string.toMusic("欢迎使用NX美化 请输入卡密") local info = { example_version = '1.0.3', name = '卡密请随便输入', appid = '45593', appkey = 'qOR7GooGkmkKKG7K', rc4key = 'aHY7OL9b7tN0l8Ha', version = '1.0', mi_type = '3' } local rlyunyz = getrlyunyz(info) local ret = rlyunyz.start() if not ret or not isTable(ret) or ret.sign ~= 'eb512e25fed7292ab18ddeda62a6c881' then os.exit() return end string.toMusic("启动成功") function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end function PS() end function setvalue(address,flags,value) PS('修改地址数值(地址,数值类型,要修改的值)') local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end function split(szFullString, szSeparator) local nFindStartIndex = 1 local nSplitIndex = 1 local nSplitArray = {} while true do local nFindLastIndex = string.find(szFullString, szSeparator, nFindStartIndex) if not nFindLastIndex then nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, string.len(szFullString)) break end nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, nFindLastIndex - 1) nFindStartIndex = nFindLastIndex + string.len(szSeparator) nSplitIndex = nSplitIndex + 1 end return nSplitArray end function xgxc(szpy, qmxg) for x = 1, #(qmxg) do xgpy = szpy + qmxg[x]["offset"] xglx = qmxg[x]["type"] xgsz = qmxg[x]["value"] gg.setValues({[1] = {address = xgpy, flags = xglx, value = xgsz}}) xgsl = xgsl + 1 end end function xqmnb(qmnb) gg.clearResults() gg.setRanges(qmnb[1]["memory"]) gg.searchNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "开启失败") else gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "开启失败") else sl = gg.getResults(999999) sz = gg.getResultCount() xgsl = 0 if sz > 999999 then sz = 999999 end for i = 1, sz do pdsz = true for v = 4, #(qmnb) do if pdsz == true then pysz = {} pysz[1] = {} pysz[1].address = sl[i].address + qmnb[v]["offset"] pysz[1].flags = qmnb[v]["type"] szpy = gg.getValues(pysz) pdpd = qmnb[v]["lv"] .. ";" .. szpy[1].value szpd = split(pdpd, ";") tzszpd = szpd[1] pyszpd = szpd[2] if tzszpd == pyszpd then pdjg = true pdsz = true else pdjg = false pdsz = false end end end if pdjg == true then szpy = sl[i].address xgxc(szpy, qmxg) xgjg = true end end if xgjg == true then gg.toast(qmnb[2]["name"] .. "开启成功,共修改" .. xgsl .. "条数据") else gg.toast(qmnb[2]["name"] .. "开启失败") end end end end -------------↓配置区域↓------------------- function split(szFullString, szSeparator) local nFindStartIndex = 1 local nSplitIndex = 1 local nSplitArray = {} while true do local nFindLastIndex = string.find(szFullString, szSeparator, nFindStartIndex) if not nFindLastIndex then nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, string.len(szFullString)) break end nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, nFindLastIndex - 1) nFindStartIndex = nFindLastIndex + string.len(szSeparator) nSplitIndex = nSplitIndex + 1 end return nSplitArray end function xgxc(szpy, qmxg) for x = 1, #(qmxg) do xgpy = szpy + qmxg[x]["offset"] xglx = qmxg[x]["type"] xgsz = qmxg[x]["value"] gg.setValues({[1] = {address = xgpy, flags = xglx, value = xgsz}}) xgsl = xgsl + 1 end end function xqmnb(qmnb) gg.clearResults() gg.setRanges(qmnb[1]["memory"]) gg.searchNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "开启失败") else gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "开启失败") else sl = gg.getResults(999999) sz = gg.getResultCount() xgsl = 0 if sz > 999999 then sz = 999999 end for i = 1, sz do pdsz = true for v = 4, #(qmnb) do if pdsz == true then pysz = {} pysz[1] = {} pysz[1].address = sl[i].address + qmnb[v]["offset"] pysz[1].flags = qmnb[v]["type"] szpy = gg.getValues(pysz) pdpd = qmnb[v]["lv"] .. ";" .. szpy[1].value szpd = split(pdpd, ";") tzszpd = szpd[1] pyszpd = szpd[2] if tzszpd == pyszpd then pdjg = true pdsz = true else pdjg = false pdsz = false end end end if pdjg == true then szpy = sl[i].address xgxc(szpy, qmxg) xgjg = true end end if xgjg == true then gg.toast(qmnb[2]["name"] .. "开启成功,共修改" .. xgsl .. "条数据") else gg.toast(qmnb[2]["name"] .. "开启失败") end end end end function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x269CDB36) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address -- print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end -- 基址遍历函数 function getBaseAddress(name) local ranges = gg.getRangesList(name) if ranges ~= nil then for i, range in ipairs(ranges) do if range.state == "Xa" then -- 可执行状态 return range.start end end end return nil end function getOffsetAddress(name, offsets) local base = getBaseAddress(name) if base ~= nil and offsets ~= nil then local offsetAddress = base for i, offset in ipairs(offsets) do offsetAddress = offsetAddress + offset end return offsetAddress end return nil end -- 读取内存地址的函数 function readPointer(name, offset, i) local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = {[true] = 32, [false] = 4} if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({{address = addr, flags = va[x64]}}) if not x64 then addr[1].value = addr[1].value & 0xFFFFFFFF end addr = addr[1].value + offset[i] end return addr end end -- 修改内存地址的函数 function gg.edits(addr, Table, name) local Table1 = {{}, {}} for k, v in ipairs(Table) do local value = {address = addr + v[3], value = v[1], flags = v[2], freeze = v[4]} if v[4] then Table1[2][#Table1[2] + 1] = value else Table1[1][#Table1[1] + 1] = value end end gg.addListItems(Table1[2]) gg.setValues(Table1[1]) end local function getAddress(a) return a end local threshold = 1024 * 1024 * 0 local function allocateMemory() local data = {} for i = 1, 1 do data[i] = i end end local function checkMemory() local usedMemory = collectgarbage("count") if usedMemory > threshold then collectgarbage("collect") end end local function run() for i = 1, 100 do allocateMemory() checkMemory() end end -- 运行程序 function setvalue(address,flags,value) local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end function addListltems(address,flags,value,freeze) t={} t[1]={} t[1].address=address t[1].flags=flags t[1].value=value t[1].freeze=freeze gg.addListItems(t) end local function RUI(address) return gg.getValues({{address = address, flags = gg.TYPE_QWORD}})[1].value end function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(1,1) == 'r' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end --拿枪开启,否则报错 local function readD ( a ) return gg.getValues ( { { address = a , flags = 4 } } ) [ 1 ].value end function setvalue(address,flags,value) local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end function addListltems(address,flags,value,freeze) t={} t[1]={} t[1].address=address t[1].flags=flags t[1].value=value t[1].freeze=freeze gg.addListItems(t) end local function RUI(address) return gg.getValues({{address = address, flags = gg.TYPE_QWORD}})[1].value end -------------------------↑配置区域↑--------------------- local bit = 0 if (gg.getTargetInfo().x64) then bit = 64 else---判断位数 bit = 32 end function Main() string.toMusic("主页") menu = gg.choice({ '1.选择进程', '2.NX防封功能', '3.人物美化', '4.枪械/倍镜美化', '5.头盔背包美化', '6.功能区域', '8.代码查询', '8.退出'}, 2018,os.date'SS25赛季基址美化\nTG—@NXMHNB\n当前时间%Y年%m月%d日%H时%M分%S秒') if menu == 1 then NM() end if menu == 2 then K() end if menu == 3 then A() end if menu == 4 then AA() end if menu == 5 then AAA() end if menu == 6 then D() end if menu == 7 then B() end if menu == 8 then Exit() end XGCK=-1 end function NM() gg.setProcessX() end function A() string.toMusic("衣服美化") menu1 = gg.choice({ '1.魔怔搭配', '2.法国搭配', '3.自用搭配', '4.自改衣服局内', '5.自改衣服全局', '返回上一页'}, 1,os.date"当前时间:%Y年%m月%d日%H时%M分%S秒") if menu1 == 1 then a1() end if menu1 == 2 then a2() end if menu1 == 3 then a3() end if menu1 == 4 then a4() end if menu1 == 5 then a5() end if menu1 == 6 then HOME() end end GLWW=-1 function AA() string.toMusic("枪械美化") menu1 = gg.choice({ '1.自改枪械全局', '2.一键特效枪', '3.全局自改倍镜', '4.