--玖辞开源频道@akpj19 ------------------------------ ------------------------------ gg.setConfig("隐藏辅助", 23) gg.setConfig("运行守护", 3) gg.setConfig("冻结间隔", 0) gg.setConfig("快速冻结", 2) ------------------------------ ------------------------------ local json =json--调用 local g = {} g.file = gg.getFile() g.sel = nil gqlb={"请先搜索歌曲",} idb={"1010"} SN,gc=1,nil g.config = gg.getFile():gsub("%lua$", "").."cfg" function bei() g.data = loadfile("-- WSG PRO 1.0.9(109)\n"..g.config) if g.data ~= nil then g.sel = g.data() g.data = nil end if g.sel == nil then g.sel = {"请输入歌曲名","10"} end end bei() --搜索歌曲 function start(name,sl) fw=gg.makeRequest("http://music.163.com/api/search/get?s="..name.."&type=1&offset=0&total=true&limit="..sl) return fw end --歌词 --播放音乐 function play(id,name) gg.toast("正在播放音乐:"..name,true) gg.playMusic("http://music.163.com/song/media/outer/url?id="..id..".mp3") end --停止播放 function stop() gg.toast("正在停止音乐") for i=1,100 do gg.playMusic("stop") gg.playMusic("stop") gg.playMusic("stop") end end ---- function Play(gqlb,idb) SN = gg.choice(gqlb,nil,ts) if SN == nil then XGCK =-1 else sn=gg.choice({"播放歌曲","播放并下载"},nil,"歌曲:"..gqlb[SN]) if sn == nil then end if sn == 1 then play(idb[SN],gqlb[SN]) end if sn == 2 then local XEY=gg.makeRequest("http://music.163.com/song/media/outer/url?id="..idb[SN]..".mp3").content local XEY1=gg.getFile():gsub("[^/]+$","")..gqlb[SN]..".mp3" io.open(XEY1,"w"):write(XEY) gg.alert("提示:\n\n音乐已成功下载位置:\n\n"..XEY1) end XGCK=-1 end end function zjson(jsonr) local str = jsonr -- 匹配Json Key的正则表达式 local pattern = "\"[%w]+\":" string.gsub(str, pattern, function(v) if string.find(str, v) then str = string.gsub(str, v, string.gsub(v, "\"", "")) end end) str = string.gsub(str, ":", "=") str = string.gsub(str, "%[", "{") str = string.gsub(str, "%]", "}") local data = "-- WSG PRO 1.0.9(109)\nreturn " .. str local res = load(data)() return res end function json(con) res=zjson(con) zd=res.result.songCount pd=go3-zd if pd <= 0 then else go3=zd end ts="《"..go1.."》找到"..zd.."首歌曲,当前显示"..go3.."首" gqlb={} idb={} for i=1,go3 do gqlb[i]=res.result.songs[i].name idb[i]=res.result.songs[i].id end --print(idb) end function YY998() Obtain=gg.makeRequest("https://api.uomg.com/api/rand.music?sort=热歌榜&format=json").content muchen=Obtain:match('url":"(.-)","picurl') gg.playMusic(muchen) end local function readD (a) return gg.getValues ( { { address = a , flags = 4 } }) [1].value end ------------------------------ ------------------------------ function setvalue(address,flags,value) local tt = {} tt[1] = {} tt[1].address = address tt[1].flags = flags tt[1].value = value gg.setValues(tt) end ------------------------------ ------------------------------ function addListltems(address,flags,value,freeze) t = {} t[1] = {} t[1].address = address t[1].flags = flags t[1].value = value t[1].freeze = freeze gg.addListItems(t) end ------------------------------ ------------------------------ function xfnb(add,lx) return gg.getValues({ { address = add,flags = lx } })[1].value end ------------------------------ ------------------------------ local function RUI(address) return gg.getValues({{ address = address, flags = gg.TYPE_QWORD }})[1].value end function setvalue(address,flags,value) local tt = {} tt[1] = {} tt[1].address = address tt[1].flags = flags tt[1].value = value gg.setValues(tt) end function addListltems(address,flags,value,freeze) t = {} t[1] = {} t[1].address = address t[1].flags = flags t[1].value = value t[1].freeze = freeze gg.addListItems(t) end local function RUI(address) return gg.getValues({{ address = address, flags = gg.TYPE_QWORD }})[1].value end function readPointer(name, offset, i) local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = {[true] = 32, [false] = 4 } if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({{ address = addr, flags = va[x64]}}) if not x64 then addr[1].value = addr[1].value & 0xBAE0FFFF end addr = addr[1].value + offset[i] end return addr end end ------------------------------ ------------------------------ function gg.edits(addr, Table, name) local Table1 = {{}, {}} for k, v in ipairs(Table) do local value = { address = addr + v[3], value = v[1], flags = v[2], freeze = v[4]} if v[4] then Table1[2][#Table1[2] + 1] = value else Table1[1][#Table1[1] + 1] = value end end gg.addListItems(Table1[2]) gg.setValues(Table1[1]) gg.toast((name or "") .. "开启成功, 共修改" .. #Table .. "个值") end function LSQ_Chain(so, offset, format, value, type, Function)--模块设置, 偏移量, 功能参数, 修改值, 类型, 功能 getRanges = getRanges or (function() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v["type"]:sub(2, 2) == 'w' then--判断so是否可读可写 ranges[#ranges+1] = v end end return ranges end) local rest, ranges, sostart, valtype = {}, getRanges(), nil , gg.TYPE_DWORD if gg.getTargetInfo()["x64"] then--判断应用程序是否为64位 valtype = gg.TYPE_QWORD end ------------------------------ ------------------------------ for i in pairs(ranges) do local _name = ranges[i]["internalName"]:gsub('^.*/', '') if so[1] == _name and so[2] == ranges[i]["state"] then sostart = ranges[i]["start"] break end end ------------------------------ ------------------------------ if sostart then if offset[1] then for i = 1, #offset do rest = {{ flags = valtype,address = sostart + offset[i]}} rest = gg.getValues(rest) if i == #offset then break end if valtype == gg.TYPE_DWORD then sostart = rest[1].value & 0xBAE0FFFF--对值进行补位操作 else sostart = rest[1].value end end end print(rest) if #rest == 1 then end return Format(rest, format, value, type, Function) end gg.toast("功能:" .. Function .. "开启失败") print("功能开启失败原因: 未找到静态头") return os.exit() end ------------------------------ ------------------------------ function Format(tab, format, value, type, Function) if format == "查看" then tab[1]["flags"] = type return print(gg.getValues(tab)) elseif format == "修改" then tab[1]["flags"] = type tab[1]["value"] = value return gg.setValues(tab) elseif format == "冻结" then tab[1]["flags"] = type tab[1]["freeze"] = true tab[1]["name"] = Function or "功能" return gg.addListItems(tab) elseif format == "加载" then tab[1]["flags"] = type return gg.loadResults(tab) end end ------------------------------ ------------------------------ function split(szFullString, szSeparator) local nFindStartIndex = 1 local nSplitIndex = 1 local nSplitArray = {} while true do local nFindLastIndex = string.find(szFullString, szSeparator, nFindStartIndex) if not nFindLastIndex then nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, string.len(szFullString)) break end nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, nFindLastIndex - 1) nFindStartIndex = nFindLastIndex + string.len(szSeparator) nSplitIndex = nSplitIndex + 1 end return nSplitArray end function xgxc(szpy, qmxg) for x = 1, #(qmxg) do xgpy = szpy + qmxg[x]["offset"] xglx = qmxg[x]["type"] xgsz = qmxg[x]["value"] gg.setValues({[1] = { address = xgpy, flags = xglx, value = xgsz }}) xgsl = xgsl + 1 end end function xqmnb(qmnb) gg.clearResults() gg.setRanges(qmnb[1]["memory"]) gg.searchNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "开启失败") else gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "开启失败") else sl = gg.getResults(999999) sz = gg.getResultCount() xgsl = 0 if sz > 999999 then sz = 999999 end for i = 1, sz do pdsz = true for v = 4, #(qmnb) do if pdsz == true then pysz = {} pysz[1] = {} pysz[1].address = sl[i].address + qmnb[v]["offset"] pysz[1].flags = qmnb[v]["type"] szpy = gg.getValues(pysz) pdpd = qmnb[v]["lv"] .. ";" .. szpy[1].value szpd = split(pdpd, ";") tzszpd = szpd[1] pyszpd = szpd[2] if tzszpd == pyszpd then pdjg = true pdsz = true else pdjg = false pdsz = false end end end if pdjg == true then szpy = sl[i].address xgxc(szpy, qmxg) xgjg = true end end if xgjg == true then gg.toast(qmnb[2]["name"] .. "开启成功,共修改" .. xgsl .. "条数据") else gg.toast(qmnb[2]["name"] .. "开启失败") end end end end function setvalue(address, flags, value) local tt = {} tt[1] = {} tt[1].address = address tt[1].flags = flags tt[1].value = value gg.setValues(tt) end function read(address, flags) local tt = {} tt[1] = {} tt[1].address = address tt[1].flags = flags filzer = gg.getValues(tt)[1].value return filzer end function getbase(address) local tt = {} tt[1] = {} tt[1].address = address tt[1].flags = 32 filzer = gg.getValues(tt)[1].value return filzer end ------------------------------ ------------------------------ local json = json--调用 local g = {} g.file = gg.getFile() g.sel = nil gqlb = { "请先搜索歌曲", } idb = { "1010" } SN,gc = 1,nil g.config = gg.getFile():gsub("%lua$", "").."cfg" function bei() g.data = loadfile("音乐配置"..g.config) if g.data ~= nil then g.sel = g.data() g.data = nil end if g.sel == nil then g.sel = { "","10" } end end bei() ------------------------------ ------------------------------ function start(name,sl) fw = gg.makeRequest("http://music.163.com/api/search/get?s="..name.."&type=1&offset=0&total=true&limit="..sl) return fw end function play(id,name) gg.toast("正在播放音乐:"..name,true) gg.playMusic("http://music.163.com/song/media/outer/url?id="..id..".mp3") end function Play(gqlb,idb) SN = gg.choice(gqlb,nil,ts) if SN == nil then XGCK =-1 else sn = gg.choice({ "播放歌曲","播放并下载" },nil,"歌曲:"..gqlb[SN]) if sn == nil then end if sn == 1 then play(idb[SN],gqlb[SN]) end if sn == 2 then local XEY = gg.makeRequest("http://music.163.com/song/media/outer/url?id="..idb[SN]..".mp3").content local XEY1 = gg.getFile():gsub("[^/]+$","")..gqlb[SN]..".mp3" io.open(XEY1,"w"):write(XEY) gg.toast("提示:\n\n音乐已成功下载位置:\n\n"..XEY1) end XGCK=-1 end end function zjson(jsonr) local str = jsonr local pattern = "\"[%w]+\":" string.gsub(str, pattern, function(v) if string.find(str, v) then str = string.gsub(str, v, string.gsub(v, "\"", "")) end end) str = string.gsub(str, ":", "=") str = string.gsub(str, "%[", "{") str = string.gsub(str, "%]", "}") local data = "-- WSG PRO 1.0.9(109)\nreturn " .. str local res = load(data)() return res end function json(con) res = zjson(con) zd = res.result.songCount pd = go3-zd if pd <= 0 then else go3 = zd end ts = "《"..go1.."》找到"..zd.."首歌曲,当前显示"..go3.."首" gqlb = {} idb = {} for i = 1,go3 do gqlb[i] = res.result.songs[i].name idb[i] = res.result.songs[i].id end end ---+音乐配置 ------------------------------ ------------------------------ function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x2C4D6BCE) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xBAE0FFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end ------------------------------ ------------------------------ ----动态基址写法配置 function PS() end function setvalue(address,flags,value) PS('修改地址数值(地址,数值类型,要65536)') local tt = {} tt[1] = {} tt[1].address = address tt[1].flags = flags tt[1].value = value gg.setValues(tt) end ---静态基址写法配置 ------------------------------ ------------------------------ function split(szFullString, szSeparator) local nFindStartIndex = 1 local nSplitIndex = 1 local nSplitArray = {} while true do local nFindLastIndex = string.find(szFullString, szSeparator, nFindStartIndex) if not nFindLastIndex then nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, string.len(szFullString)) break end nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, nFindLastIndex - 1) nFindStartIndex = nFindLastIndex + string.len(szSeparator) nSplitIndex = nSplitIndex + 1 end return nSplitArray end function xgxc(szpy, qmxg) for x = 1, #(qmxg) do xgpy = szpy + qmxg[x]["offset"] xglx = qmxg[x]["type"] xgsz = qmxg[x]["value"] xgdj = qmxg[x]["freeze"] if xgdj == nil or xgdj == "" then gg.setValues({[1] = { address = xgpy, flags = xglx, value = xgsz }}) else gg.addListItems({[1] = { address = xgpy, flags = xglx, freeze = xgdj, value = xgsz }}) end xgsl = xgsl + 1 xgjg = true end end function xqmnb(qmnb) gg.clearResults() gg.setRanges(qmnb[1]["memory"]) gg.searchNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "失败") else gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "失败") else sl = gg.getResults(999999) sz = gg.getResultCount() xgsl = 0 if sz > 999999 then sz = 999999 end for i = 1, sz do pdsz = true for v = 4, #(qmnb) do if pdsz == true then pysz = {} pysz[1] = {} pysz[1].address = sl[i].address + qmnb[v]["offset"] pysz[1].flags = qmnb[v]["type"] szpy = gg.getValues(pysz) pdpd = qmnb[v]["lv"] .. ";" .. szpy[1].value szpd = split(pdpd, ";") tzszpd = szpd[1] pyszpd = szpd[2] if tzszpd == pyszpd then pdjg = true pdsz = true else pdjg = false pdsz = false end end end if pdjg == true then szpy = sl[i].address xgxc(szpy, qmxg) end end if xgjg == true then gg.toast(qmnb[2]["name"] .. "地址成功,共修改" .. xgsl .. "条数据") else gg.toast(qmnb[2]["name"] .. "失败") end end end end ------------------------------ ------------------------------ --仿SX写法配置 ------------------------------ ------------------------------ function xqmnb(Search,Modification) gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount() == 0 then gg.toast(Search[2].name..'