gg.alert("官方:3472977190") gg.toast("正在启动") ---卡密配置 -----------------------------------------配置 function BY_YQ_32(FUNCTIONADD,TYPE,VALUE) local SOMOD=gg.getRangesList("il2cpp.so") if SOMOD[1]==nil then _error() else gg.setValues({{address=SOMOD[1].start+FUNCTIONADD,flags=TYPE,value=VALUE}}) gg.setValues({{address=SOMOD[1].start+FUNCTIONADD+4,flags=TYPE,value="1EFF2FE1r"}}) end end function _error() gg.alert([[ 开启失败 失败原因:进程存储太小! 解决方案:刷新进程后重启开启 ]]) end function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end function Searssjc(FUNCTIONADD,VALUE,SETRANGES) local SOMOD=gg.getRangesList("il2cpp.so") if SOMOD[1]==nil then gg.toast("开启失败") else gg.setRanges(SETRANGES) gg.searchNumber(FUNCTIONADD, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.searchNumber(FUNCTIONADD, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) local jg=gg.getResults(100) local sl=gg.getResultCount() for i=1, sl do dzy=jg[i].address gg.clearResults() gg.addListItems({[1]={address=dzy,flags=gg.TYPE_DWORD,freeze=true,value=VALUE}}) end gg.toast("开启成功") end end function AKU(FUNCTIONADD,TYPE,VALUE) local SOMOD=gg.getRangesList("il2cpp.so") if SOMOD[1]==nil then _error() else gg.setValues({{address=SOMOD[1].start+FUNCTIONADD,flags=TYPE,value=VALUE}}) gg.setValues({{address=SOMOD[1].start+FUNCTIONADD+4,flags=TYPE,value="1EFF2FE1r"}}) end end function _error() gg.alert([[ 开启失败 失败原因:进程存储太小! 解决方案:刷新进程后重启开启 ]]) end ---------------------------------完 --------------------------------配置2号 function readValue(address, flags) return gg.getValues({{address = address, flags = flags}})[1]["value"]end ms = { } function setvalue ( add , value , falgs , dj ) local WY = { } WY [ 1 ] = { } WY [ 1 ].address = add WY [ 1 ].value = value WY [ 1 ].flags = falgs if dj == true then WY [ 1 ].freeze = true gg.addListItems ( WY ) else end end --------------------------------完 --------------------------------秒开配置↓ function YX_MkPointer(SONC,NCFW,PYL,TYPE,VALUE,NAME,DJ) local Somod=gg.getRangesList(SONC)[1] if Somod==nil then gg.alert(NAME..'开启失败\n━━━━━━━━━━━━━━━\n错误原因:未找到相关内存\n解决方法:请重新选择游戏进程\n━━━━━━━━━━━━━━━') else function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end time=os.clock() local DZT = S_Pointer({SONC, NCFW},{0x0}) local PY_offsets = PYL for _,YX in pairs(PY_offsets) do gg.addListItems({{address = DZT+YX, flags = TYPE, value = VALUE, freeze = DJ}}) end local time=string.sub(os.clock()-time,0,5) gg.alert(NAME..'️开启成功\n当前进程名称:'..gg.getTargetInfo().label..'\n当前进程包名:'..gg.getTargetPackage()..'\n总共耗时:'..time..'秒') end end -----------------------------------------------秒开配置↑完 ----------------------------------------------配置4号 function xqmnb(qmnb) gg.clearResults() gg.setRanges(qmnb[1]["memory"]) if gg.searchNumber(qmnb[3]["value"],qmnb[3]["type"],false,gg.SIGN_EQUAL,0,-1)~=true then gg.searchAddress(qmnb[3]["value"],-1,qmnb[3]["type"]) end if gg.getResultCount()==0 then gg.toast(qmnb[2]["name"].."开启失败")return end szxx=gg.getResults(gg.getResultCount()) szpd={} a=0 for i=4,#qmnb do for s=1,#szxx do if szpd[s]~="false" then if gg.getValues({{address=szxx[s].address+qmnb[i]["offset"],flags=qmnb[i]["type"]}})[1].value+0~=qmnb[i]["lv"]then szpd[s]="false" a=a+1 end end end end if a==#szxx then gg.toast(qmnb[2]["name"].."开启失败")return end b=0 t={} for x=1,#qmxg do if qmxg[x]["freeze"]==true then a=1 end for i=1,#szxx do if szpd[i]==nil then b=b+1 table.insert(t,{address=szxx[i].address+qmxg[x]["offset"],flags=qmxg[x]["type"],freeze=qmxg[x]["freeze"],value=qmxg[x]["value"]}) end end end gg.setValues(t) gg.addListItems(t) gg.clearResults() if a~=1 then gg.clearList()else a=nil end gg.toast(qmnb[2]["name"].."开启成功,共修改了"..b.."条数据") end --------------------------------------------------------------------完 -----------------------------------------------------------------基础指针配置↓ function SearchWrite(Search, Write, Type, Name) local time=os.clock() gg.clearResults() gg.setVisible(false) gg.searchNumber(Search[1][1], Type) local count = gg.getResultCount() local result = gg.getResults(count) gg.clearResults() local data = {} local base = Search[1][2] if (count > 0) then for i, v in ipairs(result) do v.isUseful = true end for k=2, #Search do local tmp = {} local offset = Search[k][2] - base local num = Search[k][1] for i, v in ipairs(result) do tmp[#tmp+1] = {} tmp[#tmp].address = v.address + offset tmp[#tmp].flags = v.flags end tmp = gg.getValues(tmp) for i, v in ipairs(tmp) do if ( tostring(v.value) ~= tostring(num) ) then result[i].isUseful = false end end end for i, v in ipairs(result) do if (v.isUseful) then data[#data+1] = v.address end end if (#data > 0) then gg.toast("搜索到"..#data.."条数据") local t = {} local base = Search[1][2] for i=1, #data do for k, w in ipairs(Write) do offset = w[2] - base t[#t+1] = {} t[#t].address = data[i] + offset t[#t].flags = Type t[#t].value = w[1] if (w[3] == true) then local item = {} item[#item+1] = t[#t] item[#item].freeze = true gg.addListItems(item) end end end gg.setValues(t) local time=string.sub(os.clock()-time,0,5) gg.toast("开启成功 已修改:"..#t.."条数据 本次启动耗时:"..time.."秒") gg.addListItems(t) else gg.toast("开启失败未搜索到任何数据", false) return false end else gg.toast("开启失败未搜索到任何数据") return false end end ----------------------------------------------------------基础指针配置↑完 ----------------------------------------------------------指针配置↓ function readPointer(name, offset, i) local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = {[true] = 32, [false] = 4} if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({{address = addr, flags = va[x64]}}) if not x64 then addr[1].value = addr[1].value & 0xFFFFFFFF end addr = addr[1].value + offset[i] end return addr end end function gg.edits(addr, Table, name) local Table1 = {{}, {}} for k, v in ipairs(Table) do local value = {address = addr + v[3], value = v[1], flags = v[2], freeze = v[4]} if v[4] then Table1[2][#Table1[2] + 1] = value else Table1[1][#Table1[1] + 1] = value end end gg.addListItems(Table1[2]) gg.setValues(Table1[1]) gg.toast((name or "") .. "开启成功, 共修改" .. #Table .. "个值") end --------------------------------------------------------指针配置↑完 ----------------------------------------------------------配置7号 function readPointer(name, offset, i) local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = {[true] = 32, [false] = 4} if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({{address = addr, flags = va[x64]}}) if not x64 then addr[1].value = addr[1].value & 0xFFFFFFFF end addr = addr[1].value + offset[i] end return addr end end function gg.edits(addr, Table, name) local Table1 = {{}, {}} for k, v in ipairs(Table) do local value = {address = addr + v[3], value = v[1], flags = v[2], freeze = v[4]} if v[4] then Table1[2][#Table1[2] + 1] = value else Table1[1][#Table1[1] + 1] = value end end gg.addListItems(Table1[2]) gg.setValues(Table1[1]) gg.toast((name or "") .. "开启成功, 共修改" .. #Table .. "个值") end --------------------------------------------------------------配置7号完↑ ----------------------------------------------------------配置8号↓ function Searssjc(FUNCTIONADD,VALUE,SETRANGES) local SOMOD=gg.getRangesList("il2cpp.so") if SOMOD[1]==nil then gg.toast("开启失败") else gg.setRanges(SETRANGES) gg.searchNumber(FUNCTIONADD, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.searchNumber(FUNCTIONADD, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) local jg=gg.getResults(100) local sl=gg.getResultCount() for i=1, sl do dzy=jg[i].address gg.clearResults() gg.addListItems({[1]={address=dzy,flags=gg.TYPE_DWORD,freeze=true,value=VALUE}}) end gg.toast("开启成功") end end ----------------------------------------------------------配置8号完↑ ---------------------------------------------------------配置9号↓ j={} xgz={} ZY='Main' gg.clearResults() sj={} xgz={} function search(ss,lx,nc,dz1,dz2) if ss~=nil then if lx~=nil then if nc==nil then nc=32 end gg.setRanges(nc) if dz1==nil then dz1="-1" end if dz2==nil then dz1="0" end gg.searchNumber(ss,lx,false,gg.SIGN_EQUAL,dz1,dz2) sl=gg.getResultCount() if sl~=0 then sj=gg.getResults(sl) gg.clearResults() else end else end else end end function py1(value,lx,py) if #sj~=nil then z1={} z2={} for i=1,#sj do z1[1]={} z1[1].address=sj[i].address+py z1[1].flags=lx z1=gg.getValues(z1) if z1[1].value==value then z2[#z2+1]={} z2[#z2]=sj[i] end end sj=z2 z1={} z2={} else end end function py2(value,lx,py) if #sj~=nil then z1={} z2={} for i=1,#sj do z1[1]={} z1[1].address=sj[i].address+py z1[1].flags=lx z1=gg.getValues(z1) if z1[1].value~=value then z2[#z2+1]={} z2[#z2]=sj[i] end end sj=z2 z1={} z2={} else end end function xg1(value,lx,py,dj) if #sj~=nil then z={} for i=1,#sj do z[i]={} z[i].address=sj[i].address+py z[i].flags=lx z[i].value=value if dj==true then z[i].freeze=true end end if dj==true then gg.addListItems(z) else gg.clearList() gg.setValues(z) end else end end function xg2(bz,value,lx,py,dj) if #bz~=nil then z={} for i=1,#bz do z[i]={} z[i].address=bz[i].address+py z[i].flags=lx z[i].value=value if dj==true then z[i].freeze=true end end if dj==true then gg.addListItems(z) else gg.clearList() gg.setValues(z) end else end end function bc(bz) if sj~=nil then _ENV[bz]=sj else end end ------------------------------------------------------------配置9号完↑ ------------------------------------------------------------配置10号↓ function SOGSPY_ST(HDZ,DYZ) if HDZ >= DYZ then py=string.format("-0x%X",HDZ-DYZ) return py else py=string.format("+0x%X",DYZ-HDZ) return py end end function readValue(address, flags) return gg.getValues({{address = address, flags = flags}})[1]["value"]end ms = { } function setvalue ( add , value , falgs , dj ) local WY = { } WY [ 1 ] = { } WY [ 1 ].address = add WY [ 1 ].value = value WY [ 1 ].flags = falgs if dj == true then WY [ 1 ].freeze = true gg.addListItems ( WY ) else gg.setValues ( WY ) end end function ms.ss ( num , ty , nc ) local GGNUMBER_1 = num local GGNUMBER_2 = ty local GGNUMBER_3 = false local GGNUMBER_4 = gg.SIGN_EQUAL local GGNUMBER_5 = 0x3000000 local GGNUMBER_6 = 0xFFFFFFFF local GGNUMBER_7 = 0 gg.clearResults ( ) gg.setRanges ( nc ) gg.searchNumber ( GGNUMBER_1 , GGNUMBER_2 , GGNUMBER_3 , GGNUMBER_4 , GGNUMBER_5 , GGNUMBER_6 , GGNUMBER_7 ) Result = gg.getResults ( gg.getResultCount ( ) ) end function ms.py ( num , py , ty ) if ( Result and # Result ~= 0 ) then t = { } for i , v in ipairs ( Result ) do t [ i ] = { } t [ i ].address = v.address + py t [ i ].flags = ty end t = gg.getValues ( t ) for i , v in ipairs ( t ) do if v.value ~= num then Result [ i ] = nil end end local MS = { } for i , v in pairs ( Result ) do MS [ # MS + 1 ] = v end Result = MS end end function ms.bc ( ) data = { } if Result == nil or # Result == 0 then gg.alert ( "开启失败" ) else for i , v in pairs ( Result ) do data [ # data + 1 ] = v.address end end Result = nil end function ms.edit ( nn , off , ty , dj ) if ( Result ) then ms.bc ( ) end if # data > 0 then for i , v in ipairs ( data ) do setvalue ( v + off , nn , ty , dj or false ) end gg.toast ( Name.."成功" ) end end Sy_x32 = function ( Address , Value ) local Somod = gg.getRangesList ( 'il2cpp.so' ) [ 1 ] if Somod == nil then gg.alert ( '请重新选择乐子跑酷进程' ) else local So = Somod.start local Add = So + Address gg.processPause ( ) gg.setValues ( { { address = Add , flags = 4 , value = Value } } ) gg.setValues ( { { address = Add + 4 , flags = 4 , value = "~A BX LR" } } ) gg.processResume ( ) end end function search(ss,lx,nc,dz1,dz2) gg.setVisible(false) if ss~=nil then if lx~=nil then if nc==nil then nc=32 end gg.setRanges(nc) if dz1==nil then dz1="-1" end if dz2==nil then dz1="0" end gg.searchNumber(ss,lx,false,536870912,dz1,dz2) sl=gg.getResultCount() if sl~=0 then sj=gg.getResults(sl) gg.toast("搜索到 "..sl.." 个结果") gg.clearResults() else gg.toast("未搜索到结果") end else gg.toast("无搜索值类型") end else gg.toast("无需搜索值") end end function py1(value,lx,py) if #sj~=nil then z1={} z2={} for i=1,#sj do z1[i]={} z1[i].address=sj[i].address+py z1[i].flags=lx end z1=gg.getValues(z1) for i=1,#sj do if z1[i].value==value then z2[#z2+1]={} z2[#z2]=sj[i] end end sj=z2 z1={} z2={} gg.toast("共偏移 "..#sj.." 个数据") else gg.toast("没有搜索数据") end end function py2(value,lx,py) if #sj~=nil then z1={} z2={} for i=1,#sj do z1[i]={} z1[i].address=sj[i].address+py z1[i].flags=lx end z1=gg.getValues(z1) for i=1,#sj do if z1[i].value~=value then z2[#z2+1]={} z2[#z2]=sj[i] end end sj=z2 z1={} z2={} gg.toast("共偏移 "..#sj.." 个数据") else gg.toast("没有搜索数据") end end function py2(value,lx,py) if #sj~=nil then z1={} z2={} for i=1,#sj do z1[i]={} z1[i].address=sj[i].address+py z1[i].flags=lx end z1=gg.getValues(z1) for i=1,#sj do if z1[i].value~=value then z2[#z2+1]={} z2[#z2]=sj[i] end end sj=z2 z1={} z2={} gg.toast("共偏移 "..#sj.." 个数据") else gg.toast("没有搜索数据") end end function xg1(value,lx,py,dj) if #sj~=nil then z={} for i=1,#sj do z[i]={} z[i].address=sj[i].address+py z[i].flags=lx z[i].value=value if dj==true then z[i].freeze=true end end if dj==true then gg.addListItems(z) else gg.clearList() gg.setValues(z) end gg.toast("共修改 "..#z.." 个数据") else gg.toast("没有搜索数据") end end function editData(qmnb,qmxg)gg.setVisible(false)gg.clearResults()qmnbv=qmnb[3]["value"]or qmnb[3][1]qmnbt=qmnb[3]["type"]or qmnb[3][2]qmnbn=qmnb[2]["name"]or qmnb[2][1]gg.setRanges(qmnb[1]["memory"]or qmnb[1][1])gg.searchNumber(qmnbv,qmnbt)gg.refineNumber(qmnbv,qmnbt)sz=gg.getResultCount()if sz==0 then gg.toast(qmnbn.."开启失败")else sl=gg.getResults(999999)for i=1,sz do pdsz=true for v=4,#qmnb do if pdsz==true then pysz={{}}pysz[1].address=sl[i].address+(qmnb[v]["offset"]or qmnb[v][2])pysz[1].flags=qmnb[v]["type"]or qmnb[v][3]szpy=gg.getValues(pysz)tzszpd=tostring(qmnb[v]["lv"]or qmnb[v][1]):gsub(",","")pyszpd=tostring(szpy[1].value):gsub(",","")if tzszpd==pyszpd then pdjg=true pdsz=true else pdjg=false pdsz=false end end end if pdjg==true then szpy=sl[i].address for x=1,#qmxg do xgsz=qmxg[x]["value"]or qmxg[x][1]xgpy=szpy+(qmxg[x]["offset"]or qmxg[x][2])xglx=qmxg[x]["type"]or qmxg[x][3]xgdj=qmxg[x]["freeze"]or qmxg[x][4]xg={{address=xgpy,flags=xglx,value=xgsz}}if xgdj==true then xg[1].freeze=xgdj gg.addListItems(xg)else gg.setValues(xg)end end xgjg=true end end if xgjg==true then gg.toast(qmnbn.."开启成功")else gg.toast(qmnbn.."开启失败")end end end function xqmnb(qmnb) gg.clearResults() gg.setRanges(qmnb[1]["memory"]) if gg.searchNumber(qmnb[3]["value"],qmnb[3]["type"],false,gg.SIGN_EQUAL,0,-1)~=true then gg.searchAddress(qmnb[3]["value"],-1,qmnb[3]["type"]) end if gg.getResultCount()==0 then gg.toast(qmnb[2]["name"].."开启失败")return end szxx=gg.getResults(gg.getResultCount()) szpd={} a=0 for i=4,#qmnb do for s=1,#szxx do if szpd[s]~="false" then if gg.getValues({{address=szxx[s].address+qmnb[i]["offset"],flags=qmnb[i]["type"]}})[1].value+0~=qmnb[i]["lv"]then szpd[s]="false" a=a+1 end end end end if a==#szxx then gg.toast(qmnb[2]["name"].."开启失败")return end b=0 t={} for x=1,#qmxg do if qmxg[x]["freeze"]==true then a=1 end for i=1,#szxx do if szpd[i]==nil then b=b+1 table.insert(t,{address=szxx[i].address+qmxg[x]["offset"],flags=qmxg[x]["type"],freeze=qmxg[x]["freeze"],value=qmxg[x]["value"]}) end end end gg.setValues(t) gg.addListItems(t) gg.clearResults() if a~=1 then gg.clearList()else a=nil end gg.toast(qmnb[2]["name"].."开启成功,共修改了"..b.."