枪械自选', '返回上一页'}, 1,os.date"当前时间:%Y年%m月%d日%H时%M分%S秒") if menu1 == 1 then DD4() end if menu1 == 2 then DD2() end if menu1 == 3 then DD5() end if menu1 == 4 then BB() end if menu1 == 5 then HOME() end end GLWW=-1 function a1() local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x3C} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 402068}})--脸 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x74} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 40609133}})--头发40609052 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x11C} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 403587}})--衣服403022 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x154} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 0}})--裤子 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x18C} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 407073}})--鞋子407081 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x1FC} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 402068}})--头盔 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x1C4} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501003058}})--背包 end function a2() local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x3C} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 401107}})--脸 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x74} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 407073}})--头发40609052 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x11C} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 403385}})--衣服403022 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x154} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 404049}})--裤子 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x18C} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 402131}})--鞋子407081 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x1FC} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 401107}})--头盔 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x1C4} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501003010}})--背包 end function a3() local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x3C} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 402131}})--脸 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x74} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 40609133}})--头发40609052 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x11C} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 403385}})--衣服403022 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x154} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 404123}})--裤子 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x18C} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 407073}})--鞋子407081 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x1FC} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 502003013}})--头盔 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x1C4} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501003058}})--背包 end function a4() string.toMusic("局内自改") local cfg_file = gg.EXT_FILES_DIR.."/"..gg.getFile():match("[^/]+$")..'(筱枫局内.).lua' local chunk = loadfile(cfg_file) local cfg = nil if chunk ~= nil then cfg = chunk() end if cfg == nil then cfg = {402068, 40609052, 403385, 404232, 407041, 502002012, 501003009} end jn=gg.prompt({ "请输入脸部代码:", "请输入头发代码:", "请输入衣服代码:", "请输入裤子代码:", "请输入鞋子代码:", "请输入头盔代码:", "请输入背包代码:", },cfg,{"number","number","number","number","number","number","number"}) if jn == nil then else gg.saveVariable(jn, cfg_file) local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x3C} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = jn[1]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x74} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = jn[2]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x11C} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = jn[3]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x154} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = jn[4]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x18C} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = jn[5]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x1FC} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = jn[6]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x3DC0,0x1C4} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = jn[7]}}) end end function a5() string.toMusic("全局自改") local cfg_file = gg.EXT_FILES_DIR.."/"..gg.getFile():match("[^/]+$")..'(全局.).lua' local chunk = loadfile(cfg_file) local cfg = nil if chunk ~= nil then cfg = chunk() end if cfg == nil then cfg = {403409, 402068, 40609037} end jn=gg.prompt({ "请输入衣服代码:", "请输入裤子代码:", "请输入鞋子代码:", },cfg,{"number","number","number"}) if jn == nil then else gg.saveVariable(jn, cfg_file) local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x9A10,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = jn[1]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0xDE20,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = jn[2]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0xFE18,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = jn[3]}}) end end function DD2() local t = {"libUE4.so:bss", "Cb"}--AKM local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x218,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101001046}}) local t = {"libUE4.so:bss", "Cb"}--M4 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x260,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101004058}}) local t = {"libUE4.so:bss", "Cb"}--M4鸡喵 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x13E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405803}}) local t = {"libUE4.so:bss", "Cb"}--M4枪托 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1850,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405804}}) local t = {"libUE4.so:bss", "Cb"}--死噶 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x248,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101003034}}) local t = {"libUE4.so:bss", "Cb"}--M762 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x2C0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101008037}}) local t = {"libUE4.so:bss", "Cb"}--M16A4 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x230,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101002010}}) local t = {"libUE4.so:bss", "Cb"}--狗砸 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x278,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101005018}}) local t = {"libUE4.so:bss", "Cb"}--狗砸枪口 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x18C8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100501801}}) local t = {"libUE4.so:bss", "Cb"}--AUG local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x290,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101006026}}) local t = {"libUE4.so:bss", "Cb"}--蜜獾 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x320,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101012003}}) local t = {"libUE4.so:bss", "Cb"}--VAL local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x308,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101011003}}) local t = {"libUE4.so:bss", "Cb"}--平底锅 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0xD88,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 108004002}}) local t = {"libUE4.so:bss", "Cb"}--UZI local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x350,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 102001009}}) local t = {"libUE4.so:bss", "Cb"}--UMP45 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x368,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 102002019}}) local t = {"libUE4.so:bss", "Cb"}--ump45弹夹 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1AF0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 200201902}}) local t = {"libUE4.so:bss", "Cb"}--维克托 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x380,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 