do if type(getrlyunyz) ~= 'function' then gg.alert('请使用RLGG执行') os.exit() return end local info = { example_version = '1.0.3', name = 'wr', appid = '75026', appkey = 'Hfs5YpE5sfgGUHyt', rc4key = 'NpF58456wAEw5Nsa', version = '1.0', mi_type = '3' } local rlyunyz = getrlyunyz(info) local ret = rlyunyz.start() if not ret or not isTable(ret) or ret.sign ~= 'b8f132afa13205b7d400bbb602e578ac' then os.exit() return end end Phyllostachys=gg.alert([[ RM全防作者:[天花板] 代理 [非宇] ]],'下一页','','复制电报') if Phyllostachys == 3 then gg.copyText("XYQF123") gg.toast("复制完成") end string.toMusic("欢迎使用RM全防,注意演戏,演戏稳战神!") draw.text('官方TG:WRyydsnb666', 100,250)draw.setColor('#00fff9') gg.setConfig("隐藏辅助", 23) gg.setConfig("运行守护", 3) gg.setConfig("冻结间隔", 0) gg.setConfig("快速冻结", 2) function split(szFullString, szSeparator) local nFindStartIndex = 1 local nSplitIndex = 1 local nSplitArray = {} while true do local nFindLastIndex = string.find(szFullString, szSeparator, nFindStartIndex) if not nFindLastIndex then nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, string.len(szFullString)) break end nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, nFindLastIndex - 1) nFindStartIndex = nFindLastIndex + string.len(szSeparator) nSplitIndex = nSplitIndex + 1 end return nSplitArray end function xgxc(szpy, qmxg) for x = 1, #(qmxg) do xgpy = szpy + qmxg[x]["offset"] xglx = qmxg[x]["type"] xgsz = qmxg[x]["value"] xgdj = qmxg[x]["freeze"] if xgdj == nil or xgdj == "" then gg.setValues({[1] = { address = xgpy, flags = xglx, value = xgsz }}) else gg.addListItems({[1] = { address = xgpy, flags = xglx, freeze = xgdj, value = xgsz }}) end xgsl = xgsl + 1 xgjg = true end end function xqmnb(qmnb) gg.clearResults() gg.setRanges(qmnb[1]["memory"]) gg.searchNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "开启成功") else gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "开启成功") else sl = gg.getResults(999999) sz = gg.getResultCount() xgsl = 0 if sz > 999999 then sz = 999999 end for i = 1, sz do pdsz = true for v = 4, #(qmnb) do if pdsz == true then pysz = {} pysz[1] = {} pysz[1].address = sl[i].address + qmnb[v]["offset"] pysz[1].flags = qmnb[v]["type"] szpy = gg.getValues(pysz) pdpd = qmnb[v]["lv"] .. ";" .. szpy[1].value szpd = split(pdpd, ";") tzszpd = szpd[1] pyszpd = szpd[2] if tzszpd == pyszpd then pdjg = true pdsz = true else pdjg = false pdsz = false end end end if pdjg == true then szpy = sl[i].address xgxc(szpy, qmxg) end end if xgjg == true then gg.toast(qmnb[2]["name"] .. "开启成功,共修改" .. xgsl .. "条数据") else gg.toast(qmnb[2]["name"] .. "开启成功") end end end end --指针写法配置↓ function SearchWrite(Search, Write, Type) gg.clearResults() gg.setVisible(false) gg.searchNumber(Search[1][1], Type) local count = gg.getResultCount() local result = gg.getResults(count) gg.clearResults() local data = {} local base = Search[1][2] if (count > 0) then for i, v in ipairs(result) do v.isUseful = true end for k = 2, #Search do local tmp = {} local offset = Search[k][2] - base local num = Search[k][1] for i, v in ipairs(result) do tmp[#tmp+1] = {} tmp[#tmp].address = v.address + offset tmp[#tmp].flags = v.flags end tmp = gg.getValues(tmp) for i, v in ipairs(tmp) do if (tostring(v.value) ~= tostring(num)) then result[i].isUseful = false end end end for i, v in ipairs(result) do if (v.isUseful) then data[#data+1] = v.address end end if (#data > 0) then gg.toast(""..yeqiu.."修改成功,共修改"..#data.."条数据") local t = {} local base = Search[1][2] for i = 1, #data do for k, w in ipairs(Write) do offset = w[2] - base t[#t+1] = {} t[#t].address = data[i] + offset t[#t].flags = Type t[#t].value = w[1] if (w[3] == true) then local item = {} item[#item+1] = t[#t] item[#item].freeze = true gg.addListItems(item) end end end gg.setValues(t) else gg.toast(""..yeqiu.."搜索0条数据,修改失败", false) return false end else gg.toast(""..yeqiu.."搜索0条数据,修改失败") return false end end --so写法配置↓ function readPointer(name, offset, i) local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = {[true]=32, [false]=4} if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({{address=addr, flags=va[x64]}}) if not x64 then addr[1].value = addr[1].value & 0xFFFFFFFF end addr = addr[1].value + offset[i] end return addr end end -- 修改内存地址的函数 function gg.edits(addr, Table, name) local Table1 = {{}, {}} for k, v in ipairs(Table) do local value = {address = addr+v[3], value = v[1], flags = v[2], freeze = v[4]} if v[4] then Table1[2][#Table1[2]+1] = value else Table1[1][#Table1[1]+1] = value end end gg.addListItems(Table1[2]) gg.setValues(Table1[1]) gg.toast((name or "") .. "开启成功, 共修改"..#Table.."个值") end function xqmnb(Search,Modification) gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount()==0 then gg.toast(Search[2].name..'开启失败') return end local Result=gg.getResults(gg.getResultCount()) local sum for index=4,#Search do sum=0 for i=1,#Result do if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then Result[i].Usable=true sum=sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes={},{},0 sum=0 for index,value in ipairs(Modification)do for index=1,#Result do if not Result[index].Usable then local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true} if value.freeze then Freeze[#Freeze+1]=Value Freezes=Freezes+1 else Data[#Data+1]=Value end sum=sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes==0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end function XGBase(Address,AFV) local address=0 for index,offset in ipairs(Address)do if index==1 then address=offset else address=gg.getValues({{address=address+offset,flags=4}})[1].value end end local Value,Freeze={},{} for index,value in ipairs(AFV)do local VALUE={address=address+value[3],flags=value[2],value=value[1],freeze=true} if value[4]then Freeze[#Freeze+1]=VALUE else Value[#Value+1]=VALUE end end gg.setValues(Value) gg.addListItems(Freeze) end function Format(tab, format, value, type, Function) if format == "查看" then tab[1]["flags"] = type return print(gg.getValues(tab)) elseif format == "修改" then tab[1]["flags"] = type tab[1]["value"] = value return gg.setValues(tab) elseif format == "冻结" then tab[1]["flags"] = type tab[1]["freeze"] = true tab[1]["name"] = Function or "功能" return gg.addListItems(tab) elseif format == "加载" then tab[1]["flags"] = type return gg.loadResults(tab) end end local ALL = [==[ v1.0 -> 优化指针链条判断 v1.1 -> 添加多功能模板,可查看,修改,冻结,载入 v1.3 -> 修复了同一个so名称下有多个基址头,而只判断第一个基址头偏移的问题点 v1.4 -> 修复了在64位环境下偏移异常的问题 ]==] function LSQ_Chain(so, offset, format, value, type, Function)--模块设置, 偏移量, 功能参数, 修改值, 类型, 功能 getRanges = getRanges or (function() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v["type"]:sub(2, 2) == 'w' then--判断so是否可读可写 ranges[#ranges+1] = v end end return ranges end) local rest, ranges, sostart, valtype = {}, getRanges(), nil , gg.TYPE_DWORD if gg.getTargetInfo()["x64"] then--判断应用程序是否为64位 valtype = gg.TYPE_QWORD end for i in pairs(ranges) do local _name = ranges[i]["internalName"]:gsub('^.