色的列表
0xff33AF61,
0xffFFB94D,
0xffFF0023,
0xff008CFF,
0xffA6FF00,
0xffFF95F2,
0xff946AFF,
0xff000000,
0xff545454,
}
卡网="找帅帅购买"
悬浮窗图标="http://zzb.1d1d.top/view.php/07fc0bec340cc8d42b298444bf3b4a36.jpg"
stab={
"公告",
"防封",
"功能",
'美化',
"音乐",
"启动",
"设置",
}
---创建小窗口备用,对照下边菜单里调用打开窗口,不需要的可以删掉
---必须先创建窗口 才能 打开窗口
创建窗口("防封区",--窗口名字
{
changan.text("帅帅全防",switch颜色,"15sp"),
changan.text("JX","#00f572","17sp"),
changan.text("里约x32","#DB70DB","15sp"),
changan.text("QQ3472977190","#87CEFA","13sp"),
changan.button ("选择进程" ,
function ()
gg.setProcessX()
gg.setConfig("隐藏辅助", 23)
gg.setConfig("运行守护", 3)
gg.setConfig("冻结间隔", 0)
string.toMusic("请选择乐子跑酷进程")
end,
"#DB202C"),
changan.switch("超级防闪",
function()
YX_MkPointer("libtersafe2.so","Cd",{0x1F7C4,0x23A8C,0x1F784,0x1F79C},4,0,"防闪",true)
string.toMusic("川临已为您开启防闪")
end,
"#DB202C"),
changan.switch("自动环境",------------------------自动环境区域↓
function()
string.toMusic('提醒请进入游戏确保功能正常开启')
Detect=function()
--这边填你的功能
gg.alert('请按照弹出的提示认真操作')
end
::wz::
if gg.getTargetInfo().label=="乐子跑酷" then--这边输入应用的名称
gg.setProcess("com.kiloo.subwaysurf")--输入包名
gg.alert("检测到乐子跑酷进程\n请选择是否自动注入防封","下一步")
Detect()
if not gg.getRangesList("libtersafe2.so")[1] then
for nikl=1,15 do
gg.setProcess("com.kiloo.subwaysurf")--输入包名
if gg.getRangesList("libtersafe2.so")[1]==true then
break
end
end
end
else
gg.setProcess("com.kiloo.subwaysurf")--输入包名
gg.sleep(600)--防卡gg
goto wz
end
if not gg.getTargetInfo().x32 then
if gg.getTargetInfo().x64==true then
gg.alert("本辅助仅支持32位乐子跑酷\n请在32位框架中添加乐子跑酷\n64位虚拟机或root用户请自行执行sh转位数文件","我已知晓")
os.exit()
end else
end
zdfhj=gg.alert("询问:是否执行自动防封?\n\n若是,将会自动开启防封\n\n若否,则需要在游戏加载界面手动开启防环境及防封","执行","不执行")
if zdfhj==1 then
--徒弟定制
--require("防环境模块")
while true do
local Somod = gg.getRangesList("libtersafe2.so")[1]
if Somod == nil then
gg.setRanges(gg.REGION_C_DATA | gg.REGION_C_BSS)
gg.searchNumber("114524", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--刷新模块
else
--along() 防环境测试
YX.SOMODMK("过滤环境",{S_Pointer({"libtersafe2.so","Cd"},{0})},{{-1,4, 0xA8,true},{-1,4, 0xAC,true},{-1,4, 0xB0,true},{-1,4, 0xB4,true},{-1,4, 0xB8,true},{-1,4, 0x8EE8,true},{-1,4, 0x9A28,true},{-1,4, 0x2FD20,true},{0,4, 0x410B4,true},{0,4, 0x4112C,true},{0,4, 0x411B4,true},{0,4, 0x41244,true},{0,4, 0x413D0,true},{0,4, 0x41410,true},{0,4, 0x4143C,true},{0,4, 0x414A4,true},{0,4, 0x414AC,true},{0,4, 0x414BC,true},{0,4, 0x41508,true},{0,4, 0x41528,true},{0,4, 0x41534,true},{0,4, 0x415CC,true},{0,4, 0x415E0,true},{0,4, 0x41638,true},{0,4, 0x41648,true},{0,4, 0x41768,true},{0,4, 0x41830,true},{0,4, 0x419F4,true},{0,4, 0x41AB8,true},{0,4, 0x41B3C,true},{0,4, 0x41B58,true},{0,4, 0x41D34,true},{0,4, 0x41E70,true},{0,4, 0x41E80,true},{0,4, 0x41EB4,true},{0,4, 0x41F0C,true},{0,4, 0x41F4C,true},{0,4, 0x41F88,true},{0,4, 0x420C8,true},{0,4, 0x42174,true},{0,4, 0x421E8,true},{0,4, 0x4226C,true},{0,4, 0x42290,true},{0,4, 0x4232C,true},{0,4, 0x42330,true},{0,4, 0x42334,true},{0,4, 0x423A4,true},{0,4, 0x42470,true},{0,4, 0x42484,true},{0,4, 0x424EC,true},{0,4, 0x425D0,true},{0,4, 0x425E4,true},{0,4, 0x42654,true},{0,4, 0x4266C,true},{0,4, 0x42714,true},{0,4, 0x42788,true},{0,4, 0x427F0,true},{0,4, 0x428B0,true},{0,4, 0x42928,true},{0,4, 0x42A20,true},{0,4, 0x42AE0,true},{0,4, 0x42C20,true},{0,4, 0x42CC8,true},{0,4, 0x42CE4,true},{0,4, 0x42CF4,true},{0,4, 0x42CFC,true},{0,4, 0x42D28,true},{0,4, 0x42E78,true},{0,4, 0x42FB8,true},{0,4, 0x42FBC,true},{0,4, 0x42FC0,true},{0,4, 0x42FC4,true},{0,4, 0x42FC8,true},{0,4, 0x42FCC,true},{0,4, 0x42FD0,true},{0,4, 0x42FD4,true},{0,4, 0x42FD8,true},{0,4, 0x42FDC,true},{0,4, 0x42FE0,true},{0,4, 0x42FE4,true},{0,4, 0x42FE8,true},{0,4, 0x42FEC,true},{0,4, 0x42FF0,true},{0,4, 0x42FF4,true},{0,4, 0x42FF8,true},{0,4, 0x412D4,true},{0,4, 0x357CC,true},{0,4, 0x36090,true},{0,4, 0x3647C,true},{0,4, 0x39D6C,true},{0,4, 0x3B30C,true},{0,4, 0x37084,true},{0,4, 0x378CC,true},{0,4, 0x3558C,true},{0,4, 0x30C70,true},{0,4, 0x23ACC,true},{0,4, 0x23AA4,true},{0,4, 0x23A8C,true},{0,4, 0x1F7C4,true},{0,4, 0x1F79C,true},{0,4, 0x1F784,true},{0,4, 0x35D7C,true},{0,4, 0x37844,true},{0,4, 0x3976C,true},{0,4, 0x3BA18,true},{0,4, 0x3B268,true},{0,4, 0x3BB6C,true},{0,4, 0x3BEE4,true},{0,4, 0x3C184,true},{0,4, 0x3C3C0,true},{0,4, 0x3CBF4,true},{0,4, 0x3D740,true},{0,4, 0x3D840,true},{0,4, 0x3EB48,true},{0,4, 0x3FAA0,true},{0,4, 0x40118,true},{0,4, 0x40290,true},{0,4, 0x41098,true},{0,4, 0x41188,true},{0,4, 0x41380,true},{0,4, 0x417D8,true},{0,4, 0x41DA0,true},{0,4, 0x41E00,true},{0,4, 0x42088,true},{0,4, 0x42DD0,true},{0,4, 0x42E48,true},{0,4, 0x42EB8,true}})
string.toMusic('提醒您已经自动注入防封')
gg.alert('防封成功注入')
break
end
end
elseif zdfhj==2 then
gg.alert("不自动执行,请手动开启防封")
string.toMusic('RS提醒您您已选择不自动执行 请手动开启防封')
else
gg.alert("已默认为您自动执行防封")
--徒弟定制
--require("防环境模块")
while true do
local Somod = gg.getRangesList("libtersafe2.so")[1]
if Somod == nil then
gg.setRanges(gg.REGION_C_DATA | gg.REGION_C_BSS)
gg.searchNumber("114524", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--刷新模块
else
--along() 防环境测试