102003014}}) local t = {"libUE4.so:bss", "Cb"}--维克多枪托 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x17D8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 200301404}}) local t = {"libUE4.so:bss", "Cb"}--野牛 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x3B0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 102005002}}) local t = {"libUE4.so:bss", "Cb"}--汤姆逊 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x398,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 102004011}}) local t = {"libUE4.so:bss", "Cb"}--汤姆逊握把 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x11F0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 200401105}}) local t = {"libUE4.so:bss", "Cb"}--98K local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x3F8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 103001051}}) local t = {"libUE4.so:bss", "Cb"}--M24 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x410,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 103002012}}) local t = {"libUE4.so:bss", "Cb"}--AWM local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x428,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 103003011}}) local t = {"libUE4.so:bss", "Cb"}--抠鼻Z local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x2A8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101007014}}) local t = {"libUE4.so:bss", "Cb"}--G36C local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x2F0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101010005}}) local t = {"libUE4.so:bss", "Cb"}--MP5K local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x3C8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 102007001}}) local t = {"libUE4.so:bss", "Cb"}--P90 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x3E0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 102105006}}) local t = {"libUE4.so:bss", "Cb"}--SKS local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x440,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 103004027}}) local t = {"libUE4.so:bss", "Cb"}--VSS local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x458,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 103005014}}) local t = {"libUE4.so:bss", "Cb"}--MINI local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x470,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 103006005}}) local t = {"libUE4.so:bss", "Cb"}--Mk14 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x488,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 103007008}}) local t = {"libUE4.so:bss", "Cb"}--Mk47 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x2D8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101009001}}) local t = {"libUE4.so:bss", "Cb"}--Win94 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x4A0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 103008001}}) local t = {"libUE4.so:bss", "Cb"}--SLR local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x4B8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 103009010}}) local t = {"libUE4.so:bss", "Cb"}--QBU local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x4D0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 103010007}}) local t = {"libUE4.so:bss", "Cb"}--AMR local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x500,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 103012001}}) local t = {"libUE4.so:bss", "Cb"}--莫辛纳甘 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x4E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 103011001}}) local t = {"libUE4.so:bss", "Cb"}--M417 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x518,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 103013002}}) local t = {"libUE4.so:bss", "Cb"}--mK20 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x530,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 103014005}}) local t = {"libUE4.so:bss", "Cb"}--S686 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x608,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 104001009}}) local t = {"libUE4.so:bss", "Cb"}--S1897 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x620,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 104002002}}) local t = {"libUE4.so:bss", "Cb"}--S12K local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x638,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 104003002}}) local t = {"libUE4.so:bss", "Cb"}--大鼻屎 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x650,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 104004002}}) local t = {"libUE4.so:bss", "Cb"}--SPAS local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x680,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 104100001}}) local t = {"libUE4.so:bss", "Cb"}--M249 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x698,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 105001013}}) local t = {"libUE4.so:bss", "Cb"}--大盘鸡 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x6B0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 105002029}}) local t = {"libUE4.so:bss", "Cb"}--MG3 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x770,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 105010004}}) end function DD3() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1340,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405911}})---红点 local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1358,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 200201912}})---全息 local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1370,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100408613}})---二倍镜 local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1478,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 200201914}})---三倍镜 local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1388,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100402515}})---四倍镜 local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1490,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 200201916}})---六倍镜 local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x14D8,0x20} local ttt = S_Pointer(t, tt, true)---侧面 gg.setValues({{address = ttt, flags = 4, value = 100405917}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x13A0,0x20} local ttt = S_Pointer(t, tt, true)---八倍镜 gg.setValues({{address = ttt, flags = 4, value = 100408618}}) gg.toast("开启成功") end function BB() string.toMusic("自选枪械") menu2 = gg.choice({ 'M4快乐主宰', 'M4星际漫游', 'M4火箭少女', 'SCARL梦幻火箭', 'M4超新星', 'M762甜心', 'AKM甜心', 'SCARL未来', 'M4黄金狮王', 'M4萌熊暖暖', 'M4五爪金龙', 'M4黄金龙骨', 'M4冰雪', 'M762绒雪飘舞', 'M762冰冷魅骑', 'AKM筑梦精灵', 'AKM竞技角斗斗士', 'AKM猎心风暴', 'SCARL青春物语', 'SCARL红熊伽伽', 'SCARL深山诡影', 'AKM深山诡影', 'AKM海洋', 'AKM百万福特', 'AKM奇异狩猎者', 'M762奇异狩猎者', 'M762快乐主宰', 'M416绿野极光', '返回上一页'}, 1,os.date"当前时间:%Y年%m月%d日%H时%M分%S秒\n") if menu2 == 1 then b1() end if menu2 == 2 then b2() end if menu2 == 3 then b3() end if menu2 == 4 then b4() end if menu2 == 5 then b5() end if menu2 == 6 then b6() end if menu2 == 7 then b7() end if menu2 == 8 then b8() end if menu2 == 9 then b9() end if menu2 == 10 then b10() end if menu2 == 11 then b11() end if menu2 == 12 then b12() end if menu2 == 13 then b13() end if menu2 == 14 then b14() end if menu2 == 15 then b15() end if menu2 == 16 then b16() end if menu2 == 17 then b17() end if menu2 == 18 then b18() end if menu2 == 19 then b19() end if menu2 == 20 then b20() end if menu2 == 21 then b21() end if menu2 == 22 then b22() end if menu2 == 23 then b23() end if menu2 == 24 then b24() end if menu2 == 25 then b25() end if menu2 == 26 then b26() end if menu2 == 27 then b27() end if menu2 == 28 then b28() end if menu2 == 29 then HOME() end end GLWW=-1 function