*/', '') if so[1] == _name and so[2] == ranges[i]["state"] then sostart = ranges[i]["start"] break end end if sostart then if offset[1] then for i = 1, #offset do rest = {{flags = valtype,address = sostart + offset[i]}} rest = gg.getValues(rest) if i == #offset then break end if valtype == gg.TYPE_DWORD then sostart = rest[1].value & 0xFFFFFFFF--对值进行补位操作 else sostart = rest[1].value end end end print(rest) if #rest == 1 then end return Format(rest, format, value, type, Function) end gg.toast("功能:" .. Function .. "开启失败") print("功能开启失败原因: 未找到基址头") return os.exit() end function setvalue(address,flags,value) local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end function readPointer(name, offset, i) local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = {[true]=32, [false]=4} if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({{address=addr, flags=va[x64]}}) if not x64 then addr[1].value = addr[1].value & 0xFFFFFFFF end addr = addr[1].value + offset[i] end return addr end end -- 修改内存地址的函数 function gg.edits(addr, Table, name) local Table1 = {{}, {}} for k, v in ipairs(Table) do local value = {address = addr+v[3], value = v[1], flags = v[2], freeze = v[4]} if v[4] then Table1[2][#Table1[2]+1] = value else Table1[1][#Table1[1]+1] = value end end gg.addListItems(Table1[2]) gg.setValues(Table1[1]) gg.toast((name or "") .. "开启成功, 共修改"..#Table.."个值") end function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local function readD ( a ) return gg.getValues ( { { address = a , flags = 4 } } ) [ 1 ].value end function setvalue(address,flags,value) local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end function addListltems(address,flags,value,freeze) t={} t[1]={} t[1].address=address t[1].flags=flags t[1].value=value t[1].freeze=freeze gg.addListItems(t) end function xfnb(add,lx) return gg.getValues({ { address=add,flags = lx } })[1].value end local function RUI(address) return gg.getValues({{address = address, flags = gg.TYPE_QWORD}})[1].value end function setvalue(address,flags,value) local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end function addListltems(address,flags,value,freeze) t={} t[1]={} t[1].address=address t[1].flags=flags t[1].value=value t[1].freeze=freeze gg.addListItems(t) end local function RUI(address) return gg.getValues({{address = address, flags = gg.TYPE_QWORD}})[1].value end function split(szFullString, szSeparator) local nFindStartIndex = 1 local nSplitIndex = 1 local nSplitArray = {} while true do local nFindLastIndex = string.find(szFullString, szSeparator, nFindStartIndex) if not nFindLastIndex then nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, string.len(szFullString)) break end nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, nFindLastIndex - 1) nFindStartIndex = nFindLastIndex + string.len(szSeparator) nSplitIndex = nSplitIndex + 1 end return nSplitArray end function xgxc(szpy, qmxg) for x = 1, #(qmxg) do xgpy = szpy + qmxg[x]["offset"] xglx = qmxg[x]["type"] xgsz = qmxg[x]["value"] gg.setValues({[1] = {address = xgpy, flags = xglx, value = xgsz}}) xgsl = xgsl + 1 end end function xqmnb(qmnb) gg.clearResults() gg.setRanges(qmnb[1]["memory"]) gg.searchNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "开启失败") else gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "开启失败") else sl = gg.getResults(999999) sz = gg.getResultCount() xgsl = 0 if sz > 999999 then sz = 999999 end for i = 1, sz do pdsz = true for v = 4, #(qmnb) do if pdsz == true then pysz = {} pysz[1] = {} pysz[1].address = sl[i].address + qmnb[v]["offset"] pysz[1].flags = qmnb[v]["type"] szpy = gg.getValues(pysz) pdpd = qmnb[v]["lv"] .. ";" .. szpy[1].value szpd = split(pdpd, ";") tzszpd = szpd[1] pyszpd = szpd[2] if tzszpd == pyszpd then pdjg = true pdsz = true else pdjg = false pdsz = false end end end if pdjg == true then szpy = sl[i].address xgxc(szpy, qmxg) xgjg = true end end if xgjg == true then gg.toast(qmnb[2]["name"] .. "开启成功,共修改" .. xgsl .. "条数据") else gg.toast(qmnb[2]["name"] .. "开启失败") end end end end function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end function PS() end function setvalue(address,flags,value) PS('修改地址数值(地址,数值类型,要修改的值)') local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end --基址 function readPointer(name, offset, i)--读取内存函数 local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = {[true]=32, [false]=4} if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({{address=addr, flags=va[x64]}}) if not x64 then addr[1].value = addr[1].value & 0xFFFFFFFF end addr = addr[1].value + offset[i] end return addr end end -- local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x269CDB36) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address -- print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local json =json--调用 local g = {} g.file = gg.getFile() g.sel = nil gqlb={"请先搜索歌曲",} idb={"1010"} SN,gc=1,nil g.config = gg.getFile():gsub("%lua$", "").."cfg" function bei() g.data = loadfile("音乐配置"..g.config) if g.data ~= nil then g.sel = g.data() g.data = nil end if g.sel == nil then g.sel = {"","10"} end end bei() function readPointer(name, offset, i) local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = {[true]=32, [false]=4} if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({{address=addr, flags=va[x64]}}) if not x64 then addr[1].value = addr[1].value & 0xFFFFFFFF end addr = addr[1].value + offset[i] end return addr end end function PS() end function setvalue(address,flags,value) PS('修改地址数值(地址,数值类型,要修改的值)') local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end--静态配置 vibra = context:getSystemService(Context.VIBRATOR_SERVICE) function getCorner(gtvb1,gtvb3,gtvb4,gtvb5,g1,g2,g3,g4) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 jianbians:setCornerRadii({g1,g1,g2,g2,g3,g3,g4,g4}) return jianbians end function getVerticalBG(gtvb1,gtvb3,gtvb4,gtvb5) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 return jianbians end changan = {} local changan = changan local android = import('android.