YX.SOMODMK("过滤环境",{S_Pointer({"libtersafe2.so","Cd"},{0})},{{-1,4, 0xA8,true},{-1,4, 0xAC,true},{-1,4, 0xB0,true},{-1,4, 0xB4,true},{-1,4, 0xB8,true},{-1,4, 0x8EE8,true},{-1,4, 0x9A28,true},{-1,4, 0x2FD20,true},{0,4, 0x410B4,true},{0,4, 0x4112C,true},{0,4, 0x411B4,true},{0,4, 0x41244,true},{0,4, 0x413D0,true},{0,4, 0x41410,true},{0,4, 0x4143C,true},{0,4, 0x414A4,true},{0,4, 0x414AC,true},{0,4, 0x414BC,true},{0,4, 0x41508,true},{0,4, 0x41528,true},{0,4, 0x41534,true},{0,4, 0x415CC,true},{0,4, 0x415E0,true},{0,4, 0x41638,true},{0,4, 0x41648,true},{0,4, 0x41768,true},{0,4, 0x41830,true},{0,4, 0x419F4,true},{0,4, 0x41AB8,true},{0,4, 0x41B3C,true},{0,4, 0x41B58,true},{0,4, 0x41D34,true},{0,4, 0x41E70,true},{0,4, 0x41E80,true},{0,4, 0x41EB4,true},{0,4, 0x41F0C,true},{0,4, 0x41F4C,true},{0,4, 0x41F88,true},{0,4, 0x420C8,true},{0,4, 0x42174,true},{0,4, 0x421E8,true},{0,4, 0x4226C,true},{0,4, 0x42290,true},{0,4, 0x4232C,true},{0,4, 0x42330,true},{0,4, 0x42334,true},{0,4, 0x423A4,true},{0,4, 0x42470,true},{0,4, 0x42484,true},{0,4, 0x424EC,true},{0,4, 0x425D0,true},{0,4, 0x425E4,true},{0,4, 0x42654,true},{0,4, 0x4266C,true},{0,4, 0x42714,true},{0,4, 0x42788,true},{0,4, 0x427F0,true},{0,4, 0x428B0,true},{0,4, 0x42928,true},{0,4, 0x42A20,true},{0,4, 0x42AE0,true},{0,4, 0x42C20,true},{0,4, 0x42CC8,true},{0,4, 0x42CE4,true},{0,4, 0x42CF4,true},{0,4, 0x42CFC,true},{0,4, 0x42D28,true},{0,4, 0x42E78,true},{0,4, 0x42FB8,true},{0,4, 0x42FBC,true},{0,4, 0x42FC0,true},{0,4, 0x42FC4,true},{0,4, 0x42FC8,true},{0,4, 0x42FCC,true},{0,4, 0x42FD0,true},{0,4, 0x42FD4,true},{0,4, 0x42FD8,true},{0,4, 0x42FDC,true},{0,4, 0x42FE0,true},{0,4, 0x42FE4,true},{0,4, 0x42FE8,true},{0,4, 0x42FEC,true},{0,4, 0x42FF0,true},{0,4, 0x42FF4,true},{0,4, 0x42FF8,true},{0,4, 0x412D4,true},{0,4, 0x357CC,true},{0,4, 0x36090,true},{0,4, 0x3647C,true},{0,4, 0x39D6C,true},{0,4, 0x3B30C,true},{0,4, 0x37084,true},{0,4, 0x378CC,true},{0,4, 0x3558C,true},{0,4, 0x30C70,true},{0,4, 0x23ACC,true},{0,4, 0x23AA4,true},{0,4, 0x23A8C,true},{0,4, 0x1F7C4,true},{0,4, 0x1F79C,true},{0,4, 0x1F784,true},{0,4, 0x35D7C,true},{0,4, 0x37844,true},{0,4, 0x3976C,true},{0,4, 0x3BA18,true},{0,4, 0x3B268,true},{0,4, 0x3BB6C,true},{0,4, 0x3BEE4,true},{0,4, 0x3C184,true},{0,4, 0x3C3C0,true},{0,4, 0x3CBF4,true},{0,4, 0x3D740,true},{0,4, 0x3D840,true},{0,4, 0x3EB48,true},{0,4, 0x3FAA0,true},{0,4, 0x40118,true},{0,4, 0x40290,true},{0,4, 0x41098,true},{0,4, 0x41188,true},{0,4, 0x41380,true},{0,4, 0x417D8,true},{0,4, 0x41DA0,true},{0,4, 0x41E00,true},{0,4, 0x42088,true},{0,4, 0x42DD0,true},{0,4, 0x42E48,true},{0,4, 0x42EB8,true}})
gg.alert("已自动注入防封")
break
end
end
end
end),
})
changan.menu({
{--第一页
luajava.loadlayout({
LinearLayout,
layout_width="wrap_content",
layout_height= "120dp",
layout_width = "120dp",
onClick=shenglongyp,
shenglong
}),-----这个加在哪都行
},{--第二页
changan.switch("防止环境[加载开]",
function()
HX_value(50)--防偷值
io.open("/sdcard/.防止环境","w+"):write([[
20920
Var #C36654D4|c36654d4|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|4d4
Var #C36654DC|c36654dc|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|4dc
Var #C3665574|c3665574|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|574
Var #C3665580|c3665580|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|580
Var #C3665584|c3665584|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|584
Var #C36655D0|c36655d0|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|5d0
Var #C366583C|c366583c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|83c
Var #C366585C|c366585c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|85c
Var #C3665864|c3665864|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|864
Var #C366586C|c366586c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|86c
Var #C366589C|c366589c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|89c
Var #C3665924|c3665924|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|924
Var #C36659AC|c36659ac|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|9ac
Var #C36659D8|c36659d8|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|9d8
Var #C36659E4|c36659e4|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|9e4
Var #C3665A6C|c3665a6c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a6c
Var #C3665A78|c3665a78|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a78
Var #C3665A8C|c3665a8c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a8c
Var #C3666B5C|c3666b5c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|1b5c
Var #C3666B64|c3666b64|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|1b64
Var #C3666BD0|c3666bd0|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|1bd0
Var #C366A4DC|c366a4dc|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|54dc
Var #C366A588|c366a588|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|5588
Var #C366A58C|c366a58c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|558c
Var #C366A5B0|c366a5b0|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|55b0
Var #C366A614|c366a614|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|5614
Var #C366A6A4|c366a6a4|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|56a4
Var #C366D700|c366d700|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|8700
Var #C366D728|c366d728|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|8728
Var #C366D730|c366d730|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|8730
]])
gg.loadList("/sdcard/.防止环境", gg.LOAD_VALUES_FREEZE)
os.remove("/sdcard/.防止环境")
string.toMusic('提醒您环境加载成功')
end),
changan.switch("防止ACE[加载开]",
function()
YX_MkPointer("libtersafe2.so","Cd",{0x8,0xC,0x10,0x14,0x3C,0x40,0x58,0x60,0x74,0x78,0x7C,0x84,0xA8,0xAC,0xB0,0xB4,0xB8,0x128,0x12C,0x130,0x134,0x200,0x204,0x208},4,-1,"过ACE",true)
string.toMusic('提醒您ace修改成功')
end),