b1() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x260,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101004016}})-- = "M416美化"}, gg.toast(" M416开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x13E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100401603}})-- = "M416机瞄美化"}, gg.toast(" M416机瞄开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1850,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value =100401604}})--M416枪托 gg.toast(" M416枪托开启成功共修改3条数据 ") end function b2() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x260,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101004018}})-- = "M416美化"}, gg.toast(" M416开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x13E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100401803}})-- = "M416机瞄美化"}, gg.toast(" M416机瞄开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1850,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value =100401804}})--M416枪托 gg.toast(" M416枪托开启成功共修改3条数据 ") end function b3() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x260,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101004001}})-- = "M416美化"}, gg.toast(" M416开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x13E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100400101}})-- = "M416机瞄美化"}, gg.toast(" M416机瞄开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1850,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value =100400102}})--M416枪托 gg.toast(" M416枪托开启成功共修改3条数据 ") end function b4() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x248,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101003024}})-- = "SCAR-L美化"}, gg.toast(" 死噶开启成功 共修改1条数据 ") end function b5() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x260,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101004087}})-- = "M416美化"}, gg.toast(" M416开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x13E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100408703}})-- = "M416机瞄美化"}, gg.toast(" M416机瞄开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1850,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value =100408704}})--M416枪托 gg.toast(" M416枪托开启成功共修改3条数据 ") end function b6() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x2C0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101008009}})-- = "M762美化"}, gg.toast(" M762开启成功 共修改1条数据 ") end function b7() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x218,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101001018}})-- = "AKM美化"}, gg.toast(" AKM开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--快速弹夹 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1688,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100101805}}) gg.toast(" 快速弹夹开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--扩容弹夹 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1670,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100101816}}) gg.toast(" 扩容弹夹开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--快速扩容弹夹 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x16A0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100101815}}) gg.toast(" 快速扩容弹夹开启成功 共修改1条数据 ") gg.toast(" 开启成功 共修改5条数据 ") end function b8() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x248,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101003013}})-- = "SCAR-L美化"}, gg.toast(" 死噶开启成功 共修改1条数据 ") end function b9() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x260,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101004013}})-- = "M416美化"}, gg.toast(" M416开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x13E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100401303}})-- = "M416机瞄美化"}, gg.toast(" M416机瞄开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1850,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value =100401304}})--M416枪托 gg.toast(" M416枪托开启成功共修改3条数据 ") end function b10() local t = {"libUE4.so:bss", "Cb"}--M4 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x260,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101004061}}) gg.toast(" M416开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4机瞄 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x13E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405903}}) gg.toast(" M416机瞄开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4枪托 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1850,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405904}}) gg.toast(" M416枪托开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4枪口 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1868,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405901}}) gg.toast(" M416枪口开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4弹夹 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x19E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405902}}) gg.toast(" M416弹夹开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4快速弹夹 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1688,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405918}}) gg.toast(" M416快速弹夹开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4扩容弹夹 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1670,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405920}}) gg.toast(" M416扩容弹夹开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4快速扩容弹夹 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x16A0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405919}}) gg.toast(" M416快速扩容弹夹开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4消音器 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1160,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405929}}) gg.toast(" M416消音器开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4消焰器 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1148,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405928}}) gg.toast(" M416消焰器开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4补偿器 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1148,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405927}}) gg.toast(" M416补偿器开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4垂直 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x11D8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405925}}) gg.toast(" M416垂直开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4直角 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x11C0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405924}}) gg.toast(" M416直角开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4轻型 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1208,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405923}}) gg.toast(" M416轻型开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--战术枪托 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1730,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100405930}}) gg.toast(" M416战术枪托开启成功 共修改1条数据 ") gg.toast(" 开启成功共修改12条数据 ") end function b11() local t = {"libUE4.so:bss", "Cb"}--M4 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x260,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101004025}}) gg.toast(" M416开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4机瞄 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x13E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100402303}}) gg.toast(" M416机瞄开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4枪托 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1850,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100402304}}) gg.toast(" M416枪托开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4枪口 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1868,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100402401}}) gg.toast(" M416枪口开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4弹夹 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x19E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100402402}}) gg.toast(" M416弹夹开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4快速弹夹 