*') function panduan(rec) fille,err = io.open(rec) if fille == nil then return false else return true end end 开 = "开" 关 = "关" local function checkimg(tmp,ii) if panduan("/sdcard/图片/"..tmp) ~= true then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/"..tmp,"/sdcard/图片/"..tmp) else if file.length("/sdcard/图片/"..tmp) <= 1 then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/"..tmp,"/sdcard/图片/"..tmp) end end if panduan("/sdcard/图片/"..tmp) ~= true then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://rl-1303126286.cos.ap-beijing-fsi.myqcloud.com/"..tmp,"/sdcard/图片/"..tmp) else if file.length("/sdcard/图片/"..tmp) <= 1 then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://rl-1303126286.cos.ap-beijing-fsi.myqcloud.com/"..tmp,"/sdcard/图片/"..tmp) end end end ckimg = { 'bbts_checkoff', 'bbts_check', } for i = 1,#ckimg do jindu = i checkimg(ckimg[i],i) end function 获取图片(txt) txt = string.url(txt,"de") ntxt = string.sub(string.gsub(txt,"/","-"),-10,-1) if string.find(tostring(txt),"http") ~= nil then if panduan("/sdcard/图片/"..ntxt) == false then file.download(txt,"/sdcard/图片/"..ntxt) else if file.length("/sdcard/图片/"..ntxt) <= 1 then file.download(txt,"/sdcard/图片/"..ntxt) end end txt = "/sdcard/图片/"..ntxt end if getting then gettingp[#gettingp+1]=txt end return luajava.getBitmapDrawable(txt) end function 获取图片3(txt) txt = string.url(txt,"de") ntxt = string.sub(string.gsub(txt,"/","-"),-10,-1) if string.find(tostring(txt),"http") ~= nil then if panduan("/sdcard/图片/"..ntxt) == false then file.download(txt,"/sdcard/图片/"..ntxt) else if file.length("/sdcard/图片/"..ntxt) <= 1 then file.download(txt,"/sdcard/图片/"..ntxt) end end txt = "/sdcard/图片/"..ntxt end return luajava.getBitmapDrawable(txt) end local function getRes(x) return 获取图片("/sdcard/图片/"..x) end context = app.context window = context:getSystemService("window") -- 获取窗口管理器 function getLayoutParams() LayoutParams = WindowManager.LayoutParams layoutParams = luajava.new(LayoutParams) if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式 layoutParams.type = LayoutParams.TYPE_APPLICATION_OVERLAY else layoutParams.type = LayoutParams.TYPE_PHONE end layoutParams.format = PixelFormat.RGBA_8888 -- 设置背景 layoutParams.flags = LayoutParams.FLAG_NOT_FOCUSABLE -- 焦点设置Finish layoutParams.gravity = Gravity.TOP|Gravity.LEFT -- 重力设置 layoutParams.width = LayoutParams.WRAP_CONTENT -- 布局宽度 layoutParams.height = LayoutParams.WRAP_CONTENT -- 布局高度 return layoutParams end function getj6() jianbian6 = luajava.new(GradientDrawable) jianbian6:setCornerRadius(20) jianbian6:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbian6:setColors({ 0xff2F3032,0xff2F3032 }) jianbian6:setStroke(0,"0xddffffff")--边框宽度和颜色 return jianbian6 end function getj7() jianbian6 = luajava.new(GradientDrawable) jianbian6:setCornerRadius(20) jianbian6:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbian6:setColors({ 0x002F3032,0x002F3032 }) jianbian6:setStroke(3,"0xff0091FE")--边框宽度和颜色 return jianbian6 end hanshu = function(v, event) local Action = event:getAction() if Action == MotionEvent.ACTION_DOWN then isMove = false RawX = event:getRawX() RawY = event:getRawY() x = mainLayoutParams.x y = mainLayoutParams.y elseif Action == MotionEvent.ACTION_MOVE then isMove = true mainLayoutParams.x = tonumber(x) + (event:getRawX() - RawX) if mainLayoutParams.x<=0 then mainLayoutParams.x=0 if 显示==0 and 显2==false then 隐藏2() end end if mainLayoutParams.x>=20 then if 显2==true then 显示2() end end mainLayoutParams.y = tonumber(y) + (event:getRawY() - RawY) window:updateViewLayout(floatWindow, mainLayoutParams) end end slcta = getVerticalBG({0xff0f87fa,0xff0f87fa},13) slctb=getVerticalBG({0xffffffff,0xffffffff},13) slctc = luajava.loadlayout { GradientDrawable, color = "#11ffffff", cornerRadius = 8 } slctd = luajava.loadlayout { GradientDrawable, color = "#55ffffff", cornerRadius = 8 } slcte = luajava.loadlayout { GradientDrawable, color = "#11ffffff", cornerRadius = 12 } slctf = luajava.loadlayout { GradientDrawable, color = "#aa1E1C27", cornerRadius = 12 } function getSelector3() jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(10) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({ 0x6600c6ff,0x660072ff }) jianbians:setStroke(2,"0xddFFffff")--边框宽度和颜色 selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, luajava.loadlayout { GradientDrawable, color = "#88000000", cornerRadius = 12 }) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, jianbians) -- 没点击的背景 return selector end function getSelector() selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, slcta) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, slctb) -- 没点击的背景 return selector end function getSelector2() selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, slctd) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, slctc) -- 没点击的背景 return selector end jianbian = luajava.new(GradientDrawable) jianbian:setCornerRadius(30) jianbian:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbian2 = luajava.new(GradientDrawable) jianbian2:setCornerRadius(30) jianbian2:setGradientType(GradientDrawable.LINEAR_GRADIENT) local isswitch YoYoImpl = luajava.getYoYoImpl() changan.menu = function(sview) if isswitch then return false end isswitch = true cebian = { LinearLayout, orientation = "vertical", layout_height='match_parent', layout_width='match_parent', layout_weight=1, background=getVerticalBG({0xffffffff,0xffffffff},18), } for i = 1,#stab do cebian[#cebian+1] = { LinearLayout, id = "jm"..i, layout_height = "25dp", layout_width = "match_parent", background = slctb, gravity = "center_vertical", onClick = function() 切换(i) end, {ImageView, background=获取图片(stab[i][2]), layout_height='15dp', layout_width='15dp', layout_margin='5dp' }, { TextView, id='jmt'..i, layout_marginLeft='4dp', text = stab[i][1], textSize='11sp', textColor='#000000', gravity = "center", }} cebian[#cebian+1] = { LinearLayout, background='#989898', layout_height='1dp', layout_width='match_parent', layout_marginLeft='8dp', layout_marginRight='8dp', } end cebian[#cebian+1] = { LinearLayout, layout_height = "25dp", layout_width = "match_parent", gravity = "center", onClick = 隐藏, { TextView, text = '隐藏', textSize='11sp', textColor='#000000', gravity = "center", }} --cebian = luajava.loadlayout(cebian) for i = 1,#stab do local tmp={ LinearLayout, id = "layoutm"..i, layout_marginLeft = "5dp", layout_width = "240dp", orientation = "vertical", gravity = "center_horizontal", } for k = 1,#sview[i] do table.insert(tmp,sview[i][k]) end _ENV["layout"..i] = luajava.loadlayout({ ScrollView, fillViewport = "true", --padding = "10dp", id = "layout"..i, visibility = "gone", gravity = "center", layout_width = "250dp", layout_height = "230dp", orientation = "horizontal", --background = getVerticalBG({0xffffffff,0xffffffff},18,3,0xff0f87fa), tmp }) end ckou = { LinearLayout, id = "chuangk", layout_width = "wrap_content", layout_height = "wrap_content", padding='3dp', { LinearLayout, orientation = "vertical", padding = "2dp", layout_height='match_parent', {LinearLayout, background=getVerticalBG({0xffffffff,0xffffffff},18), orientation='vertical', padding={'0dp','0dp','0dp','4dp'}, { LinearLayout, gravity = "center", { LinearLayout, id = "control", layout_width = "76dp", layout_height = "56dp", padding={'4dp','0dp','4dp','0dp'}, onClick=隐藏, onTouch=hanshu, gravity='center_vertical', {ImageView, background=获取图片(左上角图标), layout_height='30dp', layout_width='30dp', },{ LinearLayout, orientation='vertical', layout_width='match_parent', layout_weight=1, {TextView, text=标题, textColor='#000000', textSize='9sp', layout_width='match_parent' },{TextView, text=小标题, textColor='#989898', textSize='9sp', layout_width='match_parent', }, } } }, {LinearLayout, layout_height='1dp', layout_width='match_parent', background='#dedede', },}, {LinearLayout, layout_marginTop='4dp', layout_marginBottom='4dp', layout_height='25dp', layout_width='match_parent', gravity='center_vertical', padding='3dp', background=getVerticalBG({0xffffffff,0xffffffff},18), {TextView, textSize='8sp', text=' 防封加载成功', textColor='#000000', layout_width='60dp' },{LinearLayout, layout_height='4dp', layout_width='4dp', background=getVerticalBG({0xff01ff00,0xff01ff00},90) } }, cebian, },{LinearLayout, layout_width='4dp', } } for i = 1,#stab do ckou[#ckou+1] = _ENV["layout"..i] end ckou = luajava.loadlayout(ckou) floatWindow = { LinearLayout, id = "motion", onClick=function() end, visibility='gone', onTouch=hanshu, background=beij, layout_width = "wrap_content", orientation = "vertical", gravity = "center_vertical", layout_height = "wrap_content", padding='3dp', ckou, {ImageView, layout_height='40dp', layout_width='40dp', id='xfc', visibility='gone', onClick=隐藏, onTouch=hanshu, background=获取图片(小悬浮窗图标), },{LinearLayout, id="smallc", visibility="gone", onClick=显示2, onTouch=hanshu, layout_height="56dp", layout_width="14dp", gravity="center", background=getCorner({0x88161616,0x88161616},12,0,0xff232323,0,15,15,0), } } local function invoke() local ok local RawX, RawY, x, y mainLayoutParams = getLayoutParams() floatWindow = luajava.loadlayout(floatWindow) local function invoke2() block('start') mainLayoutParams.x=50 mainLayoutParams.y=60 window:addView(floatWindow, mainLayoutParams) block('end') end local runnable = luajava.getRunnable(invoke2) local handler = luajava.getHandler() handler:post(runnable) block('join') local isMove end invoke(swib1,swib2) 切换(1) luajava.runUiThread(function() floatWindow:setVisibility(View.VISIBLE) changan.controlBig(floatWindow,800) end) gg.setVisible(false) luajava.setFloatingWindowHide(true) end function getseekgra() jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(10) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({ 0x6600c6ff,0x660072ff }) jianbians:setStroke(2,"0x44ffffff")--边框宽度和颜色 return jianbians end corbk = true 当前ui = 1 function 切换(x) 当前ui = x luajava.runUiThread(function() for i = 1,#stab do _ENV['jm'..i]:setBackground(slctb) _ENV["layout"..i]:setVisibility(View.GONE) _ENV['jmt'..i]:setTextColor(0xff000000) end _ENV["layout"..当前ui]:setVisibility(View.VISIBLE) _ENV['jm'..当前ui]:setBackground(slcta) _ENV['jmt'..当前ui]:setTextColor(0xffffffff) end) end 显示 = 0 显2=false function 隐藏2() 显2=true ckou:setVisibility(View.GONE) floatWindow:setBackground(beij2) xfc:setVisibility(View.GONE) smallc:setVisibility(View.VISIBLE) end function 显示2() 显2=false mainLayoutParams.x=20 window:updateViewLayout(floatWindow, mainLayoutParams) if 显示==1 then ckou:setVisibility(View.VISIBLE) floatWindow:setBackground(beij) smallc:setVisibility(View.GONE) else xfc:setVisibility(View.VISIBLE) smallc:setVisibility(View.GONE) 隐藏() end end beij = getVerticalBG({0xffdedede,0xffdedede},20,5,0xff989898) beij2 = luajava.loadlayout({ GradientDrawable, color = "#001E1C27", cornerRadius = 10 }) function getcolor(cl) cl[1] = tonumber(math.ceil(cl[1]*2.6,0,5)) if cl[1] > 255 then cl[1] = "0xff" else cl[1] = "0x"..string.format("%x",cl[1]) end for i = 1,3 do cl[i+1] = string.format("%x",cl[i+1]) if string.len(cl[i+1]) == 1 then cl[i+1] = "0"..cl[i+1] end end cl = cl[1]..cl[2]..cl[3]..cl[4] return cl end function getrgb(cl) if string.sub(cl,1,1) == "#" then cl = "0x"..string.sub(cl,2,-1) end cl = { tonumber(string.sub(cl,0,4)),tonumber("0x"..string.sub(cl,5,6)),tonumber("0x"..string.sub(cl,7,8))} return cl end function 隐藏() if 显2==true then return 0 end luajava.runUiThread(function() if tonumber(tostring(ckou:getVisibility())) == 8.0 then --chuangk:setVisibility(View.VISIBLE) ckou:setVisibility(View.VISIBLE) xfc:setVisibility(View.GONE) 显示=1 mainLayoutParams.flags = LayoutParams.FLAG_NOT_TOUCH_MODAL window:updateViewLayout(floatWindow, mainLayoutParams) _ENV["layout"..当前ui]:setVisibility(View.VISIBLE) changan.controlBig(floatWindow,400) floatWindow:setBackground(beij) else 显示=0 luajava.startThread(function() luajava.runUiThread(function() changan.controlSmall(floatWindow,300) end) gg.sleep(300) luajava.runUiThread(function() mainLayoutParams.flags = LayoutParams.FLAG_NOT_FOCUSABLE window:updateViewLayout(floatWindow, mainLayoutParams) floatWindow:setBackground(beij2) ckou:setVisibility(View.GONE) xfc:setVisibility(View.VISIBLE) _ENV["layout"..当前ui]:setVisibility(View.GONE) changan.controlBig(floatWindow,400) end) end) end end) end function guid() local seed = { 'e','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f' } tb = {} for i = 1,32 do table.insert(tb,seed[math.random(1,16)]) end sid = table.concat(tb) return string.format('%s%s%s%s%s', string.sub(sid,1,8), string.sub(sid,10,12), string.sub(sid,21,22)) ..string.format('%s%s%s%s%s', string.sub(sid,1,6), string.sub(sid,21,25) ) end chazhi = {} chajv = {} function changan.seek(name,bian,smin,smax,nows) _ENV[bian] = nows local thum= getVerticalBG({0xff0f87fa,0xff0f87fa},8) thum:setSize(20, 50) smin = tonumber(smin) smax = tonumber(smax) chajv[bian] = smax-smin chazhi[bian] = 1-smin if smin == nil then smin = 1 smax = 10 end truesmin = 1 truesmax = truesmin+chajv[bian] if not nows then nows = smin tnows = (smin-nows) else tnows = (nows-smin)+1 end if _ENV[bian] == nil then _ENV[bian] = 1.0 end if not name then name = "未设置" end local names = name..guid() rest = luajava.loadlayout({ LinearLayout, layout_width = 'match_parent', gravity='center_vertical', { FrameLayout, layout_width = 'match_parent', layout_hight = "fill_parent", layout_weight=1, layout_marginTop = "5dp", layout_marginBottom = "5dp", gravity = "center_vertical", background=getVerticalBG({0xffffffff,0xffffffff},3,3,0xff0f87fa), { SeekBar, layout_width = 'match_parent', min = truesmin, max = truesmax, progress = tnows, thumb=thum, progressDrawable={getVerticalBG({0x00ffffff,0x00ffffff},3,3,0x000f87fa)}, onSeekBarChange = { onProgressChanged = function(SeekBar, var2, var3) if not var3 then return end local resultvar = tonumber(string.sub(var2,0,-3))-chazhi[bian] luajava.runUiThread(function() luajava.getIdValue(names):setText(tostring(resultvar)) end) _ENV[bian] = resultvar end }},{ TextView, layout_gravity = "center", text = tostring(nows), id = luajava.newId(names), gravity='center', textSize='11sp', textColor='#000000', } }, {TextView, layout_width='60dp', layout_marginLeft='8dp', text=name, textSize='11sp', textColor='#000000', } }) return rest end radon=getRes("heiraon") radoff=getRes("heiraoff") radiog={} function changan.radio (cklist) local rid=guid() radiog[rid]={} rest = { LinearLayout , layout_width = 'match_parent' , layout_height = "wrap_content" , layout_marginTop = "10dp" , gravity = "top" , orientation = "vertical" , } if type (cklist [1]) == "string" then rds=2 rest [# rest + 1] = { TextView , gravity = "left" , padding="5dp", text = cklist [1] , textSize = "13sp" , textColor = '#000000' , layout_width = 'fill_parent' , layout_height = 'wrap_content' , layout_marginLeft = "10dp" , layout_marginRight = "5dp" , layout_marginTop = "0dp" , layout_marginBottom = "0dp" , } else rds=1 end local restt={ LinearLayout , layout_width = 'match_parent' , layout_height = "wrap_content" , layout_marginTop = "10dp" , gravity = "top" , } for i = rds , # cklist do local name = cklist [i] [1] local func = cklist [i] [2] if not name then name = "未设置" end nid = name..guid () radiog[rid][nid]=false local func = radin(rid,nid,func) local tid = nid..guid () _ENV [tid] = luajava.loadlayout ( { LinearLayout , layout_height = "30dp" , layout_marginTop = "5dp" , layout_marginBottom = "15dp" , layout_marginLeft = "4dp" , layout_marginRight = "10dp" , gravity = "center_vertical" , onClick = function () changan.controlWater (_ENV [tid] , 200) func() end , { ImageView , id = luajava.newId (nid) , layout_width = '20dp' , layout_height = "20dp" , layout_marginLeft = "2dp" , layout_marginRight = "0dp" , src =radoff , colorFilter=0xff0f87fa, } , { TextView , gravity = "top" , text = name , textSize="11sp", textColor = '#000000' , layout_width = 'wrap_content' , layout_height = 'wrap_content' , layout_marginLeft = "1dp" , layout_marginRight = "3dp" , } }) restt [# restt + 1] = _ENV [tid] end rest [# rest + 1] = restt return luajava.loadlayout (rest) end function radin(rid,nid,func) return function() for k,v in pairs(radiog[rid]) do luajava.getIdValue(k):setImageDrawable(radoff) if k==nid and v~=true then luajava.getIdValue(k):setImageDrawable(radon) v=true luajava.newThread(func):start() end end end end function 开关3(name,func1,func2,nid) name = name..guid() _ENV[name] = "关" if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then luajava.runUiThread(function() luajava.getIdValue(nid.."k"):setVisibility(View.GONE) luajava.getIdValue(nid.."g"):setVisibility(View.VISIBLE) end) _ENV[name] = "开" vibra:vibrate(10) pcall(func1) else luajava.runUiThread(function() luajava.getIdValue(nid.."g"):setVisibility(View.GONE) luajava.getIdValue(nid.."k"):setVisibility(View.VISIBLE) end) _ENV[name] = "关" vibra:vibrate(10) pcall(func2) end end end end function getShape3() jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(12) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({0x00000000,0x00000000}) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setStroke(2,0xaaffffff)--边框宽度和颜色 return jianbians end function getShape(tmp0,tmp1,tmp2,tmp3) jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(tmp0) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(tmp1) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setStroke(8,tmp3)--边框宽度和颜色 return jianbians end function getShape2(tmp0,tmp1,tmp2,tmp3) jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(tmp0) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(tmp1) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setStroke(8,tmp3)--边框宽度和颜色 return jianbians end checkbg1 = getRes("bbts_checkoff") checkbg2 = getRes("bbts_check") switchs={} function changan.intcheck(name,func1,func2) nid = name..guid() local func = 开关5(name,func1,func2,nid) if not name then name = "未设置" end switchs[nid] = { LinearLayout, layout_width = 'match_parent', layout_weight=1, layout_height = "28dp", layout_marginTop = "1dp", layout_marginBottom = "1dp", padding = "1dp", { LinearLayout, padding="3dp", onClick = function() luajava.newThread(function() func() end):start() end, layout_width = 'fill_parent', layout_height = "wrap_content", gravity = "center_vertical", --background=getVerticalBG({0xffFFFDF2,0xddffffff,0xffFFFDF2},15,8,0xffFFDA71), { ImageView, id = luajava.newId(nid), src = checkbg1, layout_width = '20dp', layout_height = '20dp', padding = "0dp", colorFilter=0xff0f87fa, },{ TextView, id=luajava.newId(nid.."t"), gravity = "left", text = name, textColor='#000000', textSize = "11sp", layout_marginLeft="8dp", layout_width = 'match_parent', layout_weight=1, }, } } return switchs[nid] end function 开关5(name,func1,func2,nid) local sname = nid local localname=name name = name..guid() _ENV[name] = "关" if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then vibra:vibrate(9) luajava.runUiThread(function() luajava.getIdValue(nid):setImageDrawable(checkbg2) --luajava.getIdValue(nid.."t"):setTextColor(switch颜色) --changan.controlWater(switchs[nid],300) end) _ENV[name] = "开" pcall(func1) else vibra:vibrate(9) luajava.runUiThread(function() luajava.getIdValue(nid):setImageDrawable(checkbg1) --luajava.getIdValue(nid.."t"):setTextColor(0xff232323) --changan.controlWater(switchs[nid],300) end) _ENV[name] = "关" pcall(func2) end end end end function changan.check(cklist) if #cklist==0 then return nil end local rest = { LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", gravity = "center", orientation="vertical", } for i = 1, #cklist,2 do local tempTable = {LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", gravity = "left", orientation="horizontal" } for j = 0, 1 do if cklist[i + j] ~= nil then local name = cklist[i + j][1] local func1 = cklist[i + j][2] local func2 = cklist[i + j][3] if not name then name = "未设置" end rstt = changan.intcheck(name,func1,func2) table.insert(tempTable, rstt) else table.insert(tempTable, {LinearLayout, layout_width = 'match_parent', layout_weight=1,}) end end table.insert(rest, tempTable) end return luajava.loadlayout(rest) end switches = {} function 开关3(name,func1,func2,nid) local sname = nid local localname=name name = name..guid() _ENV[name] = "关" if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then local outfunc=function() namers = _ENV[name] if namers ~= "开" then vibra:vibrate(9) luajava.runUiThread(function() luajava.getIdValue(nid.."k"):setVisibility(View.GONE) YoYoImpl:with("ZoomInLeft"):duration(600):playOn(switches["2s"..sname]) luajava.getIdValue(nid.."g"):setVisibility(View.VISIBLE) luajava.getIdValue(nid):setBackground(checkbg) end) _ENV[name] = "开" pcall(func1) else vibra:vibrate(9) luajava.runUiThread(function() luajava.getIdValue(nid.."g"):setVisibility(View.GONE) YoYoImpl:with("ZoomInRight"):duration(600):playOn(switches["1s"..sname]) luajava.getIdValue(nid.."k"):setVisibility(View.VISIBLE) luajava.getIdValue(nid):setBackground(checkbga) end) _ENV[name] = "关" pcall(func2) end end if localname=="摇一摇隐藏UI" then yyfunc=outfunc end if localname=="音量键隐藏UI" then ylfunc=outfunc end return outfunc end end function changan.switch(name,func1,func2,miaoshu) if type(func1)~='function' then func1=function() end end if type(func2)~='function' then func2=function() end end if not checkbg then checkbg = getVerticalBG({0xff0f87fa,0xff0f87fa},90) checkbga = getVerticalBG({0xffE6E6E6,0xffE6E6E6},90) switchbg1 = getVerticalBG({0xffffffff,0xffffffff},90) switchbg2 = luajava.loadlayout { GradientDrawable , color = "#ffffff" , cornerRadius = 360 } end nid = name..guid() local func = 开关3(name,func1,func2,nid) if not name then name = "未设置" end switches["1s"..nid] = luajava.loadlayout { FrameLayout, layout_width = '40dp', layout_height = '20dp', gravity = "center_vertical", padding = { "1dp","0dp","1dp","0dp" }, { LinearLayout, layout_gravity = "left|center_vertical", id = luajava.newId(nid.."k"), background = switchbg1, onClick = function() luajava.newThread(function() func() end):start() end, layout_width = '17dp', layout_height = '17dp', }, } switches["2s"..nid] = luajava.loadlayout { FrameLayout, onClick = function() luajava.newThread(function() func() end):start() end, layout_width = '40dp', layout_height = '20dp', gravity = "center_vertical", padding = { "1dp","0dp","1dp","0dp" } , { LinearLayout, visibility = "gone", layout_gravity = "right|center_vertical", id = luajava.newId(nid.."g"), background = switchbg2, onClick = function() luajava.newThread(function() func() end):start() end, layout_width = '17dp', layout_height = '17dp', } } rest = luajava.loadlayout({ LinearLayout, elevation = "5dp", layout_width = 'fill_parent', layout_height = "48dp", gravity = "center_vertical", { LinearLayout, layout_width = 'fill_parent', layout_height = "40dp", gravity = "center_vertical", background = luajava.loadlayout { GradientDrawable , color = 按钮颜色 , cornerRadius = 35 } ,padding = { "0dp","0dp","6dp","0dp" }, { FrameLayout, id=luajava.newId(nid), background = checkbga, elevation = "1dp", onClick = function() luajava.newThread(function() func() end):start() end, layout_width = 'wrap_content', layout_height = 'wrap_content', gravity = "left", padding="1dp", switches["1s"..nid],switches["2s"..nid] },{ TextView, gravity = "top", text = name, textColor = "#000000", textSize = "13sp", layout_width = 'wrap_content', layout_marginLeft = "10dp", layout_marginRight = "20dp", }} }) return rest end function changan.edit(name) _ENV[name] = name..guid() if not name then name = "点击输入文字" end local rest = luajava.loadlayout({ LinearLayout, layout_width = 'fill_parent', layout_hight = "fill_parent", { LinearLayout, layout_width = 'fill_parent', layout_hight = "fill_parent", layout_marginTop = "5dp", layout_marginBottom = "5dp", layout_marginLeft = "10dp", layout_marginRight = "10dp", gravity = "center_vertical", background = getseekgra(), { EditText, gravity = "top", hint = name, gravity = "center", id = luajava.newId(_ENV[name]), layout_width = 'fill', layout_marginLeft = "10dp", layout_marginRight = "10dp", }} }) return rest end function getButtonBG() local selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, getVerticalBG({0x880f87fa,0x880f87fa},10)) selector:addState({ -android.R.attr.state_pressed }, getVerticalBG({0xff0f87fa,0xff0f87fa},10,2,0xff989898)) return selector end function changan.button(txt,func) if not txt then txt = "未设置" end return luajava.loadlayout( { LinearLayout, layout_width = 'match_parent', layout_hight = "30dp", { LinearLayout, layout_width = "fill_parent", gravity = "center_horizontal", layout_marginTop = "5dp", layout_marginBottom = "5dp", background = getButtonBG(), onClick = function() luajava.newThread(function() pcall(func) end):start() end, { TextView, --id = luajava.newId(tid), layout_marginTop = "5dp", layout_marginBottom = "5dp", text = txt, textColor='#000000', textSize = "11sp", layout_width = "wrap_content", }, }}) end function changan.button2(txt,func) if not txt then txt = "未设置" end return luajava.loadlayout( { LinearLayout, layout_width = 'match_parent', layout_hight = "30dp", { LinearLayout, layout_width = "fill_parent", gravity = "center_horizontal", layout_marginTop = "5dp", layout_marginBottom = "5dp", onClick = function() luajava.newThread(function() pcall(func) end):start() end, { TextView, --id = luajava.newId(tid), layout_marginTop = "5dp", layout_marginBottom = "5dp", text = txt, textColor='#000000', textSize = "11sp", layout_width = "wrap_content", }, }}) end import("android.media.AudioManager") audi = context:getSystemService("audio") audiotype = { AudioManager.STREAM_ALARM, --手机闹铃的声音 AudioManager.STREAM_MUSIC, --手机音乐的声音 AudioManager.STREAM_NOTIFICATION, --系统提示的通知 AudioManager.STREAM_RING, --电话铃声的声音 AudioManager.STREAM_SYSTEM, --手机系统的声音 AudioManager.STREAM_VOICE_CALL, --语音电话的声音 AudioManager.STREAM_DTMF, --DTMF音调的声音 --AudioManager.STREAM_BLUETOOTH_SCO, } yinl = {} for i = 1,#audiotype do yinl[i] = {} yinl[i].type = audiotype[i] yinl[i].min = audi:getStreamMinVolume(audiotype[i]) yinl[i].max = audi:getStreamMaxVolume(audiotype[i]) yinl[i].now = audi:getStreamVolume(audiotype[i]) end yltype = 0 function jianting3(func) yinln = {} for i = 1,#audiotype do yinln[i] = {} yinln[i].type = audiotype[i] yinln[i].now = audi:getStreamVolume(audiotype[i]) if yinln[i].now > yinl[i].now then yinl[i].now = yinln[i].now if yltype == 1 then yltype = 0 func() end elseif yinln[i].now < yinl[i].now then yinl[i].now = yinln[i].now if yltype == 0 then yltype = 1 func() end end end end qhkai = 0 qiehuan = function() if qhkai == 0 then qhkai = 1 draw.remove() luajava.runUiThread(function() changan.controlSmall(floatWindow,400) end) gg.sleep(400) luajava.runUiThread(function() floatWindow:setVisibility(View.GONE) end) else qhkai = 0 huiz() luajava.runUiThread(function() floatWindow:setVisibility(View.VISIBLE) end) luajava.runUiThread(function() changan.controlBig(floatWindow,400) end) end end function changan.text(txt,color,size,jvz) if not txt then txt = "未设置文字" end if not color then color = "#000000" end if not size then size = "10sp" end if not jvz then jvz='left' else jvz='center' end return luajava.loadlayout( { TextView, text = txt, textSize = size, textColor = color, gravity=jvz, layout_width = "match_parent", }) end function changan.line(x) if not x then x=1 end return luajava.loadlayout({ LinearLayout, layout_height=x..'dp', background='#989898', layout_width='match_parent', }) end corb = true function changan.setedit(name,txt) txt = tostring(txt) luajava.runUiThread(function() luajava.getIdValue(_ENV[name]):setText(txt) end) end function changan.getedit(name) --gg.alert(edit) edit = tostring(luajava.getIdValue(_ENV[name]):getText()) return edit end function 开关(name,func1,func2) if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then _ENV[name] = "开" pcall(func1) else _ENV[name] = "关" pcall(func2) end end end end paramt = {} titletable = {} corb = true function getLayoutParams2() local prm = luajava.new(WindowManager.LayoutParams) layoutParams1 = prm if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式 layoutParams1.type = prm.TYPE_APPLICATION_OVERLAY else layoutParams1.type = prm.TYPE_PHONE end layoutParams1.format = PixelFormat.RGBA_8888 -- 设置背景 layoutParams1.flags = prm.FLAG_NOT_FOCUSABLE -- 焦点设置Finish layoutParams1.gravity = Gravity.CENTER -- 重力设置 layoutParams1.width = prm.WRAP_CONTENT -- 布局宽度 layoutParams1.height = prm.WRAP_CONTENT -- 布局高度 return layoutParams1 end