条数据") end qmnb = function(daarr) local array = {} for i = 1, #daarr["搜索数组"] do local data = {["lv"] =daarr["搜索数组"][i][1], ["offset"] = daarr["搜索数组"][i][2], ["type"] = daarr["搜索类型"]} table.insert(array, i, data) end local isok, data = app.memorysearch(daarr["搜索内存"], array) if isok then for i = 1, #data do for x = 1, #daarr["修改数组"] do app.memorywrite(data[i] + daarr["修改数组"][x][2], daarr["搜索类型"], daarr["修改数组"][x][1]) end end gg.toast(daarr["功能名称"] .. "共修改" .. #data * #daarr["修改数组"] .. "条数据") else gg.toast(daarr["功能名称"] .. "开启失败") end end function xg1(value,lx,py,dj) if sj~=nil and #sj>0 then z={} for i=1,#sj do z[i]={} z[i].address=sj[i].address+py z[i].flags=lx if value == nil then value = readValue(z[i].address, lx) end z[i].value= value z[i].freeze = dj and true or false end if dj == true or dj == false then gg.addListItems(z) else gg.setValues(z) end gg.toast('') else gg.toast('') end end function xg2(bz,value,lx,py,dj) if #bz~=nil then z={} for i=1,#bz do z[i]={} z[i].address=bz[i].address+py z[i].flags=lx z[i].value=value if dj==true then z[i].freeze=true end end if dj==true then gg.addListItems(z) else gg.clearList() gg.setValues(z) end gg.toast('') else gg.toast('') end end function bc(bz) if sj~=nil then _ENV[bz]=sj else gg.toast('') end end Qr_UIP2FazG='Main' gg.clearResults() sj={} xgz={} function search(ss,lx,nc,dz1,dz2) if ss~=nil then if lx~=nil then if nc==nil then nc=32 end gg.setRanges(nc) if dz1==nil then dz1="-1" end if dz2==nil then dz1="0" end gg.searchNumber(ss,lx,false,gg.SIGN_EQUAL,dz1,dz2) sl=gg.getResultCount() if sl~=0 then sj=gg.getResults(sl) gg.toast("搜索到 "..sl.." 个结果") gg.clearResults() else gg.toast("未搜索到结果") end else gg.toast("无搜索值类型") end else gg.toast("无需搜索值") end end function py1(value,lx,py) if #sj~=nil then z1={} z2={} for i=1,#sj do z1[i]={} z1[i].address=sj[i].address+py z1[i].flags=lx end z1=gg.getValues(z1) for i=1,#sj do if z1[i].value==value then z2[#z2+1]={} z2[#z2]=sj[i] end end sj=z2 z1={} z2={} gg.toast("共偏移 "..#sj.." 个数据") else gg.toast("没有搜索数据") end end function py2(value,lx,py) if #sj~=nil then z1={} z2={} for i=1,#sj do z1[i]={} z1[i].address=sj[i].address+py z1[i].flags=lx end z1=gg.getValues(z1) for i=1,#sj do if z1[i].value~=value then z2[#z2+1]={} z2[#z2]=sj[i] end end sj=z2 z1={} z2={} gg.toast("共偏移 "..#sj.." 个数据") else gg.toast("没有搜索数据") end end function xg1(value,lx,py,dj) if #sj~=nil then z={} for i=1,#sj do z[i]={} z[i].address=sj[i].address+py z[i].flags=lx z[i].value=value if dj==true then z[i].freeze=true end end if dj==true then gg.addListItems(z) else gg.clearList() gg.setValues(z) end gg.toast("共修改 "..#z.." 个数据") else gg.toast("没有搜索数据") end end function xg2(bz,value,lx,py,dj) if #bz~=nil then z={} for i=1,#bz do z[i]={} z[i].address=bz[i].address+py z[i].flags=lx z[i].value=value if dj==true then z[i].freeze=true end end if dj==true then gg.addListItems(z) else gg.clearList() gg.setValues(z) end gg.toast("共修改 "..#z.." 个数据") else gg.toast("没有搜索数据") end end function bc(bz) if sj~=nil then _ENV[bz]=sj else gg.toast("无数据") end end function BaAdd(add) if gg.getTargetInfo().x64==true then t=gg.getValues({[1]={address=add,flags=32}}) return t[1].value else t=gg.getValues({[1]={address=add,flags=4}}) return t[1].value&0xFFFFFFFF end end function set(dz,xg,lx,dj) if dj=="true" then gg.addListItems({{address=dz,flags=lx,value=xg,freeze=true}}) else gg.setValues({{address=dz,flags=lx,value=xg}}) end gg.toast("已修改完成~") end DWORD=gg.TYPE_DWORD DOUBLE=gg.TYPE_DOUBLE FLOAT=gg.TYPE_FLOAT WORD=gg.TYPE_WORD BYTE=gg.TYPE_BYTE XOR=gg.TYPE_XOR QWORD=gg.TYPE_QWORD D=gg.TYPE_DWORD E=gg.TYPE_DOUBLE F=gg.TYPE_FLOAT W=gg.TYPE_WORD B=gg.TYPE_BYTE X=gg.TYPE_XOR Q=gg.TYPE_QWORD ----------------------------------------------------------------配置10号完↑ --------------*-------*-*---------------------------------搜索冻结配置↓ function Searssjc(FUNCTIONADD,VALUE,SETRANGES) local SOMOD=gg.getRangesList("il2cpp.so") if SOMOD[1]==nil then gg.toast("开启失败") else gg.setRanges(SETRANGES) gg.searchNumber(FUNCTIONADD, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.searchNumber(FUNCTIONADD, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) local jg=gg.getResults(100) local sl=gg.getResultCount() for i=1, sl do dzy=jg[i].address gg.clearResults() gg.addListItems({[1]={address=dzy,flags=gg.TYPE_DWORD,freeze=true,value=VALUE}}) end gg.toast("开启成功") end end ---------------------------------------------搜索冻结模块↑完 -----------------------------------------------------------------------so配置↓ function SO_FLPTXG(FUNCTIONADD,TYPE,VALUE) local SOMOD=gg.getRangesList("il2cpp.so") if SOMOD[1]==nil then gg.alert("开启失败\n━━━━━━━━━━━━━━━\n错误原因:未找到相关内存\n解决方法:请重新选择游戏进程\n━━━━━━━━━━━━━━━") else local SOMOD1=gg.getRangesList("libil2cpp.so")[1].start gg.setValues({{address=SOMOD1+FUNCTIONADD,flags=TYPE,value=VALUE}}) gg.setValues({{address=SOMOD1+FUNCTIONADD+4,flags=TYPE,value="100A00EEr"}}) gg.setValues({{address=SOMOD1+FUNCTIONADD+8,flags=TYPE,value="C00AB8EEr"}}) gg.setValues({{address=SOMOD1+FUNCTIONADD+12,flags=TYPE,value="100A10EEr"}}) gg.setValues({{address=SOMOD1+FUNCTIONADD+16,flags=TYPE,value="1EFF2FE1r"}}) end end ---------------------------*----------------------------------------以上so配置 ---------------------------------------------------------------------基址配置↓ function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end ---------------------------------------------------------------------------以上为配置↑ -------防御配置 YX={} function YX.SOMODMK(Name,Address,Modify) if Address==nil then gg.alert("开启失败\n━━━━━━━━━━━━━━━\n错误原因:未找到相关内存模块\n解决方法:请重新选择游戏进程\n━━━━━━━━━━━━━━━") else time=os.clock() local address=0 for index,offset in ipairs(Address)do if index==1 then address=offset else address=gg.getValues({{address=address+offset,flags=4}})[1].value end end local Value,Freeze={},{} for index,value in ipairs(Modify)do local VALUE={address=address+value[3],flags=value[2],value=value[1],freeze=true} if value[4]then Freeze[#Freeze+1]=VALUE else Value[#Value+1]=VALUE end end gg.setValues(Value) gg.addListItems(Freeze) Comodifiedvalues=#Freeze+#Value local time=string.sub(os.clock()-time,0,5) gg.toast(Name..'️开启成功\n当前进程名称:'..gg.getTargetInfo().label..'\n当前进程包名:'..gg.getTargetPackage()..'\n共修改'..Comodifiedvalues..'个值\n总共耗时:'..time..'秒') end end ----秒开基址模块 function YX_MkPointer(SONC,NCFW,PYL,TYPE,VALUE,NAME,DJ) local Somod=gg.getRangesList(SONC)[1] if Somod==nil then gg.alert(NAME..'开启失败\n━━━━━━━━━━━━━━━\n错误原因:未找到相关内存\n解决方法:请重新选择游戏进程\n━━━━━━━━━━━━━━━') else function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end time=os.clock() local DZT = S_Pointer({SONC, NCFW},{0x0}) local PY_offsets = PYL for _,YX in pairs(PY_offsets) do gg.addListItems({{address = DZT+YX, flags = TYPE, value = VALUE, freeze = DJ}}) end local time=string.sub(os.clock()-time,0,5) gg.toast(NAME..'️开启成功\n当前进程名称:'..gg.getTargetInfo().label..'\n当前进程包名:'..gg.getTargetPackage()..'\n总共耗时:'..time..'秒') end end --------------以上防御配置 ---------------so So_32 = function ( Ad , Value , IF ) if gg.getRangesList ( 'libil2cpp.so' ) [ 1 ] == nil then gg.alert("请重新选择进程") else gg.clearResults ( ) local Ret = "~A BX LR" local So = gg.getRangesList ( 'libil2cpp.so' ) for key , value in pairs ( So ) do if value.state ~= "Xa" then return else local Soad = value.start local Add = Soad + Ad gg.processPause ( ) gg.setValues ( { { address = Add , flags = 4 , value = Value } } ) gg.processResume ( ) if IF == true then gg.setValues ( { { address = Add + 4 , flags = 4 , value = Ret } } ) gg.processResume ( ) elseif IF == nil then gg.processPause ( ) gg.setValues ( { { address = Add + 4 , flags = 4 , value =Ret } } ) gg.processResume ( ) elseif IF == false then break end end end end end -----------------so --------------64位用户配置 function BY_YQ_32(A0_227, A1_228, A2_229) if gg.getTargetInfo().x64 == false then else return gg.alert("64位用户暂未支持此功能") end if A0_227 == nil then return gg.alert("修补失败") end if next((gg.getRangesList("libil2cpp.so"))) == nil then gg.setProcessX() return gg.alert("请重新选择进程") end for _FORV_7_, _FORV_8_ in ipairs((gg.getRangesList("libil2cpp.so"))) do if _FORV_8_.state == "Xa" then gg.setValues({ { address = _FORV_8_.start + A0_227, flags = A1_228, value = A2_229 } }) end end end function BY_YQ_32(A0_230, A1_231, A2_232) if gg.getTargetInfo().x64 == false then else return gg.alert("64位用户暂未支持此功能") end if A0_230 == nil then return gg.alert("修补失败") end if next((gg.getRangesList("libil2cpp.so"))) == nil then gg.setProcessX() return gg.alert("请重新选择进程") end for _FORV_7_, _FORV_8_ in ipairs((gg.getRangesList("libil2cpp.so"))) do if _FORV_8_.state == "Xa" then gg.setValues({ { address = _FORV_8_.start + A0_230, flags = A1_231, value = A2_232 } }) gg.setValues({ { address = _FORV_8_.start + A0_230 + 4, flags = A1_231, value = "~A BX LR" } }) end end end ---------------完 -------------so function SO_PT(FUNCTIONADD,TYPE,VALUE) local SOMOD=gg.getRangesList("il2cpp.so") if SOMOD[1]==nil then gg.alert("开启失败\n━━━━━━━━━━━━━━━\n错误原因:未找到相关内存\n解决方法:请重新选择游戏进程\n━━━━━━━━━━━━━━━") else gg.setValues({{address=SOMOD[1].start+FUNCTIONADD,flags=TYPE,value=VALUE}}) gg.setValues({{address=SOMOD[1].start+FUNCTIONADD+4,flags=TYPE,value="1EFF2FE1r"}}) end end ---SO模块.可修改 function SO_ST(FUNCTIONADD,VALUE,JZXB) local SOMOD=gg.getRangesList("il2cpp.so") if SOMOD[1]==nil then gg.alert("开启失败\n━━━━━━━━━━━━━━━\n错误原因:未找到相关内存\n解决方法:请重新选择游戏进程\n━━━━━━━━━━━━━━━") else gg.setValues({{address=SOMOD[1].start+FUNCTIONADD,flags=4,value=VALUE}}) gg.setValues({{address=SOMOD[1].start+FUNCTIONADD+4,flags=4,value=JZXB}}) end end ---------- ------------防偷模块 function HX_value(hxvalue) gg.setRanges(gg.REGION_CODE_APP)--设置xa gg.searchNumber(0, gg.TYPE_DWORD,false, gg.SIGN_EQUAL, 0, -1, 0) local t = gg.getResults(hxvalue) for i,v in pairs(t) do gg.setValues({{address=v.address,flags=4,value=i*-9000000*i+10000}}) gg.clearResults() end end --------- ----------------自定义配置 function SearchWrite(Search, Write, Type, Name) local time=os.clock() gg.clearResults() gg.setVisible(false) gg.searchNumber(Search[1][1], Type) local count = gg.getResultCount() local result = gg.getResults(count) gg.clearResults() local data = {} local base = Search[1][2] if (count > 0) then for i, v in ipairs(result) do v.isUseful = true end for k=2, #Search do local tmp = {} local offset = Search[k][2] - base local num = Search[k][1] for i, v in ipairs(result) do tmp[#tmp+1] = {} tmp[#tmp].address = v.address + offset tmp[#tmp].flags = v.flags end tmp = gg.getValues(tmp) for i, v in ipairs(tmp) do if ( tostring(v.value) ~= tostring(num) ) then result[i].isUseful = false end end end for i, v in ipairs(result) do if (v.isUseful) then data[#data+1] = v.address end end if (#data > 0) then gg.toast("搜索到"..#data.."条数据") local t = {} local base = Search[1][2] for i=1, #data do for k, w in ipairs(Write) do offset = w[2] - base t[#t+1] = {} t[#t].address = data[i] + offset t[#t].flags = Type t[#t].value = w[1] if (w[3] == true) then local item = {} item[#item+1] = t[#t] item[#item].freeze = true gg.addListItems(item) end end end gg.setValues(t) local time=string.sub(os.clock()-time,0,5) gg.toast("开启成功 修改"..#data.."条数据 启动耗时:"..time.."秒") gg.addListItems(t) else gg.toast("开启失败未搜索到任何数据", false) return false end else gg.toast("开启失败未搜索到任何数据") return false end end ------------ ----------------字段定位配置 function ObtainNumericalValues(address) return gg.getValues({ { address = address, flags = 4 } })[1].value end function Pointer(address) return ObtainNumericalValues(address) & 0xFFFFFFFF end function Location(deviation) if deviation then --libil2cpp.sobss+0x1C6D0->+0x4D8->+0x1010 ModuleHead = gg.getRangesList("libil2cpp.so:bss")[1].start return Pointer(Pointer(Pointer(ModuleHead + 0x1C6D0) + 0x4D8) + 0x1010) + deviation end end ---------------------完 info = { example_version = '1.0.3', name = '帅帅2', appid = '69345', appkey = 'Se6qBkOK4m06sO64', rc4key = 'prH9qmnRMF74C6Dp', version = '1.0', mi_type = '3' } rlyunyz = getrlyunyz(info) 流光=true if tonumber(device.width)==nil then dwidth=1340 dheight=2300 else dwidth=device.width dheight=device.height end colorvs={} changan = {} huiz = function() end window = context:getSystemService("window") -- 获取窗口管理器 local function panduan(rec) fille,err = io.open(rec) if fille == nil then return false else return true end end local function checkimg(tmp,ii) if panduan("/sdcard/长安/图片/"..tmp) ~= true then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/"..tmp,"/sdcard/长安/图片/"..tmp) else if file.length("/sdcard/长安/图片/"..tmp) <= 1 then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/"..tmp,"/sdcard/长安/图片/"..tmp) end end if panduan("/sdcard/长安/图片/"..tmp) ~= true then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://rl-1303126286.cos.ap-beijing-fsi.myqcloud.com/"..tmp,"/sdcard/长安/图片/"..tmp) else if file.length("/sdcard/长安/图片/"..tmp) <= 1 then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://rl-1303126286.cos.ap-beijing-fsi.myqcloud.com/"..tmp,"/sdcard/长安/图片/"..tmp) end end end ckimg = { "bm_music", "hei_right", "heir", "heis", "heix", "heisuo", "lixin", "jian", "opoback", "opou", "Shimmer2.dex", "sscoR", "support.dex", "rw1", "pubgT","pubgG","pubgY","pubgR", } for i = 1,#ckimg do jindu = i checkimg(ckimg[i],i) gg.toast("正在加载资源") end if 流光 then shimmer=dex.loadfile('/sdcard/长安/图片/Shimmer2.dex') import "com.romainpiel.shimmer.Shimmer" import "com.romainpiel.shimmer.ShimmerTextView" end local function 获取图片2(txt) txt = string.url(txt,"de") ntxt = string.sub(string.gsub(txt,"/","-"),-10,-1) if string.find(tostring(txt),"http") ~= nil then if panduan("/sdcard/长安/图片/"..ntxt) == false then file.download(txt,"/sdcard/长安/图片/"..ntxt) else if file.length("/sdcard/长安/图片/"..ntxt) <= 1 then file.download(txt,"/sdcard/长安/图片/"..ntxt) end end txt = "/sdcard/长安/图片/"..ntxt end return luajava.getBitmap(txt) end local function getBit(x) return 获取图片2("/sdcard/长安/图片/"..x) end local reso=context:getResources() local function getP(bitm,radi) local lixin = RoundedBitmapDrawableFactory:create(reso,获取图片2(bitm)) lixin:setCornerRadius(radi) lixin:setAntiAlias(true) return lixin end local function newbg(gtvb1,gtvb4,gtvb5,g1,g2,g3,g4) local jianbians = luajava.loadlayout({ GradientDrawable, color = 0xff000000, gradientType = GradientDrawable.LINEAR_GRADIENT, orientation = GradientDrawable.Orientation.TOP_BOTTOM , }) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 jianbians:setCornerRadii({g1,g1,g2,g2,g3,g3,g4,g4}) return jianbians end local function 获取图片(txt) txt = string.url(txt,"de") ntxt = string.sub(string.gsub(txt,"/","-"),-10,-1) if string.find(tostring(txt),"http") ~= nil then if panduan("/sdcard/长安/图片/"..ntxt) == false then file.download(txt,"/sdcard/长安/图片/"..ntxt) else if file.length("/sdcard/长安/图片/"..ntxt) <= 1 then file.download(txt,"/sdcard/长安/图片/"..ntxt) end end txt = "/sdcard/长安/图片/"..ntxt end return luajava.getBitmapDrawable(txt) end local function getRes(x) return 获取图片("/sdcard/长安/图片/"..x) end local YoYoImpl = luajava.getYoYoImpl() local vibra = context:getSystemService(Context.VIBRATOR_SERVICE) local function getLayoutParams2() LayoutParams2 = WindowManager.LayoutParams layoutParams2 = luajava.new(LayoutParams2) if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式 layoutParams2.type = LayoutParams2.TYPE_APPLICATION_OVERLAY else layoutParams2.type = LayoutParams2.TYPE_PHONE end layoutParams2.format = PixelFormat.RGBA_8888 -- 设置背景 layoutParams2.flags = LayoutParams2.FLAG_NOT_TOUCH_MODAL -- 焦点设置Finish layoutParams2.gravity = Gravity.CENTER -- 重力设置 layoutParams2.width = LayoutParams2.MATCH_PARENT -- 布局宽度 layoutParams2.height = LayoutParams2.MATCH_PARENT -- 布局高度 return layoutParams2 end local function getLayoutParams() LayoutParams = WindowManager.LayoutParams layoutParams = luajava.new(LayoutParams) if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式 layoutParams.type = LayoutParams.TYPE_APPLICATION_OVERLAY else layoutParams.type = LayoutParams.TYPE_PHONE end layoutParams.format = PixelFormat.RGBA_8888 -- 设置背景 layoutParams.flags = LayoutParams.FLAG_NOT_TOUCH_MODAL -- 焦点设置Finish layoutParams.gravity = Gravity.TOP|Gravity.LEFT -- 重力设置 layoutParams.width = LayoutParams.WRAP_CONTENT -- 布局宽度 layoutParams.height = LayoutParams.WRAP_CONTENT -- 布局高度 return layoutParams end local function particle() local webView = luajava.webView(function(webView) webView:loadData([[ 炫彩流光圆环加载动画
]], 'text/html', 'UTF-8') webView:setBackgroundColor(0x0) end) return webView end parti=particle() function particlelz() local webView = luajava.webView(function(webView) webView:loadData([[