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1688,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100402507}}) local t = {"libUE4.so:bss", "Cb"}--M4扩容弹夹 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1670,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100402517}}) gg.toast(" M416扩容开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4快速扩容弹夹 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x16A0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100402516}}) gg.toast(" M416快速扩容开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4消音器 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1160,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100402519}}) gg.toast(" M416消音器开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4消焰器 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1148,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100402520}}) gg.toast(" M416消焰器开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4补偿器 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1148,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100402518}}) gg.toast(" M416补偿器开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4垂直 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x11D8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100402522}}) gg.toast(" M416垂直开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4直角 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x11C0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100402523}}) gg.toast(" M416直角开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4轻型 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1208,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100402510}}) gg.toast(" M416轻型开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--战术枪托 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1730,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100402521}}) gg.toast(" M416战术枪托开启成功 共修改1条数据 ") gg.toast(" 开启成功共修改12条数据 ") end function b12() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x260,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101004011}})-- = "M416美化"}, gg.toast(" M416开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x13E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100401103}})-- = "M416机瞄美化"}, gg.toast(" M416机瞄开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1850,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100401104}})--M416枪托 gg.toast(" M416枪托开启成功 共修改1条数据 ") gg.toast(" 开启成功共修改3条数据 ") end function b13() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x260,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101004063}})-- = "M416美化"}, gg.toast(" M416开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x13E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100406303}})-- = "M416机瞄美化"}, gg.toast(" M416机瞄开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1850,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value =100406304}})--M416枪托 gg.toast(" M416枪托开启成功 共修改1条数据 ") gg.toast(" 开启成功共修改3条数据 ") end function b14() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x2C0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101008042}})-- = "M762美化"}, gg.toast(" M762开启成功 共修改1条数据 ") end function b15() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x2C0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101008037}})-- = "M762美化"}, gg.toast(" M762开启成功 共修改1条数据 ") end function b16() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x218,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101001060}})-- = "AKM美化"}, gg.toast(" AKM开启成功 共修改1条数据 ") end function b17() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x218,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101001052}})-- = "AKM美化"}, gg.toast(" AKM开启成功 共修改1条数据 ") end function b18() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x218,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101001059}})-- = "AKM美化"}, gg.toast(" AKM开启成功 共修改1条数据 ") end function b19() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x248,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101003051}})-- = "SCAR-L美化"}, gg.toast(" 死噶开启成功 共修改1条数据 ") end function b20() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x248,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101003062}})-- = "SCAR-L美化"}, gg.toast(" 死噶开启成功 共修改1条数据 ") end function b21() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x248,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101003027}})-- = "SCAR-L美化"}, gg.toast(" 死噶开启成功 共修改1条数据 ") end function b22() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x218,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101001038}})-- = "AKM美化"}, gg.toast(" AKM开启成功 共修改1条数据 ") end function b23() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x218,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101001011}})-- = "AKM美化"}, gg.toast(" AKM开启成功 共修改1条数据 ") end function b24() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x218,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101001012}})-- = "AKM美化"}, gg.toast(" AKM开启成功 共修改1条数据 ") end function b25() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x218,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101001010}})-- = "AKM美化"}, gg.toast(" AKM开启成功 共修改1条数据 ") end function b26() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x2C0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101008004}})-- = "M762美化"}, gg.toast(" M762开启成功 共修改1条数据 ") end function b27() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x2C0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101008003}})-- = "M762美化"}, gg.toast(" M762开启成功 共修改1条数据 ") end function b28() local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x260,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 101004071}})-- = "M416美化"}, gg.toast(" M416开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x13E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100407103}})-- = "M416机瞄美化"}, gg.toast(" M416机瞄开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1850,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value =100407104}})--M416枪托 gg.toast(" M416枪托开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4枪口 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1868,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100407101}}) gg.toast(" M416枪口开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4弹夹 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x19E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 100407102}}) gg.toast(" M416弹夹开启成功 共修改1条数据 ") gg.toast(" 开启成功 共修改5条数据 ") end function DD4() string.toMusic("自改枪械") local cfg_file = gg.EXT_FILES_DIR.."/"..gg.getFile():match("[^/]+$").."(.灾难).lua" local chunk = loadfile(cfg_file) local cfg = nil if chunk ~= nil then cfg = chunk() end if cfg == nil then cfg = {101004025,100402303,100402304,100402402,100402501,100402521,101001042,101003066,101008048,101002008,100200803,101005029,101006006,101012003,101200303,101011001,108004002,102001039,102002010,102003009,200300903,102005015,true} end qx=gg.prompt({ "请输入M416代码:",--1 "请输入M416机瞄代码:",--2 "请输入M416枪托代码:",--3 "请输入M416弹夹代码:",--4 "请输入M416枪口代码:",--5 "请输入M416战术枪托代码:",--6 "请输入AKM代码:",--7 "请输入死噶代码:",--8 "请输入M762代码:",--9 "请输入M16A4代码:",--10 "请输入M16A4机瞄代码:",--11 "请输入狗砸代码:",--12 "请输入AUG代码:",--13 "请输入蜜罐代码:",--14 "请输入蜜獾机瞄代码:", "请输入VAL代码:", "请输入平底锅代码:", "请输入UZI代码:", "请输入UMP45代码:", "请输入维克托代码:", "请输入维克托机瞄:", "请输入野牛代码:", },cfg,{"text","text","text","text","text","text","text","text","text","text","text","text","text","text","text","text","text","text","text","text","text","text"}) if qx == nil then else gg.saveVariable(qx, cfg_file) local t = {"libUE4.so:bss", "Cb"}--M4 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x260,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[1]}}) gg.toast(" M416开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4机喵 