changan.switch("过登陆检[加载开]",
function()
HX_value(50)--防偷值
YX.SOMODMK("过滤检测",{gg.getRangesList('libtersafe2.so:bss')[1].start},{{0,4, 0x0,true},{0,4, 0x544,true},{0,4, 0x548,true},{0,4, 0x5D0,true},{0,4, 0x858,true},{0,4, 0x89C,true},{0,4, 0x8A0,true},{0,4, 0x55A8,true},{0,4, 0x55AC,true},{0,4, 0x924,true},{0,4, 0xA6C,true},{0,4, 0xA8C,true},{0,4, 0x56A4,true},{0,4, 0x86C,true},{0,4, 0x89C,true},{0,4, 0x85C,true},{0,4, 0x864,true},{0,4, 0x89C,true},{0,4, 0x8A0,true},{0,4, 0x8A4,true},{0,4, 0x8A8,true},{0,4, 0x8AC,true},{0,4, 0x8B0,true},{0,4, 0x8B4,true},{0,4, 0x8B8,true},{0,4, 0x8BC,true},{0,4, 0x8C0,true},{0,4, 0x8C4,true},{0,4, 0x8C8,true},{0,4, 0x8CC,true},{0,4, 0x8D0,true},{0,4, 0x8D4,true},{0,4, 0x8D8,true},{0,4, 0x4DC,true},{0,4, 0x528,true},{0,4, 0x54C,true},{0,4, 0x574,true},{0,4, 0x5D0,true},{0,4, 0x81C,true},{0,4, 0x83C,true},{0,4, 0x844,true},{0,4, 0x84C,true},{0,4, 0x85C,true},{0,4, 0x864,true},{0,4, 0x86C,true},{0,4, 0x924,true},{0,4, 0x93C,true},{0,4, 0x968,true},{0,4, 0x99C,true},{0,4, 0x9A4,true},{0,4, 0x9AC,true},{0,4, 0x9C0,true},{0,4, 0xA0C,true},{0,4, 0xA4C,true},{0,4, 0xA60,true},{0,4, 0x1B3C,true},{0,4, 0x1B48,true},{0,4, 0x1B54,true},{0,4, 0x1B5C,true},{0,4, 0x1B64,true},{0,4, 0x1B8C,true},{0,4, 0x1B94,true},{0,4, 0x1BA0,true},{0,4, 0x1BD0,true},{0,4, 0x131CC,true},{0,4, 0x131D0,true},{0,4, 0x131D4,true},{0,4, 0x131D8,true},{0,4, 0x131DC,true},{0,4, 0x131E0,true},{0,4, 0x131E4,true},{0,4, 0x131E8,true},{0,4, 0x131EC,true},{0,4, 0x131F0,true},{0,4, 0x132E4,true},{0,4, 0x132E8,true},{0,4, 0x132EC,true},{0,4, 0x132F0,true},{0,4, 0x132F4,true},{0,4, 0x132F8,true},{0,4, 0x132FC,true},{0,4, 0x13300,true},{0,4, 0x13D38,true},{0,4, 0x13D3C,true},{0,4, 0x13D40,true},{0,4, 0x13E50,true},{0,4, 0x13E54,true},{0,4, 0x13E58,true},{0,4, 0x13EB0,true},{0,4, 0x13EB4,true},{0,4, 0x13EB8,true},{0,4, 0x13EBC,true},{0,4, 0x13EC0,true},{0,4, 0x13EC4,true},{0,4, 0x13EC8,true},{0,4, 0x13ECC,true},{0,4, 0x13ED0,true},{0,4, 0x13ED4,true},{0,4, 0x13ED8,true},{0,4, 0x13EDC,true},{0,4, 0x13EE0,true},{0,4, 0x13EE4,true},{0,4, 0x13EE8,true},{0,4, 0x13EEC,true},{0,4, 0x13EF0,true},{0,4, 0x13EF4,true},{0,4, 0x13EF8,true},{0,4, 0x13EFC,true},{0,4, 0x13F00,true},{0,4, 0x13F04,true},{0,4, 0x13F08,true},{0,4, 0x13F0C,true},{0,4, 0x13F10,true}})
string.toMusic('帅帅提醒您登录检测已经去除')
end),
changan.switch("去除检测[加载开]",
function()
HX_value(50)--防偷值
io.open("/sdcard/.全防","w+"):write([[
18990
Var #B9DE54D0|b9de54d0|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|4d0
Var #B9DE5510|b9de5510|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|510
Var #B9DE5528|b9de5528|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|528
Var #B9DE5574|b9de5574|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|574
Var #B9DE5580|b9de5580|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|580
Var #B9DE5584|b9de5584|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|584
Var #B9DE55D0|b9de55d0|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|5d0
Var #B9DE584C|b9de584c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|84c
Var #B9DE585C|b9de585c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|85c
Var #B9DE5864|b9de5864|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|864
Var #B9DE586C|b9de586c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|86c
Var #B9DE589C|b9de589c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|89c
Var #B9DE59AC|b9de59ac|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|9ac
Var #B9DE59D8|b9de59d8|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|9d8
Var #B9DE5A4C|b9de5a4c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a4c
Var #B9DE5A6C|b9de5a6c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a6c
Var #B9DE5A84|b9de5a84|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a84
Var #B9DE5A88|b9de5a88|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a88
Var #B9DE5A8C|b9de5a8c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a8c
Var #B9DE5AD4|b9de5ad4|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|ad4
Var #B9DE5B30|b9de5b30|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|b30
Var #B9DE6B64|b9de6b64|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|1b64
Var #B9DE6BD0|b9de6bd0|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|1bd0
Var #B9DE9294|b9de9294|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|4294
Var #B9DE9298|b9de9298|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|4298
Var #B9DE9354|b9de9354|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|4354
Var #B9DEA4DC|b9dea4dc|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|54dc
Var #B9DEA55C|b9dea55c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|555c
Var #B9DEA58C|b9dea58c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|558c
Var #B9DEA5B0|b9dea5b0|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|55b0
Var #B9DEA620|b9dea620|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|5620
Var #B9DEA690|b9dea690|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|5690
Var #B9DEA6A4|b9dea6a4|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|56a4
Var #B9DEA6D8|b9dea6d8|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|56d8
Var #B9DF9004|b9df9004|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|14004
Var #B9DF9020|b9df9020|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|14020
]])
gg.loadList("/sdcard/.全防", gg.LOAD_VALUES_FREEZE)