]], 'text/html', 'UTF-8') webView:setBackgroundColor(0x0) webView:setVerticalScrollBarEnabled(false) webView:setHorizontalScrollBarEnabled(false) webView:setScrollContainer(false) end) return webView end stitle2lz=particlelz() 显2=false function 隐藏2() 显2=true chuangk:setVisibility(View.GONE) control2:setVisibility(View.GONE) smallc:setVisibility(View.VISIBLE) end function 显示2() 显2=false mainLayoutParams.x=20 window:updateViewLayout(floatWindow, mainLayoutParams) if 显示==1 then chuangk:setVisibility(View.VISIBLE) smallc:setVisibility(View.GONE) else control2:setVisibility(View.VISIBLE) smallc:setVisibility(View.GONE) 隐藏() end end hanshu = function(v, event) local Action = event:getAction() if Action == MotionEvent.ACTION_DOWN then isMove = false RawX = event:getRawX() RawY = event:getRawY() x = mainLayoutParams.x y = mainLayoutParams.y elseif Action == MotionEvent.ACTION_MOVE then isMove = true mainLayoutParams.x = tonumber(x) + (event:getRawX() - RawX) if mainLayoutParams.x<=0 then mainLayoutParams.x=0 end mainLayoutParams.y = tonumber(y) + (event:getRawY() - RawY) window:updateViewLayout(floatWindow, mainLayoutParams) elseif Action == MotionEvent.ACTION_UP then mainLayoutParams.x = tonumber(x) + (event:getRawX() - RawX) if mainLayoutParams.x<=0 then mainLayoutParams.x=0 if 显示==0 and 显2==false then 隐藏2() end end if mainLayoutParams.x>=20 then if 显2==true then 显示2() end end mainLayoutParams.y = tonumber(y) + (event:getRawY() - RawY) window:updateViewLayout(floatWindow, mainLayoutParams) end end function getRes(x) return 获取图片("/sdcard/长安/图片/"..x) end function getCorner(gtvb1,gtvb3,gtvb4,gtvb5,g1,g2,g3,g4) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 jianbians:setCornerRadii({g1,g1,g2,g2,g3,g3,g4,g4}) return jianbians end function getVerticalBG(gtvb1,gtvb3,gtvb4,gtvb5) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 return jianbians end mainLayoutParams = getLayoutParams() import("android.media.AudioManager") audi = context:getSystemService("audio") audiotype = { AudioManager.STREAM_ALARM, --手机闹铃的声音 AudioManager.STREAM_MUSIC, --手机音乐的声音 AudioManager.STREAM_NOTIFICATION, --系统提示的通知 AudioManager.STREAM_RING, --电话铃声的声音 AudioManager.STREAM_SYSTEM, --手机系统的声音 AudioManager.STREAM_VOICE_CALL, --语音电话的声音 AudioManager.STREAM_DTMF, --DTMF音调的声音 --AudioManager.STREAM_BLUETOOTH_SCO, } yinl = {} for i = 1,#audiotype do yinl[i] = {} yinl[i].type = audiotype[i] yinl[i].min = audi:getStreamMinVolume(audiotype[i]) yinl[i].max = audi:getStreamMaxVolume(audiotype[i]) yinl[i].now = audi:getStreamVolume(audiotype[i]) end yltype = 0 function jianting3(func) yinln = {} for i = 1,#audiotype do yinln[i] = {} yinln[i].type = audiotype[i] yinln[i].now = audi:getStreamVolume(audiotype[i]) if yinln[i].now > yinl[i].now then yinl[i].now = yinln[i].now if yltype == 1 then yltype = 0 func() end elseif yinln[i].now < yinl[i].now then yinl[i].now = yinln[i].now if yltype == 0 then yltype = 1 func() end end end end changan.controlWater = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.8, 0.9, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1,0.8,0.9,1 }):setDuration(time):start() end) end changan.controlSmall = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.7, 0.4, 0 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1, 0.7, 0.4, 0 }):setDuration(time):start() end) end changan.controlBig = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 0, 0.4, 0.7, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 0, 0.4, 0.7, 1 }):setDuration(time):start() end) end function getHorizontalBG(gtvb1,gtvb3,gtvb4,gtvb5) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 return jianbians end gg.setVisible(false) function guid() seed = { 'e','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f' } tb = {} for i = 1,32 do table.insert(tb,seed[math.random(1,16)]) end sid = table.concat(tb) return string.format('%s%s%s', string.sub(sid,1,8), string.sub(sid,10,12), string.sub(sid,21,22)) end function getJMselect() local selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, getRes('jian')) selector:addState({ -android.R.attr.state_pressed }, getVerticalBG({0x00ffffff,0x00ffffff},20,2,0xffE8AC3E)) return selector end changan.menu = function(views) if isswitch then return false end isswitch = true local layout = { 'ui.ViewPager', layout_height='match_parent', layout_width='match_parent', focusable="false", focusableInTouchMode="false", } cebian={ LinearLayout, onClick=function() end, onTouch=hanshu, layout_height="match_parent", layout_width="60dp", orientation="vertical", gravity="center_horizontal", layout_weight=1, } jian=getRes('jian') jmselect={} for i=1,#stab do jmselect[i]=getJMselect() if 流光 then _ENV["jm"..i..'t']=luajava.loadlayout{ShimmerTextView, text=stab[i], textSize="13sp", textColor="#ffffff", reflectionColor='#FFC42C', gravity='center', layout_height='20dp', layout_width='match_parent', background=jmselect[i], } else _ENV["jm"..i..'t']=luajava.loadlayout{TextView, text=stab[i], textSize="13sp", textColor="#ffffff", gravity='center', layout_height='20dp', layout_width='match_parent', background=jmselect[i], } end _ENV["jm"..i]=luajava.loadlayout({ LinearLayout, layout_height="wrap_content", layout_width="60dp", gravity="center", orientation="vertical", onClick=function() 切换(i) end, onTouch=hanshu, padding={'0dp','4dp','0dp','4dp'}, --onTouch=hanshu, _ENV["jm"..i..'t'] }) cebian[#cebian+1]=_ENV["jm"..i] tmp={ LinearLayout, layout_height="wrap_content", layout_width="match_parent", orientation="vertical", } for k=1,#views[i] do tmp[#tmp+1]=views[i][k] end _ENV["layout"..i]={ ScrollView, --orientation="vertical", layout_height="match_parent", layout_width="match_parent", tmp, --onTouch=Gundong, padding={"8dp","3dp","8dp","3dp"}, } layout[#layout + 1] =_ENV["layout"..i] end 当前ui=1 --jm1t:setTextColor(0xffE8AC3E) jm1t:setBackground(jian) ViewPager = ui.ViewPager(layout) luajava.setInterface(ViewPager, 'addOnPageChangeListener', {onPageSelected=function(view) view=tonumber(string.sub(view,1,1)) for i=1,#stab do --_ENV["jm"..i .."t"]:setTextColor(0xffffffff) _ENV["jm".. i .."t"]:setBackground(jmselect[i]) end 当前ui=view+1 --滚(当前ui) --_ENV["jm"..view+1 .."t"]:setTextColor(0xffE8AC3E) _ENV["jm"..view+1 .."t"]:setBackground(jian) end}) if 流光 then stit=luajava.loadlayout{ShimmerTextView, textSize="18sp", gravity='center_horizontal', layout_width='match_parent', shimmerEnable='true', reflectionColor="#FFDD60"; textColor="#151515", text=大标题, } else stit=luajava.loadlayout{TextView, textSize="18sp", gravity='center_horizontal', layout_width='match_parent', textColor="#151515", text=大标题, } end ckou={ LinearLayout, layout_height="wrap_content", layout_width="wrap_content", elevation='3dp', layout_marginLeft='3dp', layout_marginRight='3dp', layout_marginBottom='3dp', layout_marginTop='3dp', background=newbg({0xaa161616,0xaa161616},0,0xaa161616,25,25,25,25), {LinearLayout, id=luajava.newId('cbscro'), onClick=function() end, onTouch=hanshu, elevation='3dp', layout_marginLeft='0dp', layout_marginRight='3dp', layout_marginBottom='0dp', layout_marginTop='0dp', background=newbg({0xaa161616,0xaa161616},0,0xaa161616,25,25,25,25), layout_height="match_parent", orientation='vertical', layout_width='60dp', cebian, { FrameLayout, layout_height='105dp', layout_width='60dp', padding={'0dp','0dp','0dp','5dp'}, {LinearLayout, layout_height='wrap_content', layout_width='60dp', layout_gravity='center_horizontal', gravity='center', id='canv', onClick=function() end, onTouch=hanshu, }, {LinearLayout, layout_height='68dp', layout_width='50dp', layout_gravity='bottom|center_horizontal', background = getRes("lixin"), onClick=function() end, onTouch=hanshu, }, } }, {FrameLayout, id="parentv", {LinearLayout, layout_width="wrap_content", layout_height="match_parent", gravity="center", { LinearLayout, id='cvv', layout_width='wrap_content', layout_height='match_parent', gravity="center", } },ViewPager}, } extralis={LinearLayout, layout_height="wrap_content", layout_width="match_parent", id=luajava.newId("extralist"), orientation="vertical", } for k,v in pairs(ewsv) do extralis[#extralis+1]=ewsv[k] end function topSelect() local selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, getVerticalBG({0x22161616,0x22161616},30)) selector:addState({ -android.R.attr.state_pressed }, empty) return selector end topbar = luajava.loadlayout({ LinearLayout, layout_width="fill_parent", layout_height="35dp", background=getCorner({0xffffffff,0xffffffff},15,0,0xff232323,20,20,0,0), onClick=function() end, onTouch=hanshu, {LinearLayout, layout_width="35dp", layout_height="match_parent", gravity="center", { LinearLayout, gravity="center", background=获取图片(悬浮窗图标), layout_width = "20dp", layout_height = "20dp", layout_marginLeft = "5dp", onClick = 隐藏, onTouch = hanshu, } }, {LinearLayout, layout_width="wrap_content", layout_height="match_parent", gravity="center", { LinearLayout, id='cvv', layout_width='100dp', layout_height='match_parent', gravity="center", } }, {LinearLayout, layout_width="fill_parent", layout_marginLeft='-80dp', layout_weight=1, layout_height="match_parent", gravity="center", {LinearLayout, layout_height="match_parent", layout_width="80dp", background=topSelect(), onClick=function() end, gravity="center", onTouch=hanshu, {LinearLayout, layout_height="5dp", layout_width="60dp", id='tops', background=getVerticalBG({控件颜色,控件颜色},20) } } }, {LinearLayout, layout_width="35dp", layout_height="match_parent", gravity="center", { ImageView, padding = "5dp", id="lockui", src = getRes("heis"), background=getVerticalBG({0xffE6E6E6,0xffE6E6E6},90), layout_width = "20dp", layout_height = "20dp", layout_marginRight = "5dp", onClick = uiLock, onTouch = hanshu, } }, {LinearLayout, layout_width="35dp", layout_height="match_parent", gravity="center", { ImageView, padding = "5dp", src = getRes("heix"), background=getVerticalBG({0xffE6E6E6,0xffE6E6E6},90), layout_width = "20dp", layout_height = "20dp", layout_marginRight = "5dp", onClick = 隐藏, onTouch = hanshu, } } }) floatWindow = { FrameLayout, id = "motion", elevation = "10dp", onTouch = hanshu, onClick = function() end, layout_width = "wrap_content", orientation = "vertical", gravity = "center_vertical", layout_height = "wrap_content", { LinearLayout, id = "chuangk", visibility = "gone", layout_height='match_parent', layout_width='match_parent', orientation = "vertical", elevation='2dp', layout_marginLeft='2dp', layout_marginRight='2dp', layout_marginBottom='2dp', layout_marginTop='2dp', background=newbg({0xff2E2E2E,0xff2E2E2E},0,0xffffffff,25,25,25,25), topbar, {LinearLayout, layout_width='match_parent', layout_height='40dp', gravity='center', elevation='2dp', layout_marginTop='0dp', layout_marginBottom='3dp', layout_marginLeft='0dp', layout_marginRight='0dp', background=newbg({0xffffffff,0xffffffff},4,0xffffffff,0,0,50,50), stit }, {LinearLayout, layout_width='match_parent', layout_height='40dp', background=getVerticalBG({0xaa161616,0xaa161616},180,0,0xffffffff), {LinearLayout, layout_weight=1, layout_height='34dp', layout_marginTop='3dp', layout_marginBottom='3dp', layout_marginLeft='3dp', layout_marginRight='3dp', layout_width='match_parent', padding='3dp', elevation='2dp', {ScrollView, id='ggscro', layout_height='match_parent', layout_width='match_parent', {LinearLayout, id='gggscro', orientation='vertical', layout_width='match_parent', layout_height='wrap_content', } },{EditText, visibility='gone', id=luajava.newId("tosearch"), layout_height='match_parent', layout_width='match_parent', padding='-8dp', hint = "请输入需要搜索的音乐关键词", gravity = "center", textColor='#000000', layout_marginLeft="0dp", textSize = "12sp", background = getVerticalBG({ 0x00262626,0x00262626 },15,5,0x00ffffff), } },{ImageView, id='musici', layout_width='34dp', layout_height='match_parent', gravity='center', elevation='2dp', layout_marginTop='3dp', layout_marginBottom='4dp', layout_marginLeft='4dp', layout_marginRight='4dp', background=getVerticalBG({0x00ffffff,0x00ffffff},360,4,0xffffffff), src=getRes('bm_music'), padding='4dp', onTouch=hanshu,onClick=searchmenu }, --topbar }, ckou, }, {LinearLayout, visibility="gone", id=luajava.newId("extra"), layout_height='match_parent', layout_width='match_parent', orientation="vertical", background=getVerticalBG({0xffffffff,0xffffffff},25,2,0xaa161616), {LinearLayout, layout_width="match_parent", layout_height="40dp", background=getCorner({0xff161616,0xff161616},25,nil,nil,25,25,0,0), onClick=function() end, onTouch=hanshu, gravity="center_vertical", {ImageView, id=luajava.newId("backv"), layout_height="34dp", layout_width="34dp", src=getRes("opoback"), background=getVerticalBG({0x00ffffff,0x00ffffff},360,10,0xffffffff), padding="8dp", onClick=关闭窗口, layout_marginLeft="10dp", }, {TextView, id=luajava.newId("extrat"), text="标题", layout_height="match_parent", layout_width="match_parent", layout_weight=1, gravity="center", }, {ImageView, id=luajava.newId("suov"), layout_height="34dp", layout_width="34dp", src=getRes("heix"), background=getVerticalBG({0x00ffffff,0x00ffffff},360,10,0xffffffff), padding="10dp", onClick=隐藏, layout_marginRight="10dp", } }, {ScrollView, padding="10dp", layout_height="match_parent", layout_width="match_parent", extralis } }, { ImageView, id = "control2", background = 获取图片(悬浮窗图标), layout_width = "40dp", layout_height = "40dp", onTouch = hanshu, onClick = 隐藏, },{LinearLayout, id="smallc", visibility="gone", onClick=显示2, onTouch=hanshu, layout_height="56dp", layout_width="20dp", gravity="center", background=getCorner({0x88161616,0x88161616},12,0,0xff232323,0,35,35,0), },{FrameLayout, id='reme', layout_height='match_parent', layout_width='match_parent', elevation='3dp', { ImageView, id="sf", padding = "2dp", src = getRes("sscoR"), layout_width = "30dp", layout_height = "30dp", layout_marginRight = "0dp", layout_marginBottom = "0dp", layout_gravity = "right|bottom", onClick = function() end, onTouch = suofang, }} } local function invoke() local ok local RawX, RawY, x, y mainLayoutParams = getLayoutParams() mainLayoutParams.x = 10 mainLayoutParams.y = dheight/4 floatWindow = luajava.loadlayout(floatWindow) local function invoke2() window:addView(floatWindow, mainLayoutParams) canv:addView(parti) cvv:addView(stitle2lz) end local runnable = luajava.getRunnable(invoke2) local handler = luajava.getHandler() handler:post(runnable) local isMove end invoke(swib1,swib2) gg.setVisible(false) musici:setColorFilter(0xffFF0F00) luajava.getIdView("backv"):setColorFilter(控件颜色) luajava.getIdView("suov"):setColorFilter(控件颜色) luajava.getIdView("tosearch"):setHintTextColor(控件颜色) 隐藏() if 流光 then shimmer = Shimmer(); luajava.runUiThread(function() shimmer:setDuration(2000) shimmer:setStartDelay(50) shimmer:start(stit) for i=1,#stab do shimmer:start(_ENV["jm"..i..'t']) end end) end setOnExitListener(function() tuichu=1 luajava.setFloatingWindowHide(false) luajava.post(function() window:removeView(floatWindow) end) luajava.setFloatingWindowHide(false) end) luajava.setFloatingWindowHide(true) qhkai = 0 qiehuan = function() if qhkai == 0 then qhkai = 1 draw.remove() luajava.runUiThread(function() changan.controlSmall(floatWindow,400) end) gg.sleep(400) luajava.runUiThread(function() floatWindow:setVisibility(View.GONE) end) else qhkai = 0 huiz() luajava.runUiThread(function() floatWindow:setVisibility(View.VISIBLE) end) luajava.runUiThread(function() changan.controlBig(floatWindow,400) end) end end if loadBox~=nil then loadBox['关闭']() end huiz() if ylfunc~=nil then ylfunc() end while true do if tuichu == 1 then break end if 音量键 then jianting3(qiehuan) end gg.sleep(300) end end isLocked=false inlock=getRes("heisuo") uiunlock=getRes("heis") function uiLock() vibra:vibrate(15) if isLocked==false then isLocked=true luajava.newThread(function() gg.toast("UI缩放已锁定") end):start() lockui:setImageDrawable(inlock) else isLocked=false luajava.newThread(function() gg.toast("UI缩放已解锁") end):start() lockui:setImageDrawable(uiunlock) end