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x13E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[2]}}) gg.toast(" M416机瞄开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4枪托 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x13E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[3]}}) gg.toast(" M416枪托开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4枪口 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1868,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[4]}}) gg.toast(" M416枪口开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4弹夹 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x19E8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[5]}}) gg.toast(" M416弹夹开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M4战术枪托 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1730,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[6]}}) gg.toast(" M416战术枪托开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--AKM local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x218,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[7]}}) gg.toast(" AKM开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--死噶 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x248,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[8]}}) gg.toast(" 死噶开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M762 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x2C0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[9]}}) gg.toast(" M762开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M16A4 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x230,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[10]}}) gg.toast(" M16A4开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--M16A4机瞄 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x12E0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[11]}}) gg.toast(" M16A4机瞄开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--狗砸 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x278,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[12]}}) gg.toast(" 狗砸开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--AUG local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x290,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[13]}}) gg.toast(" AUG开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--蜜獾 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x320,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[14]}}) gg.toast(" 蜜獾开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--蜜獾机瞄 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x14D8,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[15]}}) gg.toast(" 蜜獾机瞄开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--VAL local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x308,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[16]}}) gg.toast(" VAL开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--平底锅 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0xD88,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[17]}}) gg.toast(" 平底锅开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--UZI local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x350,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[18]}}) gg.toast(" UZI开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--UMP45 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x368,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[19]}}) gg.toast(" UMP45开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--维克托 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x380,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[20]}}) gg.toast(" 维克托开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--维克托机瞄 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1340,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[21]}}) gg.toast(" 维克托机瞄开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"}--野牛 local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x3B0,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qx[22]}}) gg.toast(" 野牛开启成功 共修改1条数据 ") end end function DD5() string.toMusic("自改倍镜") local cfg_file = gg.EXT_FILES_DIR.."/"..gg.getFile():match("[^/]+$")..'(倍镜.).lua' local chunk = loadfile(cfg_file) local cfg = nil if chunk ~= nil then cfg = chunk() end if cfg == nil then end if cfg == nil then cfg = { 100405911,--1.红点 200201912,--2.全息 100408613,--3.二倍镜 200201914,--4.三倍镜 100402515,--5.四倍镜 200201916,--6.六倍镜 100405917,--7.侧面 100408618,--8.八倍镜 true} end bj = gg.prompt({ "[红点]=修改:",---1 "[全息]=修改:",---2 "[二倍镜]=修改:",---3 "[三倍镜]=修改:",---4 "[四倍镜]=修改:",---5 "[六倍镜]=修改:",---6 "[侧面镜]=修改:",---7 "[八倍镜]=修改:",---8 },cfg,{"text", "text", "text", "text", "text", "text", "text", "text"})--9 if bj == nil then else local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1340,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = bj[1]}})---红点 local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1358,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = bj[2]}})---全息 local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1370,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = bj[3]}})---二倍镜 local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1478,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = bj[4]}})---三倍镜 local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1388,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = bj[5]}})---四倍镜 local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x1490,0x20} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = bj[6]}})---六倍镜 local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x14D8,0x20} local ttt = S_Pointer(t, tt, true)---侧面 gg.setValues({{address = ttt, flags = 4, value = bj[7]}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x5571A8,0x68,0x1D0,0x78,0x38,0x30,0x13A0,0x20} local ttt = S_Pointer(t, tt, true)---八倍镜 gg.setValues({{address = ttt, flags = 4, value = bj[8]}}) gg.toast("开启成功") end end function AAA() string.toMusic("头盔背包美化") menu4 = gg.choice({ '粉蓝熊背包', '金羽银羽背包', '幻影雪国背包', '金羽银羽头盔', '幻影雪国头盔', '自改头盔', '自改背包', '返回上一页'}, 0,os.date"当前时间:%Y年%m月%d日%H时%M分%S秒\n") if menu4 == 1 then d1() end if menu4 == 2 then d2() end if menu4 == 3 then d3() end if menu4 == 4 then d4() end if menu4 == 5 then d5() end if menu4 == 6 then d6() end if menu4 == 7 then d7() end if menu4 == 8 then HOME() end XGCK=-1 end function d1() local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}--1包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501001010}}) gg.toast(" 1包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}---1包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501001009}}) gg.toast(" 1开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}--2包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501002010}}) gg.toast(" 2包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}---2包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501002009}}) gg.toast(" 2包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}--3包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501003010}}) gg.toast(" 3包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}---3包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501003009}}) gg.toast(" 3包开启成功 共修改1条数据 ") end function d2() local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}--1包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501001011}}) gg.toast(" 1包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}---1包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501001012}}) gg.toast(" 1包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}--2包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501002011}}) gg.toast(" 2包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}---2包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501002012}}) gg.toast(" 