os.remove("/sdcard/.全防")
string.toMusic('帅帅提醒你全防修改成功')
end),
changan.switch("过滤追封[大厅开]",
function()
HX_value(50)--防偷值
io.open("/sdcard/.防止追封","w+"):write([[
YX.SOMODMK("防止追封",{gg.getRangesList('libtersafe2.so:bss')[1].start},{{0,4, 0x400,true},{0,4, 0x404,true},{0,4, 0x408,true},{0,4, 0x40C,true},{0,4, 0x410,true},{0,4, 0x414,true},{0,4, 0x418,true},{0,4, 0x41C,true},{0,4, 0x420,true},{0,4, 0x424,true},{0,4, 0x428,true},{0,4, 0x42C,true},{0,4, 0x430,true},{0,4, 0x434,true},{0,4, 0x438,true},{0,4, 0x43C,true},{0,4, 0x440,true},{0,4, 0x444,true},{0,4, 0x48C,true},{0,4, 0x970,true},{0,4, 0x974,true},{0,4, 0x978,true},{0,4, 0x97C,true},{0,4, 0x984,true},{0,4, 0x988,true},{0,4, 0x990,true},{0,4, 0x994,true},{0,4, 0x9E0,true},{0,4, 0x54D0,true},{0,4, 0x54D4,true},{0,4, 0x54E4,true},{0,4, 0xB1E4,true},{0,4, 0xB1E8,true},{0,4, 0xB1EC,true},{0,4, 0xB1F0,true},{0,4, 0xB1F4,true},{0,4, 0xB1F8,true},{0,4, 0xB1FC,true},{0,4, 0xB200,true},{0,4, 0xB204,true},{0,4, 0xB208,true},{0,4, 0xB20C,true},{0,4, 0xB210,true},{0,4, 0xB214,true},{0,4, 0xB218,true},{0,4, 0xB21C,true},{0,4, 0xB220,true},{0,4, 0xB224,true},{0,4, 0xB228,true},{0,4, 0xB22C,true},{0,4, 0xB230,true},{0,4, 0xB234,true},{0,4, 0x112C8,true},{0,4, 0x112CC,true},{0,4, 0x112D0,true},{0,4, 0x112D4,true},{0,4, 0x112D8,true},{0,4, 0x112F0,true},{0,4, 0x112F4,true},{0,4, 0x112F8,true},{0,4, 0x112FC,true},{0,4, 0x11300,true},{0,4, 0x11304,true},{0,4, 0x11308,true},{0,4, 0x13CB4,true},{0,4, 0x13CB8,true},{0,4, 0x13CBC,true},{0,4, 0x13CC0,true},{0,4, 0x13CC4,true},{0,4, 0x13CC8,true}})
]])
gg.loadList("/sdcard/.防止追封", gg.LOAD_VALUES_FREEZE)
os.remove("/sdcard/.防止追封")
gg.alert('帅帅成功为你开启防追封')
string.toMusic('帅帅提醒追封已经过滤')
end),
changan.switch("防人工检[大厅开]",
function()
SO_PT(0x1ab4b04 ,4,"~A MOV R0, #0")
SO_PT(0x1b12a04 ,4,"~A MOV R0, #0")
gg.alert("帅帅己为您开启防人工")
string.toMusic("帅帅己为您开启防人工")
end),
changan.switch("行为检测[大厅开]",
function()
HX_value(50)--防偷值
SO_PT(0x2aadab0 ,4,"~A MOV R0, #0")
SO_PT(0x186d858 ,4,"~A MOV R0, #0")
SO_PT(0xc07204 ,4,"~A MOVW R0, #0")--设备ID检测
SO_PT(0xc074b0 ,4,"~A MOVW R0, #0")--钥匙作弊上传
SO_PT(0xc0739c ,4,"~A MOVW R0, #0")--金币作弊上传
SO_PT(0x2cd9c8c ,4,"~A MOVW R0, #0")--作弊次数检测
SO_PT(0x2ce18cc ,4,"~A MOVW R0, #0")--人物总数检测
SO_PT(0x186e1dc ,4,"~A MOVW R0, #0")--金币数量检测
SO_PT(0x2cd8538 ,4,"~A MOVT R0, #9999")--硬币数量检测
SO_PT(0x2ce160c ,4,"~A MOVW R0, #0")--货币作弊检测
SO_PT(0x2ce1db0 ,4,"~A MOVT R0, #9999")--等级限制检测
SO_PT(0x2ce176c ,4,"~A MOVT R0, #9999")--宝物钥匙数量检测
SO_PT(0x2ce181c ,4,"~A MOVT R0, #9999")--炫跑卡作弊检测
SO_PT(0x2ce14ac ,4,"~A MOVW R0, #0")--关闭1分40秒检测
SO_PT(0x2ce155c ,4,"~A MOV R0, #0")--速度异常检测
SO_PT(0x2ce16bc ,4,"~A MOVT R0, #9999")--钥匙数量检测
gg.alert("帅帅为您开启防行为")
string.toMusic("帅帅为您开启防行为")
end),
changan.switch("下线追封[退出开]",
function()
gg.alert('尊贵的拥有者\n\n检测到你正在开启下线追封\n\n临提醒你一下请务必仔细阅读\n\n此追封完美去除追封问题解决封号开启时在即将下线前两分钟打开等它自动闪退即可完美',"收到")
io.open("/sdcard/.下线追封","w+"):write([[
23926
Var #A4944B94|a4944b94|4|0|1|0|0|0|rw-p|/data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libil2cpp.so:bss|12b94Var #A4944BA0|a4944ba0|4|0|1|0|0|0|rw-p|/data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libil2cpp.so:bss|12ba0Var #A4944C8C|a4944c8c|4|0|1|0|0|0|rw-p|/data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libil2cpp.so:bss|12c8cVar #A4944C98|a4944c98|4|0|1|0|0|0|rw-p|/data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libil2cpp.so:bss|12c98Var #A4945150|a4945150|4|0|1|0|0|0|rw-p|/data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libil2cpp.so:bss|13150Var #A494B674|a494b674|4|0|1|0|0|0|rw-p|/data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libil2cpp.so:bss|19674Var #AE4E7F10|ae4e7f10|4|0|1|0|0|0|rw-p|/>data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libunity.so:bss|4af10Var #AE4E7F14|ae4e7f14|4|0|1|0|0|0|rw-p|/data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libunity.so:bss|4af14
]])
gg.loadList("/sdcard/.防下线追封", gg.LOAD_VALUES_FREEZE)
os.remove("/sdcard/.下线追封")
string.toMusic('提醒你下线追封开启成功')
end),
},{--第三页
changan.button ("选择进程" ,
function ()
gg.setProcessX()
gg.setConfig("隐藏辅助", 23)
gg.setConfig("运行守护", 3)
gg.setConfig("冻结间隔", 0)
string.toMusic("请选择乐子跑酷进程")
end,
"#DB202C"),
changan.box({"宝物箱子" ,
changan.switch("十抽宝物",
function()
SO_PT(0x1025b0c ,4,"~A B +0x1930")
string.toMusic('川临提醒您十抽宝物修改成功')
end),
changan.switch("十抽半宝",
function()
SO_PT(0x1025b0c ,4,"~A B "..SOGSPY_ST(0x1025b0c,0x1027fd8))
string.toMusic('提醒你十抽半宝物修改成功')
end),
changan.switch("十抽全饰",
function()
SO_PT(0x1025b0c ,4,"~A B "..SOGSPY_ST(0x1025b0c,0xbaebc0))--十抽三满
string.toMusic('提醒你十抽全饰修改成功')
end),
changan.switch("十抽半饰",
function()
SO_PT(0x1025b0c ,4,"~A B "..SOGSPY_ST(0x1025b0c,0xbaff90))--十抽半满
string.toMusic('提醒您十抽半饰修改成功')
end),
changan.switch("十抽备份",
function()
SO_PT(0x1025b0c ,4,"~A B -0x1E48")--十抽宝物保存
string.toMusic('十抽备份修改成功记得多点几下')
end),
}),
changan.box({"一键解锁",
changan.switch("人物全解",
function()
BY_YQ_32(0xbae350 ,4,"~A MOVW R0, #1")
toMusic('人物全解成功')
end),
changan.switch("滑板全解",
function()
BY_YQ_32(0xbaf354 ,4,"~A MOVW R0, #1")
toMusic('滑板全解成功')
end),
changan.switch("背饰全解",
function()
BY_YQ_32(0xbd9a64 ,4,"~A MOV R0, #1")
BY_YQ_32(0xbafb3c ,4,"~A MOV R0, #1")---背饰保存
toMusic('背饰全解成功')
end),
changan.switch("装扮全解",
function()
BY_YQ_32(0xba0400,4,"~A MOVW R0, #1")
string.toMusic("角色装扮全解成功")
end),
changan.switch("技能全解",
function()
BY_YQ_32(0xd30068,"~A MOVW R0, #1")
string.toMusic("滑板技能全解成功")