开启失败') return end local Result = gg.getResults(gg.getResultCount()) local sum for index = 4,#Search do sum = 0 for i = 1,#Result do if gg.getValues({{ address = Result[i].address+Search[index].offset,flags = Search[index].type }})[1].value ~= Search[index].lv then Result[i].Usable = true sum = sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes = {}, {},0 sum = 0 for index,value in ipairs(Modification)do for index = 1,#Result do if not Result[index].Usable then local Value = { address = Result[index].address+value.offset,flags = value.type,value = value.value,freeze = true } if value.freeze then Freeze[#Freeze+1] = Value Freezes = Freezes+1 else Data[#Data+1] = Value end sum = sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes == 0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end -- 读取内存地址的函数 function readPointer(name, offset, i) local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = {[true] = 32, [false] = 4 } if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({{ address = addr, flags = va[x64]}}) if not x64 then addr[1].value = addr[1].value & 0xBAE0FFFF end addr = addr[1].value + offset[i] end return addr end end -- 修改内存地址的函数 function gg.edits(addr, Table, name) local Table1 = {{}, {}} for k, v in ipairs(Table) do local value = { address = addr+v[3], value = v[1], flags = v[2], freeze = v[4]} if v[4] then Table1[2][#Table1[2]+1] = value else Table1[1][#Table1[1]+1] = value end end gg.addListItems(Table1[2]) gg.setValues(Table1[1]) gg.toast((name or "") .. "开启成功, 共修改"..#Table.."个值") end local Ranges = gg.getRangesList('/') local function Read(module,type) for k,v in pairs(Ranges) do if v['internalName']:match('[^/]*$') == module and v['type'] == type then return v['start'] end end end ------------------------------ ------------------------------ local Table = {} local function Modify(address,value,flags) Table[#Table+1] = { address = address,value = value,flags = flags } end ------------------------------ ------------------------------ -- 读取内存地址的函数 function readPointer(name, offset, i) local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = {[true]=32, [false]=4} if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({{address=addr, flags=va[x64]}}) if not x64 then addr[1].value = addr[1].value & 0xFFFFFFFF end addr = addr[1].value + offset[i] end return addr end end -- 修改内存地址的函数 function gg.edits(addr, Table, name) local Table1 = {{}, {}} for k, v in ipairs(Table) do local value = {address = addr+v[3], value = v[1], flags = v[2], freeze = v[4]} if v[4] then Table1[2][#Table1[2]+1] = value else Table1[1][#Table1[1]+1] = value end end gg.addListItems(Table1[2]) gg.setValues(Table1[1]) end function getRanges() local ranges = {} local t = gg.getRangesList('^/dev/kgsl-3d0*$') for i, v in pairs(t) do if v.type:sub(4, 4) == 's' then table.insert(ranges, v) end end return ranges end local function readD(a) return gg.getValues({{ address = a, flags = gg.TYPE_DWORD }})[1].value end local function readF(a) return gg.getValues({{ address = a, flags = gg.TYPE_FLOAT }})[1].value end ------------------------------ ------------------------------ function setvalue(address,flags,value) local t = {} t[1] = {} t[1].address = address t[1].flags = flags t[1].value = value gg.setValues(t) gg.addListItems(t) end ------------------------------ ------------------------------ function _V(add,value1,flag,value2) local num = 0;ednum = 0 if flag == gg.TYPE_DWORD then readV = readD elseif flag == gg.TYPE_FLOAT then readV = readF else os.exit("不支持的类型") end local S_list = getRanges() for i in pairs(S_list) do num = num+1 addr = S_list[i].start+add if readV(addr) == value1 then setvalue(addr,flag,value2) ednum = ednum+1 end end return "遍历了"..num.."个地址\n".."修改了"..ednum.."个地址" end function PS() end function setvalue(address,flags,value) PS('修改地址数值(地址,数值类型,要修改的值)') local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end--静态 function setvalue(address,flags,value) local CatWill={} CatWill[1]={} CatWill[1].address=address CatWill[1].flags=flags CatWill[1].value=value gg.setValues(CatWill) end function readPointer(name, offset, i) local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = {[true] = 32, [false] = 4} if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({{address = addr, flags = va[x64]}}) if not x64 then addr[1].value = addr[1].value & 0xFFFFFFFF end addr = addr[1].value + offset[i] end return addr end end function gg.edits(addr, Table, name) local Table1 = {{}, {}} for k, v in ipairs(Table) do local value = {address = addr + v[3], value = v[1], flags = v[2], freeze = v[4]} if v[4] then Table1[2][#Table1[2] + 1] = value else Table1[1][#Table1[1] + 1] = value end end gg.addListItems(Table1[2]) gg.setValues(Table1[1]) end layoutcolor = "#22000000" CL = {} local CL = CL vibra = context:getSystemService(Context.VIBRATOR_SERVICE) hanshu = function(v, event) local Action = event:getAction() if Action == MotionEvent.ACTION_DOWN then isMove = false RawX = event:getRawX() RawY = event:getRawY() x = mainLayoutParams.x y = mainLayoutParams.y elseif Action == MotionEvent.ACTION_MOVE then isMove = true mainLayoutParams.x = tonumber(x) - (event:getRawX() - RawX) mainLayoutParams.y = tonumber(y) + (event:getRawY() - RawY) window:updateViewLayout(floatWindow, mainLayoutParams) end end local android = import('android.*') function write(fileName, content) --f = assert( io.open( fileName, 'w')) f:write( content ) f:close() if file.write(fileName, content) == false then gg.alert("请给框架和修改器 文件储存权限\n否则无法正常运行") os.exit() end end function panduan(rec) fille,err = io.open(rec) if fille == nil then return false else return true end end function checkimg(tmp,ii) if panduan("/sdcard/玖辞/图片/"..tmp) ~= true then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/"..tmp,"/sdcard/玖辞/图片/"..tmp) else if file.length("/sdcard/玖辞/图片/"..tmp) <= 1 then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/"..tmp,"/sdcard/玖辞/图片/"..tmp) end end if panduan("/sdcard/玖辞/图片/"..tmp) ~= true then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://rl-1303126286.cos.ap-beijing-fsi.myqcloud.com/"..tmp,"/sdcard/玖辞/图片/"..tmp) else if file.length("/sdcard/玖辞/图片/"..tmp) <= 1 then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://rl-1303126286.cos.ap-beijing-fsi.myqcloud.com/"..tmp,"/sdcard/玖辞/图片/"..tmp) end end end file.getdirs("/sdcard/玖辞/状态读取/") ckimg = { "sj", "hsj", "exit", 'Shimmer.dex', 'heir','quarkcheckoff','quarkcheckon', } for i = 1,#ckimg do checkimg(ckimg[i],i) end shimmer=dex.loadfile('/sdcard/玖辞/图片/Shimmer.dex') import "com.romainpiel.shimmer.Shimmer" import "com.romainpiel.shimmer.ShimmerTextView" import "com.romainpiel.shimmer.ShimmerButton" local context = app.context window = context:getSystemService("window") -- 获取窗口管理器 function getLayoutParams() LayoutParams = WindowManager.LayoutParams layoutParams = luajava.new(LayoutParams) if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式 layoutParams.type = LayoutParams.TYPE_APPLICATION_OVERLAY else layoutParams.type = LayoutParams.TYPE_PHONE end layoutParams.format = PixelFormat.RGBA_8888 -- 设置背景 layoutParams.flags = LayoutParams.FLAG_NOT_FOCUSABLE -- 焦点设置Finish layoutParams.gravity = Gravity.TOP|Gravity.RIGHT -- 重力设置 layoutParams.width = LayoutParams.WRAP_CONTENT -- 布局宽度 layoutParams.height = LayoutParams.WRAP_CONTENT -- 布局高度 return layoutParams end function 获取图片(txt) txt = string.url(txt,"de") ntxt = string.sub(string.gsub(txt,"/","-"),-10,-1) if string.find(tostring(txt),"http") ~= nil then if panduan("/sdcard/玖辞/图片/"..ntxt) == false then file.download(txt,"/sdcard/玖辞/图片/"..ntxt) else if file.length("/sdcard/玖辞/图片/"..ntxt) <= 1 then file.download(txt,"/sdcard/玖辞/图片/"..ntxt) end end txt = "/sdcard/玖辞/图片/"..ntxt end return luajava.getBitmapDrawable(txt) end function getRes(x) return 获取图片("/sdcard/玖辞/图片/"..x) end function getVerticalBG(gtvb1,gtvb3,gtvb4,gtvb5) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff00FFFF,0xff00FA9A end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 return jianbians end function getHorizontalBG(gtvb1,gtvb3,gtvb4,gtvb5) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 return jianbians end function getCorner(gtvb1,gtvb3,gtvb4,gtvb5,g1,g2,g3,g4) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 jianbians:setCornerRadii({g1,g1,g2,g2,g3,g3,g4,g4}) return jianbians end slctb = getCorner({0xffE0FFFF,0xff90EE90},12,3,0x001B8FFF,25,5,25,5) slcta = getCorner({0xff7FFFD4,0xff7FFFD4},12,nil,nil,25,5,25,5) slctc = luajava.loadlayout { GradientDrawable, color = "#00BFFF", cornerRadius = 8 } slctd = luajava.loadlayout { GradientDrawable, color = "#0BFFF", cornerRadius = 8 } slcte = luajava.loadlayout { GradientDrawable, color = "#00FFFF", cornerRadius = 12 } slctf = luajava.loadlayout { GradientDrawable, color = "#00FFFF", cornerRadius = 12 } function getSelector3() selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, luajava.loadlayout { GradientDrawable, color = "#c0fffba", cornerRadius = 12 }) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, luajava.loadlayout { GradientDrawable, color = "#c0fffba", cornerRadius = 12 }) -- 没点击的背景 return selector end function getSelector() selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, slcta) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, slctb) -- 没点击的背景 return selector end function getSelector6() selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, luajava.loadlayout { GradientDrawable, color = "#c0fffba", cornerRadius = 12 }) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, luajava.loadlayout { GradientDrawable, color = "#c0fffba", cornerRadius = 12 }) -- 没点击的背景 return selector end function getSelector7() selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, luajava.loadlayout { GradientDrawable, color = "#000000", cornerRadius = 12 }) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, luajava.loadlayout { GradientDrawable, color = "#00FFFF", cornerRadius = 12 }) -- 没点击的背景 return selector end function getSelector2() selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, slctd) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, slctc) -- 没点击的背景 return selector end jianbian = luajava.new(GradientDrawable) jianbian:setCornerRadius(30) jianbian:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbian2 = luajava.new(GradientDrawable) jianbian2:setCornerRadius(30) jianbian2:setGradientType(GradientDrawable.LINEAR_GRADIENT) local isswitch YoYoImpl = luajava.getYoYoImpl() CL.menu = function(stext,sview) if isswitch then return false end isswitch = true cebian = { LinearLayout, id = "侧边", visibility = "gone", layout_height = "200dp", layout_width = "88dp", orientation = "vertical", background = { GradientDrawable, color = "#00ffffff", cornerRadius = 10 }, } for i=1,#stab do _ENV['layout'..i] = luajava.loadlayout({ ScrollView, fillViewport = "true", padding = "7dp", id = "layout"..i, visibility = "gone", layout_width = "230dp", layout_height = "250dp", orientation = "horizontal", { LinearLayout, id = "layoutm"..i, gravity = "top", layout_width = "210dp", orientation = "vertical", gravity = "center_horizontal", } }) _ENV['jmt'..i]=luajava.loadlayout({ ShimmerTextView, text = stab[i], gravity = "center", reflectionColor="#00FA9A"; textColor="#10FFFF"; layout_height = "28dp", layout_width = "88dp", layout_marginLeft = "10dp", layout_marginRight = "10dp", }) cebian[#cebian+1]={ LinearLayout, id = "jm"..i, layout_height = "28dp", layout_width = "88dp", gravity = "center", layout_marginTop = "2dp", layout_marginBottom = "2dp", onClick=function() 切换(i) end, background=getSelector(), onTouch=hanshu, _ENV['jmt'..i] } end cebian[#cebian+1]={ LinearLayout, id = "exit", gravity = "center", layout_height = "28dp", layout_width = "88dp", layout_marginTop = "2dp", layout_marginBottom = "0dp", onClick = function() end, background = getSelector(), { TextView, text = "Exit", layout_height = "28dp", layout_width = "68dp", gravity = "center", layout_marginLeft = "10dp", layout_marginRight = "10dp", }} titlev=luajava.loadlayout({ ShimmerTextView, text = stitle, gravity = "center", textColor="#00FA9A"; textSize="15sp", reflectionColor="#00FFFF"; layout_height = "40dp", layout_width = "90dp", layout_marginLeft = "10dp", layout_marginRight = "10dp", }) cebian=luajava.loadlayout(cebian) ckou = { LinearLayout, id = "chuangk", visibility = "visible", layout_gravity='center', layout_width = "wrap_content", layout_height = "match_parent", orientation = "horizontal", } for i=1,#stab do ckou[#ckou+1]=_ENV['layout'..i] end ckou[#ckou+1]={ LinearLayout, layout_width = "wrap_content", layout_height = "wrap_content", orientation = "vertical", { LinearLayout, layout_width = "wrap_content", layout_height = "wrap_content", orientation = "horizontal", background = { GradientDrawable, color = "#00000000", cornerRadius = 16 }, gravity = "center_vertical", { LinearLayout, id = "control", layout_width = "wrap_content", layout_height = "wrap_content", layout_marginLeft = "0dp", layout_marginTop = "2dp", layout_marginBottom = "2dp", gravity = "center", { LinearLayout, layout_width = "wrap_content", layout_height = "48dp", --visibility = "gone", gravity = "center", titlev}, }, }, cebian, } floatWindow = { FrameLayout, id = "motion", layout_width = "230dp", orientation = "vertical", gravity = "center_vertical", layout_height = "wrap_content", {LinearLayout, id='canv', visibility='gone', orientation='vertical', {LinearLayout, layout_height='10dp', layout_width='320dp', background=getCorner({0xffffffff,0xffffffff},15,nil,nil,15,15,0,0), },{LinearLayout, id='webv', gravity='center', layout_height='250dp', layout_width='320dp', },{LinearLayout, layout_height='10dp', layout_width='320dp', background=getCorner({0xff00FA9A,0xff00FA9A},15,nil,nil,0,0,15,15), }}, ckou } local function invoke() local