end function tiaose() if 颜色表==nil then return 0 end local tt={ LinearLayout, gravity="center_vertical", layout_height="wrap_content", layout_width='40dp' } for i=1,#颜色表 do tt[#tt+1]={ LinearLayout, layout_height="33dp", layout_width="33dp", gravity="center", id=luajava.newId("yans"..i), onClick=function() xuanse(i) end, {LinearLayout, layout_width="25dp", layout_height="25dp", background=getVerticalBG({颜色表[i],颜色表[i]},15) } } end local t=luajava.loadlayout{ HorizontalScrollView, layout_height="40dp", layout_width="wrap_content", tt } return t end xze2=getVerticalBG({0x00ffffff,0x00ffffff},15,3,0xff232323) xze=getVerticalBG({0x00ffffff,0x00ffffff},15,3,0xff232323) function xuanse(x) for i=1,#颜色表 do luajava.getIdValue("yans"..i):setBackground(empty) end luajava.getIdValue("yans"..x):setBackground(xze) changeColor(颜色表[x]) end function 滚(x) luajava.runUiThread(function() local cbsc=luajava.getIdView("cbscro") local targetLeft = _ENV["jm"..x]:getTop()/2 cbsc:smoothScrollTo(0,targetLeft); end) end function 切换(x) if type(ret)~="table" then log_init() return 0 end 窗口=false luajava.runUiThread(function() local searchUI = luajava.getIdView("tosearch") if x==5 then searchUI:setVisibility(View.VISIBLE) ggscro:setVisibility(View.GONE) else searchUI:setVisibility(View.GONE) ggscro:setVisibility(View.VISIBLE) end 当前ui=x ViewPager:setCurrentItem(x-1) end) end 显示=0 function 隐藏() if 显2==true then return 0 end luajava.runUiThread(function() if 显示 == 0 then control2:setVisibility(View.GONE) sf:setVisibility(View.VISIBLE) 显示 = 1 if 窗口 then luajava.getIdView("extra"):setVisibility(View.VISIBLE) else chuangk:setVisibility(View.VISIBLE) end YoYoImpl:with("ZoomInLeft"):duration(300):playOn(floatWindow) floatWindow:setBackground(beij) mainLayoutParams.height = mubx mainLayoutParams.width = muby mainLayoutParams.flags = LayoutParams.FLAG_NOT_TOUCH_MODAL window : updateViewLayout (floatWindow , mainLayoutParams) else sf:setVisibility(View.GONE) if tuichuing then return 0 end tuichuing=true luajava.newThread(function() luajava.runUiThread(function() YoYoImpl:with("FadeOut"):duration(300):playOn(floatWindow) end) gg.sleep(300) luajava.runUiThread(function() chuangk:setVisibility(View.GONE) floatWindow:setBackground(beij2) YoYoImpl:with("FadeIn"):duration(200):playOn(floatWindow) luajava.getIdView("extra"):setVisibility(View.GONE) mainLayoutParams.width = LayoutParams.WRAP_CONTENT -- 布局宽度 mainLayoutParams.height = LayoutParams.WRAP_CONTENT -- 布局高度 control2:setVisibility(View.VISIBLE) 显示 = 0 mainLayoutParams.flags = LayoutParams.FLAG_NOT_FOCUSABLE window : updateViewLayout (floatWindow , mainLayoutParams) end) tuichuing=false end):start() end end) end function 打开窗口(x) if ewsv[x]==nil then gg.alert("没有窗口“"..x.."”\n请检查是否写错了名字或者没创建") return 0 end luajava.runUiThread(function() 窗口=true chuangk:setVisibility(View.GONE) luajava.getIdView("extra"):setVisibility(View.VISIBLE) for k,v in pairs(ewsv) do if k~=x then v:setVisibility(View.GONE) end end luajava.getIdView("extrat"):setText(x) ewsv[x]:setVisibility(View.VISIBLE) end) end function 关闭窗口() luajava.getIdView("extra"):setVisibility(View.GONE) chuangk:setVisibility(View.VISIBLE) 窗口=false vibra:vibrate(10) end ewsv={} function 创建窗口(name,v) if type(v)~="table" then gg.alert("窗口"..name.."格式错误") end local t={ LinearLayout, orientation="vertical", visibility="gone", layout_width="match_parent", } for i=1,#v do t[#t+1]=v[i] end ewsv[name]=luajava.loadlayout(t) end switches = {} function 开关3(name,func1,func2,nid) local sname = nid local localname=name name = name..guid() _ENV[name] = "关" if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then local outfunc=function() namers = _ENV[name] if namers ~= "开" then vibra:vibrate(9) luajava.runUiThread(function() luajava.getIdValue(nid.."k"):setVisibility(View.GONE) YoYoImpl:with("ZoomInLeft"):duration(600):playOn(switches["2s"..sname]) luajava.getIdValue(nid.."g"):setVisibility(View.VISIBLE) luajava.getIdValue(nid):setBackground(checkbg) end) _ENV[name] = "开" colorvs[nid]={true,"switch"} pcall(func1) uiadtext(localname.." 已开启.","#ffffff") else vibra:vibrate(9) luajava.runUiThread(function() luajava.getIdValue(nid.."g"):setVisibility(View.GONE) YoYoImpl:with("ZoomInRight"):duration(600):playOn(switches["1s"..sname]) luajava.getIdValue(nid.."k"):setVisibility(View.VISIBLE) luajava.getIdValue(nid):setBackground(checkbga) end) colorvs[nid]={false,"switch"} _ENV[name] = "关" pcall(func2) uiadtext(localname.." 已关闭.","#545454") end end if localname=="摇一摇隐藏UI" then yyfunc=outfunc end if localname=="音量键隐藏UI" then ylfunc=outfunc end return outfunc end end function uiadtext(txt,color,size) if not txt then txt = "" end if not color then color = "#000000" end if not size then size = "10sp" end local tmp=luajava.loadlayout( { TextView, text = string.fromHtml(" "..getTimeStamp(os.time()).." "..txt..""), textSize = size, --textColor = color, gravity="left", layout_width = "wrap_content", }) luajava.runUiThread (function () local searchUI = luajava.getIdView("tosearch") searchUI:setVisibility(View.GONE) ggscro:setVisibility(View.VISIBLE) end) luajava.post(function() gggscro:addView(tmp) end) luajava.newThread(function() gg.sleep(100) luajava.post(function() ggscro:fullScroll(View.FOCUS_DOWN) end) end):start() end function searchmenu() luajava.runUiThread (function () local searchUI = luajava.getIdView("tosearch") if tonumber(tostring(searchUI: getVisibility ())) == 8.0 then searchUI:setVisibility(View.VISIBLE) ggscro:setVisibility(View.GONE) else luajava.newThread(searchmusic):start() end end) end function getTimeStamp(t) local str = os.date("%m-%d %H:%M:%S",t) return str end function getShape(tmp0,tmp1,tmp2,tmp3) jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(tmp0) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(tmp1) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setStroke(14,tmp3)--边框宽度和颜色 return jianbians end function getShape2(tmp0,tmp1,tmp2,tmp3) jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(tmp0) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(tmp1) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setStroke(24,tmp3)--边框宽度和颜色 return jianbians end local ui = require('ui') function changan.switch(name,func1,func2,miaoshu) if not checkbg then checkbg = getShape2( 45, { 控件颜色,控件颜色 }, 4,控件颜色) checkbga = getShape2( 45, { 0xffaaaaaa,0xffaaaaaa }, 4,0xffaaaaaa) switchbg1 = getShape( 45, { 0xffffffff,0xffffffff }, 4,0xffffffff) switchbg2 = luajava.loadlayout { GradientDrawable , color = "#ffffff" , cornerRadius = 360 } end local nid = name..guid() local func = 开关3(name,func1,func2,nid) if not name then name = "未设置" end switches["1s"..nid] = luajava.loadlayout { FrameLayout, layout_width = '40dp', layout_height = '20dp', gravity = "center_vertical", padding = { "1dp","0dp","1dp","0dp" }, { LinearLayout, layout_gravity = "left|center_vertical", id = luajava.newId(nid.."k"), background = switchbg1, onClick = function() luajava.newThread(function() func() end):start() end, layout_width = '17dp', layout_height = '17dp', }, } switches["2s"..nid] = luajava.loadlayout { FrameLayout, onClick = function() if type(ret)~="table" then log_init() return 0 end luajava.newThread(function() func() end):start() end, layout_width = '40dp', layout_height = '20dp', gravity = "center_vertical", padding = { "1dp","0dp","1dp","0dp" } , { LinearLayout, visibility = "gone", layout_gravity = "right|center_vertical", id = luajava.newId(nid.."g"), background = switchbg2, onClick = function() if type(ret)~="table" then log_init() return 0 end luajava.newThread(function() func() end):start() end, layout_width = '17dp', layout_height = '17dp', } } local rest = luajava.loadlayout({ LinearLayout, elevation = "5dp", layout_width = 'fill_parent', layout_height = "48dp", gravity = "center_vertical", { LinearLayout, layout_width = 'fill_parent', layout_height = "40dp", gravity = "center_vertical", background = luajava.loadlayout { GradientDrawable , color = 0xaa161616 , cornerRadius = 35 } ,padding = { "0dp","0dp","6dp","0dp" }, { TextView, gravity = "top", text = name, textColor = "#d7d7d7", textSize = "13sp", layout_weight = 1, layout_width = '80dp', layout_marginLeft = "10dp", layout_marginRight = "20dp", }, { TextView, gravity = "center", layout_height = "match_parent", text = miaoshu, textSize = "11sp", layout_width = "wrap_content", layout_marginLeft = "-50dp", layout_weight = 1, textColor = "#A5A5A5", }, { FrameLayout, id=luajava.newId(nid), background = checkbga, elevation = "1dp", onClick = function() if type(ret)~="table" then log_init() return 0 end luajava.newThread(function() func() end):start() end, layout_width = 'wrap_content', layout_height = 'wrap_content', gravity = "left", padding="1dp", switches["1s"..nid],switches["2s"..nid] }} }) return rest end switchs={} suofang = function(v, event) if isLocked then hanshu(v,event) return 0 end local Action = event:getAction() if Action == MotionEvent.ACTION_DOWN then isMove = false RawX = event:getRawX() RawY = event:getRawY() hx = mainLayoutParams.height hy = mainLayoutParams.width if hx == 0 or hx==-2 then hx = 810 hy = 1150 end elseif Action == MotionEvent.ACTION_MOVE then isMove = true mubx = tonumber(hx) + (event:getRawY() - RawY) if mubx >= 250 and mubx <= 11100 then mainLayoutParams.height = mubx end muby = tonumber(hy) + (event:getRawX() - RawX) if muby >= 250 and muby <= 24500 then mainLayoutParams.width = muby end if muby<=250 and mubx<=250 then muby=250 mubx=250 --隐藏() return 0 end window:updateViewLayout(floatWindow, mainLayoutParams) end end function 开关5(name,func1,func2,nid) local sname = nid local localname=name name = name..guid() _ENV[name] = "关" if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then vibra:vibrate(9) luajava.runUiThread(function() if type(ret)~="table" then log_init() return 0 end luajava.getIdValue(nid.."t"):setTextColor(控件颜色) luajava.getIdValue(nid.."p"):setColorFilter(控件颜色) colorvs[nid.."p"]={true,"img"} colorvs[nid.."t"]={true,"txt"} --changan.controlWater(switchs[nid],300) end) _ENV[name] = "开" pcall(func1) uiadtext(localname.." 已开启.","#ffffff") else vibra:vibrate(9) luajava.runUiThread(function() if type(ret)~="table" then log_init() return 0 end luajava.getIdValue(nid.."t"):setTextColor(0xffd7d7d7) luajava.getIdValue(nid.."p"):setColorFilter(0xffd7d7d7) colorvs[nid.."p"]={false,"img"} colorvs[nid.."t"]={false,"txt"} --changan.controlWater(switchs[nid],300) end) _ENV[name] = "关" pcall(func2) uiadtext(localname.." 已关闭.","#545454") end end end end ckbg=getVerticalBG({0xff3A3A3C,0xff3A3A3C},360) changan.controlRotation9 = function(control, time,t) luajava.runUiThread(function() import "android.view.animation.Animation" import "android.animation.ObjectAnimator" xuanzhuandonghua = ObjectAnimator:ofFloat(control, "rotation", { time,t }) xuanzhuandonghua:setRepeatCount(0) xuanzhuandonghua:setRepeatMode(Animation.RESTART) xuanzhuandonghua:setDuration(400) xuanzhuandonghua:start() end) end function visi (tid , ttid) vibra:vibrate(4) local tview = luajava.getIdValue (tid) local ttview = luajava.getIdValue (ttid) if not tview then return 0 end if tonumber (tostring (tview : getVisibility ())) == 8.0 then tview : setVisibility (View.VISIBLE) YoYoImpl:with("FadeIn"):duration(200):playOn(boxes[tid]) changan.controlRotation9(boxpic[tid],0,90) boxpic[tid]:setColorFilter(控件颜色) colorvs[tid]={true,"box"} else tview : setVisibility (View.GONE) changan.controlWater (_ENV [tid.."6"] , 200) changan.controlRotation9(boxpic[tid],90,0) boxpic[tid]:setColorFilter(nil) colorvs[tid]={false,"box"} end end boxes = {} boxpic = {} function changan.box (views) local tid = "box"..guid () boxpic[tid] = luajava.loadlayout { ImageView , src = getRes("hei_right"), layout_width = "24dp" , layout_height = "24dp" , } local ttid = tid.."6" local t1id = guid () firadio = { LinearLayout , layout_width = 'fill_parent' , layout_height = "wrap_content" , layout_marginTop = "2dp" , layout_marginBottom = "2dp" , orientation = "vertical" , } if type (views [1]) == "string" or type (views [1]) == "number" then firadio [# firadio + 1] = { LinearLayout , layout_width = 'fill_parent' , layout_height = "40dp" , gravity = "center_vertical" , layout_marginTop = "2dp" , layout_marginBottom = "4dp" , onClick = function () if type(ret)~="table" then log_init() return 0 end visi (tid , ttid) end , background = getButtonBG(), { TextView , text = views [1] , textSize = "13sp" , layout_marginLeft = "15dp" , layout_width = "match_parent" , layout_weight=1, textColor = "#ffffff" , gravity = "left" , },{ LinearLayout , padding={"0dp","0dp","10dp","0dp"}, layout_width = "30dp" , layout_height = "30dp" , gravity = "center", boxpic[tid], } } else gg.alert ("changan.box的table内第一个元素必须是string") os.exit () end radios = { LinearLayout , layout_marginLeft = "0dp" , layout_marginRight = "0dp" , orientation = "vertical" , visibility = "gone" , id = luajava.newId (tid) , padding = "0dp" , layout_width = 'fill_parent' , } for i = 2 , # views do radios [# radios + 1] = views [i] end boxes[tid] = luajava.loadlayout(radios) firadio [# firadio + 1] = boxes[tid] _ENV [t1id] = luajava.loadlayout (firadio) return _ENV [t1id] end buts={} heir=getRes("heir") function changan.button(txt,func,txtc) if not txt then txt = "未设置" end if not txtc then txtc="#ffffff" end local tid="Cbutton"..guid() buts[tid]=luajava.loadlayout( { LinearLayout, layout_width = 'match_parent', layout_height = "wrap_content", { LinearLayout, layout_width = "fill_parent", gravity = "center_vertical", layout_marginTop = "5dp", layout_marginBottom = "5dp", background = getButtonBG(), padding="10dp", onClick = function() if type(ret)~="table" then log_init() return 0 end changan.controlWater(buts[tid],300) uiadtext('执行 '..txt,"#ffffff") vibra:vibrate(10) luajava.newThread(func):start() end, { TextView, --id = luajava.newId(tid), textColor = txtc, text = txt, textSize = "13sp", layout_height = "wrap_content", layout_width = "fill_parent", layout_weight=1, },{ImageView, src=heir, layout_height="14dp", layout_width="14dp", } }}) return buts[tid] end function getButtonBG() local selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, getVerticalBG({0x55000000,0x55000000},35)) selector:addState({ -android.R.attr.state_pressed }, getVerticalBG({0xaa161616,0xaa161616},35)) return selector end radiog={} function changan.radio (cklist) if not radoff then radon=getVerticalBG({0xffffffff,0xffffffff},360,20,控件颜色) radoff=getVerticalBG({0x00ffffff,0x00ffffff},360,8,0xffaaaaaa) end local rid=guid() radiog[rid]={} rest = { LinearLayout , layout_width = 'match_parent' , layout_height = "wrap_content" , layout_marginTop = "10dp" , gravity = "top" , orientation = "vertical" , } if type (cklist [1]) == "string" then rds=2 rest [# rest + 1] = { TextView , gravity = "left" , padding="5dp", text = cklist [1] , textSize = "13sp" , textColor = "#d7d7d7" , layout_width = 'fill_parent' , layout_height = 'wrap_content' , layout_marginLeft = "10dp" , layout_marginRight = "5dp" , layout_marginTop = "0dp" , layout_marginBottom = "0dp" , } else rds=1 end local restt={ LinearLayout , layout_width = 'match_parent' , layout_height = "wrap_content" , layout_marginTop = "10dp" , gravity = "top" , orientation = "vertical" , background=getVerticalBG({0xaa161616,0xaa161616},45), padding={"0dp","14dp","0dp","10dp"}, } for i = rds , # cklist do local name = cklist [i] [1] local func = cklist [i] [2] if not name then name = "未设置" end nid = name..guid () radiog[rid][nid]=false local func = radin(rid,nid,func) local tid = nid..guid () _ENV [tid] = luajava.loadlayout ( { LinearLayout , layout_width = '250dp' , layout_height = "30dp" , layout_marginTop = "5dp" , layout_marginBottom = "15dp" , layout_marginLeft = "4dp" , layout_marginRight = "10dp" , gravity = "center_vertical" , onClick = function () if type(ret)~="table" then log_init() return 0 end uiadtext('执行 '..name,"#ffffff") changan.controlWater (_ENV [tid] , 200) func() end , { ImageView , id = luajava.newId (nid) , layout_width = '20dp' , layout_height = "20dp" , layout_marginLeft = "5dp" , layout_marginRight = "0dp" , background =radoff , } , { TextView , gravity = "top" , text = name , textSize="13sp", textColor = "#d7d7d7" , layout_width = 'wrap_content' , layout_height = 'wrap_content' , layout_marginLeft = "10dp" , layout_marginRight = "5dp" , } }) restt [# restt + 1] = _ENV [tid] end rest [# rest + 1] = restt return luajava.loadlayout (rest) end function radin(rid,nid,func) return function() for k,v in pairs(radiog[rid]) do colorvs[k]={false,"rad"} luajava.getIdValue(k):setBackground(radoff) if k==nid and v~=true then luajava.getIdValue(k):setBackground(radon) colorvs[k]={true,"rad"} v=true luajava.newThread(func):start() end end end end 当前ui=1 function changeColor(co) 控件颜色=co luajava.runUiThread(function() if type(ret)~="table" then log_init() return 0 end --_ENV["jm"..