end),
changan.switch("像框全解",
function()
BY_YQ_32(0x1912c3c ,4,"~A MOVW R0, #1")
string.toMusic("头像框全解成功")
end),
}),
changan.box({"配置奖项",
changan.switch("替换人物",
function()
BY_YQ_32(0x10d7084 ,4,"~A MOVW R0, #10")
BY_YQ_32(0x10d7238 ,4,"~A MOVW R0, #"..gg.prompt({"请输入你要修改奖励的人物代码注:保安是190"},{"190"},{"text"})[1])
string.toMusic('奖励机制改人物开启成功')
end),
changan.switch("替换滑板",
function()
BY_YQ_32(0x10d7084 ,4,"~A MOVW R0, #12")
BY_YQ_32(0x10d73ec ,4,"~A MOVW R0, #"..gg.prompt({"请输入你要修改奖励的滑板代码注:跑车是60"},{"60"},{"text"})[1])
string.toMusic('奖励机制改滑板开启成功')
end),
changan.switch("替换背饰",
function()
BY_YQ_32(0x10d7084 ,4,"~A MOVW R0, #14")
BY_YQ_32(0x10d75a0 ,4,"~A MOVW R0, #"..gg.prompt({"请输入你要修改奖励的背饰代码注:磁铁是22"},{"22"},{"text"})[1])
string.toMusic('奖励机制改背饰开启成功')
end),
changan.switch("替换相框",
function()
BY_YQ_32(0x10d7084,"~A MOV R0, #9")
BY_YQ_32(0x10d7678,"~A MOV R0, #"..gg.prompt({"请输入头像框代码"},{""},{"text"})[1])
string.toMusic('川临提醒你机制改头像框成功')
end),
}),
changan.box({"修改数据",
changan.edit("普通金币数量","普通金币数量"),
changan.edit("普通钥匙数量","普通钥匙数量"),
changan.edit("宝物钥匙数量","宝物钥匙数量"),
changan.edit("燃跑炫卡等级","燃跑炫卡等级"),
changan.edit("无尽历史分数","无尽历史分数"),
changan.edit("无尽历史排名","无尽历史排名"),
changan.edit("账号当前等级","账号当前等级"),
changan.edit("道赛显示全服","道赛显示全服"),
changan.edit("道赛显示省标","道赛显示省标"),
changan.edit("道赛显示边框","道赛显示边框"),
changan.edit("道赛历史段位","道赛历史段位"),
changan.button("确认更改",
function()
local table={
changan.getedit("普通金币数量"),
changan.getedit("普通钥匙数量"),
changan.getedit("宝物钥匙数量"),
changan.getedit("燃跑炫卡等级"),
changan.getedit("无尽历史分数"),
changan.getedit("无尽历史排名"),
changan.getedit("账号当前等级"),
changan.getedit("道赛显示全服"),
changan.getedit("道赛显示省标"),
changan.getedit("道赛显示边框"),
changan.getedit("道赛历史段位"),
}
for Key,value in pairs(table)do
if(Key==1 and value ~="")then
local num_1 = changan.getedit("普通金币数量")
local num_1 = tonumber(num_1)
local num_2 = num_1 / 65536
local num_3 = num_1 -65536 * num_2
So_32(0xb985ec,"~A MOVW R0, #"..num_3,false)
So_32(0xb985ec+4,"~A MOVT R0, #"..num_2)
string.toMusic('川临为你修改金币数量')
elseif(Key==2 and value ~="")then
local num_1 = changan.getedit("普通钥匙数量")
local num_1 = tonumber(num_1)
local num_2 = num_1 / 65536
local num_3 = num_1 -65536 * num_2
So_32(0xb98998,"~A MOVW R0, #"..num_3,false)
So_32(0xb98998+4,"~A MOVT R0, #"..num_2)
string.toMusic('为你修改普通钥匙数量')
elseif(Key==3 and value ~="")then
local num_1 = changan.getedit("宝物钥匙数量")
local num_1 = tonumber(num_1)
local num_2 = num_1 / 65536
local num_3 = num_1 -65536 * num_2
So_32(0xbe234c,"~A MOVW R0, #"..num_3,false)
So_32(0xbe234c+4,"~A MOVT R0, #"..num_2)
string.toMusic('为你修改宝物钥匙数量')
elseif(Key==4 and value ~="")then
SO_PT(0xbdb834 ,4,"~A MOVW R0, #"..changan.getedit("燃跑炫卡等级"))
string.toMusic('提醒你炫跑卡等级修改成功')
elseif(Key==5 and value ~="")then
local num_1 = changan.getedit("无尽历史分数")
local num_1 = tonumber(num_1)
local num_2 = num_1 / 65536
local num_3 = num_1 -65536 * num_2
So_32(0xb98fd8,"~A MOVW R0, #"..num_3,false)
So_32(0xb98fd8+4,"~A MOVT R0, #"..num_2)
So_32(0xb9922c,"~A MOVW R0, #"..num_3,false)
So_32(0xb9922c+4,"~A MOVT R0, #"..num_2)
gg.alert("重启即可")
elseif(Key==6 and value ~="")then
local num_1 = changan.getedit("无尽历史排名")
local num_1 = tonumber(num_1)
local num_2 = num_1 / 65536
local num_3 = num_1 -65536 * num_2
So_32(0xbd15d0,"~A MOVW R0, #"..num_3,false)
So_32(0xbd15d0+4,"~A MOVT R0, #"..num_2)
string.toMusic('提醒你无尽历史排名修改成功')
elseif(Key==7 and value ~="")then
local num_1 = changan.getedit("账号当前等级")
local num_1 = tonumber(num_1)
local num_2 = num_1 / 65536
local num_3 = num_1 -65536 * num_2
So_32 ( 0xb9c4a4 , "~A MOVW R0, #"..num_3 )
So_32( 0xb9c4a4+4 , "~A MOVT R0, #"..num_2 )
string.toMusic('提醒你账号等级修改成功')
elseif(Key==8 and value ~="")then
SO_PT(0xe3dbf4 ,4,"~A MOVW R0, #"..changan.getedit("道赛显示全服"))
elseif(Key==9 and value ~="")then
SO_PT(0xe3dc9c ,4,"~A MOVW R0, #"..changan.getedit("道赛显示省标"))
elseif(Key==10 and value ~="")then
SO_PT(0x181a068 ,4,"~A MOVW R0, #"..changan.getedit("道赛显示边框"))
elseif(Key==11 and value ~="")then
SO_PT(0xbd1e50 ,4,"~A MOVW R0, #"..changan.getedit("道赛历史段位"))
gg.alert("跑一局道具即可显示")
end
end
end),
}),
changan.box({"其他项目",
changan.switch("金币解锁",
function()
YQ = gg.prompt({"\n\n人物购买方式0全解2金币3钥匙","人物购买货币数量","滑板购买方式0全解2金币3钥匙","滑板购买货币数量","背饰购买方式0全解1金币2钥匙","背饰购买数量"},{""},{"number","number","number","number","number","number"})
local tb1 = {{99999, 0x0}, {-1, 0x18}, {-1,-0x40}}
local tb2 = {{0,0x38},{ByLX[5],0x30},{ByLX[6],0x2C},}
local dataType = 4--类型
gg.setRanges(32)
SearchWrite(tb1,tb2, dataType)
local tb1 = {{99999, 0x0}, {-1, 0x18}, {1,0x34},{1,0x3C}}
local tb2 = {{0,0x68},{ByLX[3],0x54},{0,0x3C},{0,0x30},{ByLX[4],0x2C},}
local dataType = 4--类型
gg.setRanges(32)
SearchWrite(tb1,tb2, dataType)
local tb1 = {{99999, 0x0}, {-1, 0x14}, {1,0x34},}
local tb2 = {{0,0x30},{0,0x5C},{ByLX[2],0x44},{ByLX[1],0x2C},{0,0x3C},}
local dataType = 4--类型
gg.setRanges(32)
SearchWrite(tb1,tb2, dataType)
string.toMusic('提醒你货币购买修改成功')
end),
changan.switch("金币人物",
function()
BY_YQ_32(0x12b13ec ,4,"~A MOVW R0, #1")
string.toMusic("成功为您修改人物货币")
end),
changan.switch("金币滑板",
function()
BY_YQ_32(0x1209e34 ,4,"~A MOVW R0, #1")
string.toMusic("成功为您修改滑板货币")
end),
changan.switch("金币背饰",
function()
BY_YQ_32(0x12b1ea8 ,4,"~A MOVW R0, #1")
string.toMusic('提醒你金币背饰修改成功')
end),
changan.switch("荣耀之路",
function()
--honorRoadTrophy; // 0x1230
local TrophyAddress = Location(0x1230)
gg.addListItems({