function 开关2(name,func1,func2,nid) if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then luajava.runUiThread(function() luajava.getIdValue(nid):setBackground(luajava.getBitmapDrawable("/sdcard/长安/图片/check2")) end) _ENV[name] = "开" func1() else luajava.runUiThread(function() luajava.getIdValue(nid):setBackground(luajava.getBitmapDrawable("/sdcard/长安/图片/check1")) end) _ENV[name] = "关" func2() end end end end changan.controlBig = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 0, 0.4, 0.7, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 0, 0.4, 0.7, 1 }):setDuration(time):start() end) end changan.controlFlip = function(control,time) luajava.runUiThread(function() import "android.view.animation.Animation" import "android.animation.ObjectAnimator" xuanzhuandonghua = ObjectAnimator:ofFloat(control, "rotationY", { 0, 360 }) xuanzhuandonghua:setRepeatCount(0) xuanzhuandonghua:setRepeatMode(Animation.REVERSE) xuanzhuandonghua:setDuration(time) xuanzhuandonghua:start() end) end changan.controlWater = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.8, 0.9, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1,0.8,0.9,1 }):setDuration(time):start() end) end changan.controlSmall = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.7, 0.4, 0 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1, 0.7, 0.4, 0 }):setDuration(time):start() end) end function box(views) local firadio = { LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", layout_marginTop = "2dp", gravity="center", layout_marginBottom = "2dp", orientation = "vertical", background=getVerticalBG({0xffffffff,0xffffffff},18), padding='3dp' } radios = { LinearLayout, layout_marginLeft = "0dp", layout_marginRight = "0dp", orientation = "vertical", padding = "0dp", gravity="center_horizontal", layout_width = 'fill_parent', } for i = 1,#views do radios[#radios+1] = views[i] end firadio[#firadio+1] = radios return firadio end function 分页显示(tid,x) for i=1,fenye[tid].yeshu do if x==i then luajava.getIdValue(tid..i):setBackground(fenyed[tid]) fenye[tid][i]:setVisibility(View.VISIBLE) else fenye[tid][i]:setVisibility(View.GONE) luajava.getIdValue(tid..i):setBackground(empty) end end end fenye={} fenyed={} function 二级分页(tab) local tid=guid() fenye[tid]={} fenyed[tid]=getVerticalBG({0xffffffff,0xffffffff},12) for i=1,4 do if tab['第'..i..'页']==nil then break end yeshu=i end fenye[tid]['yeshu']=yeshu for i=1,yeshu do fenye[tid][i]={ LinearLayout, visibility='gone', layout_width='match_parent', orientation='vertical', } for j=1,#tab['第'..i..'页'] do table.insert(fenye[tid][i],tab['第'..i..'页'][j]) end fenye[tid][i]=luajava.loadlayout(fenye[tid][i]) end local tmp2={LinearLayout, padding='6dp', background=getVerticalBG({0xffdcdcdc,0xffdcdcdc},15,8,0xffffffff), } for i=1,yeshu do table.insert(tmp2,{TextView, text=tab['第'..i..'页名字'], textSize='11sp', textColor='#000000', onClick=function() 分页显示(tid,i) end, id=luajava.newId(tid..i), padding={'10dp','5dp','10dp','5dp'}, }) end local tmp={ LinearLayout, layout_width='match_parent', gravity='center_horizontal', orientation='vertical', tmp2, } for i=1,yeshu do table.insert(tmp,fenye[tid][i]) end local tmp= luajava.loadlayout(tmp) luajava.getIdValue(tid..'1'):setBackground(fenyed[tid]) fenye[tid][1]:setVisibility(View.VISIBLE) return tmp end function 公告栏() return luajava.loadlayout({ LinearLayout, background=getVerticalBG({0x00ffffff,0x00ffffff},12,2,0xff989898), layout_width='match_parent', padding='2dp', {TextView, layout_width='match_parent', text=公告, textColor=0xff000000, textSize='8sp', } }) end huiz=function() --如果有绘制内容必须写在这里 --否则音量键隐藏会导致绘制消失 --例: --draw.text('长安ui',200,200) end 公告=[[此作品仅供个人交流学习,勿用于任何违法犯罪用途 使用者的任何行为与开发者无关 请与24小时之内删除本应用 ]] stab = { --菜单名字,添加即可加页数,需要与结尾配置表页数对应 {"主页",'https://cccimg.com/view.php/c170ade12101bb930037b18e2705fcbe.jpg'}, {"防封",'https://cccimg.com/view.php/c170ade12101bb930037b18e2705fcbe.jpg'}, {"功能",'https://cccimg.com/view.php/c170ade12101bb930037b18e2705fcbe.jpg'}, {"美化",'https://cccimg.com/view.php/c170ade12101bb930037b18e2705fcbe.jpg'}, } 左上角图标='https://cccimg.com/view.php/c170ade12101bb930037b18e2705fcbe.jpg' 小悬浮窗图标 = "https://cccimg.com/view.php/c170ade12101bb930037b18e2705fcbe.jpg" 标题='RM' 小标题='pubg,hp\n喜欢就点个赞吧!' changan.menu( { {--第一大页 box({--box是白底背景,可以写多个box用来分区 公告栏(), changan.text('当前版本:3.3.0 最新版本:3.3.0','#000000','8sp',true), changan.line(1), changan.button2('选择进程',gg.setProcessX), changan.line(1), changan.button2('注销并退出', function() window:removeView(floatWindow) luajava.setFloatingWindowHide(false) tuichu=1 end), changan.line(1), changan.text('欢迎使用 RM全防','#ff0000','8sp'), changan.text('推荐开LOGO+大厅单开一套\n注意演戏演戏稳战神!','#009EFF','8sp'), changan.text('绘制耗时 17.308ms 目前帧率57.8FPS\n设备分辨率 :2670x1200\nPUBG GamePid:10604','#000000','8sp'), changan.text('libUE4:0x70670ec000','#50B451','8sp'), changan.text('Arrayaddr:0x0','#000000','8sp'), changan.text(''), }), },{--2 box({--box是白底背景,可以写多个box用来分区 changan.line(2), changan.check({ { "LOGO", function() gg.loopKillGG()----杀GG gg.loopKillGG()----杀GG local t = {"libanogs.so", "Cd"} local tt = {0x33F40} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so", "Cd"} local tt = {0x33F48} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) string.toMusic('开启成功') gg.alert("开启成功") end, }, { "框架防闪", function() local t = {"libanogs.so:bss", "Cb"} local tt = {0x6F0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 4096, freeze = true}}) gg.toast("防闪开启成功") string.toMusic('防闪开启成功') end, }, { "过tp86", function() gg.loopKillGG()----杀GG local t = {"libanogs.so:bss", "Cb"} local tt = {0x4E8} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 64}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x590} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 64}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x180} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 64}}) gg.toast("开启成功") string.toMusic('开启成功') end, },{ "过封设备", function() local t = {"libUE4.so:bss", "Cb"} local tt = {0x354FF0, 0x2} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 2, value = 100, freeze = true}}) gg.toast("开启成功") string.toMusic('开启成功') end, },{ "大厅①", function() so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0xb0a28 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0xb2ad0 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x1f447788 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x300830d4 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x30086780 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x30086e4c setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x303fbd60 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x30a74670 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x30a7472c setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x30a7479c setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x30a747a0 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x30a747b4 