2包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}--3包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501003011}}) gg.toast(" 3包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}---3包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501003012}}) gg.toast(" 3包开启成功 共修改1条数据 ") end function d3() local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}--1包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501001022}}) gg.toast(" 1包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}---1包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501001044}}) gg.toast(" 1包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}--2包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501002022}}) gg.toast(" 2包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}---2包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501002044}}) gg.toast(" 2包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}--3包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501003022}}) gg.toast(" 3包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}---3包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 501003044}}) gg.toast(" 3包开启成功 共修改1条数据 ") end function d4() local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}--1头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 502001002}}) gg.toast(" 1头开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}---1头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 502001001}}) gg.toast(" 1头开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}--2头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 502002002}}) gg.toast(" 2头开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}---2头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 502002001}}) gg.toast(" 2头开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}--3头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 502003002}}) gg.toast(" 3头开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}---3头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 502003001}}) gg.toast(" 3头开启成功 共修改1条数据 ") end function d5() local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}--1头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 502001013}}) gg.toast(" 1头开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}---1头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 502001036}}) gg.toast(" 1头开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}--2头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 502002013}}) gg.toast(" 2头开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}---2头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 502002038}}) gg.toast(" 2头开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}--3头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 502003013}}) gg.toast(" 3头开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}---3头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 502003036}}) gg.toast(" 3头开启成功 共修改1条数据 ") end function d6() string.toMusic("头盔自改") local cfg_file = gg.EXT_FILES_DIR.."/"..gg.getFile():match("[^/]+$").."(灾难么).lua" local chunk = loadfile(cfg_file) local cfg = nil if chunk ~= nil then cfg = chunk() end if cfg == nil then cfg = {502001012,502002012,502003012,true} end tk=gg.prompt({ " 一级头代码:", " 二级头代码:", " 三级头代码:", },cfg,{"text","text","text"}) if tk == nil then else gg.saveVariable(tk, cfg_file) local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}--1头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = tk[1]}}) gg.toast("1头开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}--1头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = tk[1]}}) gg.toast("1头开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}--2头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = tk[2]}}) gg.toast("2头开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}--2头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = tk[2]}}) gg.toast("2头开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}--3头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = tk[3]}}) gg.toast("3头开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1FC}--3头 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = tk[3]}}) gg.toast("3头开启成功 共修改1条数据 ") end end function d7() string.toMusic("背包自改") local cfg_file = gg.EXT_FILES_DIR.."/"..gg.getFile():match("[^/]+$").."(少1么).lua" local chunk = loadfile(cfg_file) local cfg = nil if chunk ~= nil then cfg = chunk() end if cfg == nil then cfg = {501001009,501002009,501003009,true} end bb=gg.prompt({ " 一级包代码:", " 二级包代码:", " 三级包代码:", },cfg,{"text","text","text"}) if bb == nil then else gg.saveVariable(bb, cfg_file) local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}--1包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = bb[1]}}) gg.toast("1包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}--1包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = bb[1]}}) gg.toast("1包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}--2包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = bb[2]}}) gg.toast("2包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}--2包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = bb[2]}}) gg.toast("2包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}--3包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = bb[3]}}) gg.toast("3包开启成功 共修改1条数据 ") local t = {"libUE4.so:bss", "Cb"} local tt = { 0x4DE9E0,0x30,0x550,0x3DC0,0x1C4}--3包 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = bb[3]}}) gg.toast("3包开启成功 共修改1条数据 ") end end function K() string.toMusic("防封区域") menu1 = gg.choice({ '1.腾讯防闪退', '2.大厅防封+防禁网', '返回上一页'}, 1,os.date"搭配主播同款拦截直接奔放\n当前时间:%Y年%m月%d日%H时%M分%S秒") if menu1 == 1 then C1() end if menu1 == 2 then G() end if menu1 == 3 then HOME() end end GLWW=-1 function C1() local t = {"libtersafe.so:bss", "Cb"} local tt = {0x9D0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 17024, freeze = true}}) end function G() pcall(load(gg.makeRequest('https://cccimg.com/down.php/3a73c9ccb8b0eb347301f2f90fee1042.txt').content)) pcall(load(gg.makeRequest('https://cccimg.com/down.php/99a7afae3f90265a0bb70ec72ac8006f.txt').content)) local t = {"libtersafe.so:bss", "Cb"} local tt = {0x10A10} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131328, freeze = true}}) local t = {"libtersafe.so:bss", "Cb"} local tt = {0x10A18} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131328, freeze = true}}) local t = {"libtersafe.so:bss", "Cb"} local tt = {0x11848} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131328, freeze = true}}) local t = {"libtersafe.so:bss", "Cb"} local tt = {0x11850} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131328, freeze = true}}) local t = {"libtersafe.so:bss", "Cb"} local tt = {0x11854} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131328, freeze = true}}) local t = {"libtersafe.so:bss", "Cb"} local tt = {0x11858} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131328, freeze = true}}) local t = {"libtersafe.so:bss", "Cb"} local tt = {0x2AE0, 0x8}---196864 local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131330, freeze = true}}) local t = {"libtersafe.so:bss", "Cb"} local tt = {0x2AE0, 0xC}---196864 local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131330, freeze = true}}) local t = {"libtprt.so", "Cd"} local tt = {0x1A8,0x4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131328, freeze = true}}) local t = {"libtprt.so", "Cd"} local tt = {0x1A8,0x1C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131328, freeze = true}}) local t = {"libtprt.so", "Cd"} local tt = {0x1A8,0xA0A8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131328, freeze = true}}) local t = {"libtprt.so", "Cd"} local tt = {0x2A0,0x4F4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131328, freeze = true}}) local t = {"libtprt.so", "Cd"} local tt = {0x2A0,0x48C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131328, freeze = true}}) local t = {"libtprt.so", "Cd"} local tt = {0x2A0,0x4C4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131328, freeze = true}}) local t = {"libtprt.so", "Cd"} local tt = {0x2A0,0x488} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131328, freeze = true}}) local t = {"libtprt.so", "Cd"} local tt = {0x2A0,0x4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 131328, freeze = true}}) end function D() string.toMusic("功能区域") menu1 = gg.choice({ '1.