{address = TrophyAddress+0x10, flags = 4, value = 0, freeze = true},
{address = TrophyAddress+0x4, flags = 4, value = 0, freeze = true},
{address = TrophyAddress, flags = 4, value = 1500, freeze = true},
})
string.toMusic('提醒你荣耀之路修改成功')
end),
changan.switch("机制奖杯",
function()
BY_YQ_32(0x10d7084,"~A MOVW R0, #25")
string.toMusic('提醒你奖励机制成功替换奖杯')
end),
changan.switch("领取奖励",
function()
BY_YQ_32(0xc1c978 ,4,"~A MOVW R0, #1")
string.toMusic("隐藏内容全部调出成功")
end),
changan.switch("一键拉满",
function()
local t = {"libil2cpp.so:bss", "Cb"}
local tt = {0x1C6D0, 0x4D8, 0x1010, 0x1230}
local ttt = S_Pointer(t, tt)
gg.addListItems({{address = ttt+0x10, flags = 4, value = 0, freeze = true}})
gg.addListItems({{address = ttt+0x4, flags = 4, value = 0, freeze = true}})
gg.addListItems({{address = ttt, flags = 4, value = 1500, freeze = true}})
YX.SOMODMK("一键拉满",
{gg.getRangesList('il2cpp.so')[1].start},
{
{"~A MOVW R0, #57600" ,4, 0xb985ec,false},
{"~A MOVT R0, #1525" ,4, 0xb985ec+4,false},
{"~A BX LR" ,4, 0xb985ec+8,false},
{"~A MOVW R0, #30000" ,4, 0xb98998,false},
{"~A MOVT R0, #0" ,4, 0xb98998+4,false},
{"~A BX LR" ,4, 0xb98998+8,false},
{"~A MOVW R0, #888" ,4, 0xbe234c,false},
{"~A MOVT R0, #0" ,4, 0xbe234c+4,false},
{"~A BX LR" ,4, 0xbe234c+8,false},
{"~A MOVW R0, #520" ,4, 0xb812b0,false},
{"~A BX LR" ,4, 0xb812b0+4,false},
{"~A MOVW R0, #6" ,4, 0xbdb834,false},
{"~A BX LR" ,4, 0xbdb834+4,false},
{"~A MOV R0, #1" ,4, 0x2cd8fec,false},
{"~A BX LR" ,4, 0x2cd8fec+4,false},
{"~A MOV R0, #1" ,4, 0xe0cd28,false},
{"~A BX LR" ,4, 0xe0cd28+4,false},
{"~A MOV R0, #1" ,4, 0x17337fc,false},
{"~A BX LR" ,4, 0x17337fc+4,false},
{"~A MOV R0, #1" ,4, 0xb83000,false},
{"~A BX LR" ,4, 0xb83000+4,false},
{"~A MOV R0, #1" ,4, 0x1912c3c,false},
{"~A BX LR" ,4, 0x1912c3c+4,false},
{"~A MOV R0, #1" ,4, 0xc1c978,false},
{"~A BX LR" ,4, 0xc1c978+4,false},
{"~A B "..SOGSPY_ST(0x2cd50d0,0xbaebc0) ,4, 0x2cd50d0,false},
{"~A BX LR" ,4, 0x2cd50d0+4,false},
{"~A B +0x1930" ,4, 0x1025b0c,true},
{"~A BX LR" ,4, 0x1025b0c+4,false},
{"~A MOVW R0, #1" ,4, 0x2ccefbc,false},
{"~A BX LR" ,4, 0x2ccefbc+4,false},
{"~A MOV R0, #1" ,4, 0xbeb02c,false},
{"~A BX LR" ,4, 0xbeb02c+4,false},
})
gg.alert('给你5秒十抽宝物')
gg.sleep(5000)
BY_YQ_32(0x1025b0c ,4,"~A B -0x1E48")
gg.alert('给你五秒十抽保存')
gg.sleep(5000)
gg.alert("拉满成功\n本次套餐:\n钥匙:30000\n金币:100000000\n宝物钥匙:888\n奖杯:1500\n等级:520\n角色滑板:全解\n活动:全解\n宝物:全解")
end),
changan.switch("超长名字",
function()
BY_YQ_32(0x1034a2c ,4,"~A B +0x148")
string.toMusic("超长名开启成功")
end),
changan.switch("破解内购",
function()
BY_YQ_32(0x1997FAC ,4 , '~AB +0x10E8C')
string.toMusic('提醒你内购破解成功')
end),
changan.switch("备份数据",
function()
BY_YQ_32(0x2ccefbc ,4,"~A MOVW R0, #1")
BY_YQ_32(0xbeb02c ,4,"~A MOV R0, #1")---可以备份数据
string.toMusic("数据备份成功")
end),
}),
},{--第4页
changan.button ("选择进程" ,
function ()
gg.setProcessX()
gg.setConfig("隐藏辅助", 23)
gg.setConfig("运行守护", 3)
gg.setConfig("冻结间隔", 0)
string.toMusic("请选择乐子跑酷进程")
end,
"#DB202C"),
changan.box({"道具赛",
changan.switch("公告[必须听]",
function()
string.toMusic("道具赛使用字宽度效3.如果想稳定的话开无视道具和无宝聚能打的时候演一点即可")
end),
changan.switch("断网状态" ,
function()
gg.alert("使用方法:道具赛开局开,到跳秒结束后关闭,一局一开")
BY_YQ_32(0x2abe98c ,4,"~A MOV R0, #1")
BY_YQ_32(0x1f3df6c ,4,"~A MOV R0, #1")
gg.alert("提醒您断网状态开启成功")
end,
function ()
BY_YQ_32(0x2abe98c ,4,"~A MOV R0, #0")
BY_YQ_32(0x1f3df6c ,4,"~A MOV R0, #0")
gg.alert("提醒你断网状态恢复成功")
end),
changan.switch("隐藏数据" ,
function()
BY_YQ_32(0xbcca30 ,4,"~A MOV R0, #0")
BY_YQ_32(0x2b86770 ,4,"~A MOV R0, #0")
BY_YQ_32(0x2cd2e8c ,4,"~A MOV R0, #0")
BY_YQ_32(0x2b7fa68 ,4,"~A MOV R0, #0")
BY_YQ_32(0x2b857a0 ,4,"~A MOV R0, #1")
BY_YQ_32(0x1c51a1c ,4,"~A MOV R0, #1")---全局离线
gg.alert(os.date'️己为您开启隐藏信息,可预防MK查看跑号')
string.toMusic('己为您开启隐藏信息,可预防MK查看跑号')
end),
changan.switch("无视道具",
function()
BY_YQ_32(0x1ab7550 ,4,"~A MOV R0, #2")
string.toMusic('提醒你无视道具修改成功')
end),
changan.switch("无宝聚能",
function()
BY_YQ_32(0x1ccbde4 ,4,"~A B -0x1C0")---聚能
BY_YQ_32(0x1cc6d34 ,4,"~A MOVW R0, #0")--无视能量
toMusic("开启成功")
string.toMusic("提醒无宝聚能开启成功")
end),
changan.switch("无限能量",
function()
SO_PT(0x1cca238 ,4,"~A B "..SOGSPY_ST(0x1cca238,0x1ccbc24))--重力
string.toMusic("无宝聚能成功")
end,
function ()
SO_ST(0x1cca238 ,"F0482DE9r","10B08DE2r")--关闭
gg.alert('️关闭成功')
string.toMusic('提醒您无限能量修改成功')
end),
changan.switch("无视碰撞",
function()
BY_YQ_32(0x1d7bfb4 ,4,"~A MOV R0, #1")
string.toMusic('提醒您无视碰撞修改成功')
end),
changan.switch("无视能量" ,
function()
BY_YQ_32(0x1cc6d34 ,4,"~A MOV R0, #0")
BY_YQ_32(0x1cc7b24 ,4,"~A MOV R0, #0")
string.toMusic("己为您开启能量穿透")
end,
function ()
BY_YQ_32(0x1cc6d34 ,4,"~A MOV R0, #1")
BY_YQ_32(0x1cc7b24 ,4,"~A MOV R0, #1")
gg.alert('️关闭成功')
end),
changan.switch("修改文字",
function()
gg.clearResults()
gg.setRanges(32)
a = gg.prompt({"请输入更改前的文字","请输入更改后的文字"},{[1]="别跑!",[2]="人机!"},{"text","text"})
if not a then return end
if a[1] == "" then return end
if a[2] == "" then return end
gg.searchNumber(";"..a[1], gg.TYPE_WORD, false, gg.SIGN_EQUAL, 0, -1, 0)
if gg.getResultsCount() == 0 then gg.alert('搜索失败') return end
gg.getResults(99999)
gg.editAll(";"..a[2], gg.TYPE_WORD)
gg.alert("修改成功")
gg.clearResults()
string.toMusic("提醒您文字修改成功")
end),
changan.switch("后程结算",
function()
df=gg.prompt({"请输入你要结算的时间"},{"80"},{"text"})[1]
if not df then return end
string.toMusic("将会在"..df.."秒后结算")
gg.sleep(""..df.."000")
BY_YQ_32(0x12928b0 ,4,"~A MOVW R0, #1")
BY_YQ_32(0x12928b0+4 ,4,"~A BX LR")
string.toMusic("结算成功")
end,
function()