ok local RawX, RawY, x, y mainLayoutParams = getLayoutParams() floatWindow = luajava.loadlayout(floatWindow) local function invoke2() block('start') for j=1,#stab do for i = 1,#sview[j] do _ENV['layoutm'..j]:addView(sview[j][i]) end end window:addView(floatWindow, mainLayoutParams) webv:addView(parti) block('end') end local runnable = luajava.getRunnable(invoke2) local handler = luajava.getHandler() handler:post(runnable) block('join') control.onClick = function() 隐藏() end exit.onClick = function() gg.toast("悬浮窗已退出") window:removeView(floatWindow) luajava.setFloatingWindowHide(false) bloc("end") end local isMove motion.onTouch = hanshu control.onTouch = hanshu exit.onTouch = hanshu hanshu2 = function(v, event) local Action = event:getAction() if Action == MotionEvent.ACTION_DOWN then isMove = false RawX = event:getRawX() RawY = event:getRawY() elseif Action == MotionEvent.ACTION_MOVE then isMove = true control:scrollTo(-(event:getRawX() - RawX),-(event:getRawY() - RawY)) end end end invoke(swib1,swib2) gg.setVisible(false) luajava.setFloatingWindowHide(true) jm1:setBackground(slcta) control.onTouch=hanshu end corbk = true CL.controlBig = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 0, 0.4, 0.7, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 0, 0.4, 0.7, 1 }):setDuration(time):start() end) end CL.controlFlip = function(control,time) luajava.runUiThread(function() import "android.view.animation.Animation" import "android.animation.ObjectAnimator" xuanzhuandonghua = ObjectAnimator:ofFloat(control, "rotationY", { 0, 360 }) xuanzhuandonghua:setRepeatCount(0) xuanzhuandonghua:setRepeatMode(Animation.REVERSE) xuanzhuandonghua:setDuration(time) xuanzhuandonghua:start() end) end CL.controlWater = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.8, 0.9, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1,0.8,0.9,1 }):setDuration(time):start() end) end CL.controlSmall = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.7, 0.4, 0 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1, 0.7, 0.4, 0 }):setDuration(time):start() end) end 当前ui = 1 function 切换(x) if 当前ui==x then return 0 end 当前ui = x luajava.runUiThread(function() _ENV['jm'..当前ui]:setBackground(slcta) _ENV['layout'..当前ui]:setVisibility(View.VISIBLE) YoYoImpl:with("FadeIn"):duration(600):playOn(_ENV['layout'..当前ui]) for i=1,#stab do if 当前ui~=i then _ENV['jm'..i]:setBackground(getSelector()) _ENV['layout'..i]:setVisibility(View.GONE) end end end) end 显示 = 0 beij = luajava.loadlayout({ GradientDrawable, color = "#00FFFF", cornerRadius = 10 }) beij2 = luajava.loadlayout({ GradientDrawable, color = "#00FA9A", cornerRadius = 10 }) function getcolor(cl) cl[1] = tonumber(math.ceil(cl[1]*2.6,0,5)) if cl[1] > 255 then cl[1] = "0xff" else cl[1] = "0x"..string.format("%x",cl[1]) end for i = 1,3 do cl[i+1] = string.format("%x",cl[i+1]) if string.len(cl[i+1]) == 1 then cl[i+1] = "0"..cl[i+1] end end cl = cl[1]..cl[2]..cl[3]..cl[4] return cl end function getrgb(cl) if string.sub(cl,1,1) == "#" then cl = "0x"..string.sub(cl,2,-1) end cl = { tonumber(string.sub(cl,0,4)),tonumber("0x"..string.sub(cl,5,6)),tonumber("0x"..string.sub(cl,7,8))} return cl end function particle() local webView = luajava.webView(function(webView) webView:loadData([[

]], 'text/html', 'UTF-8') webView:setBackgroundColor(0x0) end) return webView end parti=particle() function 隐藏() luajava.runUiThread(function() --control:setBackground(luajava.getBitmapDrawable("/sdcard/玖辞/图片/imgui")) if tonumber(tostring(cebian:getVisibility())) == 8.0 then luajava.newThread(function() end):start() --chuangk:setVisibility(View.VISIBLE) cebian:setVisibility(View.VISIBLE) canv:setVisibility(View.VISIBLE) --title:setVisibility(View.VISIBLE) CL.controlBig(floatWindow,500) mainLayoutParams.flags = LayoutParams.FLAG_NOT_TOUCH_MODAL window:updateViewLayout(floatWindow, mainLayoutParams) YoYoImpl:with("FadeIn"):duration(400):playOn(cebian) luajava.runUiThread(function() --YoYoImpl:with("FadeIn"):duration(800):playOn(title) YoYoImpl:with("FadeIn"):duration(600):playOn(_ENV['layout'..当前ui]) _ENV['layout'..当前ui]:setVisibility(View.VISIBLE) end) else luajava.newThread(function() end):start() canv:setVisibility(View.GONE) luajava.runUiThread(function()mainLayoutParams.flags = LayoutParams.FLAG_NOT_FOCUSABLE window:updateViewLayout(floatWindow, mainLayoutParams) end) --control:setBackground(luajava.getBitmapDrawable("/sdcard/玖辞/图片/imgui")) --title:setVisibility(View.GONE) --chuangk:setVisibility(View.GONE) cebian:setVisibility(View.GONE) _ENV['layout'..当前ui]:setVisibility(View.GONE) end end) end function guid() seed = { 'e','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f' } tb = {} for i = 1,32 do table.insert(tb,seed[math.random(1,16)]) end sid = table.concat(tb) return string.format('%s%s%s%s%s', string.sub(sid,1,8), string.sub(sid,10,12), string.sub(sid,21,22)) ..string.format('%s%s%s%s%s', string.sub(sid,1,6), string.sub(sid,21,25) ) end function getLayoutParams2() local prm = luajava.new(WindowManager.LayoutParams) layoutParams1 = prm if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式 layoutParams1.type = prm.TYPE_APPLICATION_OVERLAY else layoutParams1.type = prm.TYPE_PHONE end layoutParams1.format = PixelFormat.RGBA_8888 -- 设置背景 layoutParams1.flags = prm.FLAG_NOT_FOCUSABLE -- 焦点设置Finish layoutParams1.gravity = Gravity.CENTER -- 重力设置 layoutParams1.width = prm.WRAP_CONTENT -- 布局宽度 layoutParams1.height = prm.WRAP_CONTENT -- 布局高度 return layoutParams1 end chazhi = {} chajv = {} function CL.seek(name,bian,smin,smax,nows) smin = tonumber(smin) smax = tonumber(smax) chajv[bian] = smax-smin chazhi[bian] = 1-smin if smin == nil then smin = 1 smax = 10 end truesmin = 1 truesmax = truesmin+chajv[bian] if not nows then nows = smin tnows = (smin-nows) else tnows = (nows-smin)+1 end if _ENV[bian] == nil then _ENV[bian] = 1.0 end if not name then name = "未设置" end local names = name..guid() rest = luajava.loadlayout({ LinearLayout, layout_width = 'wrap_content', layout_height = "wrap_content", { LinearLayout, layout_width = 'fill_parent', layout_height = "fill_parent", layout_marginTop = "5dp", layout_marginBottom = "5dp", layout_marginLeft = "10dp", layout_marginRight = "10dp", gravity = "center_vertical", background = luajava.loadlayout { GradientDrawable, color = "#33161616", cornerRadius = 12 }, { TextView, gravity = "top", text = name..":"..nows, id = luajava.newId(names), layout_width = '70dp', layout_marginLeft = "5dp", layout_marginRight = "0dp", }, { SeekBar, layout_width = '120dp', min = truesmin, max = truesmax, progress = tnows, onSeekBarChange = { onProgressChanged = function(SeekBar, var2, var3) if