当前ui.."t"]:setTextColor(控件颜色) luajava.getIdView("backv"):setColorFilter(控件颜色) luajava.getIdView("suov"):setColorFilter(控件颜色) tops:setBackground(getVerticalBG({控件颜色,控件颜色},30)) checkbg = getShape2(45,{控件颜色,控件颜色},4,控件颜色) radon=getVerticalBG({0xffffffff,0xffffffff},360,20,控件颜色) luajava.getIdView("tosearch"):setHintTextColor(控件颜色) --uiadtext('已刷新控件颜色',控件颜色) musici:setColorFilter(控件颜色) for k,v in pairs(colorvs) do if v[1]==true then if v[2]=="switch" then luajava.getIdValue(k):setBackground(checkbg) elseif v[2]=="box" then boxpic[k]:setColorFilter(控件颜色) elseif v[2]=="txt" then luajava.getIdValue(k):setTextColor(控件颜色) elseif v[2]=="img" then luajava.getIdValue(k):setColorFilter(控件颜色) elseif v[2]=="rad" then luajava.getIdValue(k):setBackground(radon) elseif v[2]=="seek" then luajava.getIdView(k):setProgressDrawable( getVerticalBG({控件颜色,控件颜色},45)) end end end end) end currentIndex = 1 -- 定义一个函数来打印当前遍历到的table项,并更新索引位置 function 预置颜色() -- 获取当前遍历到的项 local currentItem = 颜色表[currentIndex] -- 打印当前项 changeColor(currentItem) -- 更新索引位置 currentIndex = currentIndex + 1 -- 如果索引已经达到最大值,则重置为1,回到第一项 if currentIndex > #颜色表 then currentIndex = 1 end end function changan.image(img,height,width,pad,func) if not func then func=function() end end if not pad then pad="0dp" end if not height then height="80dp" end if not width then width="80dp" end return luajava.loadlayout({ LinearLayout, layout_height="wrap_content", layout_width="fill_parent", gravity="center", { ImageView, layout_height=height, layout_width=width, padding=pad, src=获取图片(img), onClick=function() if type(ret)~="table" then log_init() return 0 end luajava.newThread(func):start() end, }}) end function changan.edit (name , hint) _ENV [name] = name..guid () if not hint then hint = name end rest = luajava.loadlayout ( { LinearLayout , layout_width = 'fill_parent' , { LinearLayout , layout_width = 'fill_parent' , layout_height = "40dp" , layout_marginTop = "5dp" , layout_marginBottom = "5dp" , layout_marginLeft = "0dp" , layout_marginRight = "0dp" , gravity = "center_vertical" , { EditText , background = getButtonBG(), gravity = "center" , hint = hint , textColor=ffffff, textSize = "13sp", layout_height = "40dp" , layout_marginBottom = "-2dp", id=luajava.newId(_ENV [name]), layout_width = 'fill' , } } }) luajava.getIdValue(_ENV [name]):setHintTextColor(0xffd7d7d7) return rest end function changan.getedit (name) edit = tostring (luajava.getIdValue (_ENV [name]) : getText ()) return edit end function changan.setedit (name , txt) txt = tostring (txt) luajava.runUiThread (function () luajava.getIdValue (_ENV [name]) : setText (txt) end ) end chazhi={} chajv={} function changan.seek(name,bian,smin,smax,nows) _ENV[bian] =nows local thum= getVerticalBG({0xffffffff,0xffffffff},4,10,switch颜色) thum:setSize(30, 40) smin=tonumber(smin) smax=tonumber(smax) chajv[bian]=smax-smin chazhi[bian]=1-smin if smin==nil then smin=1 smax=10 end truesmin=1 truesmax=truesmin+chajv[bian] if not nows then nows = smin tnows=(smin-nows) else tnows=(nows-smin)+1 end if _ENV[bian] == nil then _ENV[bian] = 1.0 end if not name then name = "未设置" end local names = name..guid() rest = luajava.loadlayout({ LinearLayout, layout_width = 'fill_parent', layout_hight = "fill_parent", { LinearLayout, layout_width = 'fill_parent', layout_hight = "fill_parent", layout_marginTop = "5dp", layout_marginBottom = "5dp", gravity = "center_vertical", background = getVerticalBG({0xaa161616,0xaa161616},45), { TextView, padding={"5dp","10dp","0dp","10dp",}, gravity = "top", textColor="#ffffff", text = name..":"..nows, id = luajava.newId(names), layout_width = '100dp', --layout_marginLeft = "5dp", textSize='13sp', layout_marginRight = "0dp", }, { SeekBar, layout_width = 'fill_parent', layout_weight=1, id=luajava.newId(name.."seekbar"), min = truesmin, max = truesmax, progress=tnows, --paddingStart="0dp", --paddingEnd="0dp", progressDrawable={ getVerticalBG({控件颜色,控件颜色},45)}, thumb=thum, progressHeight="10dp", onSeekBarChange = { onProgressChanged = function(SeekBar, var2, var3) if not var3 then return end local resultvar=tonumber(string.sub(var2,0,-3))-chazhi[bian] luajava.runUiThread(function() if type(ret)~="table" then log_init() return 0 end luajava.getIdValue(names):setText(name..":".. resultvar) end) _ENV[bian] = resultvar end }} }}) colorvs[name.."seekbar"]={true,"seek"} return rest end function changan.text(text,color,size,isjz) if not color then color="#ffffff" end if isjz then return luajava.loadlayout( { TextView, text=text, textColor=color, textSize=size, gravity="center", layout_height="wrap_content", layout_width="match_parent", autoSizeTextType="uniform", }) else return luajava.loadlayout({ TextView, text=text, textColor=color, textSize=size, layout_height="wrap_content", layout_width="match_parent", autoSizeTextType="uniform", }) end end wyyget="http://120.24.160.246:3000/" function huoqu(txt) return table.json(gg.makeRequest(wyyget.."song/url/v1?id="..txt.."&level=standard").content) end function souyy(txt) return table.json(gg.makeRequest("http://music.163.com/api/search/get?s="..txt.."&type=1&offset=0&total=true&limit=10").content) end function develo(tabb) gg.alert(tostring(tabb)) end function develo2(tabb) gg.copyText(tostring(tabb)) end function tablekIn(tbl, key) if tbl == nil then return false end for k, v in pairs(tbl) do if k == key then return true end end return false end function getbg() jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(15) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({0x11000000,0x11000000}) jianbians:setStroke(4,"0x33000000")--边框宽度和颜色 selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, luajava.loadlayout { GradientDrawable, color = "#88000000", cornerRadius = 12 }) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, jianbians) -- 没点击的背景 return selector end function searchmusic() if not lasttm then lasttm = os.time() else if os.time() - lasttm <= 5 then gg.alert("请在" .. (5 - (os.time() - lasttm)) .. "秒冷却后搜索") return 0 end end if not wryt then else runnable = luajava.getRunnable(function() luajava.getIdView("搜索列表"):removeView(wyr) end) handler = luajava.getHandler() handler:post(runnable) end 切换(5) luajava.runUiThread(function() mustxt = luajava.getIdView("tosearch"):getText() luajava.getIdView("tosearch"):setText('') --searchmenu() end) gg.sleep(100) if string.len(tostring(mustxt)) <= 2 or tostring(mustxt) == nil then gg.alert("至少输入2个字符") return 0 end mustxt = tostring(mustxt) lasttm = os.time() mustable = souyy(mustxt) mustable = mustable.result.songs -- print(mustable) musnames = {} musids = {} musarts = {} musictable = {} for k, v in pairs(mustable) do musictable[#musictable + 1] = v end -- gg.alert(tostring(mustable)) -- gg.alert(tostring(musictable)) -- gg.copyText(tostring(mustable)) -- gg.alert(#musictable) wrfun = {} wryt = { LinearLayout, id = luajava.newId("搜索结果"), layout_marginTop = "5dp", layout_marginBottom = "5dp", orientation = "vertical" } for i = 1, #musictable do musid = musictable[i].id -- print('musid',musid) -- musid = musictable[i].album.id -- print('musid',musid) musids[#musids + 1] = musid musname = musictable[i].name if tablekIn(musictable[i], "transNames") ~= false then musname = musname .. "\n(" .. musictable[i].transNames[0] .. ")" end musnames[#musnames + 1] = musname musart = musictable[i].artists[0].name musarts[#musarts + 1] = musart wryt[#wryt + 1] = { LinearLayout, orientation = "vertical", layout_marginTop = "2dp", layout_width = "match_parent", layout_marginBottom = "2dp", background = getbg(), id = luajava.newId("音" .. musid), onClick = function() thread = luajava.getThread(function() bofang(musname, musid) end) thread:start() end, { TextView, layout_marginTop = "5dp", textSize = "15sp", textColor = "#EF8A5C", layout_marginBottom = "0dp", text = musname, layout_hight = "10dp", layout_width = "match_parent", gravity = "center" }, { TextView, layout_marginTop = "0dp", textColor = "#535353", textSize = "12sp", layout_marginBottom = "5dp", text = musart, layout_hight = "10dp", layout_width = "match_parent", gravity = "center" } } -- gg.sleep(50) wryt[#wryt].onClick = function() -- (function() -- bofang(musnames[i] .. musarts[i], musids[i]) -- end):start() luajava.startThread(function() bofang(musnames[i] .. musarts[i], musids[i]) end) end end wyr = luajava.loadlayout(wryt) runnable = luajava.getRunnable(function() luajava.getIdView("搜索列表"):addView(wyr) end) handler = luajava.getHandler() handler:post(runnable) -- gg.alert(tostring(wrfun)) end function bofang(gqmz, gdmn) luajava.runUiThread(function() if type(ret)~="table" then log_init() return 0 end luajava.getIdView("搜索结果"):setVisibility(View.GONE) luajava.getIdView("加载"):setVisibility(View.VISIBLE) end) gg.playMusic("http://music.163.com/song/media/outer/url?id="..gdmn..".mp3" or huoqu(gdmn).data[0].url) uiadtext("正在播放 "..gqmz,"#ffffff") gg.sleep(2000) luajava.runUiThread(function() luajava.getIdView("加载"):setVisibility(View.GONE) luajava.getIdView("搜索结果"):setVisibility(View.VISIBLE) end) end jiaz = { TextView, text = "正在加载歌曲资源", visibility = "gone", id = luajava.newId("加载"), textSize = "20sp", gravity = "center", textColor="#000000", } wyylog = luajava.loadlayout({ LinearLayout, orientation="vertical", layout_width = "match_parent", { ScrollView, layout_hight = "220dp", gravity="center_horizontal", layout_width = "match_parent", { LinearLayout, layout_width = "match_parent", {LinearLayout, padding="4dp", gravity="center", orientation="vertical", changan.text('请在上方搜索音乐关键词',0xff245AFF) }, id = luajava.newId("搜索列表"), layout_hight = "200dp", orientation = "vertical", layout_width = "match_parent", gravity="center_horizontal", jiaz } } }) if loadBox~=nil then loadBox['关闭']() end function getShape22(tmp0,tmp1,tmp2,tmp3) jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(tmp0) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({ tmp1,tmp2 }) jianbians:setStroke(3,tmp3)--边框宽度和颜色 return jianbians end function getShape00(tmp0,tmp1,tmp2,tmp3) jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(tmp0) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({ tmp1,tmp2 }) return jianbians end function launch(appstart) local loadBox = getLoadingBox('正在启动游戏\n'..appstart) loadBox['显示']() if appstart ~= nil then gg.setProcess(appstart) gg.sleep(500) if tostring(gg.getTargetPackage()) == appstart then gg.toast("正在启动游戏") gg.processKill() tuichu=true luajava.setFloatingWindowHide(false) os.exit() end gg.toast("正在启动游戏...") app.startActivity(appstart) jci=0 --gg.sleep(5000) while true do gg.setProcess(appstart) gg.sleep(400) if tostring(gg.getTargetPackage()) == appstart then loadBox['关闭']() uiadtext(name.." 启动成功.","#ffffff") gg.alert("启动成功") else jci=jci+1 if jci==14 then loadBox['关闭']() uiadtext(name.." 启动失败.","#ffffff") gg.alert("自动获取进程失败\n请手动选择游戏进程") gg.setProcessX() break end end gg.sleep(100) end end end function card(cdv) logo=cdv[1] name=cdv[2] tags=cdv[3] func=cdv[4] if not x then x = 2 end tag = { LinearLayout, } for i = 1,#tags do tag[#tag+1] = { TextView, background = getShape22(45,0x00FF9700,0x00FF9700,0xffFF9700), layout_height = "20dp", padding = "2dp", textColor = 0xffFF9700, layout_marginLeft = "10dp", gravity = "center_vertical", text = " "..tags[i].." ", textSize = "9sp", } end tags = tag tmp = luajava.loadlayout( { FrameLayout, layout_height = "wrap_content", layout_width = "fill_parent", { LinearLayout, orientation = "vertical", layout_height = "100dp", layout_marginLeft = "14dp", layout_marginRight = "14dp", layout_marginTop = "10dp", layout_marginBottom = "10dp", layout_width = "match_parent", background=getVerticalBG({0x22ffffff,0x22ffffff},8,5,0xff000000), { LinearLayout, layout_marginLeft = "10dp", layout_marginRight = "10dp", layout_marginTop = "10dp", layout_marginBottom = "10dp", layout_width = "match_parent", layout_height = "40dp", { ImageView, layout_width = "40dp", layout_height = "40dp", background = 获取图片(logo), }, { TextView, layout_height = "40dp", layout_marginLeft = "10dp", gravity = "center_vertical", text = name, textColor="#ffffff", textSize = "13sp", } }, tags }, { LinearLayout, onClick = function() luajava.newThread(function() if type(ret)~="table" then log_init() return 0 end uiadtext(name.." 正在启动.","#ffffff") func() end):start() end, background = getShape00(80,0xff28FEB9,0xff28FEB9,0xff28FEB9), layout_height = "25dp", layout_width = "55dp", layout_gravity = "right", layout_marginRight = "30dp", layout_marginTop = "70dp", gravity = "center", { ImageView, layout_height = "20dp", layout_width = "15dp", background = getRes("rw1"), }, { TextView, textColor = "#000000", text = "启动", textSize = "12sp", layout_height = "20dp", gravity = "center", layout_width = "30dp", } } }) return tmp end launchui = luajava.loadlayout({ ScrollView, layout_height = "match_parent", fillViewport=true, layout_width = "fill_parent", padding={"0dp","0dp","0dp","10dp"}, { LinearLayout, layout_height = "wrap_content", layout_width = "fill_parent", gravity = "center_horizontal", orientation="vertical", card({"/sdcard/长安/图片/pubgT", "PUBG(台湾服)", { "PUBG🐔启动", "🐔台湾服" }, function() launch("com.rekoo.pubgm") end }), card({"/sdcard/长安/图片/pubgG", "PUBG(全球服)", { "PUBG🐔启动", "🐔全球服" }, function() launch("com.tencent.ig") end }), card({"/sdcard/长安/图片/pubgY", "PUBG(越南服)", { "PUBG🐔启动", "🐔越南服" }, function() launch("com.vng.pubgmobile") end }), card({"/sdcard/长安/图片/pubgR", "PUBG(日韩服)", { "PUBG🐔启动", "🐔日韩服" }, function() launch("com.pubg.krmobile") end }) }}) changan.controlFlip = function(control,time)---翻转 luajava.runUiThread(function() if type(ret)~="table" then log_init() return 0 end import "android.view.animation.Animation" import "android.animation.ObjectAnimator" xuanzhuandonghua = ObjectAnimator:ofFloat(control, "rotationY", { -360, 360 }) xuanzhuandonghua:setRepeatCount(0) xuanzhuandonghua:setRepeatMode(Animation.REVERSE) xuanzhuandonghua:setDuration(time) xuanzhuandonghua:start() end) end function shenglongyp() luajava.newThread(function() local t=math.random(1,4) end):start() YoYoImpl:with("FadeIn"):duration(600):playOn(floatWindow) changan.controlFlip(shenglong,1900) end shenglong=luajava.loadlayout({ ImageView, src = 获取图片("https://qingcheng.c-n.icu/wangpan/view.php/5d1f4be2d61a75901940ccbfe9e3c337.png"), padding="2dp", layout_width = "130dp", layout_height = "130dp", gravity = "center", }) function changan.setedit(name,txt) txt = tostring(txt) luajava.runUiThread(function() luajava.getIdValue(name):setText(txt) end) end function changan.getedit(name) --gg.alert(edit) edit = tostring(luajava.getIdValue(name):getText()) return edit end function log_init() if type(ret) ~= "table" then if vv ~= nil then return 0 end luajava.newThread(function() draw.remove() end):start() tmp = { LinearLayout,orientation = "vertical",gravity = "center_horizontal", } if panduan("/sdcard/长安/配置文件/km.lua") ~= false then dofile("/sdcard/长安/配置文件/km.lua") logkapian = luajava.loadlayout({ LinearLayout, orientation = "vertical", gravity = "center", layout_height = "50dp", layout_width = "160dp", background = getHorizontalBG({0xffffffff,0xffffffff},25,2,0xff737473), elevation = "10dp", onClick = function() --changan.controlFlip(logkapian,2000) luajava.newThread(function() logkap = true login(kam) end):start() end, { TextView, gravity = "center", textSize = "18sp", textColor = "#000000", text = "******"..string.sub(kam,-4,-1) },{ TextView, gravity = "center", textSize = "11sp", textColor = "#4E98FF", text = "快捷登录" } }) tmp[#tmp+1] = logkapian tmp[#tmp+1] = { LinearLayout, layout_height = "10dp", } end jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(30) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({ 0xffffffff,0xffffffFF,0xffffffFF,0xffffffff }) jianbians:setOrientation(GradientDrawable.Orientation.TL_BR) --jianbians:setStroke(0,0x55000000)--边框宽度和颜色 luajava.newThread(function() luajava.runUiThread(function() vv = luajava.loadlayout({ LinearLayout, orientation = "vertical", visibility = "gone", background = getVerticalBG({ 0xffffffff,0xffffffff },30), layout_width = "match_parent", layout_height = "match_parent", gravity = "center", onTouch=hanshu, onClick = function() if vv ~= nil then YoYoImpl:with("FadeOut"):duration(300):playOn(vv) luajava.newThread(function() gg.sleep(300) rmdadView(vv) vv = nil end):start() end end, tmp, { LinearLayout, orientation = "vertical", { LinearLayout, layout_height = "60dp", { EditText, id = luajava.newId("卡密"), textColor = "#000000", hint = "请输入卡密", elevation = "10dp", gravity = "center", background = getHorizontalBG({0xffffffff,0xffffffff},25,2,0xff737473), layout_height = "50dp", layout_width = "160dp", layout_marginBottom = "20dp", }}, { TextView, background = getVerticalBG({0xff0077FF,0xff0077FF},15), text = "登录", textColor = "#ffffff", textSize = "16sp", gravity = "center", elevation = "10dp", layout_height = "30dp", layout_width = "160dp", onClick = function() luajava.newThread(function() login(changan.getedit("卡密")) end):start() end, },{ TextView, background = luajava.loadlayout { GradientDrawable, color = "#37383D", cornerRadius = 20 }, text = "购卡", textColor = "#ffffff", textSize = "16sp", layout_marginTop="5dp", gravity = "center", elevation = "10dp", layout_height = "30dp", layout_width = "160dp", onClick = function() luajava.newThread(function() gg.intent(卡网) 隐藏() rmdadView(vv) vv=nil end):start() end, },{ TextView, background = luajava.loadlayout { GradientDrawable, color = "#37383D", cornerRadius = 20 }, text = "解绑", textColor = "#ffffff", textSize = "16sp", layout_marginTop="5dp", gravity = "center", elevation = "10dp", layout_height = "30dp", layout_width = "160dp", onClick = function() luajava.newThread(function() local t=changan.getedit("卡密") if t~="" and t~=" " then rlyunyz.unbind(t) end end):start() end, },{ TextView, background = luajava.loadlayout { GradientDrawable, color = "#37383D", cornerRadius = 20 }, text = "退出", textColor = "#ffffff", textSize = "16sp", layout_marginTop="5dp", gravity = "center", elevation = "10dp", layout_height = "30dp", layout_width = "160dp", onClick = function() tuichu=1 end, }} }) addadView(vv) 切换(1) luajava.getIdValue("卡密"):setHintTextColor(0xffA2A2A2) vv:setVisibility(View.VISIBLE) YoYoImpl:with("FadeIn"):duration(300):playOn(vv) end) huiz() end):start() else --luajava.newThread(function() xiugtx() end):start() end end function login(kam) local loadBox = getLoadingBox('正在校验卡密') if tostring(kam)=="" or tostring(kam)==" " then return 0 end local info = kamiinfo if vv ~= nil then luajava.runUiThread(function() YoYoImpl:with("FadeOut"):duration(400):playOn(vv) end) luajava.newThread(function() gg.sleep(400) rmdadView(vv) vv = nil end):start() end loadBox['显示']() ret = rlyunyz.login(kam) loadBox['关闭']() ini = rlyunyz.checkUpdate() if type(ret) ~= "table" then --gg.alert(tostring(ret)) else ktmp = "kam='"..ret.kami.."'" luajava.newThread(function() write("/sdcard/长安/配置文件/km.lua",ktmp) end):start() 切换(1) end --if logkap then gg.sleep(100) end end function getTimeStamp(t) local str = os.date("%Y/%m/%d %H:%M:%S",t) return str end function addadView(tmp) local function invoke() parentv:addView(tmp) end luajava.post(invoke) end function rmdadView(tmp) local function invoke() parentv:removeView(tmp) end luajava.post(invoke) end function huiz() --如果有绘制请写到这里面否则会消失 end huiz() muby=400 --初始宽度 竖屏建议599 横屏建议400 mubx=500 --初始高度 竖屏建议599 横屏建议400 大标题='帅帅全防' --初始颜色,填写十六进制RGB --可在功能按钮里调用changeColor()随时自定义切换 --例如:changeColor(0xffFF0023) --可以在开启某个功能的同时变色,比如开了防封变绿色,开了高危功能变红色 控件颜色=0xffFFB94D 颜色表={--切换颜色的列表 0xff33AF61, 0xffFFB94D, 0xffFF0023, 0xff008CFF, 0xffA6FF00, 0xffFF95F2, 0xff946AFF, 0xff000000, 0xff545454, } 卡网="找帅帅购买" 悬浮窗图标="http://zzb.1d1d.top/view.php/07fc0bec340cc8d42b298444bf3b4a36.jpg" stab={ "公告", "防封", "功能", '美化', "音乐", "启动", "设置", } ---创建小窗口备用,对照下边菜单里调用打开窗口,不需要的可以删掉 ---必须先创建窗口 才能 打开窗口 创建窗口("防封区",--窗口名字 { changan.text("帅帅全防",switch颜色,"15sp"), changan.text("JX","#00f572","17sp"), changan.text("里约x32","#DB70DB","15sp"), changan.text("QQ3472977190","#87CEFA","13sp"), changan.button ("选择进程" , function () gg.setProcessX() gg.setConfig("隐藏辅助", 23) gg.setConfig("运行守护", 3) gg.setConfig("冻结间隔", 0) string.toMusic("请选择乐子跑酷进程") end, "#DB202C"), changan.switch("超级防闪", function() YX_MkPointer("libtersafe2.so","Cd",{0x1F7C4,0x23A8C,0x1F784,0x1F79C},4,0,"防闪",true) string.toMusic("川临已为您开启防闪") end, "#DB202C"), changan.switch("自动环境",------------------------自动环境区域↓ function() string.toMusic('提醒请进入游戏确保功能正常开启') Detect=function() --这边填你的功能 gg.alert('请按照弹出的提示认真操作') end ::wz:: if gg.getTargetInfo().label=="乐子跑酷" then--这边输入应用的名称 gg.setProcess("com.kiloo.subwaysurf")--输入包名 gg.alert("检测到乐子跑酷进程\n请选择是否自动注入防封","下一步") Detect() if not gg.getRangesList("libtersafe2.so")[1] then for nikl=1,15 do gg.setProcess("com.kiloo.subwaysurf")--输入包名 if gg.getRangesList("libtersafe2.so")[1]==true then break end end end else gg.setProcess("com.kiloo.subwaysurf")--输入包名 gg.sleep(600)--防卡gg goto wz end if not gg.getTargetInfo().x32 then if gg.getTargetInfo().x64==true then gg.alert("本辅助仅支持32位乐子跑酷\n请在32位框架中添加乐子跑酷\n64位虚拟机或root用户请自行执行sh转位数文件","我已知晓") os.exit() end else end zdfhj=gg.alert("询问:是否执行自动防封?\n\n若是,将会自动开启防封\n\n若否,则需要在游戏加载界面手动开启防环境及防封","执行","不执行") if zdfhj==1 then --徒弟定制 --require("防环境模块") while true do local Somod = gg.getRangesList("libtersafe2.so")[1] if Somod == nil then gg.setRanges(gg.REGION_C_DATA | gg.REGION_C_BSS) gg.searchNumber("114524", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--刷新模块 else --along() 防环境测试 YX.SOMODMK("过滤环境",{S_Pointer({"libtersafe2.so","Cd"},{0})},{{-1,4, 0xA8,true},{-1,4, 0xAC,true},{-1,4, 0xB0,true},{-1,4, 0xB4,true},{-1,4, 0xB8,true},{-1,4, 0x8EE8,true},{-1,4, 0x9A28,true},{-1,4, 0x2FD20,true},{0,4, 0x410B4,true},{0,4, 0x4112C,true},{0,4, 0x411B4,true},{0,4, 0x41244,true},{0,4, 0x413D0,true},{0,4, 0x41410,true},{0,4, 0x4143C,true},{0,4, 0x414A4,true},{0,4, 0x414AC,true},{0,4, 0x414BC,true},{0,4, 0x41508,true},{0,4, 0x41528,true},{0,4, 0x41534,true},{0,4, 0x415CC,true},{0,4, 0x415E0,true},{0,4, 0x41638,true},{0,4, 0x41648,true},{0,4, 0x41768,true},{0,4, 0x41830,true},{0,4, 0x419F4,true},{0,4, 0x41AB8,true},{0,4, 0x41B3C,true},{0,4, 0x41B58,true},{0,4, 0x41D34,true},{0,4, 0x41E70,true},{0,4, 0x41E80,true},{0,4, 0x41EB4,true},{0,4, 0x41F0C,true},{0,4, 0x41F4C,true},{0,4, 0x41F88,true},{0,4, 0x420C8,true},{0,4, 0x42174,true},{0,4, 0x421E8,true},{0,4, 0x4226C,true},{0,4, 0x42290,true},{0,4, 0x4232C,true},{0,4, 0x42330,true},{0,4, 0x42334,true},{0,4, 0x423A4,true},{0,4, 0x42470,true},{0,4, 0x42484,true},{0,4, 0x424EC,true},{0,4, 0x425D0,true},{0,4, 0x425E4,true},{0,4, 0x42654,true},{0,4, 0x4266C,true},{0,4, 0x42714,true},{0,4, 0x42788,true},{0,4, 0x427F0,true},{0,4, 0x428B0,true},{0,4, 0x42928,true},{0,4, 0x42A20,true},{0,4, 0x42AE0,true},{0,4, 0x42C20,true},{0,4, 0x42CC8,true},{0,4, 0x42CE4,true},{0,4, 0x42CF4,true},{0,4, 0x42CFC,true},{0,4, 0x42D28,true},{0,4, 0x42E78,true},{0,4, 0x42FB8,true},{0,4, 0x42FBC,true},{0,4, 0x42FC0,true},{0,4, 0x42FC4,true},{0,4, 0x42FC8,true},{0,4, 0x42FCC,true},{0,4, 0x42FD0,true},{0,4, 0x42FD4,true},{0,4, 0x42FD8,true},{0,4, 0x42FDC,true},{0,4, 0x42FE0,true},{0,4, 0x42FE4,true},{0,4, 0x42FE8,true},{0,4, 0x42FEC,true},{0,4, 0x42FF0,true},{0,4, 0x42FF4,true},{0,4, 0x42FF8,true},{0,4, 0x412D4,true},{0,4, 0x357CC,true},{0,4, 0x36090,true},{0,4, 0x3647C,true},{0,4, 0x39D6C,true},{0,4, 0x3B30C,true},{0,4, 0x37084,true},{0,4, 0x378CC,true},{0,4, 0x3558C,true},{0,4, 0x30C70,true},{0,4, 0x23ACC,true},{0,4, 0x23AA4,true},{0,4, 0x23A8C,true},{0,4, 0x1F7C4,true},{0,4, 0x1F79C,true},{0,4, 0x1F784,true},{0,4, 0x35D7C,true},{0,4, 0x37844,true},{0,4, 0x3976C,true},{0,4, 0x3BA18,true},{0,4, 0x3B268,true},{0,4, 0x3BB6C,true},{0,4, 0x3BEE4,true},{0,4, 0x3C184,true},{0,4, 0x3C3C0,true},{0,4, 0x3CBF4,true},{0,4, 0x3D740,true},{0,4, 0x3D840,true},{0,4, 0x3EB48,true},{0,4, 0x3FAA0,true},{0,4, 0x40118,true},{0,4, 0x40290,true},{0,4, 0x41098,true},{0,4, 0x41188,true},{0,4, 0x41380,true},{0,4, 0x417D8,true},{0,4, 0x41DA0,true},{0,4, 0x41E00,true},{0,4, 0x42088,true},{0,4, 0x42DD0,true},{0,4, 0x42E48,true},{0,4, 0x42EB8,true}}) string.toMusic('提醒您已经自动注入防封') gg.alert('防封成功注入') break end end elseif zdfhj==2 then gg.alert("不自动执行,请手动开启防封") string.toMusic('RS提醒您您已选择不自动执行 请手动开启防封') else gg.alert("已默认为您自动执行防封") --徒弟定制 --require("防环境模块") while true do local Somod = gg.getRangesList("libtersafe2.so")[1] if Somod == nil then gg.setRanges(gg.REGION_C_DATA | gg.REGION_C_BSS) gg.searchNumber("114524", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)--刷新模块 else --along() 防环境测试 YX.SOMODMK("过滤环境",{S_Pointer({"libtersafe2.so","Cd"},{0})},{{-1,4, 0xA8,true},{-1,4, 0xAC,true},{-1,4, 0xB0,true},{-1,4, 0xB4,true},{-1,4, 0xB8,true},{-1,4, 0x8EE8,true},{-1,4, 0x9A28,true},{-1,4, 0x2FD20,true},{0,4, 0x410B4,true},{0,4, 0x4112C,true},{0,4, 0x411B4,true},{0,4, 0x41244,true},{0,4, 0x413D0,true},{0,4, 0x41410,true},{0,4, 0x4143C,true},{0,4, 0x414A4,true},{0,4, 0x414AC,true},{0,4, 0x414BC,true},{0,4, 0x41508,true},{0,4, 0x41528,true},{0,4, 0x41534,true},{0,4, 0x415CC,true},{0,4, 0x415E0,true},{0,4, 0x41638,true},{0,4, 0x41648,true},{0,4, 0x41768,true},{0,4, 0x41830,true},{0,4, 0x419F4,true},{0,4, 0x41AB8,true},{0,4, 0x41B3C,true},{0,4, 0x41B58,true},{0,4, 0x41D34,true},{0,4, 0x41E70,true},{0,4, 0x41E80,true},{0,4, 0x41EB4,true},{0,4, 0x41F0C,true},{0,4, 0x41F4C,true},{0,4, 0x41F88,true},{0,4, 0x420C8,true},{0,4, 0x42174,true},{0,4, 0x421E8,true},{0,4, 0x4226C,true},{0,4, 0x42290,true},{0,4, 0x4232C,true},{0,4, 0x42330,true},{0,4, 0x42334,true},{0,4, 0x423A4,true},{0,4, 0x42470,true},{0,4, 0x42484,true},{0,4, 0x424EC,true},{0,4, 0x425D0,true},{0,4, 0x425E4,true},{0,4, 0x42654,true},{0,4, 0x4266C,true},{0,4, 0x42714,true},{0,4, 0x42788,true},{0,4, 0x427F0,true},{0,4, 0x428B0,true},{0,4, 0x42928,true},{0,4, 0x42A20,true},{0,4, 0x42AE0,true},{0,4, 0x42C20,true},{0,4, 0x42CC8,true},{0,4, 0x42CE4,true},{0,4, 0x42CF4,true},{0,4, 0x42CFC,true},{0,4, 0x42D28,true},{0,4, 0x42E78,true},{0,4, 0x42FB8,true},{0,4, 0x42FBC,true},{0,4, 0x42FC0,true},{0,4, 0x42FC4,true},{0,4, 0x42FC8,true},{0,4, 0x42FCC,true},{0,4, 0x42FD0,true},{0,4, 0x42FD4,true},{0,4, 0x42FD8,true},{0,4, 0x42FDC,true},{0,4, 0x42FE0,true},{0,4, 0x42FE4,true},{0,4, 0x42FE8,true},{0,4, 0x42FEC,true},{0,4, 0x42FF0,true},{0,4, 0x42FF4,true},{0,4, 0x42FF8,true},{0,4, 0x412D4,true},{0,4, 0x357CC,true},{0,4, 0x36090,true},{0,4, 0x3647C,true},{0,4, 0x39D6C,true},{0,4, 0x3B30C,true},{0,4, 0x37084,true},{0,4, 0x378CC,true},{0,4, 0x3558C,true},{0,4, 0x30C70,true},{0,4, 0x23ACC,true},{0,4, 0x23AA4,true},{0,4, 0x23A8C,true},{0,4, 0x1F7C4,true},{0,4, 0x1F79C,true},{0,4, 0x1F784,true},{0,4, 0x35D7C,true},{0,4, 0x37844,true},{0,4, 0x3976C,true},{0,4, 0x3BA18,true},{0,4, 0x3B268,true},{0,4, 0x3BB6C,true},{0,4, 0x3BEE4,true},{0,4, 0x3C184,true},{0,4, 0x3C3C0,true},{0,4, 0x3CBF4,true},{0,4, 0x3D740,true},{0,4, 0x3D840,true},{0,4, 0x3EB48,true},{0,4, 0x3FAA0,true},{0,4, 0x40118,true},{0,4, 0x40290,true},{0,4, 0x41098,true},{0,4, 0x41188,true},{0,4, 0x41380,true},{0,4, 0x417D8,true},{0,4, 0x41DA0,true},{0,4, 0x41E00,true},{0,4, 0x42088,true},{0,4, 0x42DD0,true},{0,4, 0x42E48,true},{0,4, 0x42EB8,true}}) gg.alert("已自动注入防封") break end end end end), }) changan.menu({ {--第一页 luajava.loadlayout({ LinearLayout, layout_width="wrap_content", layout_height= "120dp", layout_width = "120dp", onClick=shenglongyp, shenglong }),-----这个加在哪都行 },{--第二页 changan.switch("防止环境[加载开]", function() HX_value(50)--防偷值 io.open("/sdcard/.防止环境","w+"):write([[ 20920 Var #C36654D4|c36654d4|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|4d4 Var #C36654DC|c36654dc|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|4dc Var #C3665574|c3665574|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|574 Var #C3665580|c3665580|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|580 Var #C3665584|c3665584|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|584 Var #C36655D0|c36655d0|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|5d0 Var #C366583C|c366583c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|83c Var #C366585C|c366585c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|85c Var #C3665864|c3665864|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|864 Var #C366586C|c366586c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|86c Var #C366589C|c366589c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|89c Var #C3665924|c3665924|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|924 Var #C36659AC|c36659ac|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|9ac Var #C36659D8|c36659d8|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|9d8 Var #C36659E4|c36659e4|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|9e4 Var #C3665A6C|c3665a6c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a6c Var #C3665A78|c3665a78|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a78 Var #C3665A8C|c3665a8c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a8c Var #C3666B5C|c3666b5c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|1b5c Var #C3666B64|c3666b64|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|1b64 Var #C3666BD0|c3666bd0|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|1bd0 Var #C366A4DC|c366a4dc|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|54dc Var #C366A588|c366a588|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|5588 Var #C366A58C|c366a58c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|558c Var #C366A5B0|c366a5b0|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|55b0 Var #C366A614|c366a614|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|5614 Var #C366A6A4|c366a6a4|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|56a4 Var #C366D700|c366d700|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|8700 Var #C366D728|c366d728|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|8728 Var #C366D730|c366d730|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|8730 ]]) gg.loadList("/sdcard/.防止环境", gg.LOAD_VALUES_FREEZE) os.remove("/sdcard/.