BY_YQ_32(0x12928b0 ,4,"~A MOVW R0, #0")
end),
changan.switch("聚能配置",
function()
bf = gg.prompt({"扇子","卫衣","校服","相机","宝物等级[1;10]","冷却时间(0则默认)[1;20]","时间聚能","跳跃聚能","下滑聚能","自动聚能","撞墙聚能"}, {}, {"checkbox","checkbox","checkbox","checkbox","number","number","checkbox","checkbox","checkbox","checkbox","checkbox"})
if bf == nil then gg.alert("没有修改") end
if bf[1] == true then
if bf[7] == true then
if bf[5] == "10" then
search(2910,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(3,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("290"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(3,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[1] == true then
if bf[8] == true then
if bf[5] == "10" then
search(2910,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(4,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("290"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(4,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[1] == true then
if bf[9] == true then
if bf[5] == "10" then
search(2910,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(5,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("290"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(5,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[1] == true then
if bf[10] == true then
if bf[5] == "10" then
search(2910,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(2,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("290"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(2,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[1] == true then
if bf[11] == true then
if bf[5] == "10" then
search(2910,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(6,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("290"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(6,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[2] == true then
if bf[7] == true then
if bf[5] == "10" then
search(3010,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(3,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("300"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(3,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[2] == true then
if bf[8] == true then
if bf[5] == "10" then
search(3010,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(4,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("300"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(4,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[2] == true then
if bf[9] == true then
if bf[5] == "10" then
search(3010,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(5,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("300"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(5,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[2] == true then
if bf[10] == true then
if bf[5] == "10" then
search(3010,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(2,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("300"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(2,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[2] == true then
if bf[11] == true then
if bf[5] == "10" then
search(3010,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(6,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("300"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(6,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[3] == true then
if bf[7] == true then
if bf[5] == "10" then
search(3110,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(3,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("310"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(3,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[3] == true then
if bf[8] == true then
if bf[5] == "10" then
search(3110,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(4,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("310"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(4,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[3] == true then
if bf[9] == true then
if bf[5] == "10" then
search(3110,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(5,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("310"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(5,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[3] == true then
if bf[10] == true then
if bf[5] == "10" then
search(3110,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(2,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("310"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(2,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[3] == true then
if bf[11] == true then
if bf[5] == "10" then
search(3110,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(6,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("310"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(6,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[4] == true then
if bf[7] == true then
if bf[5] == "10" then
search(3210,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(3,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("320"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(3,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[4] == true then
if bf[8] == true then
if bf[5] == "10" then
search(3210,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(4,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("320"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(4,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[4] == true then