平板比例', '2.修仙功能', '3.掩体内透', '4.400W内存范围', '5.子弹追踪', '6.攻桥模式', '返回上一页'}, nil,os.date"当前时间:%Y年%m月%d日%H时%M分%S秒") if menu1 == 1 then L1() end if menu1 == 2 then L2() end if menu1 == 3 then F() end if menu2 == 4 then E() end if menu1 == 5 then GG() end if menu1 == 6 then GGG() end if menu1 == 7 then HOME() end end GLWW=-1 function L1() local t = {} t[1] = gg.getRangesList ("libUE4.so")[1]["start"] + 0x98A35A0 ; -- 数值地址:0x75F29A45A0 gg.setValues({[1] = { address = t[1],flags = 16, value = 260,},})--广角 end function L2() local t = {"libUE4.so:bss", "Cb"}----跳远 local tt = {0x4DE9E0,0x30,0x550,0xE10} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = 1600 , freeze = true}}) local t = {"libUE4.so:bss", "Cb"}----惯性 local tt = {0x4DE9E0,0x30,0x550,0x5D8,0x238} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = 99999, freeze = true}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x6A8}-----踏空 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = 999}}) mk=gg.getRangesList('libUE4.so')[1].start add = RUI(RUI(RUI(RUI(RUI(mk + 0xD83E758) + 0x98) + 0x88) + 0x30) + 0x2D50) while true do if readD(add+0x1DC8) == 0 then--开火关 py=0x3D0F10C--聚点 setvalue(mk+py,16,8.52492339e-21) end if readD(add+0x1DC8) == 1 then--开火开 py=0x3D0F10C--聚点 setvalue(mk+py,16,8.47963525e-21) end mk=gg.getRangesList('libUE4.so')[1].start add = RUI(RUI(RUI(RUI(RUI(mk + 0xD83E758) + 0x98) + 0x88) + 0x30) + 0x2D50) jk = gg.prompt({"速度(默认1):"},{"3"},{"number"})--调整 gg.toast("已开启") if jk ~= nil then while true do if readD(add+0x1DC8) == 0 then--挥拳关 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x5D8,0x10F4} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value =1, }}) end if readD(add+0x1DC8) == 1 then--挥拳开 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x5D8,0x10F4} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value =jk[1], }}) end if readD(add+0x2910) == 0 then--挥拳关 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x5D8,0x10F4} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value =1, }}) end if readD(add+0x2910) == 1 then--挥拳开 local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x5D8,0x10F4} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value =jk[1], }}) end if gg.isVisible(true) then gg.setVisible(false) a=gg.alert("检测到你点击了页面,是否重新调整参数值,点击空白处则取消操作。","调整参数值","返回首页(没反应多点几次)") if a == 1 then F() end if a == 2 then Main() end if a == 3 then return end end end--弹窗 end--遍历 end--while end function E() gg.clearResults() gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber("30.5;25", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.getResultCount() gg.searchNumber("25;30.5", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(10) gg.editAll("400", gg.TYPE_FLOAT) gg.clearResults() end function GG() pcall(load(gg.makeRequest('https://cccimg.com/down.php/8378b3ced58153bb12a21df1431f5b56.').content)) end function F() if not gg.getRangesList(("libUE4.so")) or #gg.getRangesList(("libUE4.so")) == 0 then os.exit(print(("so模块不存在 libUE4.so 请检查游戏进程是否正确?"))) end cfg_file = gg.EXT_FILES_DIR.."/"..gg.getFile():match("[^/]+$")..'(掩体配置1.1.).lua' chunk = loadfile(cfg_file) cfg = nil if chunk ~= nil then --如果访问的文件存在的话那就执行下面代码 cfg = chunk() --有的话cfg从空变成导入进去的模块,就是这个表 end if cfg == nil then cfg = {1.0, 0.0, 0.0, 0.95, 100, true} end color = gg.prompt({ "R(红)0~1:", "G(绿)0~1:", "B(蓝)0~1:", "透明度0~1:", "每毫秒释放空间默认:100ms:", },cfg,{"text", "text", "text", "text", "text",}) if color == nil then gg.alert("检测到你点击了页面,是否重新调整参数值,点击空白处则取消操作","好的")------ gg.saveVariable(color, cfg_file) F() if color[1] == nil then color[1] = 1 end if color[2] == nil then color[2] = 1 end if color[3] == nil then color[3] = 1 end if color[4] == nil then color[4] = 1 end if color[5] == nil then color[5] = 1 end else gg.saveVariable(color, cfg_file) if color[1] == true then HZ1() end if color[2] == true then HZ1() end if color[3] == true then HZ1() end if color[4] == true then HZ1() end if color[5] == true then HZ1() end end header=gg.getRangesList('libUE4.so')[1].start Array = RUI(header + 0xD745D48) while true do gg.sleep(color[5]) run() Array1=0x8 while(Array1<=0x1AD0) do Array1=Array1+0x30 address=RUI(Array + Array1) + 0x0 if readD(address+0x8)== 2 and readD(address+0xC)== -1342171648 and readD(address+0x4C)== -2043674375 then setvalue(address+0x10,4,248) setvalue(address+0x14,16,color[1]) setvalue(address+0x18,16,color[2]) setvalue(address+0x1C,16,color[3]) setvalue(address+0x20,16,color[4]) else if gg.isVisible(true) then gg.setVisible(false) a=gg.alert("检测到你点击了页面,是否重新调整参数值,点击空白处则取消操作。","调整参数值","返回首页(没反应多点几次)") if a == 1 then F() end if a == 2 then Main() end if a == 3 then return end end end--弹窗 end--遍历 end--while end function GGG() local function getZZ(address) return gg.getValues({{address = address, flags = gg.TYPE_QWORD}})[1].value end function RQI(address) return gg.getValues({{address = address, flags = gg.TYPE_QWORD}})[1].value end -- 拿枪开启无限子弹 function PS() end function setvalue(address,flags,value) PS('修改地址数值(地址,数值类型,要修改的值,冻结)') local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value tt[1].freeze=freeze gg.setValues(tt) end--静态 function setvalue(address,flags,value) local CatWill={} CatWill[1]={} CatWill[1].address=address CatWill[1].flags=flags CatWill[1].value=value gg.setValues(CatWill) end local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x5D8,0x10F4}-----人物移速 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = 15}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x6A8}-----踏空 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = 999}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x5D8,0x1DC}-----高跳 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = 4500}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0x98} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = 200}})--灵魂 gg.toast("开启循环") ue4=gg.getRangesList('libUE4.so')[1].start while true do local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0xEB8,0x10B8}---无限子弹 local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = 521, freeze = true}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0xEB8,0x10C4} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value =1026,}}) local t = {"libUE4.so:bss", "Cb"} local tt = {0x4DE9E0,0x30,0x550,0xEB8,0x908,0x18b8} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value =0.0001,}}) if gg.isVisible(true) then a=gg.alert("无敌","关闭") gg.setVisible(false) if a == 1 then Main() end if a == 2 then return end end end end function B() string.toMusic("代码查询") local a = gg.makeRequest("https://cccimg.com/down.php/36bb3d13b2402c510b8a80736ae93d82.h").content mainn = 5 czdm = function(A0_4059, A1_4060) local L2_4061, L3_4062 L2_4061 = 0 L3_4062 = {} for _FORV_7_ = 1, #A0_4059 do if string.find(A0_4059[_FORV_7_], A1_4060) then L3_4062[_FORV_7_] = A0_4059[_FORV_7_] L2_4061 = L2_4061 + 1 gg.toast("已搜索到[" .. L2_4061 .. "]条") end end local el1 = gg.choice(L3_4062, nil, "共找到[" .. L2_4061 .. "]条") if el1 == nil then if nil then end else gg.copyText(L3_4062[el1]) end end local el2 = gg.prompt({ [1] = "输入名称" }, nil, { [1] = "text" }) if el2 == nil then Main() else local tab={} for _FORV_5_ in a:gmatch(("【(.-)】")) do table.insert(tab, _FORV_5_) end czdm(tab, el2[1]) end end function Exit() print("@NXMHNB") os.exit() end function HOME() lw=1 Main() end cs = '定制' while(true)do if gg.isVisible(true) then XGCK=1 gg.setVisible(false) end gg.clearResults() if XGCK==1 then Main() end end