防止环境") string.toMusic('提醒您环境加载成功') end), changan.switch("防止ACE[加载开]", function() YX_MkPointer("libtersafe2.so","Cd",{0x8,0xC,0x10,0x14,0x3C,0x40,0x58,0x60,0x74,0x78,0x7C,0x84,0xA8,0xAC,0xB0,0xB4,0xB8,0x128,0x12C,0x130,0x134,0x200,0x204,0x208},4,-1,"过ACE",true) string.toMusic('提醒您ace修改成功') end), changan.switch("过登陆检[加载开]", function() HX_value(50)--防偷值 YX.SOMODMK("过滤检测",{gg.getRangesList('libtersafe2.so:bss')[1].start},{{0,4, 0x0,true},{0,4, 0x544,true},{0,4, 0x548,true},{0,4, 0x5D0,true},{0,4, 0x858,true},{0,4, 0x89C,true},{0,4, 0x8A0,true},{0,4, 0x55A8,true},{0,4, 0x55AC,true},{0,4, 0x924,true},{0,4, 0xA6C,true},{0,4, 0xA8C,true},{0,4, 0x56A4,true},{0,4, 0x86C,true},{0,4, 0x89C,true},{0,4, 0x85C,true},{0,4, 0x864,true},{0,4, 0x89C,true},{0,4, 0x8A0,true},{0,4, 0x8A4,true},{0,4, 0x8A8,true},{0,4, 0x8AC,true},{0,4, 0x8B0,true},{0,4, 0x8B4,true},{0,4, 0x8B8,true},{0,4, 0x8BC,true},{0,4, 0x8C0,true},{0,4, 0x8C4,true},{0,4, 0x8C8,true},{0,4, 0x8CC,true},{0,4, 0x8D0,true},{0,4, 0x8D4,true},{0,4, 0x8D8,true},{0,4, 0x4DC,true},{0,4, 0x528,true},{0,4, 0x54C,true},{0,4, 0x574,true},{0,4, 0x5D0,true},{0,4, 0x81C,true},{0,4, 0x83C,true},{0,4, 0x844,true},{0,4, 0x84C,true},{0,4, 0x85C,true},{0,4, 0x864,true},{0,4, 0x86C,true},{0,4, 0x924,true},{0,4, 0x93C,true},{0,4, 0x968,true},{0,4, 0x99C,true},{0,4, 0x9A4,true},{0,4, 0x9AC,true},{0,4, 0x9C0,true},{0,4, 0xA0C,true},{0,4, 0xA4C,true},{0,4, 0xA60,true},{0,4, 0x1B3C,true},{0,4, 0x1B48,true},{0,4, 0x1B54,true},{0,4, 0x1B5C,true},{0,4, 0x1B64,true},{0,4, 0x1B8C,true},{0,4, 0x1B94,true},{0,4, 0x1BA0,true},{0,4, 0x1BD0,true},{0,4, 0x131CC,true},{0,4, 0x131D0,true},{0,4, 0x131D4,true},{0,4, 0x131D8,true},{0,4, 0x131DC,true},{0,4, 0x131E0,true},{0,4, 0x131E4,true},{0,4, 0x131E8,true},{0,4, 0x131EC,true},{0,4, 0x131F0,true},{0,4, 0x132E4,true},{0,4, 0x132E8,true},{0,4, 0x132EC,true},{0,4, 0x132F0,true},{0,4, 0x132F4,true},{0,4, 0x132F8,true},{0,4, 0x132FC,true},{0,4, 0x13300,true},{0,4, 0x13D38,true},{0,4, 0x13D3C,true},{0,4, 0x13D40,true},{0,4, 0x13E50,true},{0,4, 0x13E54,true},{0,4, 0x13E58,true},{0,4, 0x13EB0,true},{0,4, 0x13EB4,true},{0,4, 0x13EB8,true},{0,4, 0x13EBC,true},{0,4, 0x13EC0,true},{0,4, 0x13EC4,true},{0,4, 0x13EC8,true},{0,4, 0x13ECC,true},{0,4, 0x13ED0,true},{0,4, 0x13ED4,true},{0,4, 0x13ED8,true},{0,4, 0x13EDC,true},{0,4, 0x13EE0,true},{0,4, 0x13EE4,true},{0,4, 0x13EE8,true},{0,4, 0x13EEC,true},{0,4, 0x13EF0,true},{0,4, 0x13EF4,true},{0,4, 0x13EF8,true},{0,4, 0x13EFC,true},{0,4, 0x13F00,true},{0,4, 0x13F04,true},{0,4, 0x13F08,true},{0,4, 0x13F0C,true},{0,4, 0x13F10,true}}) string.toMusic('帅帅提醒您登录检测已经去除') end), changan.switch("去除检测[加载开]", function() HX_value(50)--防偷值 io.open("/sdcard/.全防","w+"):write([[ 18990 Var #B9DE54D0|b9de54d0|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|4d0 Var #B9DE5510|b9de5510|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|510 Var #B9DE5528|b9de5528|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|528 Var #B9DE5574|b9de5574|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|574 Var #B9DE5580|b9de5580|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|580 Var #B9DE5584|b9de5584|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|584 Var #B9DE55D0|b9de55d0|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|5d0 Var #B9DE584C|b9de584c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|84c Var #B9DE585C|b9de585c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|85c Var #B9DE5864|b9de5864|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|864 Var #B9DE586C|b9de586c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|86c Var #B9DE589C|b9de589c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|89c Var #B9DE59AC|b9de59ac|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|9ac Var #B9DE59D8|b9de59d8|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|9d8 Var #B9DE5A4C|b9de5a4c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a4c Var #B9DE5A6C|b9de5a6c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a6c Var #B9DE5A84|b9de5a84|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a84 Var #B9DE5A88|b9de5a88|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a88 Var #B9DE5A8C|b9de5a8c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|a8c Var #B9DE5AD4|b9de5ad4|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|ad4 Var #B9DE5B30|b9de5b30|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|b30 Var #B9DE6B64|b9de6b64|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|1b64 Var #B9DE6BD0|b9de6bd0|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|1bd0 Var #B9DE9294|b9de9294|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|4294 Var #B9DE9298|b9de9298|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|4298 Var #B9DE9354|b9de9354|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|4354 Var #B9DEA4DC|b9dea4dc|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|54dc Var #B9DEA55C|b9dea55c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|555c Var #B9DEA58C|b9dea58c|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|558c Var #B9DEA5B0|b9dea5b0|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|55b0 Var #B9DEA620|b9dea620|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|5620 Var #B9DEA690|b9dea690|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|5690 Var #B9DEA6A4|b9dea6a4|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|56a4 Var #B9DEA6D8|b9dea6d8|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|56d8 Var #B9DF9004|b9df9004|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|14004 Var #B9DF9020|b9df9020|4|0|1|0|0|0|rw-p|/data/user/0/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libtersafe2.so:bss|14020 ]]) gg.loadList("/sdcard/.全防", gg.LOAD_VALUES_FREEZE) os.remove("/sdcard/.全防") string.toMusic('帅帅提醒你全防修改成功') end), changan.switch("过滤追封[大厅开]", function() HX_value(50)--防偷值 io.open("/sdcard/.防止追封","w+"):write([[ YX.SOMODMK("防止追封",{gg.getRangesList('libtersafe2.so:bss')[1].start},{{0,4, 0x400,true},{0,4, 0x404,true},{0,4, 0x408,true},{0,4, 0x40C,true},{0,4, 0x410,true},{0,4, 0x414,true},{0,4, 0x418,true},{0,4, 0x41C,true},{0,4, 0x420,true},{0,4, 0x424,true},{0,4, 0x428,true},{0,4, 0x42C,true},{0,4, 0x430,true},{0,4, 0x434,true},{0,4, 0x438,true},{0,4, 0x43C,true},{0,4, 0x440,true},{0,4, 0x444,true},{0,4, 0x48C,true},{0,4, 0x970,true},{0,4, 0x974,true},{0,4, 0x978,true},{0,4, 0x97C,true},{0,4, 0x984,true},{0,4, 0x988,true},{0,4, 0x990,true},{0,4, 0x994,true},{0,4, 0x9E0,true},{0,4, 0x54D0,true},{0,4, 0x54D4,true},{0,4, 0x54E4,true},{0,4, 0xB1E4,true},{0,4, 0xB1E8,true},{0,4, 0xB1EC,true},{0,4, 0xB1F0,true},{0,4, 0xB1F4,true},{0,4, 0xB1F8,true},{0,4, 0xB1FC,true},{0,4, 0xB200,true},{0,4, 0xB204,true},{0,4, 0xB208,true},{0,4, 0xB20C,true},{0,4, 0xB210,true},{0,4, 0xB214,true},{0,4, 0xB218,true},{0,4, 0xB21C,true},{0,4, 0xB220,true},{0,4, 0xB224,true},{0,4, 0xB228,true},{0,4, 0xB22C,true},{0,4, 0xB230,true},{0,4, 0xB234,true},{0,4, 0x112C8,true},{0,4, 0x112CC,true},{0,4, 0x112D0,true},{0,4, 0x112D4,true},{0,4, 0x112D8,true},{0,4, 0x112F0,true},{0,4, 0x112F4,true},{0,4, 0x112F8,true},{0,4, 0x112FC,true},{0,4, 0x11300,true},{0,4, 0x11304,true},{0,4, 0x11308,true},{0,4, 0x13CB4,true},{0,4, 0x13CB8,true},{0,4, 0x13CBC,true},{0,4, 0x13CC0,true},{0,4, 0x13CC4,true},{0,4, 0x13CC8,true}}) ]]) gg.loadList("/sdcard/.防止追封", gg.LOAD_VALUES_FREEZE) os.remove("/sdcard/.防止追封") gg.alert('帅帅成功为你开启防追封') string.toMusic('帅帅提醒追封已经过滤') end), changan.switch("防人工检[大厅开]", function() SO_PT(0x1ab4b04 ,4,"~A MOV R0, #0") SO_PT(0x1b12a04 ,4,"~A MOV R0, #0") gg.alert("帅帅己为您开启防人工") string.toMusic("帅帅己为您开启防人工") end), changan.switch("行为检测[大厅开]", function() HX_value(50)--防偷值 SO_PT(0x2aadab0 ,4,"~A MOV R0, #0") SO_PT(0x186d858 ,4,"~A MOV R0, #0") SO_PT(0xc07204 ,4,"~A MOVW R0, #0")--设备ID检测 SO_PT(0xc074b0 ,4,"~A MOVW R0, #0")--钥匙作弊上传 SO_PT(0xc0739c ,4,"~A MOVW R0, #0")--金币作弊上传 SO_PT(0x2cd9c8c ,4,"~A MOVW R0, #0")--作弊次数检测 SO_PT(0x2ce18cc ,4,"~A MOVW R0, #0")--人物总数检测 SO_PT(0x186e1dc ,4,"~A MOVW R0, #0")--金币数量检测 SO_PT(0x2cd8538 ,4,"~A MOVT R0, #9999")--硬币数量检测 SO_PT(0x2ce160c ,4,"~A MOVW R0, #0")--货币作弊检测 SO_PT(0x2ce1db0 ,4,"~A MOVT R0, #9999")--等级限制检测 SO_PT(0x2ce176c ,4,"~A MOVT R0, #9999")--宝物钥匙数量检测 SO_PT(0x2ce181c ,4,"~A MOVT R0, #9999")--炫跑卡作弊检测 SO_PT(0x2ce14ac ,4,"~A MOVW R0, #0")--关闭1分40秒检测 SO_PT(0x2ce155c ,4,"~A MOV R0, #0")--速度异常检测 SO_PT(0x2ce16bc ,4,"~A MOVT R0, #9999")--钥匙数量检测 gg.alert("帅帅为您开启防行为") string.toMusic("帅帅为您开启防行为") end), changan.switch("下线追封[退出开]", function() gg.alert('尊贵的拥有者\n\n检测到你正在开启下线追封\n\n临提醒你一下请务必仔细阅读\n\n此追封完美去除追封问题解决封号开启时在即将下线前两分钟打开等它自动闪退即可完美',"收到") io.open("/sdcard/.下线追封","w+"):write([[ 23926 Var #A4944B94|a4944b94|4|0|1|0|0|0|rw-p|/data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libil2cpp.so:bss|12b94Var #A4944BA0|a4944ba0|4|0|1|0|0|0|rw-p|/data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libil2cpp.so:bss|12ba0Var #A4944C8C|a4944c8c|4|0|1|0|0|0|rw-p|/data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libil2cpp.so:bss|12c8cVar #A4944C98|a4944c98|4|0|1|0|0|0|rw-p|/data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libil2cpp.so:bss|12c98Var #A4945150|a4945150|4|0|1|0|0|0|rw-p|/data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libil2cpp.so:bss|13150Var #A494B674|a494b674|4|0|1|0|0|0|rw-p|/data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libil2cpp.so:bss|19674Var #AE4E7F10|ae4e7f10|4|0|1|0|0|0|rw-p|/>data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libunity.so:bss|4af10Var #AE4E7F14|ae4e7f14|4|0|1|0|0|0|rw-p|/data/data/com.bfire.da.nui/gameplugins/com.kiloo.subwaysurf/lib/libunity.so:bss|4af14 ]]) gg.loadList("/sdcard/.防下线追封", gg.LOAD_VALUES_FREEZE) os.remove("/sdcard/.下线追封") string.toMusic('提醒你下线追封开启成功') end), },{--第三页 changan.button ("选择进程" , function () gg.setProcessX() gg.setConfig("隐藏辅助", 23) gg.setConfig("运行守护", 3) gg.setConfig("冻结间隔", 0) string.toMusic("请选择乐子跑酷进程") end, "#DB202C"), changan.box({"宝物箱子" , changan.switch("十抽宝物", function() SO_PT(0x1025b0c ,4,"~A B +0x1930") string.toMusic('川临提醒您十抽宝物修改成功') end), changan.switch("十抽半宝", function() SO_PT(0x1025b0c ,4,"~A B "..SOGSPY_ST(0x1025b0c,0x1027fd8)) string.toMusic('提醒你十抽半宝物修改成功') end), changan.switch("十抽全饰", function() SO_PT(0x1025b0c ,4,"~A B "..SOGSPY_ST(0x1025b0c,0xbaebc0))--十抽三满 string.toMusic('提醒你十抽全饰修改成功') end), changan.switch("十抽半饰", function() SO_PT(0x1025b0c ,4,"~A B "..SOGSPY_ST(0x1025b0c,0xbaff90))--十抽半满 string.toMusic('提醒您十抽半饰修改成功') end), changan.switch("十抽备份", function() SO_PT(0x1025b0c ,4,"~A B -0x1E48")--十抽宝物保存 string.toMusic('十抽备份修改成功记得多点几下') end), }), changan.box({"一键解锁", changan.switch("人物全解", function() BY_YQ_32(0xbae350 ,4,"~A MOVW R0, #1") toMusic('人物全解成功') end), changan.switch("滑板全解", function() BY_YQ_32(0xbaf354 ,4,"~A MOVW R0, #1") toMusic('滑板全解成功') end), changan.switch("背饰全解", function() BY_YQ_32(0xbd9a64 ,4,"~A MOV R0, #1") BY_YQ_32(0xbafb3c ,4,"~A MOV R0, #1")---背饰保存 toMusic('背饰全解成功') end), changan.switch("装扮全解", function() BY_YQ_32(0xba0400,4,"~A MOVW R0, #1") string.toMusic("角色装扮全解成功") end), changan.switch("技能全解", function() BY_YQ_32(0xd30068,"~A MOVW R0, #1") string.toMusic("滑板技能全解成功") end), changan.switch("像框全解", function() BY_YQ_32(0x1912c3c ,4,"~A MOVW R0, #1") string.toMusic("头像框全解成功") end), }), changan.box({"配置奖项", changan.switch("替换人物", function() BY_YQ_32(0x10d7084 ,4,"~A MOVW R0, #10") BY_YQ_32(0x10d7238 ,4,"~A MOVW R0, #"..gg.prompt({"请输入你要修改奖励的人物代码注:保安是190"},{"190"},{"text"})[1]) string.toMusic('奖励机制改人物开启成功') end), changan.switch("替换滑板", function() BY_YQ_32(0x10d7084 ,4,"~A MOVW R0, #12") BY_YQ_32(0x10d73ec ,4,"~A MOVW R0, #"..gg.prompt({"请输入你要修改奖励的滑板代码注:跑车是60"},{"60"},{"text"})[1]) string.toMusic('奖励机制改滑板开启成功') end), changan.switch("替换背饰", function() BY_YQ_32(0x10d7084 ,4,"~A MOVW R0, #14") BY_YQ_32(0x10d75a0 ,4,"~A MOVW R0, #"..gg.prompt({"请输入你要修改奖励的背饰代码注:磁铁是22"},{"22"},{"text"})[1]) string.toMusic('奖励机制改背饰开启成功') end), changan.switch("替换相框", function() BY_YQ_32(0x10d7084,"~A MOV R0, #9") BY_YQ_32(0x10d7678,"~A MOV R0, #"..gg.prompt({"请输入头像框代码"},{""},{"text"})[1]) string.toMusic('川临提醒你机制改头像框成功') end), }), changan.box({"修改数据", changan.edit("普通金币数量","普通金币数量"), changan.edit("普通钥匙数量","普通钥匙数量"), changan.edit("宝物钥匙数量","宝物钥匙数量"), changan.edit("燃跑炫卡等级","燃跑炫卡等级"), changan.edit("无尽历史分数","无尽历史分数"), changan.edit("无尽历史排名","无尽历史排名"), changan.edit("账号当前等级","账号当前等级"), changan.edit("道赛显示全服","道赛显示全服"), changan.edit("道赛显示省标","道赛显示省标"), changan.edit("道赛显示边框","道赛显示边框"), changan.edit("道赛历史段位","道赛历史段位"), changan.button("确认更改", function() local table={ changan.getedit("普通金币数量"), changan.getedit("普通钥匙数量"), changan.getedit("宝物钥匙数量"), changan.getedit("燃跑炫卡等级"), changan.getedit("无尽历史分数"), changan.getedit("无尽历史排名"), changan.getedit("账号当前等级"), changan.getedit("道赛显示全服"), changan.getedit("道赛显示省标"), changan.getedit("道赛显示边框"), changan.getedit("道赛历史段位"), } for Key,value in pairs(table)do if(Key==1 and value ~="")then local num_1 = changan.getedit("普通金币数量") local num_1 = tonumber(num_1) local num_2 = num_1 / 65536 local num_3 = num_1 -65536 * num_2 So_32(0xb985ec,"~A MOVW R0, #"..num_3,false) So_32(0xb985ec+4,"~A MOVT R0, #"..num_2) string.toMusic('川临为你修改金币数量') elseif(Key==2 and value ~="")then local num_1 = changan.getedit("普通钥匙数量") local num_1 = tonumber(num_1) local num_2 = num_1 / 65536 local num_3 = num_1 -65536 * num_2 So_32(0xb98998,"~A MOVW R0, #"..num_3,false) So_32(0xb98998+4,"~A MOVT R0, #"..num_2) string.toMusic('为你修改普通钥匙数量') elseif(Key==3 and value ~="")then local num_1 = changan.getedit("宝物钥匙数量") local num_1 = tonumber(num_1) local num_2 = num_1 / 65536 local num_3 = num_1 -65536 * num_2 So_32(0xbe234c,"~A MOVW R0, #"..num_3,false) So_32(0xbe234c+4,"~A MOVT R0, #"..num_2) string.toMusic('为你修改宝物钥匙数量') elseif(Key==4 and value ~="")then SO_PT(0xbdb834 ,4,"~A MOVW R0, #"..changan.getedit("燃跑炫卡等级")) string.toMusic('提醒你炫跑卡等级修改成功') elseif(Key==5 and value ~="")then local num_1 = changan.getedit("无尽历史分数") local num_1 = tonumber(num_1) local num_2 = num_1 / 65536 local num_3 = num_1 -65536 * num_2 So_32(0xb98fd8,"~A MOVW R0, #"..num_3,false) So_32(0xb98fd8+4,"~A MOVT R0, #"..num_2) So_32(0xb9922c,"~A MOVW R0, #"..num_3,false) So_32(0xb9922c+4,"~A MOVT R0, #"..num_2) gg.alert("重启即可") elseif(Key==6 and value ~="")then local num_1 = changan.getedit("无尽历史排名") local num_1 = tonumber(num_1) local num_2 = num_1 / 65536 local num_3 = num_1 -65536 * num_2 So_32(0xbd15d0,"~A MOVW R0, #"..num_3,false) So_32(0xbd15d0+4,"~A MOVT R0, #"..num_2) string.toMusic('提醒你无尽历史排名修改成功') elseif(Key==7 and value ~="")then local num_1 = changan.getedit("账号当前等级") local num_1 = tonumber(num_1) local num_2 = num_1 / 65536 local num_3 = num_1 -65536 * num_2 So_32 ( 0xb9c4a4 , "~A MOVW R0, #"..num_3 ) So_32( 0xb9c4a4+4 , "~A MOVT R0, #"..num_2 ) string.toMusic('提醒你账号等级修改成功') elseif(Key==8 and value ~="")then SO_PT(0xe3dbf4 ,4,"~A MOVW R0, #"..changan.getedit("道赛显示全服")) elseif(Key==9 and value ~="")then SO_PT(0xe3dc9c ,4,"~A MOVW R0, #"..changan.getedit("道赛显示省标")) elseif(Key==10 and value ~="")then SO_PT(0x181a068 ,4,"~A MOVW R0, #"..changan.getedit("道赛显示边框")) elseif(Key==11 and value ~="")then SO_PT(0xbd1e50 ,4,"~A MOVW R0, #"..changan.getedit("道赛历史段位")) gg.alert("跑一局道具即可显示") end end end), }), changan.box({"其他项目", changan.switch("金币解锁", function() YQ = gg.prompt({"\n\n人物购买方式0全解2金币3钥匙","人物购买货币数量","滑板购买方式0全解2金币3钥匙","滑板购买货币数量","背饰购买方式0全解1金币2钥匙","背饰购买数量"},{""},{"number","number","number","number","number","number"}) local tb1 = {{99999, 0x0}, {-1, 0x18}, {-1,-0x40}} local tb2 = {{0,0x38},{ByLX[5],0x30},{ByLX[6],0x2C},} local dataType = 4--类型 gg.setRanges(32) SearchWrite(tb1,tb2, dataType) local tb1 = {{99999, 0x0}, {-1, 0x18}, {1,0x34},{1,0x3C}} local tb2 = {{0,0x68},{ByLX[3],0x54},{0,0x3C},{0,0x30},{ByLX[4],0x2C},} local dataType = 4--类型 gg.setRanges(32) SearchWrite(tb1,tb2, dataType) local tb1 = {{99999, 0x0}, {-1, 0x14}, {1,0x34},} local tb2 = {{0,0x30},{0,0x5C},{ByLX[2],0x44},{ByLX[1],0x2C},{0,0x3C},} local dataType = 4--类型 gg.setRanges(32) SearchWrite(tb1,tb2, dataType) string.toMusic('提醒你货币购买修改成功') end), changan.switch("金币人物", function() BY_YQ_32(0x12b13ec ,4,"~A MOVW R0, #1") string.toMusic("成功为您修改人物货币") end), changan.switch("金币滑板", function() BY_YQ_32(0x1209e34 ,4,"~A MOVW R0, #1") string.toMusic("成功为您修改滑板货币") end), changan.switch("金币背饰", function() BY_YQ_32(0x12b1ea8 ,4,"~A MOVW R0, #1") string.toMusic('提醒你金币背饰修改成功') end), changan.switch("荣耀之路", function() --honorRoadTrophy; // 0x1230 local TrophyAddress = Location(0x1230) gg.addListItems({ {address = TrophyAddress+0x10, flags = 4, value = 0, freeze = true}, {address = TrophyAddress+0x4, flags = 4, value = 0, freeze = true}, {address = TrophyAddress, flags = 4, value = 1500, freeze = true}, }) string.toMusic('提醒你荣耀之路修改成功') end), changan.switch("机制奖杯", function() BY_YQ_32(0x10d7084,"~A