if bf[9] == true then
if bf[5] == "10" then
search(3210,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(5,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("320"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(5,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[4] == true then
if bf[10] == true then
if bf[5] == "10" then
search(3210,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(2,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("320"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(2,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
if bf[4] == true then
if bf[11] == true then
if bf[5] == "10" then
search(3210,4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(6,4,0x4C)
gg.clearResults()
gg.clearList()
else
search("320"..bf[5],4,32)
py1(1,4,0x4)
py1(1,4,-0x4)
xg1(1,16,0x74)
xg1(0,16,0x64)
xg1(0,16,0x60)
xg1(0,16,0xA8)
xg1(0,16,0x98)
xg1(bf[6],16,0x94)
xg1(0,4,0x5C)
xg1(0,4,0x50)
xg1(6,4,0x4C)
gg.toast("Done✔️")
toMusic('开启成功')
gg.clearResults()
gg.clearList()
end
end
end
string.toMusic('提醒您聚能配置修改成功')
end),
changan.switch("扇子秒聚",
function()
Name="折扇一秒聚能"
ms.ss( "2910" , 4 , 32 )
ms.py( 1 , 0x4 , 4 )
ms.py( 1 , -0x4 , 4 )
ms.edit( 0 , 0x64 , 16 )
ms.edit( 0 , 0xA8 , 16 )
ms.edit( 0 , 0x98 , 16 )
ms.edit( 0 , 0x5C , 4 )
ms.edit( 0 , 0x50 , 4 )
ms.edit( 1 , 0x74 , 16 )
ms.edit( 2.0 , 0x94 , 16 )
ms.edit( 1.1 , 0x60 , 16 )
ms.edit( 3 , 0x4C , 4 )
string.toMusic('提醒你一秒就能修改成功请佩戴宝物扇子进行聚能')
end),
changan.switch("时间聚能",
function()
co = gg.prompt({"相机","校服","耳机"}, {}, {'checkbox',"checkbox","checkbox","checkbox"})
if co == nil then Main() end
if co[1] == true then
Name = "相机时间聚能"
ms.ss ( "3210" , 4 , 32 )
ms.py ( 1 , 4 , 4 )
ms.py ( 1 , 4 , 4 )
ms.edit ( 0 , 0x5C ,4 )
ms.edit ( 0 , 0x50 , 4 )
ms.edit ( 3 , 0x4C , 4 )
ms.edit ( 0 , 0x74 , 4 )
ms.edit ( 0 , 0x64 , 4 )
ms.edit ( 4.3 , 0x60 , 16 )
ms.edit ( 1.0 , 0xA8 , 16 )
ms.edit ( 0 , 0x98 , 4 )
ms.edit ( 4.3 , 0x94 , 16 )
end
if co[2] == true then
Name = "校服时间聚能"
ms.ss ( "3110" , 4 , 32 )
ms.py ( 1 , 4 , 4 )
ms.py ( 1 , 4 , 4 )
ms.edit ( 0 , 0x5C ,4 )
ms.edit ( 0 , 0x50 , 4 )
ms.edit ( 3 , 0x4C , 4 )
ms.edit ( 0 , 0x74 , 4 )
ms.edit ( 0 , 0x64 , 4 )
ms.edit ( 4.2 , 0x60 , 16 )
ms.edit ( 1.0 , 0xA8 , 16 )
ms.edit ( 0 , 0x98 , 4 )
ms.edit ( 4.2 , 0x94 , 16 )
end
if co[3] == true then
gg.clearResults()
Name = "耳机时间聚能"
ms.ss ( "3310" , 4 , 32 )
ms.py ( 1 , 4 , 4 )
ms.py ( 1 , 4 , 4 )
ms.edit ( 0 , 0x5C ,4 )
ms.edit ( 0 , 0x50 , 4 )
ms.edit ( 3 , 0x4C , 4 )
ms.edit ( 0 , 0x74 , 4 )
ms.edit ( 0 , 0x64 , 4 )
ms.edit ( 4.1 , 0x60 , 16 )
ms.edit ( 1.0 , 0xA8 , 16 )
ms.edit ( 0 , 0x98 , 4 )
ms.edit ( 4.1 , 0x94 , 16 )
end
string.toMusic('川临提醒您时间聚能开启成功')
end),
changan.switch("下滑无敌",
function()
qmnb = {
{["memory"] = 32},
{["name"] = "无视墙体"},
{["value"] = 4.5, ["type"] = 16},
{["lv"] = 5.5, ["offset"] = 16, ["type"] = 16},
}
qmxg = {
{["value"] = 9191, ["offset"] = 0, ["type"] = 16},
{["value"] = 9192, ["offset"] = 16, ["type"] = 16},
}
xqmnb(qmnb)
string.toMusic('提醒您下滑无敌开启成功')
end,
function()
qmnb = {
{["memory"] = 32},
{["name"] = "恢复穿透"},
{["value"] = 9191.0, ["type"] = 16},
{["lv"] = 9192.0, ["offset"] = 16, ["type"] = 16},
}
qmxg = {
{["value"] = 4.5, ["offset"] = 0, ["type"] = 16},
{["value"] = 5.5, ["offset"] = 16, ["type"] = 16},
}
xqmnb(qmnb)
string.toMusic('提醒您下滑无敌恢复成功')
end),
}),
changan.box({"分数赛",
changan.switch("倍增得分",
function()
LXY = gg.prompt({'请输入需要修改的积分\n推荐改35'},{[1]=35},{[1]='number'})[1]
if not aw then return end
BY_YQ_32(0xb464f8,"~A MOVW R0, #"..LXY.."")
string.toMusic('倍数修改成功')
end,
function()
end),
changan.switch("百倍速度",
function()
local t = {"libunity.so:bss", "Cb"}
local tt = {0x831C, 0xEC}
local ttt = S_Pointer(t, tt)
gg.addListItems({{address = ttt, flags = 16, value = 60, freeze = true}})
string.toMusic('百倍速度修改成功')
end,
function ()
local t = {"libunity.so:bss", "Cb"}
local tt = {0x831C, 0xEC}
local ttt = S_Pointer(t, tt)
gg.addListItems({{address = ttt, flags = 16, value = 1, freeze = true}})
endstring.toMusic("速度起飞恢复成功")
string.toMusic("速度起飞开启成功")
end),
changan.switch("跳跃起飞",
function()
gg.setValues ( { { address = gg.getRangesList("il2cpp.so")[1].start + 0x1bb9fe0 , flags = 4 , value = '~A BX LR' } } )
string.toMusic('成功')
end,
function()
end),
changan.switch("下滑无敌",
function ()
qmnb = {
{["memory"] = 32},
{["name"] = "无视墙体"},
{["value"] = 4.5, ["type"] = 16},
{["lv"] = 5.5, ["offset"] = 16, ["type"] = 16},
}
qmxg = {
{["value"] = 9191, ["offset"] = 0, ["type"] = 16},
{["value"] = 9192, ["offset"] = 16, ["type"] = 16},
}
xqmnb(qmnb)
string.toMusic('提醒您下滑无敌开启成功')
end,
function()
qmnb = {
{["memory"] = 32},
{["name"] = "恢复穿透"},
{["value"] = 9191.0, ["type"] = 16},
{["lv"] = 9192.0, ["offset"] = 16, ["type"] = 16},
}
qmxg = {
{["value"] = 4.5, ["offset"] = 0, ["type"] = 16},
{["value"] = 5.5, ["offset"] = 16, ["type"] = 16},
}
xqmnb(qmnb)
string.toMusic('提醒您下滑无敌恢复成功')
end),
}),
},{--第5页
wyylog
},{--第6页
launchui,
},{--第7页
tiaose(),
changan.button("停止播放",
function()
gg.toast("正在停止播放...")
for i=1,100 do
gg.playMusic("stop")
gg.playMusic("stop")
gg.playMusic("stop")
gg.playMusic("stop")
gg.playMusic("stop")
gg.playMusic("stop")
end
gg.toast("播放已停止")
gg.toast("无正在播放的音乐")
end),
changan.switch(
'音量键隐藏UI',
function()
音量键=true
end,
function()
音量键=false
end),
changan.switch("退出",
function()
tuichu=1
end),
},
})