not var3 then return end local resultvar = tonumber(string.sub(var2,0,-3))-chazhi[bian] luajava.runUiThread(function() luajava.getIdValue(names):setText(name..":".. resultvar) end) _ENV[bian] = resultvar end }} }}) return rest end checkbg1 = getRes("quarkcheckoff") checkbg2 = getRes("quarkcheckon") switchs={} function CL.intcheck(name,func1,func2) nid = name..guid() local func = 开关5(name,func1,func2,nid) if not name then name = "未设置" end switchs[nid] = { LinearLayout, layout_width = 'match_parent', layout_weight=1, layout_height = "42dp", layout_marginTop = "1dp", layout_marginBottom = "1dp", padding = "1dp", { LinearLayout, padding="3dp", onClick = function() luajava.newThread(function() func() end):start() end, layout_width = 'fill_parent', layout_height = "wrap_content", gravity = "center_vertical", background=getVerticalBG({0xff00FFFF,0xddffffff,0xff00FA9A},15,8,0xff00FA9A), { FrameLayout, id = luajava.newId(nid), background = checkbg1, layout_width = '32dp', layout_height = '32dp', padding = "0dp", },{ TextView, id=luajava.newId(nid.."t"), gravity = "left", text = name, textColor='#000000', textSize = "13sp", layout_marginLeft="8dp", layout_width = 'match_parent', layout_weight=1, }, } } return switchs[nid] end function 开关5(name,func1,func2,nid) local sname = nid local localname=name name = name..guid() _ENV[name] = "关" if func1 == nil then func1 = function() end end if func2 == nil then func2 = function() end end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then vibra:vibrate(0) luajava.runUiThread(function() luajava.getIdValue(nid):setBackground(checkbg2) luajava.getIdValue(nid.."t"):setTextColor(0xff00FFFF) --CL.controlWater(switchs[nid],300) end) _ENV[name] = "开" pcall(func1) else vibra:vibrate(0) luajava.runUiThread(function() luajava.getIdValue(nid):setBackground(checkbg1) luajava.getIdValue(nid.."t"):setTextColor(0xff00FA9A) --CL.controlWater(switchs[nid],300) end) _ENV[name] = "关" pcall(func2) end end end end function CL.check(cklist) if #cklist==0 then return nil end local rest = { LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", gravity = "center", orientation="vertical", } for i = 1, #cklist,2 do local tempTable = {LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", gravity = "left", orientation="horizontal" } for j = 0, 1 do if cklist[i + j] ~= nil then local name = cklist[i + j][1] local func1 = cklist[i + j][2] local func2 = cklist[i + j][3] if not name then name = "未设置" end rstt = CL.intcheck(name,func1,func2) table.insert(tempTable, rstt) else table.insert(tempTable, {LinearLayout, layout_width = 'match_parent', layout_weight=1,}) end end table.insert(rest, tempTable) end return luajava.loadlayout(rest) end CL.controlRotation9 = function(control, time,t) luajava.runUiThread(function() import "android.view.animation.Animation" import "android.animation.ObjectAnimator" xuanzhuandonghua = ObjectAnimator:ofFloat(control, "rotation", { time,t }) xuanzhuandonghua:setRepeatCount(0) xuanzhuandonghua:setRepeatMode(Animation.RESTART) xuanzhuandonghua:setDuration(800) xuanzhuandonghua:start() end) end function CL.box(views) local tid = "box"..guid() local ttid = tid.."6" currenttid = tid currentttid = ttid firadio = { LinearLayout, layout_marginBottom = "10dp", layout_marginTop = "10dp", layout_width = '190dp', layout_height = "wrap_content", orientation = "vertical", background = getVerticalBG({0xffffff,0xffffff},15,3,0xffffffff) } if type(views[1]) == "string" or type(views[1]) == "number" then firadio[#firadio+1] = { LinearLayout, layout_height = "30dp", gravity = "center_vertical", layout_width = "fill_parent", onClick = function() visi(tid,ttid) end, background = getSelector6(), { ImageView, layout_marginLeft = "10dp", id = luajava.newId(ttid), background = "/sdcard/玖辞/图片/sj", layout_width = "20dp", layout_height = "20dp", --layout_marginTop = "5dp", }, { TextView,text = views[1], textSize = "13sp", layout_marginLeft = "5dp", textColor = "#000000", gravity = "center", }} else gg.alert("CL.box第一个参数必须是string") os.exit() end radios = { LinearLayout, layout_marginLeft = "0dp", layout_marginRight = "0dp", orientation = "vertical", visibility = "gone", id = luajava.newId(tid), padding = "0dp", layout_width = 'fill_parent', } for i = 2,#views do radios[#radios+1] = views[i] end firadio[#firadio+1] = radios return luajava.loadlayout(firadio) end function CL.line(views) radios = { LinearLayout, layout_marginLeft = "0dp", layout_marginRight = "0dp", orientation = "horizontal", visibility = "gone", padding = "0dp", layout_width = 'fill_parent', } for i = 1,#views do radios[#radios+1] = views[i] end return luajava.loadlayout(radios) end function CL.edit(name) _ENV[name] = name..guid() if not name then name = "点击输入文字" end rest = luajava.loadlayout({ LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", { LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", layout_marginTop = "5dp", layout_marginBottom = "5dp", layout_marginLeft = "10dp", layout_marginRight = "10dp", gravity = "center_vertical", background = luajava.loadlayout { GradientDrawable, color = "#88615E66", cornerRadius = 12 }, { EditText, gravity = "center", hintText = name, textSize = "13sp", id = luajava.newId(_ENV[name]), layout_width = 'fill_parent', layout_marginLeft = "10dp", layout_marginRight = "10dp", }} }) return rest end function CL.radio(radio) firadio = { LinearLayout, layout_width = 'fill_parent', layout_height = "fill_parent", orientation = "vertical", layout_marginLeft = "10dp", layout_marginRight = "10dp", } if type(radio[1]) == "string" or type(radio[1]) == "number" then firadio[#firadio+1] = { TextView,text = radio[1],layout_marginLeft = "10dp", layout_marginRight = "10dp", } end radios = { RadioGroup, layout_marginLeft = "10dp", layout_marginRight = "10dp", background = luajava.loadlayout({ GradientDrawable, color = "#88615E66", cornerRadius = 30 }),layout_width = 'fill_parent', } for i = 2,#radio do radios[#radios+1] = { RadioButton, layout_width = 'fill_parent', text = radio[i][1], onClick = function() luajava.newThread(function() pcall(radio[i][2]) end):start() end, } end firadio[#firadio+1] = radios return luajava.loadlayout(firadio) end function CL.text(txt,color,size) if not txt then txt = "未设置文字" end if not color then color = "#161616" end if not size then size = "18sp" end return luajava.loadlayout( { TextView, text = txt, textSize = size, gravity = "center", textColor = color, layout_width = "wrap_content", }) end corb = true function CL.getedit(name) --gg.alert(edit) edit = tostring(luajava.getIdValue(_ENV[name]):getText()) return edit end function CL.setedit(name,txt) txt = tostring(txt) luajava.runUiThread(function() luajava.getIdValue(_ENV[name]):setText(txt) end) end function 开关(name,func1,func2) if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then _ENV[name] = "开" pcall(func1) else _ENV[name] = "关" pcall(func2) end end end end switches = {} function 开关3(name,func1,func2,nid) local sname = nid local localname=name name = name..guid() _ENV[name] = "关" if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then local outfunc=function() namers = _ENV[name] if namers ~= "开" then vibra:vibrate(0) luajava.runUiThread(function() luajava.getIdValue(nid.."k"):setVisibility(View.GONE) YoYoImpl:with("ZoomInLeft"):duration(800):playOn(switches["4s"..sname]) luajava.getIdValue(nid.."g"):setVisibility(View.VISIBLE) luajava.getIdValue(nid):setBackground(checkbg) end) _ENV[name] = "开" pcall(func1) else vibra:vibrate(0) luajava.runUiThread(function() luajava.getIdValue(nid.."g"):setVisibility(View.GONE) YoYoImpl:with("ZoomInRight"):duration(800):playOn(switches["3s"..sname]) luajava.getIdValue(nid.."k"):setVisibility(View.VISIBLE) luajava.getIdValue(nid):setBackground(checkbga) end) _ENV[name] = "关" pcall(func2) end end if localname=="摇一摇隐藏UI" then yyfunc=outfunc end if localname=="音量键隐藏UI" then ylfunc=outfunc end return outfunc end end function CL.switch(name,func1,func2,miaoshu) if not checkbg then checkbg = getHorizontalBG({0xff00FFFF,0xff00FA9A},360) checkbg0 = getVerticalBG({0xFFFF3700,0xFFFF3700},360) checkbga = getVerticalBG({0xff545454,0xff545454},360) switchbg1 = getVerticalBG({0xffffffff,0xffffffff},360) switchbg2 = luajava.loadlayout { GradientDrawable , color = "#ffffff" , cornerRadius = 360 } end nid = name..guid() local func = 开关3(name,func1,func2,nid) if not name then name = "未设置" end switches["3s"..nid] = luajava.loadlayout { FrameLayout, layout_width = '40dp', layout_height = '20dp', gravity = "center_vertical", padding = { "1dp","0dp","1dp","0dp" }, { LinearLayout, layout_gravity = "left|center_vertical", id = luajava.newId(nid.."k"), background = switchbg1, onClick = function() luajava.newThread(function() func() end):start() end, layout_width = '17dp', layout_height = '17dp', }, } switches["4s"..nid] = luajava.loadlayout { FrameLayout, onClick = function() luajava.newThread(function() func() end):start() end, layout_width = '40dp', layout_height = '20dp', gravity = "center_vertical", padding = { "1dp","0dp","1dp","0dp" } , { LinearLayout, visibility = "gone", layout_gravity = "right|center_vertical", id = luajava.newId(nid.."g"), background = switchbg2, onClick = function() luajava.newThread(function() func() end):start() end, layout_width = '17dp', layout_height = '17dp', } } rest = luajava.loadlayout({ LinearLayout, elevation = "5dp", layout_width = 'fill_parent', layout_height = "38dp", gravity = "center_vertical", { LinearLayout, layout_width = 'fill_parent', layout_height = "30dp", gravity = "center_vertical", padding = { "0dp","0dp","5dp","0dp" }, { TextView, gravity = "top", text = name, textColor = "#161616", textSize = "13sp", layout_weight = 1, layout_width = '80dp', layout_marginLeft = "10dp", layout_marginRight = "20dp", }, { TextView, gravity = "center", layout_height = "match_parent", text = miaoshu, textSize = "13sp", layout_width = "wrap_content", layout_marginLeft = "-50dp", layout_weight = 1, textColor = "#A5A5A5", }, { FrameLayout, id=luajava.newId(nid), background = checkbga, elevation = "1dp", onClick = function() luajava.newThread(function() func() end):start() end, layout_width = 'wrap_content', layout_height = 'wrap_content', gravity = "left", padding="1dp", switches["3s"..nid],switches["4s"..nid] }} }) return rest end function getButtonBG() local selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, getVerticalBG({0xff00FFFF,0xff00FA9A},15)) selector:addState({ -android.R.attr.state_pressed }, getHorizontalBG({0xff00FFFF,0xff00FA9A},15)) return selector end buts={} heir=getRes("heir") function CL.button(txt,func,txtc) if not txt then txt = "未设置" end if not txtc then txtc="#000000" end local tid="Cbutton"..guid() buts[tid]=luajava.loadlayout( { LinearLayout, layout_width = 'match_parent', layout_height = "wrap_content", { LinearLayout, layout_width = "fill_parent", gravity = "center_vertical", layout_marginTop = "5dp", layout_marginBottom = "5dp", layout_marginLeft='10dp', layout_marginRight='10dp', background = getButtonBG(), padding="10dp", onClick = function() CL.controlWater(buts[tid],600) luajava.newThread(func):start() end, { TextView, id = luajava.newId(tid), textColor = txtc, text = txt, textSize = "13sp", textColor = "#A5A5A5", layout_height = "wrap_content", layout_width = "fill_parent", layout_weight=1, },{ImageView, src=heir, layout_height="14dp", layout_width="14dp", } }}) return buts[tid] end function 开关2(name,func1,func2,nid) if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then luajava.runUiThread(function() luajava.getIdValue(nid):setBackground(luajava.getBitmapDrawable("/sdcard/玖辞/图片/check2")) end) _ENV[name] = "开" func1() else luajava.runUiThread(function() luajava.getIdValue(nid):setBackground(luajava.getBitmapDrawable("/sdcard/玖辞/图片/check1")) end) _ENV[name] = "关" func2() end end end end function visi(tid,ttid) local tview = luajava.getIdValue(tid) local ttview = luajava.getIdValue(ttid) if not tview then return 0 end if tonumber(tostring(tview:getVisibility())) == 8.0 then tview:setVisibility(View.VISIBLE) ttview:setBackground(luajava.getBitmapDrawable("/sdcard/玖辞/图片/hsj")) else tview:setVisibility(View.GONE) ttview:setBackground(luajava.getBitmapDrawable("/sdcard/玖辞/图片/sj")) end end -------------------------------- -------------------------------- -------------------------------- -------------------------------- -------------------------------- -------------------------------- stitle = "玖辞" 公告 = "\n玖辞 𝙉𝙞𝙜𝙝𝙩.\n极致追求稳定.\n" stab = { "公告", "防封", "功能", "美化", "音乐" } CL.menu("", { {--1 CL.text(" China","#00FFFF","24sp"), CL.button("每日语录", function() Y=gg.makeRequest("https://v1.hitokoto.cn/").content --获取云端数据 Q=string.match(Y,'hitokoto(.+)type') --模式匹配他们中的一切字符 F=string.gsub(Q,'":"',"") K=string.gsub(F,'","',"") --删除多余垃圾 string.toMusic("\n\n"..""..K.."") QD = gg.alert("今日语录:\n\n"..""