MOVW R0, #25") string.toMusic('提醒你奖励机制成功替换奖杯') end), changan.switch("领取奖励", function() BY_YQ_32(0xc1c978 ,4,"~A MOVW R0, #1") string.toMusic("隐藏内容全部调出成功") end), changan.switch("一键拉满", function() local t = {"libil2cpp.so:bss", "Cb"} local tt = {0x1C6D0, 0x4D8, 0x1010, 0x1230} local ttt = S_Pointer(t, tt) gg.addListItems({{address = ttt+0x10, flags = 4, value = 0, freeze = true}}) gg.addListItems({{address = ttt+0x4, flags = 4, value = 0, freeze = true}}) gg.addListItems({{address = ttt, flags = 4, value = 1500, freeze = true}}) YX.SOMODMK("一键拉满", {gg.getRangesList('il2cpp.so')[1].start}, { {"~A MOVW R0, #57600" ,4, 0xb985ec,false}, {"~A MOVT R0, #1525" ,4, 0xb985ec+4,false}, {"~A BX LR" ,4, 0xb985ec+8,false}, {"~A MOVW R0, #30000" ,4, 0xb98998,false}, {"~A MOVT R0, #0" ,4, 0xb98998+4,false}, {"~A BX LR" ,4, 0xb98998+8,false}, {"~A MOVW R0, #888" ,4, 0xbe234c,false}, {"~A MOVT R0, #0" ,4, 0xbe234c+4,false}, {"~A BX LR" ,4, 0xbe234c+8,false}, {"~A MOVW R0, #520" ,4, 0xb812b0,false}, {"~A BX LR" ,4, 0xb812b0+4,false}, {"~A MOVW R0, #6" ,4, 0xbdb834,false}, {"~A BX LR" ,4, 0xbdb834+4,false}, {"~A MOV R0, #1" ,4, 0x2cd8fec,false}, {"~A BX LR" ,4, 0x2cd8fec+4,false}, {"~A MOV R0, #1" ,4, 0xe0cd28,false}, {"~A BX LR" ,4, 0xe0cd28+4,false}, {"~A MOV R0, #1" ,4, 0x17337fc,false}, {"~A BX LR" ,4, 0x17337fc+4,false}, {"~A MOV R0, #1" ,4, 0xb83000,false}, {"~A BX LR" ,4, 0xb83000+4,false}, {"~A MOV R0, #1" ,4, 0x1912c3c,false}, {"~A BX LR" ,4, 0x1912c3c+4,false}, {"~A MOV R0, #1" ,4, 0xc1c978,false}, {"~A BX LR" ,4, 0xc1c978+4,false}, {"~A B "..SOGSPY_ST(0x2cd50d0,0xbaebc0) ,4, 0x2cd50d0,false}, {"~A BX LR" ,4, 0x2cd50d0+4,false}, {"~A B +0x1930" ,4, 0x1025b0c,true}, {"~A BX LR" ,4, 0x1025b0c+4,false}, {"~A MOVW R0, #1" ,4, 0x2ccefbc,false}, {"~A BX LR" ,4, 0x2ccefbc+4,false}, {"~A MOV R0, #1" ,4, 0xbeb02c,false}, {"~A BX LR" ,4, 0xbeb02c+4,false}, }) gg.alert('给你5秒十抽宝物') gg.sleep(5000) BY_YQ_32(0x1025b0c ,4,"~A B -0x1E48") gg.alert('给你五秒十抽保存') gg.sleep(5000) gg.alert("拉满成功\n本次套餐:\n钥匙:30000\n金币:100000000\n宝物钥匙:888\n奖杯:1500\n等级:520\n角色滑板:全解\n活动:全解\n宝物:全解") end), changan.switch("超长名字", function() BY_YQ_32(0x1034a2c ,4,"~A B +0x148") string.toMusic("超长名开启成功") end), changan.switch("破解内购", function() BY_YQ_32(0x1997FAC ,4 , '~AB +0x10E8C') string.toMusic('提醒你内购破解成功') end), changan.switch("备份数据", function() BY_YQ_32(0x2ccefbc ,4,"~A MOVW R0, #1") BY_YQ_32(0xbeb02c ,4,"~A MOV R0, #1")---可以备份数据 string.toMusic("数据备份成功") end), }), },{--第4页 changan.button ("选择进程" , function () gg.setProcessX() gg.setConfig("隐藏辅助", 23) gg.setConfig("运行守护", 3) gg.setConfig("冻结间隔", 0) string.toMusic("请选择乐子跑酷进程") end, "#DB202C"), changan.box({"道具赛", changan.switch("公告[必须听]", function() string.toMusic("道具赛使用字宽度效3.如果想稳定的话开无视道具和无宝聚能打的时候演一点即可") end), changan.switch("断网状态" , function() gg.alert("使用方法:道具赛开局开,到跳秒结束后关闭,一局一开") BY_YQ_32(0x2abe98c ,4,"~A MOV R0, #1") BY_YQ_32(0x1f3df6c ,4,"~A MOV R0, #1") gg.alert("提醒您断网状态开启成功") end, function () BY_YQ_32(0x2abe98c ,4,"~A MOV R0, #0") BY_YQ_32(0x1f3df6c ,4,"~A MOV R0, #0") gg.alert("提醒你断网状态恢复成功") end), changan.switch("隐藏数据" , function() BY_YQ_32(0xbcca30 ,4,"~A MOV R0, #0") BY_YQ_32(0x2b86770 ,4,"~A MOV R0, #0") BY_YQ_32(0x2cd2e8c ,4,"~A MOV R0, #0") BY_YQ_32(0x2b7fa68 ,4,"~A MOV R0, #0") BY_YQ_32(0x2b857a0 ,4,"~A MOV R0, #1") BY_YQ_32(0x1c51a1c ,4,"~A MOV R0, #1")---全局离线 gg.alert(os.date'️己为您开启隐藏信息,可预防MK查看跑号') string.toMusic('己为您开启隐藏信息,可预防MK查看跑号') end), changan.switch("无视道具", function() BY_YQ_32(0x1ab7550 ,4,"~A MOV R0, #2") string.toMusic('提醒你无视道具修改成功') end), changan.switch("无宝聚能", function() BY_YQ_32(0x1ccbde4 ,4,"~A B -0x1C0")---聚能 BY_YQ_32(0x1cc6d34 ,4,"~A MOVW R0, #0")--无视能量 toMusic("开启成功") string.toMusic("提醒无宝聚能开启成功") end), changan.switch("无限能量", function() SO_PT(0x1cca238 ,4,"~A B "..SOGSPY_ST(0x1cca238,0x1ccbc24))--重力 string.toMusic("无宝聚能成功") end, function () SO_ST(0x1cca238 ,"F0482DE9r","10B08DE2r")--关闭 gg.alert('️关闭成功') string.toMusic('提醒您无限能量修改成功') end), changan.switch("无视碰撞", function() BY_YQ_32(0x1d7bfb4 ,4,"~A MOV R0, #1") string.toMusic('提醒您无视碰撞修改成功') end), changan.switch("无视能量" , function() BY_YQ_32(0x1cc6d34 ,4,"~A MOV R0, #0") BY_YQ_32(0x1cc7b24 ,4,"~A MOV R0, #0") string.toMusic("己为您开启能量穿透") end, function () BY_YQ_32(0x1cc6d34 ,4,"~A MOV R0, #1") BY_YQ_32(0x1cc7b24 ,4,"~A MOV R0, #1") gg.alert('️关闭成功') end), changan.switch("修改文字", function() gg.clearResults() gg.setRanges(32) a = gg.prompt({"请输入更改前的文字","请输入更改后的文字"},{[1]="别跑!",[2]="人机!"},{"text","text"}) if not a then return end if a[1] == "" then return end if a[2] == "" then return end gg.searchNumber(";"..a[1], gg.TYPE_WORD, false, gg.SIGN_EQUAL, 0, -1, 0) if gg.getResultsCount() == 0 then gg.alert('搜索失败') return end gg.getResults(99999) gg.editAll(";"..a[2], gg.TYPE_WORD) gg.alert("修改成功") gg.clearResults() string.toMusic("提醒您文字修改成功") end), changan.switch("后程结算", function() df=gg.prompt({"请输入你要结算的时间"},{"80"},{"text"})[1] if not df then return end string.toMusic("将会在"..df.."秒后结算") gg.sleep(""..df.."000") BY_YQ_32(0x12928b0 ,4,"~A MOVW R0, #1") BY_YQ_32(0x12928b0+4 ,4,"~A BX LR") string.toMusic("结算成功") end, function() BY_YQ_32(0x12928b0 ,4,"~A MOVW R0, #0") end), changan.switch("聚能配置", function() bf = gg.prompt({"扇子","卫衣","校服","相机","宝物等级[1;10]","冷却时间(0则默认)[1;20]","时间聚能","跳跃聚能","下滑聚能","自动聚能","撞墙聚能"}, {}, {"checkbox","checkbox","checkbox","checkbox","number","number","checkbox","checkbox","checkbox","checkbox","checkbox"}) if bf == nil then gg.alert("没有修改") end if bf[1] == true then if bf[7] == true then if bf[5] == "10" then search(2910,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(3,4,0x4C) gg.clearResults() gg.clearList() else search("290"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(3,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[1] == true then if bf[8] == true then if bf[5] == "10" then search(2910,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(4,4,0x4C) gg.clearResults() gg.clearList() else search("290"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(4,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[1] == true then if bf[9] == true then if bf[5] == "10" then search(2910,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(5,4,0x4C) gg.clearResults() gg.clearList() else search("290"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(5,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[1] == true then if bf[10] == true then if bf[5] == "10" then search(2910,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(2,4,0x4C) gg.clearResults() gg.clearList() else search("290"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(2,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[1] == true then if bf[11] == true then if bf[5] == "10" then search(2910,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(6,4,0x4C) gg.clearResults() gg.clearList() else search("290"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(6,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[2] == true then if bf[7] == true then if bf[5] == "10" then search(3010,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(3,4,0x4C) gg.clearResults() gg.clearList() else search("300"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(3,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[2] == true then if bf[8] == true then if bf[5] == "10" then search(3010,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(4,4,0x4C) gg.clearResults() gg.clearList() else search("300"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(4,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[2] == true then if bf[9] == true then if bf[5] == "10" then search(3010,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(5,4,0x4C) gg.clearResults() gg.clearList() else search("300"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(5,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[2] == true then if bf[10] == true then if bf[5] == "10" then search(3010,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(2,4,0x4C) gg.clearResults() gg.clearList() else search("300"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(2,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[2] == true then if bf[11] == true then if bf[5] == "10" then search(3010,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(6,4,0x4C) gg.clearResults() gg.clearList() else search("300"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(6,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[3] == true then if bf[7] == true then if bf[5] == "10" then search(3110,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(3,4,0x4C) gg.clearResults() gg.clearList() else search("310"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(3,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[3] == true then if bf[8] == true then if bf[5] == "10" then search(3110,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(4,4,0x4C) gg.clearResults() gg.clearList() else search("310"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(4,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[3] == true then if bf[9] == true then if bf[5] == "10" then search(3110,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(5,4,0x4C) gg.clearResults() gg.clearList() else search("310"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(5,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[3] == true then if bf[10] == true then if bf[5] == "10" then search(3110,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(2,4,0x4C) gg.clearResults() gg.clearList() else search("310"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(2,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[3] == true then if bf[11] == true then if bf[5] == "10" then search(3110,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(6,4,0x4C) gg.clearResults() gg.clearList() else search("310"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(6,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[4] == true then if bf[7] == true then if bf[5] == "10" then search(3210,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(3,4,0x4C) gg.clearResults() gg.clearList() else search("320"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(3,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[4] == true then if bf[8] == true then if bf[5] == "10" then search(3210,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(4,4,0x4C) gg.clearResults() gg.clearList() else search("320"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(4,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[4] == true then if bf[9] == true then if bf[5] == "10" then search(3210,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(5,4,0x4C) gg.clearResults() gg.clearList() else search("320"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(5,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[4] == true then if bf[10] == true then if bf[5] == "10" then search(3210,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(2,4,0x4C) gg.clearResults() gg.clearList() else search("320"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(2,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end if bf[4] == true then if bf[11] == true then if bf[5] == "10" then search(3210,4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(6,4,0x4C) gg.clearResults() gg.clearList() else search("320"..bf[5],4,32) py1(1,4,0x4) py1(1,4,-0x4) xg1(1,16,0x74) xg1(0,16,0x64) xg1(0,16,0x60) xg1(0,16,0xA8) xg1(0,16,0x98) xg1(bf[6],16,0x94) xg1(0,4,0x5C) xg1(0,4,0x50) xg1(6,4,0x4C) gg.toast("Done✔️") toMusic('开启成功') gg.clearResults() gg.clearList() end end end string.toMusic('提醒您聚能配置修改成功') end), changan.switch("扇子秒聚", function() Name="折扇一秒聚能" ms.ss( "2910" , 4 , 32 ) ms.py( 1 , 0x4 , 4 ) ms.py( 1 , -0x4 , 4 ) ms.edit( 0 , 0x64 , 16 ) ms.edit( 0 , 0xA8 , 16 ) ms.edit( 0 , 0x98 , 16 ) ms.edit( 0 , 0x5C , 4 ) ms.edit( 0 , 0x50 , 4 ) ms.edit( 1 , 0x74 , 16 ) ms.edit( 2.0 , 0x94 , 16 ) ms.edit( 1.1 , 0x60 , 16 ) ms.edit( 3 , 0x4C , 4 ) string.toMusic('提醒你一秒就能修改成功请佩戴宝物扇子进行聚能') end), changan.switch("时间聚能", function() co = gg.prompt({"相机","校服","耳机"}, {}, {'checkbox',"checkbox","checkbox","checkbox"}) if co == nil then Main() end if co[1] == true then Name = "相机时间聚能" ms.ss ( "3210" , 4 , 32 ) ms.py ( 1 , 4 , 4 ) ms.py ( 1 , 4 , 4 ) ms.edit ( 0 , 0x5C ,4 ) ms.edit ( 0 , 0x50 , 4 ) ms.edit ( 3 , 0x4C , 4 ) ms.edit ( 0 , 0x74 , 4 ) ms.edit ( 0 , 0x64 , 4 ) ms.edit ( 4.3 , 0x60 , 16 ) ms.edit ( 1.0 , 0xA8 , 16 ) ms.edit ( 0 , 0x98 , 4 ) ms.edit ( 4.3 , 0x94 , 16 ) end if co[2] == true then Name = "校服时间聚能" ms.ss ( "3110" , 4 , 32 ) ms.py ( 1 , 4 , 4 ) ms.py ( 1 , 4 , 4 ) ms.edit ( 0 , 0x5C ,4 ) ms.edit ( 0 , 0x50 , 4 ) ms.edit ( 3 , 0x4C , 4 ) ms.edit ( 0 , 0x74 , 4 ) ms.edit ( 0 , 0x64 , 4 ) ms.edit ( 4.2 , 0x60 , 16 ) ms.edit ( 1.0 , 0xA8 , 16 ) ms.edit ( 0 , 0x98 , 4 ) ms.edit ( 4.2 , 0x94 , 16 ) end if co[3] == true then gg.clearResults() Name = "耳机时间聚能" ms.ss ( "3310" , 4 , 32 ) ms.py ( 1 , 4 , 4 ) ms.py ( 1 , 4 , 4 ) ms.edit ( 0 , 0x5C ,4 ) ms.edit ( 0 , 0x50 , 4 ) ms.edit ( 3 , 0x4C , 4 ) ms.edit ( 0 , 0x74 , 4 ) ms.edit ( 0 , 0x64 , 4 ) ms.edit ( 4.1 , 0x60 , 16 ) ms.edit ( 1.0 , 0xA8 , 16 ) ms.edit ( 0 , 0x98 , 4 ) ms.edit ( 4.1 , 0x94 , 16 ) end string.toMusic('川临提醒您时间聚能开启成功') end), changan.switch("下滑无敌", function() qmnb = { {["memory"] = 32}, {["name"] = "无视墙体"}, {["value"] = 4.5, ["type"] = 16}, {["lv"] = 5.5, ["offset"] = 16, ["type"] = 16}, } qmxg = { {["value"] = 9191, ["offset"] = 0, ["type"] = 16}, {["value"] = 9192, ["offset"] = 16, ["type"] = 16}, } xqmnb(qmnb) string.toMusic('提醒您下滑无敌开启成功') end, function() qmnb = { {["memory"] = 32}, {["name"] = "恢复穿透"}, {["value"] = 9191.0, ["type"] = 16}, {["lv"] = 9192.0, ["offset"] = 16, ["type"] = 16}, } qmxg = { {["value"] = 4.5, ["offset"] = 0, ["type"] = 16}, {["value"] = 5.5, ["offset"] = 16, ["type"] = 16}, } xqmnb(qmnb) string.toMusic('提醒您下滑无敌恢复成功') end), }), changan.box({"分数赛", changan.switch("倍增得分", function() LXY = gg.prompt({'请输入需要修改的积分\n推荐改35'},{[1]=35},{[1]='number'})[1] if not aw then return end BY_YQ_32(0xb464f8,"~A MOVW R0, #"..LXY.."") string.toMusic('倍数修改成功') end, function() end), changan.switch("百倍速度", function() local t = {"libunity.so:bss", "Cb"} local tt = {0x831C, 0xEC} local ttt = S_Pointer(t, tt) gg.addListItems({{address = ttt, flags = 16, value = 60, freeze = true}}) string.toMusic('百倍速度修改成功') end, function () local t = {"libunity.so:bss", "Cb"} local tt = {0x831C, 0xEC} local ttt = S_Pointer(t, tt) gg.addListItems({{address = ttt, flags = 16, value = 1, freeze = true}}) endstring.toMusic("速度起飞恢复成功") string.toMusic("速度起飞开启成功") end), changan.switch("跳跃起飞", function() gg.setValues ( { { address = gg.getRangesList("il2cpp.so")[1].start + 0x1bb9fe0 , flags = 4 , value = '~A BX LR' } } ) string.toMusic('成功') end, function() end), changan.switch("下滑无敌", function () qmnb = { {["memory"] = 32}, {["name"] = "无视墙体"}, {["value"] = 4.5, ["type"] = 16}, {["lv"] = 5.5, ["offset"] = 16, ["type"] = 16}, } qmxg = { {["value"] = 9191, ["offset"] = 0, ["type"] = 16}, {["value"] = 9192, ["offset"] = 16, ["type"] = 16}, } xqmnb(qmnb) string.toMusic('提醒您下滑无敌开启成功') end, function() qmnb = { {["memory"] = 32}, {["name"] = "恢复穿透"}, {["value"] = 9191.0, ["type"] = 16}, {["lv"] = 9192.0, ["offset"] = 16, ["type"] = 16}, } qmxg = { {["value"] = 4.5, ["offset"] = 0, ["type"] = 16}, {["value"] = 5.5, ["offset"] = 16, ["type"] = 16}, } xqmnb(qmnb) string.toMusic('提醒您下滑无敌恢复成功') end), }), },{--第5页 wyylog },{--第6页 launchui, },{--第7页 tiaose(), changan.button("停止播放", function() gg.toast("正在停止播放...") for i=1,100 do gg.playMusic("stop") gg.playMusic("stop") gg.playMusic("stop") gg.playMusic("stop") gg.playMusic("stop") gg.playMusic("stop") end gg.toast("播放已停止") gg.toast("无正在播放的音乐") end), changan.switch( '音量键隐藏UI', function() 音量键=true end, function() 音量键=false end), changan.switch("退出", function() tuichu=1 end), }, })