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x30a74878 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x30a74910 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x30a74924 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x30a74d28 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x30a74e54 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x30a751a4 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x30a75200 setvalue(so+py,4,0) so=gg.getRangesList('libdiscord_connect_sdk_android.so')[1].start py=0x30a75270 setvalue(so+py,4,0) string.toMusic('开启成功') gg.alert("开启成功") end, },{ "大厅②", function() gg.loopKillGG()----杀GG gg.loopKillGG()----杀GG local t = {"libCrashSight.so:bss", "Cb"} local tt = {0x52680} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libCrashSight.so:bss", "Cb"} local tt = {0x529B8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libCrashSight.so:bss", "Cb"} local tt = {0x527BC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libCrashSight.so:bss", "Cb"} local tt = {0x527C4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libCrashSight.so:bss", "Cb"} local tt = {0x52B54} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libCrashSight.so:bss", "Cb"} local tt = {0x528D4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libCrashSight.so:bss", "Cb"} local tt = {0x526BC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) string.toMusic('开启成功') gg.alert("开启成功") end, },{ "全局离线开/关", function() end, function() end }, }), }), },{--3 二级分页({ ['第1页名字']='安全', ['第1页']={ box({--搭配text和line实现分区 changan.line(1), changan.check({ { "静态广角", function() OP=gg.prompt({'1.6或2'},{[1]='2'},{[1]='number'}) if OP == nil or OP[1] == '' or OP[1] == '0' then gg.toast("取消") else so=gg.getRangesList('libUE4.so')[1].start py=0x2BD8898 setvalue(so+py,16,1.8)--静态广角 end string.toMusic("开启成功") end, function() end }, { "动态广角", function() local t = {"libUE4.so:bss", "Cb"} local tt = {0x6D1820,0x30,0x2F8,0x90,0x4E0,0x33C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = 110, freeze = true}}) string.toMusic("开启成功") end, function() end }, { "枪械聚点", function() so=gg.getRangesList('libUE4.so')[1].start py=0x4E480D4 setvalue(so+py,16, 8.47963525E-21)--枪械据点 string.toMusic("开启成功") end, function() end },{ "枪械无后", function() local t = {"libUE4.so:bss", "Cb"} local tt = {0x6D1820, 0x30 ,0x438 ,0x2760, 0x838, 0x530+0x734} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = 0}}) gg.toast("开启成功") string.toMusic("开启成功") end, function() end },{ "锁定帧率", function() local t = {"libUE4.so:bss", "Cb"} local tt = {0x1B68, 0x34} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = 10086, freeze = true}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x1B68, 0x38} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 16, value = 10086, freeze = true}}) gg.toast("开启成功") string.toMusic('开启成功') end }, { "全图除雾", function() local t = {"libUE4.so:bss", "Cb"} local tt = {0x7513B0,0x110,0x248,0x500,0x1340,0x64} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = 99999}}) gg.toast("开启成功") string.toMusic("开启成功") end, function() end } }), }), },--第二分页配置收尾 ['第3页名字']='高危', ['第3页']={ box({ changan.check({ { "人物加速", function() so=gg.getRangesList('libUE4.so')[1].start py=0x88C3394---xa加速 setvalue(so+py,4, 505453825) end, function() end }, { "人物范围", function() end, function() end }, { "一枪瞬秒", function() end, function() end }, { "六道仙人", function() end, function() end }, { "斗宗强者", function() end, function() end }, { "HOOK", function() end }, }) }), },--第三分页收尾 }), },{--第四页 changan.button("清理冻结", function() gg.clearList() string.toMusic('清理成功') end), box({ changan.text('自改美化专区','#0f87fa','11sp'), changan.line(1), changan.check({ { "自改套装", function() end, function() end }, { "自改背包", function() end, function() end }, { "自改枪械", function() end, function() end }, { "自改丧尸", function() end, function() end }, }), }),--box结尾 box({ changan.text('套装自选美化','#0f87fa','11sp'), changan.line(1), changan.check({ { "蜜源领主", function() end, function() end }, { "齐天大圣", function() end, function() end }, { "水银刺客", function() end, function() end }, { "满级海王", function() end, function() end }, { "木乃伊蓝", function() end, function() end }, { "木乃伊白", function() end, function() end }, { "零战斗服", function() end, function() end }, { "赤色车神", function() end, function() end }, { "卡卡罗特", function() end, function() end }, { "满级血鸭", function() end, function() end }, { "黄木乃伊", function() end, function() end }, { "冰雪晶核", function() end, function() end }, { "至尊银龙", function() end, function() end }, { "满级法老", function() end, function() end }, { "炽热熔岩", function() end, function() end }, { "裁决冥王", function() end, function() end }, { "影子杀手", function() end, function() end }, { "黑鬼皇", function() end, function() end }, { "金克斯", function() end, function() end }, { "明日香", function() end, function() end }, { "白鬼皇", function() end, function() end }, }), }),--box结尾 box({ changan.text('背包自选美化','#0f87fa','11sp'), changan.line(1), changan.check({ { "隐藏背包", function() end, function() end }, { "小猫背包", function() end, function() end }, { "魔龙背包", function() end, function() end }, { "汉堡背包", function() end, function() end }, { "星河背包", function() end, function() end }, { "药剂背包", function() end, function() end }, { "小丑背包", function() end, function() end }, { "蝴蝶背包", function() end, function() end }, { "风暴背包", function() end, function() end }, }), }),--box结尾 box({ changan.text('丧尸自选美化','#0f87fa','11sp'), changan.line(1), changan.check({ { "丧尸①", function() end, function() end }, { "丧尸②", function() end, function() end }, { "丧尸③", function() end, function() end }, }), }),--box结尾 box({ changan.text('枪械自选美化','#0f87fa','11sp'), changan.line(1), changan.check({ { "冰霜M416", function() end, function() end }, { "梦幻死噶", function() end, function() end }, { "比特M762", function() end, function() end }, { "星云MK14", function() end, function() end }, { "龙吟MK14", function() end, function() end }, { "苍龙MG3", function() end, function() end }, { "疯狂M249", function() end, function() end }, { "红白MK14", function() end, function() end }, { "AMR独眼", function() end, function() end }, { "AWM霓虹", function() end, function() end }, { "S12K落樱", function() end, function() end }, { "杀戮狗砸", function() end, function() end }, { "M16脉冲", function() end, function() end }, { "M16风暴", function() end, function() end }, { "吉利AKM", function() end, function() end }, { "龙骨AKM", function() end, function() end }, { "奇幻AKM", function() end, function() end }, { "星海AKM", function() end, function() end }, { "小丑M416", function() end, function() end }, { "潮鸣M416", function() end, function() end }, { "武魂M416", function() end, function() end } }), }),--box结尾 },{--第五页,没有写菜单标题所以不显示 }, }) --配置表添加表即可加页数,需要与上边菜单标题数对应 if ylfunc~=nil then ylfunc() end while true do if tuichu==1 then break end if 音量键 then jianting3(qiehuan) end gg.sleep(300) end luajava.setFloatingWindowHide(false)