..K.."") if QD == 1 then end if QD == 3 then end end, function() end), CL.button("选择进程", function() gg.setProcessX() toMusic("请选择游戏进城") end, function() end), CL.text(公告,"#00FFFF","23sp"), }, {--2 CL.text("玖辞 China","#00FFFF","24sp"), CL.button("四服防闪补丁", function() local t = {"libanogs.so:bss", "Cb"} local t = {"libanogs.so:bss", "Cb"} local tt = {0x260} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 64, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x5C0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 64, freeze = true}}) toMusic("开启成功") end), CL.button("配置游戏进程", function() gg.setProcessX() toMusic("请选择游戏进城") end, function() end), CL.switch("LOGO过检测₁", function() toMusic("开启成功") end, function() end), CL.switch("大厅一防₂", function() function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address print(string.char(231,190,164,58).._Q) end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end local t = {"libUE4.so:bss", "Cb"} local tt = {0x67A438} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x9760} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x9844} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x98B0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x98B8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x98C0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x99F4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x9A64} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x9B04} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x9F4C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0x9FB4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA020} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA230} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA258} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA298} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA2AC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA2BC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA2CC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA2DC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA2F4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xA314} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAA40} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAA7C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAA90} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAAA0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAAF8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAB00} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAC3C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAC6C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xACA8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xACAC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xACEC} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAD00} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAD40} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAD4C} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAD58} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xADD8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAE18} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAEB0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAEC4} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAED0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAEE8} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAEF0} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAF60} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAF84} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) local t = {"libanogs.so:bss", "Cb"} local tt = {0xAF90} local ttt = S_Pointer(t, tt, true) gg.addListItems({{address = ttt, flags = 4, value = 256, freeze = true}}) toMusic("开启成功") end, function() end), CL.switch("大厅过检测₂", function() so=gg.getRangesList('libUE4.so')[1].start py=0x1434FE4 setvalue(so+py,4,-698416192) so=gg.getRangesList('libUE4.so')[1].start py=0x1434818 setvalue(so+py,4,-698416192) so=gg.getRangesList('libUE4.so')[1].start py=0x1363B78 setvalue(so+py,4,-698416192) toMusic("开启成功") end, function() end), CL.switch("日韩过检测₂", function() so=gg.getRangesList('libUE4.so')[1].start py=0x150CE74 setvalue(so+py,4,-698416192) so=gg.getRangesList('libUE4.so')[1].start py=0x1509EF8 setvalue(so+py,4,-698416192) so=gg.getRangesList('libUE4.so')[1].start py=0x15098E8 setvalue(so+py,4,-698416192) so=gg.getRangesList('libUE4.so')[1].start py=0x1509610 setvalue(so+py,4,-698416192) so=gg.getRangesList('libUE4.so')[1].start py=0x1330940 setvalue(so+py,4,-698416192) so=gg.getRangesList('libUE4.so')[1].start py=0x132F890 setvalue(so+py,4,-698416192) toMusic("开启成功") end, function() end), }, {--3 CL.text("玖辞 China","#00FFFF","24sp"), CL.text("尽量别开危险功能","#000000","14sp"), CL.switch("静态广角", function() OP=gg.prompt({'1到3'},{[1]='1.6'},{[1]='number'})---广角 if OP == nil or OP[1] == '' or OP[1] == '0' then gg.toast("取消") else so=gg.getRangesList('libUE4.so')[1].start py=0X33CECB8 setvalue(so+py,16,OP[1]) end toMusic("开启成功") end), CL.switch("枪械聚点", function() so=gg.getRangesList('libUE4.so')[1].start--据点 py=0X5608300 setvalue(so+py,4,505425152) gg.toast("开启成功") string.toMusic("开启成功") end), CL.switch("除雾", function() so=gg.getRangesList('libUE4.so')[1].start--防抖 py=0X7D1DFC0 setvalue(so+py,4,8.95671814e-21) toMusic("开启成功") end), }, {--4 CL.text("玖辞","#00FFFF","24sp"), CL.button("配置游戏进程", function() gg.setProcessX() end, function() end), --美化 CL.button("清除冻结列表", function() gg.clearList() toMusic("开启成功") end, function() end), CL.text("撤离之后开清除冻结","#000000","14sp"), CL.switch("全身自改", function() local cfg_file = "/sdcard/衣服1.txt" local chunk = loadfile(cfg_file) local cfg = nil if chunk ~= nil then cfg = chunk() end if cfg == nil then cfg = {1406387,true} end SX = gg.prompt({ "衣服修改",--3 },cfg,{"text","text","text","text","text","text","text"}) if SX == nil then else gg.saveVariable(SX, cfg_file) if SX[1] == true then SX1() end if SX[2] == true then SX2() end local t = {"libUE4.so:bss", "Cb"} local tt = {0x25468,0x0,0x340,0x30,0x388,0x118} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value =SX[1]}}) toMusic("开启成功") end end, function() end), }, {--5 CL.button("搜索音乐", function() search = gg.prompt({ "输入要搜索的歌曲\n可加上歌手名字", "设置显示数量(数字)", },g.sel,{ "text", }) if not search then return end gg.saveVariable(search,g.config) bei() go1=search[1] go3=search[2] jg=start(go1,go3) if jg.code == 200 then fh=jg.content fh=json(fh) --print(fh) Play(gqlb,idb) else function inspect() gg.alert("访问网络异常,错误代码:\n\n"..jg.code) end if not pcall(inspect) then print("网络异常,请先连接上网络") os.exit() end end XGCK=-1 end, function() end), CL.button("关闭音乐", function() gg.playMusic("stop") gg.playMusic("stop") gg.playMusic("stop") end, function() gg.playMusic("stop") gg.playMusic("stop") gg.playMusic("stop") end), } }) ------------------------------ ------------------------------ shimmer = Shimmer(); luajava.runUiThread(function() shimmer:setDuration(2000) shimmer:setStartDelay(100) for i=1,#stab do shimmer:start(_ENV['jmt'..i]) end shimmer:start(titlev) end) bloc = luajava.getBlock() bloc('join') luajava.setFloatingWindowHide(false)